| /************************************************************************** |
| * |
| * Copyright 2007 VMware, Inc. |
| * All Rights Reserved. |
| * |
| * Permission is hereby granted, free of charge, to any person obtaining a |
| * copy of this software and associated documentation files (the |
| * "Software"), to deal in the Software without restriction, including |
| * without limitation the rights to use, copy, modify, merge, publish, |
| * distribute, sub license, and/or sell copies of the Software, and to |
| * permit persons to whom the Software is furnished to do so, subject to |
| * the following conditions: |
| * |
| * The above copyright notice and this permission notice (including the |
| * next paragraph) shall be included in all copies or substantial portions |
| * of the Software. |
| * |
| * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS |
| * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF |
| * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. |
| * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR |
| * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, |
| * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE |
| * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. |
| * |
| **************************************************************************/ |
| |
| /** |
| * \brief Drawing stage for polygon culling |
| */ |
| |
| /* Authors: Keith Whitwell <keithw@vmware.com> |
| */ |
| |
| |
| #include "util/u_math.h" |
| #include "util/u_memory.h" |
| #include "pipe/p_defines.h" |
| #include "draw_pipe.h" |
| |
| |
| struct cull_stage { |
| struct draw_stage stage; |
| unsigned cull_face; /**< which face(s) to cull (one of PIPE_FACE_x) */ |
| unsigned front_ccw; |
| }; |
| |
| |
| static inline struct cull_stage * |
| cull_stage(struct draw_stage *stage) |
| { |
| return (struct cull_stage *)stage; |
| } |
| |
| /* |
| * Triangles can be culled using regular face cull. |
| */ |
| static void |
| cull_tri(struct draw_stage *stage, |
| struct prim_header *header) |
| { |
| const unsigned pos = draw_current_shader_position_output(stage->draw); |
| /* Window coords: */ |
| const float *v0 = header->v[0]->data[pos]; |
| const float *v1 = header->v[1]->data[pos]; |
| const float *v2 = header->v[2]->data[pos]; |
| |
| /* edge vectors: e = v0 - v2, f = v1 - v2 */ |
| const float ex = v0[0] - v2[0]; |
| const float ey = v0[1] - v2[1]; |
| const float fx = v1[0] - v2[0]; |
| const float fy = v1[1] - v2[1]; |
| |
| /* det = cross(e,f).z */ |
| header->det = ex * fy - ey * fx; |
| |
| if (header->det != 0) { |
| /* if det < 0 then Z points toward the camera and the triangle is |
| * counter-clockwise winding. |
| */ |
| unsigned ccw = (header->det < 0); |
| unsigned face = ((ccw == cull_stage(stage)->front_ccw) ? |
| PIPE_FACE_FRONT : |
| PIPE_FACE_BACK); |
| |
| if ((face & cull_stage(stage)->cull_face) == 0) { |
| /* triangle is not culled, pass to next stage */ |
| stage->next->tri(stage->next, header); |
| } |
| } else { |
| /* |
| * With zero area, this is back facing (because the spec says |
| * it's front facing if sign is positive?). |
| * Some apis apparently do not allow us to cull zero area tris |
| * here, in case of fill mode line (which is rather lame). |
| */ |
| if ((PIPE_FACE_BACK & cull_stage(stage)->cull_face) == 0) { |
| stage->next->tri(stage->next, header); |
| } |
| } |
| } |
| |
| |
| static void |
| cull_first_tri(struct draw_stage *stage, |
| struct prim_header *header) |
| { |
| struct cull_stage *cull = cull_stage(stage); |
| |
| cull->cull_face = stage->draw->rasterizer->cull_face; |
| cull->front_ccw = stage->draw->rasterizer->front_ccw; |
| |
| stage->tri = cull_tri; |
| stage->tri(stage, header); |
| } |
| |
| |
| static void |
| cull_flush(struct draw_stage *stage, unsigned flags) |
| { |
| stage->tri = cull_first_tri; |
| stage->next->flush(stage->next, flags); |
| } |
| |
| |
| static void |
| cull_reset_stipple_counter(struct draw_stage *stage) |
| { |
| stage->next->reset_stipple_counter(stage->next); |
| } |
| |
| |
| static void |
| cull_destroy(struct draw_stage *stage) |
| { |
| draw_free_temp_verts(stage); |
| FREE(stage); |
| } |
| |
| |
| /** |
| * Create a new polygon culling stage. |
| */ |
| struct draw_stage * |
| draw_cull_stage(struct draw_context *draw) |
| { |
| struct cull_stage *cull = CALLOC_STRUCT(cull_stage); |
| if (!cull) |
| goto fail; |
| |
| cull->stage.draw = draw; |
| cull->stage.name = "cull"; |
| cull->stage.next = NULL; |
| cull->stage.point = draw_pipe_passthrough_point; |
| cull->stage.line = draw_pipe_passthrough_line; |
| cull->stage.tri = cull_first_tri; |
| cull->stage.flush = cull_flush; |
| cull->stage.reset_stipple_counter = cull_reset_stipple_counter; |
| cull->stage.destroy = cull_destroy; |
| |
| if (!draw_alloc_temp_verts(&cull->stage, 0)) |
| goto fail; |
| |
| return &cull->stage; |
| |
| fail: |
| if (cull) |
| cull->stage.destroy(&cull->stage); |
| |
| return NULL; |
| } |