blob: e4eea2a7cb4736e87ca2a3efd7c79ea4089ece61 [file] [log] [blame]
Name
MESA_set_3dfx_mode
Name Strings
GLX_MESA_set_3dfx_mode
Contact
Brian Paul (brian.paul 'at' tungstengraphics.com)
Status
Obsolete.
Version
Last Modified Date: 8 June 2000
Number
218
Dependencies
OpenGL 1.0 or later is required.
GLX 1.0 or later is required.
Overview
The Mesa Glide driver allows full-screen rendering or rendering into
an X window. The glXSet3DfxModeMESA() function allows an application
to switch between full-screen and windowed rendering.
IP Status
Open-source; freely implementable.
Issues
None.
New Procedures and Functions
GLboolean glXSet3DfxModeMESA( GLint mode );
New Tokens
GLX_3DFX_WINDOW_MODE_MESA 0x1
GLX_3DFX_FULLSCREEN_MODE_MESA 0x2
Additions to Chapter 3 of the GLX 1.3 Specification (Functions and Errors)
The Mesa Glide device driver allows either rendering in full-screen
mode or rendering into an X window. An application can switch between
full-screen and window rendering with the command:
GLboolean glXSet3DfxModeMESA( GLint mode );
<mode> may either be GLX_3DFX_WINDOW_MODE_MESA to indicate window
rendering or GLX_3DFX_FULLSCREEN_MODE_MESA to indicate full-screen mode.
GL_TRUE is returned if <mode> is valid and the operation completed
normally. GL_FALSE is returned if <mode> is invalid or if the Glide
driver is not being used.
Note that only one drawable and context can be created at any given
time with the Mesa Glide driver.
GLX Protocol
None since this is a client-side extension.
Errors
None.
New State
None.
Revision History
8 June 2000 - initial specification