| Name |
| |
| MESA_set_3dfx_mode |
| |
| Name Strings |
| |
| GLX_MESA_set_3dfx_mode |
| |
| Contact |
| |
| Brian Paul (brian.paul 'at' tungstengraphics.com) |
| |
| Status |
| |
| Obsolete. |
| |
| Version |
| |
| Last Modified Date: 8 June 2000 |
| |
| Number |
| |
| 218 |
| |
| Dependencies |
| |
| OpenGL 1.0 or later is required. |
| GLX 1.0 or later is required. |
| |
| Overview |
| |
| The Mesa Glide driver allows full-screen rendering or rendering into |
| an X window. The glXSet3DfxModeMESA() function allows an application |
| to switch between full-screen and windowed rendering. |
| |
| IP Status |
| |
| Open-source; freely implementable. |
| |
| Issues |
| |
| None. |
| |
| New Procedures and Functions |
| |
| GLboolean glXSet3DfxModeMESA( GLint mode ); |
| |
| New Tokens |
| |
| GLX_3DFX_WINDOW_MODE_MESA 0x1 |
| GLX_3DFX_FULLSCREEN_MODE_MESA 0x2 |
| |
| Additions to Chapter 3 of the GLX 1.3 Specification (Functions and Errors) |
| |
| The Mesa Glide device driver allows either rendering in full-screen |
| mode or rendering into an X window. An application can switch between |
| full-screen and window rendering with the command: |
| |
| GLboolean glXSet3DfxModeMESA( GLint mode ); |
| |
| <mode> may either be GLX_3DFX_WINDOW_MODE_MESA to indicate window |
| rendering or GLX_3DFX_FULLSCREEN_MODE_MESA to indicate full-screen mode. |
| |
| GL_TRUE is returned if <mode> is valid and the operation completed |
| normally. GL_FALSE is returned if <mode> is invalid or if the Glide |
| driver is not being used. |
| |
| Note that only one drawable and context can be created at any given |
| time with the Mesa Glide driver. |
| |
| GLX Protocol |
| |
| None since this is a client-side extension. |
| |
| Errors |
| |
| None. |
| |
| New State |
| |
| None. |
| |
| Revision History |
| |
| 8 June 2000 - initial specification |