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/*
* Copyright (c) 2016, The OpenThread Authors.
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* 3. Neither the name of the copyright holder nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
* LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
* POSSIBILITY OF SUCH DAMAGE.
*/
/**
* @file
* This file includes definitions for tasklets and the tasklet scheduler.
*/
#ifndef TASKLET_HPP_
#define TASKLET_HPP_
#include "openthread-core-config.h"
#include <stdio.h>
#include <openthread/tasklet.h>
#include "common/locator.hpp"
#include "common/non_copyable.hpp"
namespace ot {
class TaskletScheduler;
/**
* @addtogroup core-tasklet
*
* @brief
* This module includes definitions for tasklets and the tasklet scheduler.
*
* @{
*
*/
/**
* This class is used to represent a tasklet.
*
*/
class Tasklet : public InstanceLocator
{
public:
/**
* This class implements the tasklet scheduler.
*
*/
class Scheduler : private NonCopyable
{
friend class Tasklet;
public:
/**
* This constructor initializes the object.
*
*/
Scheduler(void)
: mTail(nullptr)
{
}
/**
* This method indicates whether or not there are tasklets pending.
*
* @retval TRUE If there are tasklets pending.
* @retval FALSE If there are no tasklets pending.
*
*/
bool AreTaskletsPending(void) const { return mTail != nullptr; }
/**
* This method processes all tasklets queued when this is called.
*
*/
void ProcessQueuedTasklets(void);
private:
void PostTasklet(Tasklet &aTasklet);
Tasklet *mTail; // A circular singly linked-list
};
/**
* This function reference is called when the tasklet is run.
*
* @param[in] aTasklet A reference to the tasklet being run.
*
*/
typedef void (&Handler)(Tasklet &aTasklet);
/**
* This constructor creates a tasklet instance.
*
* @param[in] aInstance A reference to the OpenThread instance object.
* @param[in] aHandler A pointer to a function that is called when the tasklet is run.
*
*/
Tasklet(Instance &aInstance, Handler aHandler)
: InstanceLocator(aInstance)
, mHandler(aHandler)
, mNext(nullptr)
{
}
/**
* This method puts the tasklet on the tasklet scheduler run queue.
*
* If the tasklet is already posted, no change is made and run queue stays as before.
*
*/
void Post(void);
/**
* This method indicates whether the tasklet is posted or not.
*
* @retval TRUE The tasklet is posted.
* @retval FALSE The tasklet is not posted.
*
*/
bool IsPosted(void) const { return (mNext != nullptr); }
private:
void RunTask(void) { mHandler(*this); }
Handler mHandler;
Tasklet *mNext;
};
/**
* This class defines a tasklet that also maintains a user context pointer.
*
* In typical `Tasklet` use, in the handler callback, the owner of the tasklet is determined using `GetOwner<Type>`
* method. This method works if there is a single instance of `Type` within OpenThread instance hierarchy. The
* `TaskletContext` is intended for cases where there may be multiple instances of the same class/type using a `Tasklet`
* object. `TaskletContext` will store a context `void *` information.
*
*/
class TaskletContext : public Tasklet
{
public:
/**
* This constructor creates a tasklet instance.
*
* @param[in] aInstance A reference to the OpenThread instance.
* @param[in] aHandler A pointer to a function that is called when the tasklet is run.
* @param[in] aContext A pointer to an arbitrary context information.
*
*/
TaskletContext(Instance &aInstance, Handler aHandler, void *aContext)
: Tasklet(aInstance, aHandler)
, mContext(aContext)
{
}
/**
* This method returns the pointer to the arbitrary context information.
*
* @returns Pointer to the arbitrary context information.
*
*/
void *GetContext(void) { return mContext; }
private:
void *mContext;
};
/**
* @}
*
*/
} // namespace ot
#endif // TASKLET_HPP_