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/**************************************************************************
*
* Copyright 2007 VMware, Inc.
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sub license, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial portions
* of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
* IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*
**************************************************************************/
#include "util/u_debug.h"
#include "pipe/p_shader_tokens.h"
#include "tgsi_info.h"
#include "tgsi_parse.h"
#include "tgsi_util.h"
#include "tgsi_exec.h"
#include "util/bitscan.h"
union pointer_hack
{
void *pointer;
uint64_t uint64;
};
void *
tgsi_align_128bit(void *unaligned)
{
union pointer_hack ph;
ph.uint64 = 0;
ph.pointer = unaligned;
ph.uint64 = (ph.uint64 + 15) & ~15;
return ph.pointer;
}
unsigned
tgsi_util_get_src_register_swizzle(const struct tgsi_src_register *reg,
unsigned component)
{
switch (component) {
case TGSI_CHAN_X:
return reg->SwizzleX;
case TGSI_CHAN_Y:
return reg->SwizzleY;
case TGSI_CHAN_Z:
return reg->SwizzleZ;
case TGSI_CHAN_W:
return reg->SwizzleW;
default:
assert(0);
}
return 0;
}
unsigned
tgsi_util_get_full_src_register_swizzle(
const struct tgsi_full_src_register *reg,
unsigned component)
{
return tgsi_util_get_src_register_swizzle(&reg->Register, component);
}
void
tgsi_util_set_src_register_swizzle(struct tgsi_src_register *reg,
unsigned swizzle,
unsigned component)
{
switch (component) {
case 0:
reg->SwizzleX = swizzle;
break;
case 1:
reg->SwizzleY = swizzle;
break;
case 2:
reg->SwizzleZ = swizzle;
break;
case 3:
reg->SwizzleW = swizzle;
break;
default:
assert(0);
}
}
/**
* Determine which channels of the specificed src register are effectively
* used by this instruction.
*/
unsigned
tgsi_util_get_src_usage_mask(enum tgsi_opcode opcode,
unsigned src_idx,
uint8_t write_mask,
uint8_t swizzle_x,
uint8_t swizzle_y,
uint8_t swizzle_z,
uint8_t swizzle_w,
enum tgsi_texture_type tex_target,
enum tgsi_texture_type mem_target)
{
unsigned read_mask;
unsigned usage_mask;
switch (opcode) {
case TGSI_OPCODE_IF:
case TGSI_OPCODE_UIF:
case TGSI_OPCODE_EMIT:
case TGSI_OPCODE_ENDPRIM:
case TGSI_OPCODE_RCP:
case TGSI_OPCODE_RSQ:
case TGSI_OPCODE_SQRT:
case TGSI_OPCODE_EX2:
case TGSI_OPCODE_LG2:
case TGSI_OPCODE_SIN:
case TGSI_OPCODE_COS:
case TGSI_OPCODE_POW: /* reads src0.x and src1.x */
case TGSI_OPCODE_UP2H:
case TGSI_OPCODE_UP2US:
case TGSI_OPCODE_UP4B:
case TGSI_OPCODE_UP4UB:
case TGSI_OPCODE_MEMBAR:
case TGSI_OPCODE_BALLOT:
read_mask = TGSI_WRITEMASK_X;
break;
case TGSI_OPCODE_DP2:
case TGSI_OPCODE_PK2H:
case TGSI_OPCODE_PK2US:
case TGSI_OPCODE_DFRACEXP:
case TGSI_OPCODE_F2D:
case TGSI_OPCODE_I2D:
case TGSI_OPCODE_U2D:
case TGSI_OPCODE_F2U64:
case TGSI_OPCODE_F2I64:
case TGSI_OPCODE_U2I64:
case TGSI_OPCODE_I2I64:
case TGSI_OPCODE_TXQS: /* bindless handle possible */
case TGSI_OPCODE_RESQ: /* bindless handle possible */
read_mask = TGSI_WRITEMASK_XY;
break;
case TGSI_OPCODE_TXQ:
if (src_idx == 0)
read_mask = TGSI_WRITEMASK_X;
else
read_mask = TGSI_WRITEMASK_XY; /* bindless handle possible */
break;
case TGSI_OPCODE_DP3:
read_mask = TGSI_WRITEMASK_XYZ;
break;
case TGSI_OPCODE_DSEQ:
case TGSI_OPCODE_DSNE:
case TGSI_OPCODE_DSLT:
case TGSI_OPCODE_DSGE:
case TGSI_OPCODE_DP4:
case TGSI_OPCODE_PK4B:
case TGSI_OPCODE_PK4UB:
case TGSI_OPCODE_D2F:
case TGSI_OPCODE_D2I:
case TGSI_OPCODE_D2U:
case TGSI_OPCODE_I2F:
case TGSI_OPCODE_U2F:
case TGSI_OPCODE_U64SEQ:
case TGSI_OPCODE_U64SNE:
case TGSI_OPCODE_U64SLT:
case TGSI_OPCODE_U64SGE:
case TGSI_OPCODE_U642F:
case TGSI_OPCODE_I64SLT:
case TGSI_OPCODE_I64SGE:
case TGSI_OPCODE_I642F:
read_mask = TGSI_WRITEMASK_XYZW;
break;
case TGSI_OPCODE_LIT:
read_mask = write_mask & TGSI_WRITEMASK_YZ ?
TGSI_WRITEMASK_XY | TGSI_WRITEMASK_W : 0;
break;
case TGSI_OPCODE_EXP:
case TGSI_OPCODE_LOG:
read_mask = write_mask & TGSI_WRITEMASK_XYZ ? TGSI_WRITEMASK_X : 0;
break;
case TGSI_OPCODE_DST:
if (src_idx == 0)
read_mask = TGSI_WRITEMASK_YZ;
else
read_mask = TGSI_WRITEMASK_YW;
break;
case TGSI_OPCODE_DLDEXP:
if (src_idx == 0) {
read_mask = write_mask;
} else {
read_mask =
(write_mask & TGSI_WRITEMASK_XY ? TGSI_WRITEMASK_X : 0) |
(write_mask & TGSI_WRITEMASK_ZW ? TGSI_WRITEMASK_Z : 0);
}
break;
case TGSI_OPCODE_READ_INVOC:
if (src_idx == 0)
read_mask = write_mask;
else
read_mask = TGSI_WRITEMASK_X;
break;
case TGSI_OPCODE_FBFETCH:
read_mask = 0; /* not a real register read */
break;
case TGSI_OPCODE_TEX:
case TGSI_OPCODE_TEX_LZ:
case TGSI_OPCODE_TXF_LZ:
case TGSI_OPCODE_TXF:
case TGSI_OPCODE_TXB:
case TGSI_OPCODE_TXL:
case TGSI_OPCODE_TXP:
case TGSI_OPCODE_TXD:
case TGSI_OPCODE_TEX2:
case TGSI_OPCODE_TXB2:
case TGSI_OPCODE_TXL2:
case TGSI_OPCODE_LODQ:
case TGSI_OPCODE_TG4: {
unsigned dim_layer =
tgsi_util_get_texture_coord_dim(tex_target);
unsigned dim_layer_shadow, dim;
/* Add shadow. */
if (tgsi_is_shadow_target(tex_target)) {
dim_layer_shadow = dim_layer + 1;
if (tex_target == TGSI_TEXTURE_SHADOW1D)
dim_layer_shadow = 3;
} else {
dim_layer_shadow = dim_layer;
}
/* Remove layer. */
if (tgsi_is_array_sampler(tex_target))
dim = dim_layer - 1;
else
dim = dim_layer;
read_mask = TGSI_WRITEMASK_XY; /* bindless handle in the last operand */
switch (src_idx) {
case 0:
if (opcode == TGSI_OPCODE_LODQ)
read_mask = u_bit_consecutive(0, dim);
else
read_mask = u_bit_consecutive(0, dim_layer_shadow) & 0xf;
if (tex_target == TGSI_TEXTURE_SHADOW1D)
read_mask &= ~TGSI_WRITEMASK_Y;
if (opcode == TGSI_OPCODE_TXF ||
opcode == TGSI_OPCODE_TXB ||
opcode == TGSI_OPCODE_TXL ||
opcode == TGSI_OPCODE_TXP)
read_mask |= TGSI_WRITEMASK_W;
break;
case 1:
if (opcode == TGSI_OPCODE_TXD)
read_mask = u_bit_consecutive(0, dim);
else if (opcode == TGSI_OPCODE_TEX2 ||
opcode == TGSI_OPCODE_TXB2 ||
opcode == TGSI_OPCODE_TXL2 ||
opcode == TGSI_OPCODE_TG4)
read_mask = TGSI_WRITEMASK_X;
break;
case 2:
if (opcode == TGSI_OPCODE_TXD)
read_mask = u_bit_consecutive(0, dim);
break;
}
break;
}
case TGSI_OPCODE_LOAD:
if (src_idx == 0) {
read_mask = TGSI_WRITEMASK_XY; /* bindless handle possible */
} else {
unsigned dim = tgsi_util_get_texture_coord_dim(mem_target);
read_mask = u_bit_consecutive(0, dim);
}
break;
case TGSI_OPCODE_STORE:
if (src_idx == 0) {
unsigned dim = tgsi_util_get_texture_coord_dim(mem_target);
read_mask = u_bit_consecutive(0, dim);
} else {
read_mask = TGSI_WRITEMASK_XYZW;
}
break;
case TGSI_OPCODE_ATOMUADD:
case TGSI_OPCODE_ATOMXCHG:
case TGSI_OPCODE_ATOMCAS:
case TGSI_OPCODE_ATOMAND:
case TGSI_OPCODE_ATOMOR:
case TGSI_OPCODE_ATOMXOR:
case TGSI_OPCODE_ATOMUMIN:
case TGSI_OPCODE_ATOMUMAX:
case TGSI_OPCODE_ATOMIMIN:
case TGSI_OPCODE_ATOMIMAX:
case TGSI_OPCODE_ATOMFADD:
if (src_idx == 0) {
read_mask = TGSI_WRITEMASK_XY; /* bindless handle possible */
} else if (src_idx == 1) {
unsigned dim = tgsi_util_get_texture_coord_dim(mem_target);
read_mask = u_bit_consecutive(0, dim);
} else {
read_mask = TGSI_WRITEMASK_XYZW;
}
break;
case TGSI_OPCODE_INTERP_CENTROID:
case TGSI_OPCODE_INTERP_SAMPLE:
case TGSI_OPCODE_INTERP_OFFSET:
if (src_idx == 0)
read_mask = write_mask;
else if (opcode == TGSI_OPCODE_INTERP_OFFSET)
read_mask = TGSI_WRITEMASK_XY; /* offset */
else
read_mask = TGSI_WRITEMASK_X; /* sample */
break;
default:
if (tgsi_get_opcode_info(opcode)->output_mode ==
TGSI_OUTPUT_COMPONENTWISE)
read_mask = write_mask;
else
read_mask = TGSI_WRITEMASK_XYZW; /* assume all channels are read */
break;
}
usage_mask = 0;
if (read_mask & TGSI_WRITEMASK_X)
usage_mask |= 1 << swizzle_x;
if (read_mask & TGSI_WRITEMASK_Y)
usage_mask |= 1 << swizzle_y;
if (read_mask & TGSI_WRITEMASK_Z)
usage_mask |= 1 << swizzle_z;
if (read_mask & TGSI_WRITEMASK_W)
usage_mask |= 1 << swizzle_w;
return usage_mask;
}
unsigned
tgsi_util_get_inst_usage_mask(const struct tgsi_full_instruction *inst,
unsigned src_idx)
{
return tgsi_util_get_src_usage_mask(inst->Instruction.Opcode, src_idx,
inst->Dst[0].Register.WriteMask,
inst->Src[src_idx].Register.SwizzleX,
inst->Src[src_idx].Register.SwizzleY,
inst->Src[src_idx].Register.SwizzleZ,
inst->Src[src_idx].Register.SwizzleW,
inst->Texture.Texture,
inst->Memory.Texture);
}
/**
* Convert a tgsi_ind_register into a tgsi_src_register
*/
struct tgsi_src_register
tgsi_util_get_src_from_ind(const struct tgsi_ind_register *reg)
{
struct tgsi_src_register src = { 0 };
src.File = reg->File;
src.Index = reg->Index;
src.SwizzleX = reg->Swizzle;
src.SwizzleY = reg->Swizzle;
src.SwizzleZ = reg->Swizzle;
src.SwizzleW = reg->Swizzle;
return src;
}
/**
* Return the dimension of the texture coordinates (layer included for array
* textures), as well as the location of the shadow reference value or the
* sample index.
*/
int
tgsi_util_get_texture_coord_dim(enum tgsi_texture_type tgsi_tex)
{
/*
* Depending on the texture target, (src0.xyzw, src1.x) is interpreted
* differently:
*
* (s, X, X, X, X), for BUFFER
* (s, X, X, X, X), for 1D
* (s, t, X, X, X), for 2D, RECT
* (s, t, r, X, X), for 3D, CUBE
*
* (s, layer, X, X, X), for 1D_ARRAY
* (s, t, layer, X, X), for 2D_ARRAY
* (s, t, r, layer, X), for CUBE_ARRAY
*
* (s, X, shadow, X, X), for SHADOW1D
* (s, t, shadow, X, X), for SHADOW2D, SHADOWRECT
* (s, t, r, shadow, X), for SHADOWCUBE
*
* (s, layer, shadow, X, X), for SHADOW1D_ARRAY
* (s, t, layer, shadow, X), for SHADOW2D_ARRAY
* (s, t, r, layer, shadow), for SHADOWCUBE_ARRAY
*
* (s, t, sample, X, X), for 2D_MSAA
* (s, t, layer, sample, X), for 2D_ARRAY_MSAA
*/
switch (tgsi_tex) {
case TGSI_TEXTURE_BUFFER:
case TGSI_TEXTURE_1D:
case TGSI_TEXTURE_SHADOW1D:
return 1;
case TGSI_TEXTURE_2D:
case TGSI_TEXTURE_RECT:
case TGSI_TEXTURE_1D_ARRAY:
case TGSI_TEXTURE_SHADOW2D:
case TGSI_TEXTURE_SHADOWRECT:
case TGSI_TEXTURE_SHADOW1D_ARRAY:
case TGSI_TEXTURE_2D_MSAA:
return 2;
case TGSI_TEXTURE_3D:
case TGSI_TEXTURE_CUBE:
case TGSI_TEXTURE_2D_ARRAY:
case TGSI_TEXTURE_SHADOWCUBE:
case TGSI_TEXTURE_SHADOW2D_ARRAY:
case TGSI_TEXTURE_2D_ARRAY_MSAA:
return 3;
case TGSI_TEXTURE_CUBE_ARRAY:
case TGSI_TEXTURE_SHADOWCUBE_ARRAY:
return 4;
default:
assert(!"unknown texture target");
return 0;
}
}
/**
* Given a TGSI_TEXTURE_x target, return register component where the
* shadow reference/distance coordinate is found. Typically, components
* 0 and 1 are the (s,t) texcoords and component 2 or 3 hold the shadow
* reference value. But if we return 4, it means the reference value is
* found in the 0th component of the second coordinate argument to the
* TEX2 instruction.
*/
int
tgsi_util_get_shadow_ref_src_index(enum tgsi_texture_type tgsi_tex)
{
switch (tgsi_tex) {
case TGSI_TEXTURE_SHADOW1D:
case TGSI_TEXTURE_SHADOW2D:
case TGSI_TEXTURE_SHADOWRECT:
case TGSI_TEXTURE_SHADOW1D_ARRAY:
return 2;
case TGSI_TEXTURE_SHADOWCUBE:
case TGSI_TEXTURE_SHADOW2D_ARRAY:
case TGSI_TEXTURE_2D_MSAA:
case TGSI_TEXTURE_2D_ARRAY_MSAA:
return 3;
case TGSI_TEXTURE_SHADOWCUBE_ARRAY:
return 4;
default:
/* no shadow nor sample */
return -1;
}
}
bool
tgsi_is_shadow_target(enum tgsi_texture_type target)
{
switch (target) {
case TGSI_TEXTURE_SHADOW1D:
case TGSI_TEXTURE_SHADOW2D:
case TGSI_TEXTURE_SHADOWRECT:
case TGSI_TEXTURE_SHADOW1D_ARRAY:
case TGSI_TEXTURE_SHADOW2D_ARRAY:
case TGSI_TEXTURE_SHADOWCUBE:
case TGSI_TEXTURE_SHADOWCUBE_ARRAY:
return TRUE;
default:
return FALSE;
}
}