Vulkan Runtime | |
============== | |
The Vulkan runtime and utility code in Mesa provides a powerful shared core | |
for building Vulkan drivers. It's a collection of base structures (think | |
base classes in OOO) which allow us to implement a bunch of the annoying | |
hardware-agnostic bits in common code. | |
.. toctree:: | |
:maxdepth: 2 | |
base-objs | |
dispatch | |
command-pools | |
graphics-state | |
renderpass |