blob: e7ce77758f569d0931b50728e803b9f37626b6c6 [file] [log] [blame]
/**************************************************************************
*
* Copyright 2011 Lauri Kasanen
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sub license, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial portions
* of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR
* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*
**************************************************************************/
#include "postprocess/postprocess.h"
#include "postprocess/pp_colors.h"
#include "postprocess/pp_filters.h"
#include "postprocess/pp_private.h"
/** The run function of the color filters */
void
pp_nocolor(struct pp_queue_t *ppq, struct pipe_resource *in,
struct pipe_resource *out, unsigned int n)
{
struct pp_program *p = ppq->p;
struct pipe_context *pipe = p->pipe;
const struct pipe_sampler_state *samplers[] = {&p->sampler_point};
pp_filter_setup_in(p, in);
pp_filter_setup_out(p, out);
pp_filter_set_fb(p);
pp_filter_misc_state(p);
cso_set_samplers(p->cso, PIPE_SHADER_FRAGMENT, 1, samplers);
pipe->set_sampler_views(pipe, PIPE_SHADER_FRAGMENT, 0, 1, 0, false, &p->view);
cso_set_vertex_shader_handle(p->cso, ppq->shaders[n][0]);
cso_set_fragment_shader_handle(p->cso, ppq->shaders[n][1]);
pp_filter_draw(p);
pp_filter_end_pass(p);
}
/* Init functions */
bool
pp_nored_init(struct pp_queue_t *ppq, unsigned int n, unsigned int val)
{
ppq->shaders[n][1] =
pp_tgsi_to_state(ppq->p->pipe, nored, false, "nored");
return (ppq->shaders[n][1] != NULL) ? TRUE : FALSE;
}
bool
pp_nogreen_init(struct pp_queue_t *ppq, unsigned int n, unsigned int val)
{
ppq->shaders[n][1] =
pp_tgsi_to_state(ppq->p->pipe, nogreen, false, "nogreen");
return (ppq->shaders[n][1] != NULL) ? TRUE : FALSE;
}
bool
pp_noblue_init(struct pp_queue_t *ppq, unsigned int n, unsigned int val)
{
ppq->shaders[n][1] =
pp_tgsi_to_state(ppq->p->pipe, noblue, false, "noblue");
return (ppq->shaders[n][1] != NULL) ? TRUE : FALSE;
}
/* Free functions */
void
pp_nocolor_free(struct pp_queue_t *ppq, unsigned int n)
{
}