| /* |
| * Copyright (c) 2020 Collabora, Ltd. |
| * |
| * Permission is hereby granted, free of charge, to any person obtaining a |
| * copy of this software and associated documentation files (the "Software"), |
| * to deal in the Software without restriction, including without limitation |
| * the rights to use, copy, modify, merge, publish, distribute, sublicense, |
| * and/or sell copies of the Software, and to permit persons to whom the |
| * Software is furnished to do so, subject to the following conditions: |
| * |
| * The above copyright notice and this permission notice (including the next |
| * paragraph) shall be included in all copies or substantial portions of the |
| * Software. |
| * |
| * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
| * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
| * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
| * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
| * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, |
| * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE |
| * SOFTWARE. |
| * |
| * Authors (Collabora): |
| * Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com> |
| */ |
| |
| /* Index buffer min/max cache. We need to calculate the min/max for arbitrary |
| * slices (start, start + count) of the index buffer at drawtime. As this can |
| * be quite expensive, we cache. Conceptually, we just use a hash table mapping |
| * the key (start, count) to the value (min, max). In practice, mesa's hash |
| * table implementation is higher overhead than we would like and makes |
| * handling memory usage a little complicated. So we use this data structure |
| * instead. Searching is O(n) to the size, but the size is capped at the |
| * PANFROST_MINMAX_SIZE constant (so this is a tradeoff between cache hit/miss |
| * ratio and cache search speed). Note that keys are adjacent so we get cache |
| * line alignment benefits. Insertion is O(1) and in-order until the cache |
| * fills up, after that it evicts the oldest cached value in a ring facilitated |
| * by index. |
| */ |
| |
| #include "pan_minmax_cache.h" |
| |
| bool |
| panfrost_minmax_cache_get(struct panfrost_minmax_cache *cache, unsigned start, unsigned count, |
| unsigned *min_index, unsigned *max_index) |
| { |
| uint64_t ht_key = (((uint64_t)count) << 32) | start; |
| bool found = false; |
| |
| if (!cache) |
| return false; |
| |
| for (unsigned i = 0; i < cache->size; ++i) { |
| if (cache->keys[i] == ht_key) { |
| uint64_t hit = cache->values[i]; |
| |
| *min_index = hit & 0xffffffff; |
| *max_index = hit >> 32; |
| found = true; |
| break; |
| } |
| } |
| |
| return found; |
| } |
| |
| void |
| panfrost_minmax_cache_add(struct panfrost_minmax_cache *cache, unsigned start, unsigned count, |
| unsigned min_index, unsigned max_index) |
| { |
| uint64_t ht_key = (((uint64_t)count) << 32) | start; |
| uint64_t value = min_index | (((uint64_t)max_index) << 32); |
| unsigned index = 0; |
| |
| if (!cache) |
| return; |
| |
| if (cache->size == PANFROST_MINMAX_SIZE) { |
| index = cache->index++; |
| cache->index = cache->index % PANFROST_MINMAX_SIZE; |
| } else { |
| index = cache->size++; |
| } |
| |
| cache->keys[index] = ht_key; |
| cache->values[index] = value; |
| |
| } |
| |
| /* If we've been caching min/max indices and we update the index |
| * buffer, that may invalidate the min/max. Check what's been cached vs |
| * what we've written, and throw out invalid entries. */ |
| |
| void |
| panfrost_minmax_cache_invalidate(struct panfrost_minmax_cache *cache, struct pipe_transfer *transfer) |
| { |
| /* Ensure there is a cache to invalidate and a write */ |
| if (!cache) |
| return; |
| |
| if (!(transfer->usage & PIPE_TRANSFER_WRITE)) |
| return; |
| |
| unsigned valid_count = 0; |
| |
| for (unsigned i = 0; i < cache->size; ++i) { |
| uint64_t key = cache->keys[i]; |
| |
| uint32_t start = key & 0xffffffff; |
| uint32_t count = key >> 32; |
| |
| /* 1D range intersection */ |
| bool invalid = MAX2(transfer->box.x, start) < MIN2(transfer->box.x + transfer->box.width, start + count); |
| if (!invalid) { |
| cache->keys[valid_count] = key; |
| cache->values[valid_count] = cache->values[i]; |
| valid_count++; |
| } |
| } |
| |
| cache->size = valid_count; |
| cache->index = 0; |
| } |