blob: 7ee6b2c8dd432e1a1cf83176a5e86d1a086179ad [file]
# Copyright © Microsoft Corporation
# Permission is hereby granted, free of charge, to any person obtaining a
# copy of this software and associated documentation files (the "Software"),
# to deal in the Software without restriction, including without limitation
# the rights to use, copy, modify, merge, publish, distribute, sublicense,
# and/or sell copies of the Software, and to permit persons to whom the
# Software is furnished to do so, subject to the following conditions:
# The above copyright notice and this permission notice (including the next
# paragraph) shall be included in all copies or substantial portions of the
# Software.
# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
# THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
# FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
# IN THE SOFTWARE.
files_libd3d12_resource_state = files(
'D3D12ResourceState.cpp',
)
libd3d12_resource_state = static_library(
'd3d12_resource_state',
files_libd3d12_resource_state,
gnu_symbol_visibility : 'hidden',
include_directories : [inc_include, inc_src, inc_mesa],
dependencies: [dep_dxheaders],
)
idep_libd3d12_resource_state = declare_dependency(
link_with : [libd3d12_resource_state],
include_directories : include_directories('.')
)