| ******************************************************************** |
| * * |
| * THIS FILE IS PART OF THE OggVorbis SOFTWARE CODEC SOURCE CODE. * |
| * USE, DISTRIBUTION AND REPRODUCTION OF THIS LIBRARY SOURCE IS * |
| * GOVERNED BY A BSD-STYLE SOURCE LICENSE INCLUDED WITH THIS SOURCE * |
| * IN 'COPYING'. PLEASE READ THESE TERMS BEFORE DISTRIBUTING. * |
| * * |
| * THE OggVorbis SOURCE CODE IS (C) COPYRIGHT 1994-2011 * |
| * by the Xiph.Org Foundation http://www.xiph.org/ * |
| * * |
| ******************************************************************** |
| |
| = WHAT'S HERE = |
| |
| This source distribution includes libogg and nothing else. Other modules |
| (eg, the modules libvorbis, vorbis-tools for the Vorbis music codec, |
| libtheora for the Theora video codec) contain the codec libraries for |
| use with Ogg bitstreams. |
| |
| Directory: |
| |
| ./src The source for libogg, a BSD-license inplementation of |
| the public domain Ogg bitstream format |
| |
| ./include Library API headers |
| |
| ./doc Ogg specification and libogg API documents |
| |
| ./win32 Win32 projects and build automation |
| |
| ./macosx Mac OS X project and build files |
| |
| = WHAT IS OGG? = |
| |
| Ogg project codecs use the Ogg bitstream format to arrange the raw, |
| compressed bitstream into a more robust, useful form. For example, |
| the Ogg bitstream makes seeking, time stamping and error recovery |
| possible, as well as mixing several sepearate, concurrent media |
| streams into a single physical bitstream. |
| |
| = CONTACT = |
| |
| The Ogg homepage is located at 'https://www.xiph.org/ogg/'. |
| Up to date technical documents, contact information, source code and |
| pre-built utilities may be found there. |
| |
| BUILDING FROM TARBALL DISTRIBUTIONS: |
| |
| ./configure |
| make |
| |
| and optionally (as root): |
| make install |
| |
| This will install the Ogg libraries (static and shared) into |
| /usr/local/lib, includes into /usr/local/include and API |
| documentation into /usr/local/share/doc. |
| |
| BUILDING FROM REPOSITORY SOURCE: |
| |
| A standard svn build should consist of nothing more than: |
| |
| ./autogen.sh |
| make |
| |
| and as root if desired : |
| |
| make install |
| |
| BUILDING ON WIN32: |
| |
| Use the project file in the win32 directory. It should compile out of the box. |
| |
| CROSS COMPILING FROM LINUX TO WIN32: |
| |
| It is also possible to cross compile from Linux to windows using the MinGW |
| cross tools and even to run the test suite under Wine, the Linux/*nix |
| windows emulator. |
| |
| On Debian and Ubuntu systems, these cross compiler tools can be installed |
| by doing: |
| |
| sudo apt-get mingw32 mingw32-binutils mingw32-runtime wine |
| |
| Once these tools are installed its possible to compile and test by |
| executing the following commands, or something similar depending on |
| your system: |
| |
| ./configure --host=i586-mingw32msvc --target=i586-mingw32msvc \ |
| --build=i586-linux |
| make |
| make check |
| |
| (Build instructions for Ogg codecs such as vorbis are similar and may |
| be found in those source modules' README files) |
| |
| $Id$ |