- ad1961a v3dv: add a heuristic for double-buffer mode by Iago Toral Quiroga · 2 years, 6 months ago
- 9db1af8 v3dv: use updated tokens from vk.xml by Eric Engestrom · 2 years, 7 months ago
- 90f966e v3dv/v3d: Fix copyright holder to Raspberry Pi Ltd by Jose Maria Casanova Crespo · 3 years ago
- 668653f v3dv: fallback to blit resolve if render area is not aligned to tile boundaries by Iago Toral Quiroga · 3 years ago
- 7f87a12 v3dv: support resolving depth/stencil attachments by Iago Toral Quiroga · 3 years ago
- b9f9474 v3dv: implement double-buffer mode by Iago Toral Quiroga · 3 years, 1 month ago
- f384c76 v3d,v3dv: move tile size calculation to a common helper by Iago Toral Quiroga · 3 years, 2 months ago
- 4b3931e v3dv: account for multisampling when computing subpass granularity by Iago Toral Quiroga · 3 years, 2 months ago
- 3c86292 v3dv: Implement VK_KHR_create_renderpass2 by Ella Stanforth · 3 years, 3 months ago
- bab0530 v3dv: Switch to the new vk_error helpers by Jason Ekstrand · 3 years, 4 months ago
- b1620ca v3dv: track first and last subpass that use a view index by Iago Toral Quiroga · 3 years, 6 months ago
- f5e67e1 v3dv: store multiview info in our render pass data by Iago Toral Quiroga · 3 years, 6 months ago
- f526f92 v3dv: split v3dv_format hw version dependant code to a new source file by Alejandro Piñeiro · 3 years, 7 months ago
- 9753dec v3dv: remove sRGB blending workaround by Charlie · 3 years, 7 months ago
- 9d66a2d v3dv: use VKAPI_ATTR and VKAPI_CALL. by Georg Lehmann · 3 years, 8 months ago
- 30b6fbc v3dv: use the common base object type and struct by Alejandro Piñeiro · 4 years, 2 months ago
- 923577c v3dv: Remove unsigned comparison to zero. by Vinson Lee · 4 years, 3 months ago
- 0a4fc19 v3dv: skip unnecessary tile loads when blitting by Iago Toral Quiroga · 4 years, 4 months ago
- 1e81bb0 v3dv: implement workaround for GFXH-1461 by Iago Toral Quiroga · 4 years, 4 months ago
- 4a63b1a v3dv: handle multisample resolves for formats that don't support TLB resolves by Iago Toral Quiroga · 4 years, 6 months ago
- 7bbce22 v3dv: amend tile size tables with smallest tile sizes available by Iago Toral Quiroga · 4 years, 6 months ago
- b48e01e v3dv: implement subpass multisample rendering and resolve by Iago Toral Quiroga · 4 years, 6 months ago
- 9833a5a v3dv: initial support for input attachments by Alejandro Piñeiro · 4 years, 7 months ago
- 93fd897 v3dv: compute tile granularity for each subpass by Iago Toral Quiroga · 4 years, 10 months ago
- c9b87e9 v3dv: fix v3dv_GetRenderAreaGranularity to account for attachment bpp by Iago Toral Quiroga · 4 years, 10 months ago
- 4c15131 v3dv: always flush draw calls if we are doing sRGB blending by Iago Toral Quiroga · 4 years, 10 months ago
- 44370b4 v3dv: implement vkGetRenderAreaGranularity by Iago Toral Quiroga · 5 years ago
- df34b8f v3dv: compute subpass ranges for attachments at render pass creation time by Iago Toral Quiroga · 5 years ago
- c95904f v3dv: implement vk{Create,Destroy}RenderPass by Iago Toral Quiroga · 5 years ago
- cdba536 v3dv: implement vkCreateRenderPass by Iago Toral Quiroga · 5 years ago