| /* $Id: fxvb.c,v 1.19.2.1 2003/11/21 13:40:21 keithw Exp $ */ |
| |
| /* |
| * Mesa 3-D graphics library |
| * Version: 5.1 |
| * |
| * Copyright (C) 1999-2003 Brian Paul All Rights Reserved. |
| * |
| * Permission is hereby granted, free of charge, to any person obtaining a |
| * copy of this software and associated documentation files (the "Software"), |
| * to deal in the Software without restriction, including without limitation |
| * the rights to use, copy, modify, merge, publish, distribute, sublicense, |
| * and/or sell copies of the Software, and to permit persons to whom the |
| * Software is furnished to do so, subject to the following conditions: |
| * |
| * The above copyright notice and this permission notice shall be included |
| * in all copies or substantial portions of the Software. |
| * |
| * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS |
| * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
| * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
| * KEITH WHITWELL, OR ANY OTHER CONTRIBUTORS BE LIABLE FOR ANY CLAIM, |
| * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR |
| * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE |
| * OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. |
| */ |
| |
| /* Authors: |
| * Keith Whitwell |
| */ |
| |
| #ifdef HAVE_CONFIG_H |
| #include "conf.h" |
| #endif |
| |
| #ifdef FX |
| |
| #include "glheader.h" |
| #include "mtypes.h" |
| #include "imports.h" |
| #include "macros.h" |
| #include "colormac.h" |
| |
| #include "math/m_translate.h" |
| #include "swrast_setup/swrast_setup.h" |
| |
| #include "tnl/tnl.h" |
| #include "tnl/t_context.h" |
| |
| #include "fxdrv.h" |
| |
| |
| static void copy_pv( GLcontext *ctx, GLuint edst, GLuint esrc ) |
| { |
| fxMesaContext fxMesa = FX_CONTEXT( ctx ); |
| GrVertex *dst = fxMesa->verts + edst; |
| GrVertex *src = fxMesa->verts + esrc; |
| |
| *(GLuint *)&dst->pargb = *(GLuint *)&src->pargb; |
| } |
| |
| typedef void (*emit_func)( GLcontext *, GLuint, GLuint, void * ); |
| |
| static struct { |
| emit_func emit; |
| interp_func interp; |
| GLboolean (*check_tex_sizes)( GLcontext *ctx ); |
| GLuint vertex_format; |
| } setup_tab[MAX_SETUP]; |
| |
| |
| static void import_float_colors( GLcontext *ctx ) |
| { |
| struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb; |
| struct gl_client_array *from = VB->ColorPtr[0]; |
| struct gl_client_array *to = &FX_CONTEXT(ctx)->UbyteColor; |
| GLuint count = VB->Count; |
| |
| if (!to->Ptr) { |
| to->Ptr = ALIGN_MALLOC( VB->Size * 4 * sizeof(GLubyte), 32 ); |
| to->Type = GL_UNSIGNED_BYTE; |
| } |
| |
| /* No need to transform the same value 3000 times. |
| */ |
| if (!from->StrideB) { |
| to->StrideB = 0; |
| count = 1; |
| } |
| else |
| to->StrideB = 4 * sizeof(GLubyte); |
| |
| _math_trans_4ub( (GLubyte (*)[4]) to->Ptr, |
| from->Ptr, |
| from->StrideB, |
| from->Type, |
| from->Size, |
| 0, |
| count); |
| |
| VB->ColorPtr[0] = to; |
| } |
| |
| |
| /* Hack alert: assume chan is 8 bits */ |
| #define GET_COLOR(ptr, idx) (((GLchan (*)[4])((ptr)->Ptr))[idx]) |
| |
| |
| static void interp_extras( GLcontext *ctx, |
| GLfloat t, |
| GLuint dst, GLuint out, GLuint in, |
| GLboolean force_boundary ) |
| { |
| struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb; |
| |
| if (VB->ColorPtr[1]) { |
| INTERP_4CHAN( t, |
| GET_COLOR(VB->ColorPtr[1], dst), |
| GET_COLOR(VB->ColorPtr[1], out), |
| GET_COLOR(VB->ColorPtr[1], in) ); |
| #if 0 /* [dBorca] leaving disabled for now */ |
| if (VB->SecondaryColorPtr[1]) { |
| INTERP_3CHAN( t, |
| GET_COLOR(VB->SecondaryColorPtr[1], dst), |
| GET_COLOR(VB->SecondaryColorPtr[1], out), |
| GET_COLOR(VB->SecondaryColorPtr[1], in) ); |
| } |
| #endif |
| } |
| |
| if (VB->EdgeFlag) { |
| VB->EdgeFlag[dst] = VB->EdgeFlag[out] || force_boundary; |
| } |
| |
| setup_tab[FX_CONTEXT(ctx)->SetupIndex].interp(ctx, t, dst, out, in, |
| force_boundary); |
| } |
| |
| static void copy_pv_extras( GLcontext *ctx, GLuint dst, GLuint src ) |
| { |
| struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb; |
| |
| if (VB->ColorPtr[1]) { |
| COPY_CHAN4( GET_COLOR(VB->ColorPtr[1], dst), |
| GET_COLOR(VB->ColorPtr[1], src) ); |
| #if 0 /* [dBorca] leaving disabled for now */ |
| if (VB->SecondaryColorPtr[1]) { |
| COPY_CHAN4( GET_COLOR(VB->SecondaryColorPtr[1], dst), |
| GET_COLOR(VB->SecondaryColorPtr[1], src) ); |
| } |
| #endif |
| } |
| |
| copy_pv(ctx, dst, src); |
| } |
| |
| |
| #define IND (SETUP_XYZW|SETUP_RGBA) |
| #define TAG(x) x##_wg |
| #include "fxvbtmp.h" |
| |
| #define IND (SETUP_XYZW|SETUP_RGBA|SETUP_TMU0) |
| #define TAG(x) x##_wgt0 |
| #include "fxvbtmp.h" |
| |
| #define IND (SETUP_XYZW|SETUP_RGBA|SETUP_TMU0|SETUP_TMU1) |
| #define TAG(x) x##_wgt0t1 |
| #include "fxvbtmp.h" |
| |
| #define IND (SETUP_XYZW|SETUP_RGBA|SETUP_TMU0|SETUP_PTEX) |
| #define TAG(x) x##_wgpt0 |
| #include "fxvbtmp.h" |
| |
| #define IND (SETUP_XYZW|SETUP_RGBA|SETUP_TMU0|SETUP_TMU1|\ |
| SETUP_PTEX) |
| #define TAG(x) x##_wgpt0t1 |
| #include "fxvbtmp.h" |
| |
| |
| /* Snapping for voodoo-1 |
| */ |
| #define IND (SETUP_XYZW|SETUP_SNAP|SETUP_RGBA) |
| #define TAG(x) x##_wsg |
| #include "fxvbtmp.h" |
| |
| #define IND (SETUP_XYZW|SETUP_SNAP|SETUP_RGBA|SETUP_TMU0) |
| #define TAG(x) x##_wsgt0 |
| #include "fxvbtmp.h" |
| |
| #define IND (SETUP_XYZW|SETUP_SNAP|SETUP_RGBA|SETUP_TMU0|\ |
| SETUP_TMU1) |
| #define TAG(x) x##_wsgt0t1 |
| #include "fxvbtmp.h" |
| |
| #define IND (SETUP_XYZW|SETUP_SNAP|SETUP_RGBA|SETUP_TMU0|\ |
| SETUP_PTEX) |
| #define TAG(x) x##_wsgpt0 |
| #include "fxvbtmp.h" |
| |
| #define IND (SETUP_XYZW|SETUP_SNAP|SETUP_RGBA|SETUP_TMU0|\ |
| SETUP_TMU1|SETUP_PTEX) |
| #define TAG(x) x##_wsgpt0t1 |
| #include "fxvbtmp.h" |
| |
| |
| /* Vertex repair (multipass rendering) |
| */ |
| #define IND (SETUP_RGBA) |
| #define TAG(x) x##_g |
| #include "fxvbtmp.h" |
| |
| #define IND (SETUP_TMU0) |
| #define TAG(x) x##_t0 |
| #include "fxvbtmp.h" |
| |
| #define IND (SETUP_TMU0|SETUP_TMU1) |
| #define TAG(x) x##_t0t1 |
| #include "fxvbtmp.h" |
| |
| #define IND (SETUP_RGBA|SETUP_TMU0) |
| #define TAG(x) x##_gt0 |
| #include "fxvbtmp.h" |
| |
| #define IND (SETUP_RGBA|SETUP_TMU0|SETUP_TMU1) |
| #define TAG(x) x##_gt0t1 |
| #include "fxvbtmp.h" |
| |
| |
| |
| static void init_setup_tab( void ) |
| { |
| init_wg(); |
| init_wgt0(); |
| init_wgt0t1(); |
| init_wgpt0(); |
| init_wgpt0t1(); |
| |
| init_wsg(); |
| init_wsgt0(); |
| init_wsgt0t1(); |
| init_wsgpt0(); |
| init_wsgpt0t1(); |
| |
| init_g(); |
| init_t0(); |
| init_t0t1(); |
| init_gt0(); |
| init_gt0t1(); |
| } |
| |
| |
| void fxPrintSetupFlags(char *msg, GLuint flags ) |
| { |
| fprintf(stderr, "%s(%x): %s%s%s%s%s\n", |
| msg, |
| (int)flags, |
| (flags & SETUP_XYZW) ? " xyzw," : "", |
| (flags & SETUP_SNAP) ? " snap," : "", |
| (flags & SETUP_RGBA) ? " rgba," : "", |
| (flags & SETUP_TMU0) ? " tex-0," : "", |
| (flags & SETUP_TMU1) ? " tex-1," : ""); |
| } |
| |
| |
| |
| void fxCheckTexSizes( GLcontext *ctx ) |
| { |
| TNLcontext *tnl = TNL_CONTEXT(ctx); |
| fxMesaContext fxMesa = FX_CONTEXT( ctx ); |
| |
| if (!setup_tab[fxMesa->SetupIndex].check_tex_sizes(ctx)) { |
| GLuint ind = fxMesa->SetupIndex |= (SETUP_PTEX|SETUP_RGBA); |
| |
| /* Tdfx handles projective textures nicely; just have to change |
| * up to the new vertex format. |
| */ |
| if (setup_tab[ind].vertex_format != fxMesa->stw_hint_state) { |
| |
| fxMesa->stw_hint_state = setup_tab[ind].vertex_format; |
| FX_grHints(GR_HINT_STWHINT, fxMesa->stw_hint_state); |
| |
| /* This is required as we have just changed the vertex |
| * format, so the interp routines must also change. |
| * In the unfilled and twosided cases we are using the |
| * Extras ones anyway, so leave them in place. |
| */ |
| if (!(ctx->_TriangleCaps & (DD_TRI_LIGHT_TWOSIDE|DD_TRI_UNFILLED))) { |
| tnl->Driver.Render.Interp = setup_tab[fxMesa->SetupIndex].interp; |
| } |
| } |
| } |
| } |
| |
| |
| void fxBuildVertices( GLcontext *ctx, GLuint start, GLuint count, |
| GLuint newinputs ) |
| { |
| fxMesaContext fxMesa = FX_CONTEXT( ctx ); |
| GrVertex *v = (fxMesa->verts + start); |
| |
| if (!newinputs) |
| return; |
| |
| if (newinputs & VERT_BIT_POS) { |
| setup_tab[fxMesa->SetupIndex].emit( ctx, start, count, v ); |
| } else { |
| GLuint ind = 0; |
| |
| if (newinputs & VERT_BIT_COLOR0) |
| ind |= SETUP_RGBA; |
| |
| if (newinputs & VERT_BIT_TEX0) |
| ind |= SETUP_TMU0; |
| |
| if (newinputs & VERT_BIT_TEX1) |
| ind |= SETUP_TMU0|SETUP_TMU1; |
| |
| if (fxMesa->SetupIndex & SETUP_PTEX) |
| ind = ~0; |
| |
| ind &= fxMesa->SetupIndex; |
| |
| if (ind) { |
| setup_tab[ind].emit( ctx, start, count, v ); |
| } |
| } |
| } |
| |
| |
| void fxChooseVertexState( GLcontext *ctx ) |
| { |
| TNLcontext *tnl = TNL_CONTEXT(ctx); |
| fxMesaContext fxMesa = FX_CONTEXT( ctx ); |
| GLuint ind = SETUP_XYZW|SETUP_RGBA; |
| |
| if (fxMesa->snapVertices) |
| ind |= SETUP_SNAP; |
| |
| fxMesa->tmu_source[0] = 0; |
| fxMesa->tmu_source[1] = 1; |
| |
| if (ctx->Texture._EnabledUnits & 0x2) { |
| if (ctx->Texture._EnabledUnits & 0x1) { |
| ind |= SETUP_TMU1|SETUP_TMU0; |
| } |
| else { |
| fxMesa->tmu_source[0] = 1; |
| fxMesa->tmu_source[1] = 0; |
| ind |= SETUP_TMU0; |
| } |
| } |
| else if (ctx->Texture._EnabledUnits & 0x1) { |
| ind |= SETUP_TMU0; |
| } |
| |
| fxMesa->SetupIndex = ind; |
| |
| if (ctx->_TriangleCaps & (DD_TRI_LIGHT_TWOSIDE|DD_TRI_UNFILLED)) { |
| tnl->Driver.Render.Interp = interp_extras; |
| tnl->Driver.Render.CopyPV = copy_pv_extras; |
| } else { |
| tnl->Driver.Render.Interp = setup_tab[ind].interp; |
| tnl->Driver.Render.CopyPV = copy_pv; |
| } |
| |
| if (setup_tab[ind].vertex_format != fxMesa->stw_hint_state) { |
| fxMesa->stw_hint_state = setup_tab[ind].vertex_format; |
| FX_grHints(GR_HINT_STWHINT, fxMesa->stw_hint_state); |
| } |
| } |
| |
| |
| |
| void fxAllocVB( GLcontext *ctx ) |
| { |
| fxMesaContext fxMesa = FX_CONTEXT(ctx); |
| GLuint size = TNL_CONTEXT(ctx)->vb.Size; |
| static int firsttime = 1; |
| if (firsttime) { |
| init_setup_tab(); |
| firsttime = 0; |
| } |
| |
| fxMesa->verts = (GrVertex *)ALIGN_MALLOC(size * sizeof(GrVertex), 32); |
| fxMesa->SetupIndex = SETUP_XYZW|SETUP_RGBA; |
| } |
| |
| |
| void fxFreeVB( GLcontext *ctx ) |
| { |
| fxMesaContext fxMesa = FX_CONTEXT(ctx); |
| if (fxMesa->verts) { |
| ALIGN_FREE(fxMesa->verts); |
| fxMesa->verts = 0; |
| } |
| |
| if (fxMesa->UbyteColor.Ptr) { |
| ALIGN_FREE(fxMesa->UbyteColor.Ptr); |
| fxMesa->UbyteColor.Ptr = 0; |
| } |
| } |
| #else |
| |
| |
| /* |
| * Need this to provide at least one external definition. |
| */ |
| |
| extern int gl_fx_dummy_function_vb(void); |
| int |
| gl_fx_dummy_function_vb(void) |
| { |
| return 0; |
| } |
| |
| #endif /* FX */ |