| // Copyright (c) 2016-2019 Advanced Micro Devices, Inc. |
| // |
| // SPDX-License-Identifier: CC-BY-4.0 |
| |
| include::{generated}/meta/{refprefix}VK_AMD_gpu_shader_half_float.txt[] |
| |
| === Other Extension Metadata |
| |
| *Last Modified Date*:: |
| 2019-04-11 |
| *IP Status*:: |
| No known IP claims. |
| *Interactions and External Dependencies*:: |
| - This extension requires |
| {spirv}/AMD/SPV_AMD_gpu_shader_half_float.html[`SPV_AMD_gpu_shader_half_float`] |
| *Contributors*:: |
| - Daniel Rakos, AMD |
| - Dominik Witczak, AMD |
| - Donglin Wei, AMD |
| - Graham Sellers, AMD |
| - Qun Lin, AMD |
| - Rex Xu, AMD |
| |
| === Description |
| |
| This extension adds support for using half float variables in shaders. |
| |
| === Deprecation by `VK_KHR_shader_float16_int8` |
| |
| Functionality in this extension was included in |
| `apiext:VK_KHR_shader_float16_int8` extension, when |
| slink:VkPhysicalDeviceShaderFloat16Int8FeaturesKHR::pname:shaderFloat16 is |
| enabled. |
| |
| include::{generated}/interfaces/VK_AMD_gpu_shader_half_float.txt[] |
| |
| === Version History |
| |
| * Revision 2, 2019-04-11 (Tobias Hector) |
| - Marked as deprecated |
| * Revision 1, 2016-09-21 (Dominik Witczak) |
| - Initial draft |