| // Copyright 2025 The Pigweed Authors |
| // |
| // Licensed under the Apache License, Version 2.0 (the "License"); you may not |
| // use this file except in compliance with the License. You may obtain a copy of |
| // the License at |
| // |
| // https://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, software |
| // distributed under the License is distributed on an "AS IS" BASIS, WITHOUT |
| // WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the |
| // License for the specific language governing permissions and limitations under |
| // the License. |
| |
| #include "pw_allocator/async_pool.h" |
| |
| namespace pw::allocator { |
| |
| void* AsyncPool::DoAllocate() { return pool_.Allocate(); } |
| |
| void AsyncPool::DoDeallocate(void* ptr) { |
| pool_.Deallocate(ptr); |
| std::move(waker_).Wake(); |
| } |
| |
| async2::Poll<void*> AsyncPool::PendAllocate(async2::Context& context) { |
| void* ptr = pool_.Allocate(); |
| if (ptr == nullptr) { |
| PW_ASYNC_STORE_WAKER(context, waker_, "waiting for pool memory"); |
| return async2::Pending(); |
| } |
| return async2::Ready(ptr); |
| } |
| |
| } // namespace pw::allocator |