commit | 4d38849501ca09c2dcd9e778b59f9a4ec32180dd | [log] [tgz] |
---|---|---|
author | David 'Digit' Turner <digit@google.com> | Mon Dec 04 22:47:37 2023 +0100 |
committer | David 'Digit' Turner <digit+github@google.com> | Thu Dec 07 19:55:05 2023 +0100 |
tree | e92a09a54a4817b24416880a3457388d59449db9 | |
parent | 09b6b4e13a365ff04bc865fd6b4c6f1f52032617 [diff] |
CanonicalizePath: Remove kMaxComponents limit This patch refactors the CanonicalizePath() to fix two issues and improve performance. This is achieved through the following: - Remove the kMaxPathComponents limit entirely, which fixes ninja-build#1732, by dropping the `components` array entirely, in favor of back-tracking the destination pointer. - Properly handle '/' and '\' which were incorrectly converted into an empty string. This fixes ninja-build#2008. - Skip initial '../' components in relative paths, as these are common when referencing source files in build plans, and doing so make the loop after this step run faster in practice since most source files do not need adjustments. - Simplify the inner loop logic by handling the last component (which is not followed by a trailing directory separator) separately. This noticeably improves performance because the inner loop becomes smaller with less branch mis-predictions in the general case. - Never access or copy the caharacter after the end of the input string. - Use memchr() to find the next '/' on Posix, which allows the use of SIMD implementations provided by the C runtime (e.g. through IFUNC functions on Linux), resulting in very noticeable speedup. This is also why a statically Ninja executable will be slower than one that links to the C library dynamically :-/ - Avoid performing any writes when the input path doesn't need any adjustment, which is also quite common. Note that this patch does _not_ remove the 64-bit limit for the `slash_bits` value, which is only used on Win32. Benchmarking was done in several ways: - On Linux, running `hyperfine canon-perftest` to run the canonicalization benchmark program and measure its total running time. Three compilers were used to generate dynamically-linked executables. ``` BEFORE (ms) AFTER (ms) GCC 13.2.0 651 369 Clang 14.0 591 402 Clang 18,0 653 400 ``` - On Windows, running `canon-perftest` 5 times and keeping the best reported average result. The number are slower since they only measure the benched function. ``` BEFORE (ms) AFTER (ms) Mingw64 GCC 12 246 195 ``` - On Linux, run `hyperfine ninja -C out/default -n --quiet` on a large Fuchsia build plan, once with 70000+ pending commands, and once after the build (i.e. `ninja: no work to do`). ```` BEFORE (s) AFTER (s) pre_build 8.789 8.647 post_build 6.703 6.590 ```
Ninja is a small build system with a focus on speed. https://ninja-build.org/
See the manual or doc/manual.asciidoc
included in the distribution for background and more details.
Binaries for Linux, Mac and Windows are available on GitHub. Run ./ninja -h
for Ninja help.
Installation is not necessary because the only required file is the resulting ninja binary. However, to enable features like Bash completion and Emacs and Vim editing modes, some files in misc/ must be copied to appropriate locations.
If you're interested in making changes to Ninja, read CONTRIBUTING.md first.
You can either build Ninja via the custom generator script written in Python or via CMake. For more details see the wiki.
./configure.py --bootstrap
This will generate the ninja
binary and a build.ninja
file you can now use to build Ninja with itself.
cmake -Bbuild-cmake cmake --build build-cmake
The ninja
binary will now be inside the build-cmake
directory (you can choose any other name you like).
To run the unit tests:
./build-cmake/ninja_test