| .. _module-pw_rpc-cpp: |
| |
| ===================== |
| C++ server and client |
| ===================== |
| .. pigweed-module-subpage:: |
| :name: pw_rpc |
| |
| This page provides further guidance on how to use the C++ server |
| and client libraries. |
| |
| ---------- |
| RPC server |
| ---------- |
| Declare an instance of ``rpc::Server`` and register services with it. |
| |
| Size report |
| =========== |
| The following size report showcases the memory usage of the core RPC server. It |
| is configured with a single channel using a basic transport interface that |
| directly reads from and writes to ``pw_sys_io``. The transport has a 128-byte |
| packet buffer, which comprises the plurality of the example's RAM usage. This is |
| not a suitable transport for an actual product; a real implementation would have |
| additional overhead proportional to the complexity of the transport. |
| |
| .. include:: server_size |
| |
| RPC server implementation |
| ========================= |
| |
| The Method class |
| ---------------- |
| The RPC Server depends on the ``pw::rpc::internal::Method`` class. ``Method`` |
| serves as the bridge between the ``pw_rpc`` server library and the user-defined |
| RPC functions. Each supported protobuf implementation extends ``Method`` to |
| implement its request and response proto handling. The ``pw_rpc`` server |
| calls into the ``Method`` implementation through the base class's ``Invoke`` |
| function. |
| |
| ``Method`` implementations store metadata about each method, including a |
| function pointer to the user-defined method implementation. They also provide |
| ``static constexpr`` functions for creating each type of method. ``Method`` |
| implementations must satisfy the ``MethodImplTester`` test class in |
| ``pw_rpc/internal/method_impl_tester.h``. |
| |
| See ``pw_rpc/internal/method.h`` for more details about ``Method``. |
| |
| Packet flow |
| ----------- |
| |
| Requests |
| ^^^^^^^^ |
| |
| .. mermaid:: |
| :alt: Request Packet Flow |
| |
| flowchart LR |
| packets[Packets] |
| |
| subgraph pw_rpc [pw_rpc Library] |
| direction TB |
| internalMethod[[internal::Method]] |
| Server --> Service --> internalMethod |
| end |
| |
| packets --> Server |
| |
| generatedServices{{generated services}} |
| userDefinedRPCs(user-defined RPCs) |
| |
| generatedServices --> userDefinedRPCs |
| internalMethod --> generatedServices |
| |
| Responses |
| ^^^^^^^^^ |
| |
| .. mermaid:: |
| :alt: Request Packet Flow |
| |
| flowchart LR |
| generatedServices{{generated services}} |
| userDefinedRPCs(user-defined RPCs) |
| |
| subgraph pw_rpc [pw_rpc Library] |
| direction TB |
| internalMethod[[internal::Method]] |
| internalMethod --> Server --> Channel |
| end |
| |
| packets[Packets] |
| Channel --> packets |
| |
| userDefinedRPCs --> generatedServices |
| generatedServices --> internalMethod |
| |
| ---------- |
| RPC client |
| ---------- |
| The RPC client is used to send requests to a server and manages the contexts of |
| ongoing RPCs. |
| |
| Setting up a client |
| =================== |
| The ``pw::rpc::Client`` class is instantiated with a list of channels that it |
| uses to communicate. These channels can be shared with a server, but multiple |
| clients cannot use the same channels. |
| |
| To send incoming RPC packets from the transport layer to be processed by a |
| client, the client's ``ProcessPacket`` function is called with the packet data. |
| |
| .. code-block:: c++ |
| |
| #include "pw_rpc/client.h" |
| |
| namespace { |
| |
| pw::rpc::Channel my_channels[] = { |
| pw::rpc::Channel::Create<1>(&my_channel_output)}; |
| pw::rpc::Client my_client(my_channels); |
| |
| } // namespace |
| |
| // Called when the transport layer receives an RPC packet. |
| void ProcessRpcPacket(ConstByteSpan packet) { |
| my_client.ProcessPacket(packet); |
| } |
| |
| Note that client processing such as callbacks will be invoked within |
| the body of ``ProcessPacket``. |
| |
| If certain packets need to be filtered out, or if certain client processing |
| needs to be invoked from a specific thread or context, the ``PacketMeta`` class |
| can be used to determine which service or channel a packet is targeting. After |
| filtering, ``ProcessPacket`` can be called from the appropriate environment. |
| |
| .. _module-pw_rpc-making-calls: |
| |
| Making RPC calls |
| ================ |
| RPC calls are not made directly through the client, but using one of its |
| registered channels instead. A service client class is generated from a .proto |
| file for each selected protobuf library, which is then used to send RPC requests |
| through a given channel. The API for this depends on the protobuf library; |
| please refer to the |
| :ref:`appropriate documentation <module-pw_rpc-libraries>`. Multiple |
| service client implementations can exist simulatenously and share the same |
| ``Client`` class. |
| |
| When a call is made, a call object is returned to the caller. This object tracks |
| the ongoing RPC call, and can be used to manage it. An RPC call is only active |
| as long as its call object is alive. |
| |
| .. tip:: |
| |
| Use ``std::move`` when passing around call objects to keep RPCs alive. |
| |
| Example |
| ------- |
| .. code-block:: c++ |
| |
| #include "pw_rpc/echo_service_nanopb.h" |
| |
| namespace { |
| // Generated clients are namespaced with their proto library. |
| using EchoClient = pw_rpc::nanopb::EchoService::Client; |
| |
| // RPC channel ID on which to make client calls. RPC calls cannot be made on |
| // channel 0 (Channel::kUnassignedChannelId). |
| constexpr uint32_t kDefaultChannelId = 1; |
| |
| pw::rpc::NanopbUnaryReceiver<pw_rpc_EchoMessage> echo_call; |
| |
| // Callback invoked when a response is received. This is called synchronously |
| // from Client::ProcessPacket. |
| void EchoResponse(const pw_rpc_EchoMessage& response, |
| pw::Status status) { |
| if (status.ok()) { |
| PW_LOG_INFO("Received echo response: %s", response.msg); |
| } else { |
| PW_LOG_ERROR("Echo failed with status %d", |
| static_cast<int>(status.code())); |
| } |
| } |
| |
| } // namespace |
| |
| void CallEcho(const char* message) { |
| // Create a client to call the EchoService. |
| EchoClient echo_client(my_rpc_client, kDefaultChannelId); |
| |
| pw_rpc_EchoMessage request{}; |
| pw::string::Copy(message, request.msg); |
| |
| // By assigning the returned call to the global echo_call, the RPC |
| // call is kept alive until it completes. When a response is received, it |
| // will be logged by the handler function and the call will complete. |
| echo_call = echo_client.Echo(request, EchoResponse); |
| if (!echo_call.active()) { |
| // The RPC call was not sent. This could occur due to, for example, an |
| // invalid channel ID. Handle if necessary. |
| } |
| } |
| |
| -------- |
| Channels |
| -------- |
| ``pw_rpc`` sends all of its packets over channels. These are logical, |
| application-layer routes used to tell the RPC system where a packet should go. |
| |
| Channels over a client-server connection must all have a unique ID, which can be |
| assigned statically at compile time or dynamically. |
| |
| .. code-block:: cpp |
| |
| // Creating a channel with the static ID 3. |
| pw::rpc::Channel static_channel = pw::rpc::Channel::Create<3>(&output); |
| |
| // Grouping channel IDs within an enum can lead to clearer code. |
| enum ChannelId { |
| kUartChannel = 1, |
| kSpiChannel = 2, |
| }; |
| |
| // Creating a channel with a static ID defined within an enum. |
| pw::rpc::Channel another_static_channel = |
| pw::rpc::Channel::Create<ChannelId::kUartChannel>(&output); |
| |
| // Creating a channel with a dynamic ID (note that no output is provided; it |
| // will be set when the channel is used. |
| pw::rpc::Channel dynamic_channel; |
| |
| Sometimes, the ID and output of a channel are not known at compile time as they |
| depend on information stored on the physical device. To support this use case, a |
| dynamically-assignable channel can be configured once at runtime with an ID and |
| output. |
| |
| .. code-block:: cpp |
| |
| // Create a dynamic channel without a compile-time ID or output. |
| pw::rpc::Channel dynamic_channel; |
| |
| void Init() { |
| // Called during boot to pull the channel configuration from the system. |
| dynamic_channel.Configure(GetChannelId(), some_output); |
| } |
| |
| Adding and removing channels |
| ============================ |
| New channels may be registered with the ``OpenChannel`` function. If dynamic |
| allocation is enabled (:c:macro:`PW_RPC_DYNAMIC_ALLOCATION` is 1), any number of |
| channels may be registered. If dynamic allocation is disabled, new channels may |
| only be registered if there are availale channel slots in the span provided to |
| the RPC endpoint at construction. |
| |
| A channel may be closed and unregistered with an endpoint by calling |
| ``ChannelClose`` on the endpoint with the corresponding channel ID. This |
| will terminate any pending calls and call their ``on_error`` callback |
| with the ``ABORTED`` status. |
| |
| .. code-block:: cpp |
| |
| // When a channel is closed, any pending calls will receive |
| // on_error callbacks with ABORTED status. |
| client->CloseChannel(1); |
| |
| .. _module-pw_rpc-remap: |
| |
| Remapping channels |
| ================== |
| Some pw_rpc deployments may find it helpful to remap channel IDs in RPC packets. |
| This can remove the need for globally known channel IDs. Clients can use a |
| generic channel ID. The server remaps the generic channel ID to an ID associated |
| with the transport the client is using. |
| |
| .. cpp:namespace-push:: pw::rpc |
| |
| .. doxygengroup:: pw_rpc_channel_functions |
| :content-only: |
| |
| .. cpp:namespace-pop:: |
| |
| A future revision of the pw_rpc protocol will remove the need for global channel |
| IDs without requiring remapping. |
| |
| Example deployment |
| ================== |
| This section describes a hypothetical pw_rpc deployment that supports arbitrary |
| pw_rpc clients with one pw_rpc server. Note that this assumes that the |
| underlying transport provides some sort of addressing that the server-side can |
| associate with a channel ID. |
| |
| - A pw_rpc server is running on one core. A variable number of pw_rpc clients |
| need to call RPCs on the server from a different core. |
| - The client core opens a socket (or similar feature) to connect to the server |
| core. |
| - The server core detects the inbound connection and allocates a new channel ID. |
| It creates a new channel by calling :cpp:func:`pw::rpc::Server::OpenChannel` |
| with the channel ID and a :cpp:class:`pw::rpc::ChannelOutput` associated with |
| the new connection. |
| - The server maintains a mapping between channel IDs and pw_rpc client |
| connections. |
| - On the client core, pw_rpc clients all use the same channel ID (e.g. ``1``). |
| - As packets arrive from pw_rpc client connections, the server-side code calls |
| :cpp:func:`pw::rpc::ChangeEncodedChannelId` on the encoded packet to replace |
| the generic channel ID (``1``) with the server-side channel ID allocated when |
| the client connected. The encoded packet is then passed to |
| :cpp:func:`pw::rpc::Server::ProcessPacket`. |
| - When the server sends pw_rpc packets, the :cpp:class:`pw::rpc::ChannelOutput` |
| calls :cpp:func:`pw::rpc::ChangeEncodedChannelId` to set the channel ID back |
| to the generic ``1``. |
| |
| ------------------------------ |
| C++ payload sizing limitations |
| ------------------------------ |
| The individual size of each sent RPC request or response is limited by |
| ``pw_rpc``'s ``PW_RPC_ENCODING_BUFFER_SIZE_BYTES`` configuration option when |
| using Pigweed's C++ implementation. While multiple RPC messages can be enqueued |
| (as permitted by the underlying transport), if a single individual sent message |
| exceeds the limitations of the statically allocated encode buffer, the packet |
| will fail to encode and be dropped. |
| |
| This applies to all C++ RPC service implementations (nanopb, raw, and pwpb), |
| so it's important to ensure request and response message sizes do not exceed |
| this limitation. |
| |
| As ``pw_rpc`` has some additional encoding overhead, a helper, |
| ``pw::rpc::MaxSafePayloadSize()`` is provided to expose the practical max RPC |
| message payload size. |
| |
| .. code-block:: cpp |
| |
| #include "pw_file/file.raw_rpc.pb.h" |
| #include "pw_rpc/channel.h" |
| |
| namespace pw::file { |
| |
| class FileSystemService : public pw_rpc::raw::FileSystem::Service<FileSystemService> { |
| public: |
| void List(ConstByteSpan request, RawServerWriter& writer); |
| |
| private: |
| // Allocate a buffer for building proto responses. |
| static constexpr size_t kEncodeBufferSize = pw::rpc::MaxSafePayloadSize(); |
| std::array<std::byte, kEncodeBufferSize> encode_buffer_; |
| }; |
| |
| } // namespace pw::file |
| |
| ------------ |
| Call objects |
| ------------ |
| An RPC call is represented by a call object. Server and client calls use the |
| same base call class in C++, but the public API is different depending on the |
| type of call and whether it is being used by the server or client. See |
| :ref:`module-pw_rpc-design-lifecycle`. |
| |
| The public call types are as follows: |
| |
| .. list-table:: |
| :header-rows: 1 |
| |
| * - RPC Type |
| - Server call |
| - Client call |
| * - Unary |
| - ``(Raw|Nanopb|Pwpb)UnaryResponder`` |
| - ``(Raw|Nanopb|Pwpb)UnaryReceiver`` |
| * - Server streaming |
| - ``(Raw|Nanopb|Pwpb)ServerWriter`` |
| - ``(Raw|Nanopb|Pwpb)ClientReader`` |
| * - Client streaming |
| - ``(Raw|Nanopb|Pwpb)ServerReader`` |
| - ``(Raw|Nanopb|Pwpb)ClientWriter`` |
| * - Bidirectional streaming |
| - ``(Raw|Nanopb|Pwpb)ServerReaderWriter`` |
| - ``(Raw|Nanopb|Pwpb)ClientReaderWriter`` |
| |
| Client call API |
| =============== |
| Client call objects provide a few common methods. |
| |
| .. cpp:class:: pw::rpc::ClientCallType |
| |
| The ``ClientCallType`` will be one of the following types: |
| |
| - ``(Raw|Nanopb|Pwpb)UnaryReceiver`` for unary |
| - ``(Raw|Nanopb|Pwpb)ClientReader`` for server streaming |
| - ``(Raw|Nanopb|Pwpb)ClientWriter`` for client streaming |
| - ``(Raw|Nanopb|Pwpb)ClientReaderWriter`` for bidirectional streaming |
| |
| .. cpp:function:: bool active() const |
| |
| Returns true if the call is active. |
| |
| .. cpp:function:: uint32_t channel_id() const |
| |
| Returns the channel ID of this call, which is 0 if the call is inactive. |
| |
| .. cpp:function:: uint32_t id() const |
| |
| Returns the call ID, a unique identifier for this call. |
| |
| .. cpp:function:: void Write(RequestType) |
| |
| Only available on client and bidirectional streaming calls. Sends a stream |
| request. Returns: |
| |
| - ``OK`` - the request was successfully sent |
| - ``FAILED_PRECONDITION`` - the writer is closed |
| - ``INTERNAL`` - pw_rpc was unable to encode message; does not apply to |
| raw calls |
| - other errors - the :cpp:class:`ChannelOutput` failed to send the packet; |
| the error codes are determined by the :cpp:class:`ChannelOutput` |
| implementation |
| |
| .. cpp:function:: void WriteCallback(Function<StatusWithSize(ByteSpan)>) |
| |
| Raw RPC only. Invokes the provided callback with the available RPC payload |
| buffer, allowing payloads to be encoded directly into it. Sends a stream |
| packet with the payload if the callback is successful. |
| |
| The buffer provided to the callback is only valid for the duration of the |
| callback. The callback should return an OK status with the size of the |
| encoded payload on success, or an error status on failure. |
| |
| .. cpp:function:: pw::Status RequestCompletion() |
| |
| Notifies the server that client has requested for call completion. On |
| client and bidirectional streaming calls no further client stream messages |
| will be sent. |
| |
| .. cpp:function:: pw::Status Cancel() |
| |
| Cancels this RPC. Closes the call and sends a ``CANCELLED`` error to the |
| server. Return statuses are the same as :cpp:func:`Write`. |
| |
| .. cpp:function:: void Abandon() |
| |
| Closes this RPC locally. Sends a ``CLIENT_REQUEST_COMPLETION``, but no cancellation |
| packet. Future packets for this RPC are dropped, and the client sends a |
| ``FAILED_PRECONDITION`` error in response because the call is not active. |
| |
| .. cpp:function:: void CloseAndWaitForCallbacks() |
| |
| Abandons this RPC and additionally blocks on completion of any running callbacks. |
| |
| .. cpp:function:: void set_on_completed(pw::Function<void(ResponseTypeIfUnaryOnly, pw::Status)>) |
| |
| Sets the callback that is called when the RPC completes normally. The |
| signature depends on whether the call has a unary or stream response. |
| |
| .. cpp:function:: void set_on_error(pw::Function<void(pw::Status)>) |
| |
| Sets the callback that is called when the RPC is terminated due to an error. |
| |
| .. cpp:function:: void set_on_next(pw::Function<void(ResponseType)>) |
| |
| Only available on server and bidirectional streaming calls. Sets the callback |
| that is called for each stream response. |
| |
| Callbacks |
| ========= |
| The C++ call objects allow users to set callbacks that are invoked when RPC |
| :ref:`events <module-pw_rpc-design-events>` occur. |
| |
| .. list-table:: |
| :header-rows: 1 |
| |
| * - Name |
| - Stream signature |
| - Non-stream signature |
| - Server |
| - Client |
| * - ``on_error`` |
| - ``void(pw::Status)`` |
| - ``void(pw::Status)`` |
| - ✅ |
| - ✅ |
| * - ``on_next`` |
| - n/a |
| - ``void(const PayloadType&)`` |
| - ✅ |
| - ✅ |
| * - ``on_completed`` |
| - ``void(pw::Status)`` |
| - ``void(const PayloadType&, pw::Status)`` |
| - |
| - ✅ |
| * - ``on_client_requested_completion`` |
| - ``void()`` |
| - n/a |
| - ✅ (:c:macro:`optional <PW_RPC_COMPLETION_REQUEST_CALLBACK>`) |
| - |
| |
| Limitations and restrictions |
| ---------------------------- |
| RPC callbacks are free to perform most actions, including invoking new RPCs or |
| cancelling pending calls. However, the C++ implementation imposes some |
| limitations and restrictions that must be observed. |
| |
| Destructors & moves wait for callbacks to complete |
| ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ |
| * Callbacks must not destroy their call object. Attempting to do so will result |
| in deadlock. |
| * Other threads may destroy a call while its callback is running, but that |
| thread will block until all callbacks complete. |
| * Callbacks must not move their call object if it the call is still active. They |
| may move their call object after it has terminated. Callbacks may move a |
| different call into their call object, since moving closes the destination |
| call. |
| * Other threads may move a call object while it has a callback running, but they |
| will block until the callback completes if the call is still active. |
| |
| .. warning:: |
| |
| Deadlocks or crashes occur if a callback: |
| |
| - attempts to destroy its call object |
| - attempts to move its call object while the call is still active |
| - never returns |
| |
| If ``pw_rpc`` a callback violates these restrictions, a crash may occur, |
| depending on the value of :c:macro:`PW_RPC_CALLBACK_TIMEOUT_TICKS`. These |
| crashes have a message like the following: |
| |
| .. code-block:: text |
| |
| A callback for RPC 1:cc0f6de0/31e616ce has not finished after 10000 ticks. |
| This may indicate that an RPC callback attempted to destroy or move its own |
| call object, which is not permitted. Fix this condition or change the value of |
| PW_RPC_CALLBACK_TIMEOUT_TICKS to avoid this crash. |
| |
| See https://pigweed.dev/pw_rpc#destructors-moves-wait-for-callbacks-to-complete |
| for details. |
| |
| Only one thread at a time may execute ``on_next`` |
| ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ |
| Only one thread may execute the ``on_next`` callback for a specific service |
| method at a time. If a second thread calls ``ProcessPacket()`` with a stream |
| packet before the ``on_next`` callback for the previous packet completes, the |
| second packet will be dropped. The RPC endpoint logs a warning when this occurs. |
| |
| Example warning for a dropped stream packet: |
| |
| .. code-block:: text |
| |
| WRN Received stream packet for 1:cc0f6de0/31e616ce before the callback for |
| a previous packet completed! This packet will be dropped. This can be |
| avoided by handling packets for a particular RPC on only one thread. |
| |
| ----------------------- |
| RPC calls introspection |
| ----------------------- |
| ``pw_rpc`` provides ``pw_rpc/method_info.h`` header that allows to obtain |
| information about the generated RPC method in compile time. |
| |
| For now it provides only two types: ``MethodRequestType<RpcMethod>`` and |
| ``MethodResponseType<RpcMethod>``. They are aliases to the types that are used |
| as a request and response respectively for the given RpcMethod. |
| |
| Example |
| ======= |
| We have an RPC service ``SpecialService`` with ``MyMethod`` method: |
| |
| .. code-block:: protobuf |
| |
| package some.package; |
| service SpecialService { |
| rpc MyMethod(MyMethodRequest) returns (MyMethodResponse) {} |
| } |
| |
| We also have a templated Storage type alias: |
| |
| .. code-block:: c++ |
| |
| template <auto kMethod> |
| using Storage = |
| std::pair<MethodRequestType<kMethod>, MethodResponseType<kMethod>>; |
| |
| ``Storage<some::package::pw_rpc::pwpb::SpecialService::MyMethod>`` will |
| instantiate as: |
| |
| .. code-block:: c++ |
| |
| std::pair<some::package::MyMethodRequest::Message, |
| some::package::MyMethodResponse::Message>; |
| |
| .. note:: |
| |
| Only nanopb and pw_protobuf have real types as |
| ``MethodRequestType<RpcMethod>``/``MethodResponseType<RpcMethod>``. Raw has |
| them both set as ``void``. In reality, they are ``pw::ConstByteSpan``. Any |
| helper/trait that wants to use this types for raw methods should do a custom |
| implementation that copies the bytes under the span instead of copying just |
| the span. |
| |
| .. _module-pw_rpc-client-sync-call-wrappers: |
| |
| -------------------------------- |
| Client synchronous call wrappers |
| -------------------------------- |
| .. doxygenfile:: pw_rpc/synchronous_call.h |
| :sections: detaileddescription |
| |
| Example |
| ======= |
| .. code-block:: c++ |
| |
| #include "pw_rpc/synchronous_call.h" |
| |
| void InvokeUnaryRpc() { |
| pw::rpc::Client client; |
| pw::rpc::Channel channel; |
| |
| RoomInfoRequest request; |
| SynchronousCallResult<RoomInfoResponse> result = |
| SynchronousCall<Chat::GetRoomInformation>(client, channel.id(), request); |
| |
| if (result.is_rpc_error()) { |
| ShutdownClient(client); |
| } else if (result.is_server_error()) { |
| HandleServerError(result.status()); |
| } else if (result.is_timeout()) { |
| // SynchronousCall will block indefinitely, so we should never get here. |
| PW_UNREACHABLE(); |
| } |
| HandleRoomInformation(std::move(result).response()); |
| } |
| |
| void AnotherExample() { |
| pw_rpc::nanopb::Chat::Client chat_client(client, channel); |
| constexpr auto kTimeout = pw::chrono::SystemClock::for_at_least(500ms); |
| |
| RoomInfoRequest request; |
| auto result = SynchronousCallFor<Chat::GetRoomInformation>( |
| chat_client, request, kTimeout); |
| |
| if (result.is_timeout()) { |
| RetryRoomRequest(); |
| } else { |
| ... |
| } |
| } |
| |
| The ``SynchronousCallResult<Response>`` is also compatible with the |
| :c:macro:`PW_TRY` family of macros, but users should be aware that their use |
| will lose information about the type of error. This should only be used if the |
| caller will handle all error scenarios the same. |
| |
| .. code-block:: c++ |
| |
| pw::Status SyncRpc() { |
| const RoomInfoRequest request; |
| PW_TRY_ASSIGN(const RoomInfoResponse& response, |
| SynchronousCall<Chat::GetRoomInformation>(client, request)); |
| HandleRoomInformation(response); |
| return pw::OkStatus(); |
| } |
| |
| ------------ |
| ClientServer |
| ------------ |
| Sometimes, a device needs to both process RPCs as a server, as well as making |
| calls to another device as a client. To do this, both a client and server must |
| be set up, and incoming packets must be sent to both of them. |
| |
| Pigweed simplifies this setup by providing a ``ClientServer`` class which wraps |
| an RPC client and server with the same set of channels. |
| |
| .. code-block:: cpp |
| |
| pw::rpc::Channel channels[] = { |
| pw::rpc::Channel::Create<1>(&channel_output)}; |
| |
| // Creates both a client and a server. |
| pw::rpc::ClientServer client_server(channels); |
| |
| void ProcessRpcData(pw::ConstByteSpan packet) { |
| // Calls into both the client and the server, sending the packet to the |
| // appropriate one. |
| client_server.ProcessPacket(packet); |
| } |
| |
| .. _module-pw_rpc-cpp-testing: |
| |
| ------- |
| Testing |
| ------- |
| ``pw_rpc`` provides utilities for unit testing RPC services and client calls. |
| |
| Client unit testing in C++ |
| ========================== |
| ``pw_rpc`` supports invoking RPCs, simulating server responses, and checking |
| what packets are sent by an RPC client in tests. Raw, Nanopb and Pwpb interfaces |
| are supported. Code that uses the raw API may be tested with the raw test |
| helpers, and vice versa. The Nanopb and Pwpb APIs also provides a test helper |
| with a real client-server pair that supports testing of asynchronous messaging. |
| |
| To test synchronous code that invokes RPCs, declare a ``RawClientTestContext``, |
| ``PwpbClientTestContext``, or ``NanopbClientTestContext``. These test context |
| objects provide a preconfigured RPC client, channel, server fake, and buffer for |
| encoding packets. |
| |
| These test classes are defined in ``pw_rpc/raw/client_testing.h``, |
| ``pw_rpc/pwpb/client_testing.h``, or ``pw_rpc/nanopb/client_testing.h``. |
| |
| Use the context's ``client()`` and ``channel()`` to invoke RPCs. Use the |
| context's ``server()`` to simulate responses. To verify that the client sent the |
| expected data, use the context's ``output()``, which is a ``FakeChannelOutput``. |
| |
| For example, the following tests a class that invokes an RPC. It checks that |
| the expected data was sent and then simulates a response from the server. |
| |
| .. code-block:: cpp |
| |
| #include "pw_rpc/raw/client_testing.h" |
| |
| class ClientUnderTest { |
| public: |
| // To support injecting an RPC client for testing, classes that make RPC |
| // calls should take an RPC client and channel ID or an RPC service client |
| // (e.g. pw_rpc::raw::MyService::Client). |
| ClientUnderTest(pw::rpc::Client& client, uint32_t channel_id); |
| |
| void DoSomethingThatInvokesAnRpc(); |
| |
| bool SetToTrueWhenRpcCompletes(); |
| }; |
| |
| TEST(TestAThing, InvokesRpcAndHandlesResponse) { |
| RawClientTestContext context; |
| ClientUnderTest thing(context.client(), context.channel().id()); |
| |
| // Execute the code that invokes the MyService.TheMethod RPC. |
| things.DoSomethingThatInvokesAnRpc(); |
| |
| // Find and verify the payloads sent for the MyService.TheMethod RPC. |
| auto msgs = context.output().payloads<pw_rpc::raw::MyService::TheMethod>(); |
| ASSERT_EQ(msgs.size(), 1u); |
| |
| VerifyThatTheExpectedMessageWasSent(msgs.back()); |
| |
| // Send the response packet from the server and verify that the class reacts |
| // accordingly. |
| EXPECT_FALSE(thing.SetToTrueWhenRpcCompletes()); |
| |
| context_.server().SendResponse<pw_rpc::raw::MyService::TheMethod>( |
| final_message, OkStatus()); |
| |
| EXPECT_TRUE(thing.SetToTrueWhenRpcCompletes()); |
| } |
| |
| To test client code that uses asynchronous responses, encapsulates multiple |
| rpc calls to one or more services, or uses a custom service implementation, |
| declare a ``NanopbClientServerTestContextThreaded`` or |
| ``PwpbClientServerTestContextThreaded``. These test object are defined in |
| ``pw_rpc/nanopb/client_server_testing_threaded.h`` and |
| ``pw_rpc/pwpb/client_server_testing_threaded.h``. |
| |
| Use the context's ``server()`` to register a ``Service`` implementation, and |
| ``client()`` and ``channel()`` to invoke RPCs. Create a ``Thread`` using the |
| context as a ``ThreadCore`` to have it asynchronously forward request/responses or |
| call ``ForwardNewPackets`` to synchronously process all messages. To verify that |
| the client/server sent the expected data, use the context's |
| ``request(uint32_t index)`` and ``response(uint32_t index)`` to retrieve the |
| ordered messages. |
| |
| For example, the following tests a class that invokes an RPC and blocks till a |
| response is received. It verifies that expected data was both sent and received. |
| |
| .. code-block:: cpp |
| |
| #include "my_library_protos/my_service.rpc.pb.h" |
| #include "pw_rpc/nanopb/client_server_testing_threaded.h" |
| #include "pw_thread_stl/options.h" |
| |
| class ClientUnderTest { |
| public: |
| // To support injecting an RPC client for testing, classes that make RPC |
| // calls should take an RPC client and channel ID or an RPC service client |
| // (e.g. pw_rpc::raw::MyService::Client). |
| ClientUnderTest(pw::rpc::Client& client, uint32_t channel_id); |
| |
| Status BlockOnResponse(uint32_t value); |
| }; |
| |
| |
| class TestService final : public MyService<TestService> { |
| public: |
| Status TheMethod(const pw_rpc_test_TheMethod& request, |
| pw_rpc_test_TheMethod& response) { |
| response.value = request.integer + 1; |
| return pw::OkStatus(); |
| } |
| }; |
| |
| TEST(TestServiceTest, ReceivesUnaryRpcResponse) { |
| NanopbClientServerTestContextThreaded<> ctx(pw::thread::stl::Options{}); |
| TestService service; |
| ctx.server().RegisterService(service); |
| ClientUnderTest client(ctx.client(), ctx.channel().id()); |
| |
| // Execute the code that invokes the MyService.TheMethod RPC. |
| constexpr uint32_t value = 1; |
| const auto result = client.BlockOnResponse(value); |
| const auto request = ctx.request<MyService::TheMethod>(0); |
| const auto response = ctx.response<MyService::TheMethod>(0); |
| |
| // Verify content of messages |
| EXPECT_EQ(result, pw::OkStatus()); |
| EXPECT_EQ(request.value, value); |
| EXPECT_EQ(response.value, value + 1); |
| } |
| |
| Use the context's |
| ``response(uint32_t index, Response<kMethod>& response)`` to decode messages |
| into a provided response object. You would use this version if decoder callbacks |
| are needed to fully decode a message. For instance if it uses ``repeated`` |
| fields. |
| |
| .. code-block:: cpp |
| |
| TestResponse::Message response{}; |
| response.repeated_field.SetDecoder( |
| [&values](TestResponse::StreamDecoder& decoder) { |
| return decoder.ReadRepeatedField(values); |
| }); |
| ctx.response<test::GeneratedService::TestAnotherUnaryRpc>(0, response); |
| |
| Synchronous versions of these test contexts also exist that may be used on |
| non-threaded systems ``NanopbClientServerTestContext`` and |
| ``PwpbClientServerTestContext``. While these do not allow for asynchronous |
| messaging they support the use of service implementations and use a similar |
| syntax. When these are used ``.ForwardNewPackets()`` should be called after each |
| rpc call to trigger sending of queued messages. |
| |
| For example, the following tests a class that invokes an RPC that is responded |
| to with a test service implementation. |
| |
| .. code-block:: cpp |
| |
| #include "my_library_protos/my_service.rpc.pb.h" |
| #include "pw_rpc/nanopb/client_server_testing.h" |
| |
| class ClientUnderTest { |
| public: |
| ClientUnderTest(pw::rpc::Client& client, uint32_t channel_id); |
| |
| Status SendRpcCall(uint32_t value); |
| }; |
| |
| |
| class TestService final : public MyService<TestService> { |
| public: |
| Status TheMethod(const pw_rpc_test_TheMethod& request, |
| pw_rpc_test_TheMethod& response) { |
| response.value = request.integer + 1; |
| return pw::OkStatus(); |
| } |
| }; |
| |
| TEST(TestServiceTest, ReceivesUnaryRpcResponse) { |
| NanopbClientServerTestContext<> ctx(); |
| TestService service; |
| ctx.server().RegisterService(service); |
| ClientUnderTest client(ctx.client(), ctx.channel().id()); |
| |
| // Execute the code that invokes the MyService.TheMethod RPC. |
| constexpr uint32_t value = 1; |
| const auto result = client.SendRpcCall(value); |
| // Needed after ever RPC call to trigger forward of packets |
| ctx.ForwardNewPackets(); |
| const auto request = ctx.request<MyService::TheMethod>(0); |
| const auto response = ctx.response<MyService::TheMethod>(0); |
| |
| // Verify content of messages |
| EXPECT_EQ(result, pw::OkStatus()); |
| EXPECT_EQ(request.value, value); |
| EXPECT_EQ(response.value, value + 1); |
| } |
| |
| Custom packet processing for ClientServerTestContext |
| ==================================================== |
| Optional constructor arguments for nanopb/pwpb ``*ClientServerTestContext`` and |
| ``*ClientServerTestContextThreaded`` allow allow customized packet processing. |
| By default the only thing is done is ``ProcessPacket()`` call on the |
| ``ClientServer`` instance. |
| |
| For cases when additional instrumentation or offloading to separate thread is |
| needed, separate client and server processors can be passed to context |
| constructors. A packet processor is a function that returns ``pw::Status`` and |
| accepts two arguments: ``pw::rpc::ClientServer&`` and ``pw::ConstByteSpan``. |
| Default packet processing is equivalent to the next processor: |
| |
| .. code-block:: cpp |
| |
| [](ClientServer& client_server, pw::ConstByteSpan packet) -> pw::Status { |
| return client_server.ProcessPacket(packet); |
| }; |
| |
| The Server processor will be applied to all packets sent to the server (i.e. |
| requests) and client processor will be applied to all packets sent to the client |
| (i.e. responses). |
| |
| .. note:: |
| |
| The packet processor MUST call ``ClientServer::ProcessPacket()`` method. |
| Otherwise the packet won't be processed. |
| |
| .. note:: |
| |
| If the packet processor offloads processing to the separate thread, it MUST |
| copy the ``packet``. After the packet processor returns, the underlying array |
| can go out of scope or be reused for other purposes. |
| |
| SendResponseIfCalled() helper |
| ============================= |
| ``SendResponseIfCalled()`` function waits on ``*ClientTestContext*`` output to |
| have a call for the specified method and then responses to it. It supports |
| timeout for the waiting part (default timeout is 100ms). |
| |
| .. code-block:: c++ |
| |
| #include "pw_rpc/test_helpers.h" |
| |
| pw::rpc::PwpbClientTestContext client_context; |
| other::pw_rpc::pwpb::OtherService::Client other_service_client( |
| client_context.client(), client_context.channel().id()); |
| |
| PW_PWPB_TEST_METHOD_CONTEXT(MyService, GetData) |
| context(other_service_client); |
| context.call({}); |
| |
| PW_TEST_ASSERT_OK(pw::rpc::test::SendResponseIfCalled< |
| other::pw_rpc::pwpb::OtherService::GetPart>( |
| client_context, {.value = 42})); |
| |
| // At this point MyService::GetData handler received the GetPartResponse. |
| |
| Integration testing with ``pw_rpc`` |
| =================================== |
| ``pw_rpc`` provides utilities to simplify writing integration tests for systems |
| that communicate with ``pw_rpc``. The integration test utitilies set up a socket |
| to use for IPC between an RPC server and client process. |
| |
| The server binary uses the system RPC server facade defined |
| ``pw_rpc_system_server/rpc_server.h``. The client binary uses the functions |
| defined in ``pw_rpc/integration_testing.h``: |
| |
| .. cpp:var:: constexpr uint32_t kChannelId |
| |
| The RPC channel for integration test RPCs. |
| |
| .. cpp:function:: pw::rpc::Client& pw::rpc::integration_test::Client() |
| |
| Returns the global RPC client for integration test use. |
| |
| .. cpp:function:: pw::Status pw::rpc::integration_test::InitializeClient(int argc, char* argv[], const char* usage_args = "PORT") |
| |
| Initializes logging and the global RPC client for integration testing. Starts |
| a background thread that processes incoming. |
| |
| --------------------- |
| Configuration options |
| --------------------- |
| The following configurations can be adjusted via compile-time configuration of |
| this module, see the |
| :ref:`module documentation <module-structure-compile-time-configuration>` for |
| more details. |
| |
| .. doxygenfile:: pw_rpc/public/pw_rpc/internal/config.h |
| :sections: define |
| |
| ------------------------------ |
| Sharing server and client code |
| ------------------------------ |
| Streaming RPCs support writing multiple requests or responses. To facilitate |
| sharing code between servers and clients, ``pw_rpc`` provides the |
| ``pw::rpc::Writer`` interface. On the client side, a client or bidirectional |
| streaming RPC call object (``ClientWriter`` or ``ClientReaderWriter``) can be |
| used as a ``pw::rpc::Writer&``. On the server side, a server or bidirectional |
| streaming RPC call object (``ServerWriter`` or ``ServerReaderWriter``) can be |
| used as a ``pw::rpc::Writer&``. Call ``as_writer()`` to get a ``Writer&`` of the |
| client or server call object. |
| |
| ---------------------------- |
| Encoding and sending packets |
| ---------------------------- |
| ``pw_rpc`` has to manage interactions among multiple RPC clients, servers, |
| client calls, and server calls. To safely synchronize these interactions with |
| minimal overhead, ``pw_rpc`` uses a single, global mutex (when |
| ``PW_RPC_USE_GLOBAL_MUTEX`` is enabled). |
| |
| Because ``pw_rpc`` uses a global mutex, it also uses a global buffer to encode |
| outgoing packets. The size of the buffer is set with |
| ``PW_RPC_ENCODING_BUFFER_SIZE_BYTES``, which defaults to 512 B. If dynamic |
| allocation is enabled, this size does not affect how large RPC messages can be, |
| but it is still used for sizing buffers in test utilities. |
| |
| Users of ``pw_rpc`` must implement the :cpp:class:`pw::rpc::ChannelOutput` |
| interface. |
| |
| .. _module-pw_rpc-ChannelOutput: |
| .. cpp:class:: pw::rpc::ChannelOutput |
| |
| ``pw_rpc`` endpoints use :cpp:class:`ChannelOutput` instances to send |
| packets. Systems that integrate pw_rpc must use one or more |
| :cpp:class:`ChannelOutput` instances. |
| |
| .. cpp:member:: static constexpr size_t kUnlimited = std::numeric_limits<size_t>::max() |
| |
| Value returned from :cpp:func:`MaximumTransmissionUnit` to indicate an |
| unlimited MTU. |
| |
| .. cpp:function:: virtual size_t MaximumTransmissionUnit() |
| |
| Returns the size of the largest packet the :cpp:class:`ChannelOutput` can |
| send. :cpp:class:`ChannelOutput` implementations should only override this |
| function if they impose a limit on the MTU. The default implementation |
| returns :cpp:member:`kUnlimited`, which indicates that there is no MTU |
| limit. |
| |
| .. cpp:function:: virtual pw::Status Send(span<std::byte> packet) |
| |
| Sends an encoded RPC packet. Returns OK if further packets may be sent, |
| even if the current packet could not be sent. Returns any other status if |
| the Channel is no longer able to send packets. |
| |
| The RPC system's internal lock is held while this function is |
| called. Avoid long-running operations, since these will delay any other |
| users of the RPC system. |
| |
| .. danger:: |
| |
| No ``pw_rpc`` APIs may be accessed in this function! Implementations |
| MUST NOT access any RPC endpoints (:cpp:class:`pw::rpc::Client`, |
| :cpp:class:`pw::rpc::Server`) or call objects |
| (:cpp:class:`pw::rpc::ServerReaderWriter` |
| :cpp:class:`pw::rpc::ClientReaderWriter`, etc.) inside the |
| :cpp:func:`Send` function or any descendent calls. Doing so will result |
| in deadlock! RPC APIs may be used by other threads, just not within |
| :cpp:func:`Send`. |
| |
| The buffer provided in ``packet`` must NOT be accessed outside of this |
| function. It must be sent immediately or copied elsewhere before the |
| function returns. |