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/**************************************************************************
*
* Copyright 2007 VMware, Inc.
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sub license, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial portions
* of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
* IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*
**************************************************************************/
/**
* @file
* Hash table implementation.
*
* This file provides a hash implementation that is capable of dealing
* with collisions. It stores colliding entries in linked list. All
* functions operating on the hash return an iterator. The iterator
* itself points to the collision list. If there wasn't any collision
* the list will have just one entry, otherwise client code should
* iterate over the entries to find the exact entry among ones that
* had the same key (e.g. memcmp could be used on the data to check
* that)
*
* @author Zack Rusin <zackr@vmware.com>
*/
#ifndef CSO_HASH_H
#define CSO_HASH_H
#include "pipe/p_compiler.h"
#ifdef __cplusplus
extern "C" {
#endif
struct cso_node {
struct cso_node *next;
void *value;
unsigned key;
};
struct cso_hash_iter {
struct cso_hash *hash;
struct cso_node *node;
};
struct cso_hash {
struct cso_node *fakeNext;
struct cso_node **buckets;
struct cso_node *end;
int size;
short userNumBits;
short numBits;
int numBuckets;
};
void
cso_hash_init(struct cso_hash *hash);
void
cso_hash_deinit(struct cso_hash *hash);
int
cso_hash_size(const struct cso_hash *hash);
/**
* Adds a data with the given key to the hash. If entry with the given
* key is already in the hash, this current entry is instered before it
* in the collision list.
* Function returns iterator pointing to the inserted item in the hash.
*/
struct cso_hash_iter
cso_hash_insert(struct cso_hash *hash, unsigned key, void *data);
/**
* Removes the item pointed to by the current iterator from the hash.
* Note that the data itself is not erased and if it was a malloc'ed pointer
* it will have to be freed after calling this function by the callee.
* Function returns iterator pointing to the item after the removed one in
* the hash.
*/
struct cso_hash_iter
cso_hash_erase(struct cso_hash *hash, struct cso_hash_iter iter);
void *
cso_hash_take(struct cso_hash *hash, unsigned key);
struct cso_hash_iter
cso_hash_first_node(struct cso_hash *hash);
/**
* Returns true if a value with the given key exists in the hash
*/
bool
cso_hash_contains(struct cso_hash *hash, unsigned key);
unsigned
cso_hash_iter_key(struct cso_hash_iter iter);
/**
* Convenience routine to iterate over the collision list while doing a memory
* comparison to see which entry in the list is a direct copy of our template
* and returns that entry.
*/
void *
cso_hash_find_data_from_template(struct cso_hash *hash,
unsigned hash_key,
void *templ,
int size);
struct cso_node *
cso_hash_data_next(struct cso_node *node);
static inline bool
cso_hash_iter_is_null(struct cso_hash_iter iter)
{
return !iter.node || iter.node == iter.hash->end;
}
static inline void *
cso_hash_iter_data(struct cso_hash_iter iter)
{
if (!iter.node || iter.hash->end == iter.node)
return NULL;
return iter.node->value;
}
static inline struct cso_node **
cso_hash_find_node(struct cso_hash *hash, unsigned akey)
{
struct cso_node **node;
if (hash->numBuckets) {
node = &hash->buckets[akey % hash->numBuckets];
assert(*node == hash->end || (*node)->next);
while (*node != hash->end && (*node)->key != akey)
node = &(*node)->next;
} else {
node = &hash->end;
}
return node;
}
/**
* Return an iterator pointing to the first entry in the collision list.
*/
static inline struct cso_hash_iter
cso_hash_find(struct cso_hash *hash, unsigned key)
{
struct cso_node **nextNode = cso_hash_find_node(hash, key);
struct cso_hash_iter iter = {hash, *nextNode};
return iter;
}
static inline struct cso_hash_iter
cso_hash_iter_next(struct cso_hash_iter iter)
{
struct cso_hash_iter next = {iter.hash, cso_hash_data_next(iter.node)};
return next;
}
#ifdef __cplusplus
}
#endif
#endif