| // You can run this example from the root of the mio repo: |
| // cargo run --example udp_server --features="os-poll udp" |
| use log::warn; |
| use mio::net::UdpSocket; |
| use mio::{Events, Interest, Poll, Token}; |
| use std::io; |
| |
| // A token to allow us to identify which event is for the `UdpSocket`. |
| const UDP_SOCKET: Token = Token(0); |
| |
| fn main() -> io::Result<()> { |
| env_logger::init(); |
| |
| // Create a poll instance. |
| let mut poll = Poll::new()?; |
| // Create storage for events. Since we will only register a single socket, a |
| // capacity of 1 will do. |
| let mut events = Events::with_capacity(1); |
| |
| // Setup the UDP socket. |
| let addr = "127.0.0.1:9000".parse().unwrap(); |
| let mut socket = UdpSocket::bind(addr)?; |
| |
| // Register our socket with the token defined above and an interest in being |
| // `READABLE`. |
| poll.registry() |
| .register(&mut socket, UDP_SOCKET, Interest::READABLE)?; |
| |
| println!("You can connect to the server using `nc`:"); |
| println!(" $ nc -u 127.0.0.1 9000"); |
| println!("Anything you type will be echoed back to you."); |
| |
| // Initialize a buffer for the UDP packet. We use the maximum size of a UDP |
| // packet, which is the maximum value of 16 a bit integer. |
| let mut buf = [0; 1 << 16]; |
| |
| // Our event loop. |
| loop { |
| // Poll to check if we have events waiting for us. |
| poll.poll(&mut events, None)?; |
| |
| // Process each event. |
| for event in events.iter() { |
| // Validate the token we registered our socket with, |
| // in this example it will only ever be one but we |
| // make sure it's valid none the less. |
| match event.token() { |
| UDP_SOCKET => loop { |
| // In this loop we receive all packets queued for the socket. |
| match socket.recv_from(&mut buf) { |
| Ok((packet_size, source_address)) => { |
| // Echo the data. |
| socket.send_to(&buf[..packet_size], source_address)?; |
| } |
| Err(e) if e.kind() == io::ErrorKind::WouldBlock => { |
| // If we get a `WouldBlock` error we know our socket |
| // has no more packets queued, so we can return to |
| // polling and wait for some more. |
| break; |
| } |
| Err(e) => { |
| // If it was any other kind of error, something went |
| // wrong and we terminate with an error. |
| return Err(e); |
| } |
| } |
| }, |
| _ => { |
| // This should never happen as we only registered our |
| // `UdpSocket` using the `UDP_SOCKET` token, but if it ever |
| // does we'll log it. |
| warn!("Got event for unexpected token: {:?}", event); |
| } |
| } |
| } |
| } |
| } |