Improve integer texture support & add i965 texture_rgb10_a2ui support
v3:
* 4 reviewed patches from v2 were committed, and thus removed from
the series
* Updated _mesa_meta_CopyTexSubImage to fix an issue with a texture
using MESA_FORMAT_R8
* Note: patches 1-3 & 8 of this series have been previously reviewed
v2:
* Add glformats.c/glformats.h
* Move integer texture clamping fixes from ReadPixels to CopyTexSubImage
* updated docs/GL3.txt for i965 & texture_rgb10_a2ui
* Fix ugly pseudo-template in .h. I just duplicated the code and dropped
pack_int_cases_tmp.h.
v1:
* Improve integer texture support
* Add i965 texture_rgb10_a2ui support
i965: add ARB_texture_rgb10_a2ui support
Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
3 files changed