| /************************************************************************** |
| * |
| * Copyright 2010 VMware, Inc. |
| * All rights reserved. |
| * |
| * Permission is hereby granted, free of charge, to any person obtaining a |
| * copy of this software and associated documentation files (the |
| * "Software"), to deal in the Software without restriction, including |
| * without limitation the rights to use, copy, modify, merge, publish, |
| * distribute, sub license, and/or sell copies of the Software, and to |
| * permit persons to whom the Software is furnished to do so, subject to |
| * the following conditions: |
| * |
| * The above copyright notice and this permission notice (including the |
| * next paragraph) shall be included in all copies or substantial portions |
| * of the Software. |
| * |
| * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS |
| * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF |
| * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. |
| * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR |
| * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, |
| * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE |
| * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. |
| * |
| **************************************************************************/ |
| |
| /** |
| * Texture sampling code generation |
| * @author Jose Fonseca <jfonseca@vmware.com> |
| */ |
| |
| #include "pipe/p_defines.h" |
| #include "pipe/p_shader_tokens.h" |
| #include "gallivm/lp_bld_const.h" |
| #include "gallivm/lp_bld_debug.h" |
| #include "gallivm/lp_bld_type.h" |
| #include "gallivm/lp_bld_sample.h" |
| #include "gallivm/lp_bld_tgsi.h" |
| |
| |
| #include "util/u_debug.h" |
| #include "util/u_memory.h" |
| #include "util/u_pointer.h" |
| #include "util/u_string.h" |
| |
| #include "draw_llvm.h" |
| |
| |
| /** |
| * This provides the bridge between the sampler state store in |
| * lp_jit_context and lp_jit_texture and the sampler code |
| * generator. It provides the texture layout information required by |
| * the texture sampler code generator in terms of the state stored in |
| * lp_jit_context and lp_jit_texture in runtime. |
| */ |
| struct draw_llvm_sampler_dynamic_state |
| { |
| struct lp_sampler_dynamic_state base; |
| |
| const struct draw_sampler_static_state *static_state; |
| }; |
| |
| |
| /** |
| * This is the bridge between our sampler and the TGSI translator. |
| */ |
| struct draw_llvm_sampler_soa |
| { |
| struct lp_build_sampler_soa base; |
| |
| struct draw_llvm_sampler_dynamic_state dynamic_state; |
| |
| unsigned nr_samplers; |
| }; |
| |
| struct draw_llvm_image_dynamic_state |
| { |
| struct lp_sampler_dynamic_state base; |
| |
| const struct draw_image_static_state *static_state; |
| }; |
| |
| struct draw_llvm_image_soa |
| { |
| struct lp_build_image_soa base; |
| |
| struct draw_llvm_image_dynamic_state dynamic_state; |
| |
| unsigned nr_images; |
| }; |
| |
| /** |
| * Fetch the specified member of the lp_jit_texture structure. |
| * \param emit_load if TRUE, emit the LLVM load instruction to actually |
| * fetch the field's value. Otherwise, just emit the |
| * GEP code to address the field. |
| * |
| * @sa http://llvm.org/docs/GetElementPtr.html |
| */ |
| static LLVMValueRef |
| draw_llvm_texture_member(struct gallivm_state *gallivm, |
| LLVMTypeRef context_type, |
| LLVMValueRef context_ptr, |
| unsigned texture_unit, |
| LLVMValueRef texture_unit_offset, |
| unsigned member_index, |
| const char *member_name, |
| boolean emit_load, |
| LLVMTypeRef *out_type) |
| { |
| LLVMBuilderRef builder = gallivm->builder; |
| LLVMValueRef indices[4]; |
| LLVMValueRef ptr; |
| LLVMValueRef res; |
| |
| assert(texture_unit < PIPE_MAX_SHADER_SAMPLER_VIEWS); |
| |
| /* context[0] */ |
| indices[0] = lp_build_const_int32(gallivm, 0); |
| /* context[0].textures */ |
| indices[1] = lp_build_const_int32(gallivm, DRAW_JIT_CTX_TEXTURES); |
| /* context[0].textures[unit] */ |
| indices[2] = lp_build_const_int32(gallivm, texture_unit); |
| if (texture_unit_offset) { |
| indices[2] = LLVMBuildAdd(gallivm->builder, indices[2], texture_unit_offset, ""); |
| LLVMValueRef cond = LLVMBuildICmp(gallivm->builder, LLVMIntULT, indices[2], lp_build_const_int32(gallivm, PIPE_MAX_SHADER_SAMPLER_VIEWS), ""); |
| indices[2] = LLVMBuildSelect(gallivm->builder, cond, indices[2], lp_build_const_int32(gallivm, texture_unit), ""); |
| } |
| /* context[0].textures[unit].member */ |
| indices[3] = lp_build_const_int32(gallivm, member_index); |
| |
| ptr = LLVMBuildGEP2(builder, context_type, context_ptr, indices, ARRAY_SIZE(indices), ""); |
| |
| if (emit_load) { |
| LLVMTypeRef tex_type = LLVMStructGetTypeAtIndex(context_type, DRAW_JIT_CTX_TEXTURES); |
| LLVMTypeRef res_type = LLVMStructGetTypeAtIndex(LLVMGetElementType(tex_type), member_index); |
| res = LLVMBuildLoad2(builder, res_type, ptr, ""); |
| } else |
| res = ptr; |
| |
| if (out_type) { |
| LLVMTypeRef tex_type = LLVMStructGetTypeAtIndex(context_type, DRAW_JIT_CTX_TEXTURES); |
| LLVMTypeRef res_type = LLVMStructGetTypeAtIndex(LLVMGetElementType(tex_type), member_index); |
| *out_type = res_type; |
| } |
| |
| lp_build_name(res, "context.texture%u.%s", texture_unit, member_name); |
| |
| return res; |
| } |
| |
| |
| /** |
| * Fetch the specified member of the lp_jit_sampler structure. |
| * \param emit_load if TRUE, emit the LLVM load instruction to actually |
| * fetch the field's value. Otherwise, just emit the |
| * GEP code to address the field. |
| * |
| * @sa http://llvm.org/docs/GetElementPtr.html |
| */ |
| static LLVMValueRef |
| draw_llvm_sampler_member(struct gallivm_state *gallivm, |
| LLVMTypeRef context_type, |
| LLVMValueRef context_ptr, |
| unsigned sampler_unit, |
| unsigned member_index, |
| const char *member_name, |
| boolean emit_load) |
| { |
| LLVMBuilderRef builder = gallivm->builder; |
| LLVMValueRef indices[4]; |
| LLVMValueRef ptr; |
| LLVMValueRef res; |
| |
| assert(sampler_unit < PIPE_MAX_SAMPLERS); |
| |
| /* context[0] */ |
| indices[0] = lp_build_const_int32(gallivm, 0); |
| /* context[0].samplers */ |
| indices[1] = lp_build_const_int32(gallivm, DRAW_JIT_CTX_SAMPLERS); |
| /* context[0].samplers[unit] */ |
| indices[2] = lp_build_const_int32(gallivm, sampler_unit); |
| /* context[0].samplers[unit].member */ |
| indices[3] = lp_build_const_int32(gallivm, member_index); |
| |
| ptr = LLVMBuildGEP2(builder, context_type, context_ptr, indices, ARRAY_SIZE(indices), ""); |
| |
| if (emit_load) { |
| LLVMTypeRef samp_type = LLVMStructGetTypeAtIndex(context_type, DRAW_JIT_CTX_SAMPLERS); |
| LLVMTypeRef res_type = LLVMStructGetTypeAtIndex(LLVMGetElementType(samp_type), member_index); |
| res = LLVMBuildLoad2(builder, res_type, ptr, ""); |
| } else |
| res = ptr; |
| |
| lp_build_name(res, "context.sampler%u.%s", sampler_unit, member_name); |
| |
| return res; |
| } |
| |
| /** |
| * Fetch the specified member of the lp_jit_texture structure. |
| * \param emit_load if TRUE, emit the LLVM load instruction to actually |
| * fetch the field's value. Otherwise, just emit the |
| * GEP code to address the field. |
| * |
| * @sa http://llvm.org/docs/GetElementPtr.html |
| */ |
| static LLVMValueRef |
| draw_llvm_image_member(struct gallivm_state *gallivm, |
| LLVMTypeRef context_type, |
| LLVMValueRef context_ptr, |
| unsigned image_unit, |
| LLVMValueRef image_unit_offset, |
| unsigned member_index, |
| const char *member_name, |
| boolean emit_load) |
| { |
| LLVMBuilderRef builder = gallivm->builder; |
| LLVMValueRef indices[4]; |
| LLVMValueRef ptr; |
| LLVMValueRef res; |
| |
| assert(image_unit < PIPE_MAX_SHADER_IMAGES); |
| |
| /* context[0] */ |
| indices[0] = lp_build_const_int32(gallivm, 0); |
| /* context[0].textures */ |
| indices[1] = lp_build_const_int32(gallivm, DRAW_JIT_CTX_IMAGES); |
| /* context[0].textures[unit] */ |
| indices[2] = lp_build_const_int32(gallivm, image_unit); |
| if (image_unit_offset) { |
| indices[2] = LLVMBuildAdd(gallivm->builder, indices[2], image_unit_offset, ""); |
| LLVMValueRef cond = LLVMBuildICmp(gallivm->builder, LLVMIntULT, indices[2], lp_build_const_int32(gallivm, PIPE_MAX_SHADER_IMAGES), ""); |
| indices[2] = LLVMBuildSelect(gallivm->builder, cond, indices[2], lp_build_const_int32(gallivm, image_unit), ""); |
| } |
| /* context[0].textures[unit].member */ |
| indices[3] = lp_build_const_int32(gallivm, member_index); |
| |
| ptr = LLVMBuildGEP2(builder, context_type, context_ptr, indices, ARRAY_SIZE(indices), ""); |
| |
| if (emit_load) { |
| LLVMTypeRef img_type = LLVMStructGetTypeAtIndex(context_type, DRAW_JIT_CTX_IMAGES); |
| LLVMTypeRef res_type = LLVMStructGetTypeAtIndex(LLVMGetElementType(img_type), member_index); |
| res = LLVMBuildLoad2(builder, res_type, ptr, ""); |
| } else |
| res = ptr; |
| |
| lp_build_name(res, "context.image%u.%s", image_unit, member_name); |
| |
| return res; |
| } |
| |
| /** |
| * Helper macro to instantiate the functions that generate the code to |
| * fetch the members of lp_jit_texture to fulfill the sampler code |
| * generator requests. |
| * |
| * This complexity is the price we have to pay to keep the texture |
| * sampler code generator a reusable module without dependencies to |
| * llvmpipe internals. |
| */ |
| #define DRAW_LLVM_TEXTURE_MEMBER(_name, _index, _emit_load) \ |
| static LLVMValueRef \ |
| draw_llvm_texture_##_name( struct gallivm_state *gallivm, \ |
| LLVMTypeRef context_type, \ |
| LLVMValueRef context_ptr, \ |
| unsigned texture_unit, \ |
| LLVMValueRef texture_unit_offset) \ |
| { \ |
| return draw_llvm_texture_member(gallivm, context_type, context_ptr, \ |
| texture_unit, texture_unit_offset, \ |
| _index, #_name, _emit_load, NULL ); \ |
| } |
| |
| #define DRAW_LLVM_TEXTURE_MEMBER_OUTTYPE(_name, _index, _emit_load) \ |
| static LLVMValueRef \ |
| draw_llvm_texture_##_name( struct gallivm_state *gallivm, \ |
| LLVMTypeRef context_type, \ |
| LLVMValueRef context_ptr, \ |
| unsigned texture_unit, \ |
| LLVMValueRef texture_unit_offset, \ |
| LLVMTypeRef *out_type) \ |
| { \ |
| return draw_llvm_texture_member(gallivm, context_type, context_ptr, \ |
| texture_unit, texture_unit_offset, \ |
| _index, #_name, _emit_load, out_type); \ |
| } |
| |
| |
| DRAW_LLVM_TEXTURE_MEMBER(width, DRAW_JIT_TEXTURE_WIDTH, TRUE) |
| DRAW_LLVM_TEXTURE_MEMBER(height, DRAW_JIT_TEXTURE_HEIGHT, TRUE) |
| DRAW_LLVM_TEXTURE_MEMBER(depth, DRAW_JIT_TEXTURE_DEPTH, TRUE) |
| DRAW_LLVM_TEXTURE_MEMBER(first_level,DRAW_JIT_TEXTURE_FIRST_LEVEL, TRUE) |
| DRAW_LLVM_TEXTURE_MEMBER(last_level, DRAW_JIT_TEXTURE_LAST_LEVEL, TRUE) |
| DRAW_LLVM_TEXTURE_MEMBER(base_ptr, DRAW_JIT_TEXTURE_BASE, TRUE) |
| DRAW_LLVM_TEXTURE_MEMBER_OUTTYPE(row_stride, DRAW_JIT_TEXTURE_ROW_STRIDE, FALSE) |
| DRAW_LLVM_TEXTURE_MEMBER_OUTTYPE(img_stride, DRAW_JIT_TEXTURE_IMG_STRIDE, FALSE) |
| DRAW_LLVM_TEXTURE_MEMBER_OUTTYPE(mip_offsets, DRAW_JIT_TEXTURE_MIP_OFFSETS, FALSE) |
| DRAW_LLVM_TEXTURE_MEMBER(num_samples, DRAW_JIT_TEXTURE_NUM_SAMPLES, TRUE) |
| DRAW_LLVM_TEXTURE_MEMBER(sample_stride, DRAW_JIT_TEXTURE_SAMPLE_STRIDE, TRUE) |
| |
| #define DRAW_LLVM_SAMPLER_MEMBER(_name, _index, _emit_load) \ |
| static LLVMValueRef \ |
| draw_llvm_sampler_##_name( struct gallivm_state *gallivm, \ |
| LLVMTypeRef context_type, \ |
| LLVMValueRef context_ptr, \ |
| unsigned sampler_unit) \ |
| { \ |
| return draw_llvm_sampler_member(gallivm, context_type, context_ptr, \ |
| sampler_unit, _index, #_name, _emit_load ); \ |
| } |
| |
| |
| DRAW_LLVM_SAMPLER_MEMBER(min_lod, DRAW_JIT_SAMPLER_MIN_LOD, TRUE) |
| DRAW_LLVM_SAMPLER_MEMBER(max_lod, DRAW_JIT_SAMPLER_MAX_LOD, TRUE) |
| DRAW_LLVM_SAMPLER_MEMBER(lod_bias, DRAW_JIT_SAMPLER_LOD_BIAS, TRUE) |
| DRAW_LLVM_SAMPLER_MEMBER(border_color, DRAW_JIT_SAMPLER_BORDER_COLOR, FALSE) |
| DRAW_LLVM_SAMPLER_MEMBER(max_aniso, DRAW_JIT_SAMPLER_MAX_ANISO, TRUE) |
| |
| #define DRAW_LLVM_IMAGE_MEMBER(_name, _index, _emit_load) \ |
| static LLVMValueRef \ |
| draw_llvm_image_##_name( struct gallivm_state *gallivm, \ |
| LLVMTypeRef context_type, \ |
| LLVMValueRef context_ptr, \ |
| unsigned image_unit, LLVMValueRef image_unit_offset) \ |
| { \ |
| return draw_llvm_image_member(gallivm, context_type, context_ptr, \ |
| image_unit, image_unit_offset, \ |
| _index, #_name, _emit_load ); \ |
| } |
| |
| #define DRAW_LLVM_IMAGE_MEMBER_OUTTYPE(_name, _index, _emit_load) \ |
| static LLVMValueRef \ |
| draw_llvm_image_##_name( struct gallivm_state *gallivm, \ |
| LLVMTypeRef context_type, \ |
| LLVMValueRef context_ptr, \ |
| unsigned image_unit, LLVMValueRef image_unit_offset, \ |
| LLVMTypeRef *out_type) \ |
| { \ |
| assert(!out_type); \ |
| return draw_llvm_image_member(gallivm, context_type, context_ptr, \ |
| image_unit, image_unit_offset, \ |
| _index, #_name, _emit_load); \ |
| } |
| |
| |
| DRAW_LLVM_IMAGE_MEMBER(width, DRAW_JIT_IMAGE_WIDTH, TRUE) |
| DRAW_LLVM_IMAGE_MEMBER(height, DRAW_JIT_IMAGE_HEIGHT, TRUE) |
| DRAW_LLVM_IMAGE_MEMBER(depth, DRAW_JIT_IMAGE_DEPTH, TRUE) |
| DRAW_LLVM_IMAGE_MEMBER(base_ptr, DRAW_JIT_IMAGE_BASE, TRUE) |
| DRAW_LLVM_IMAGE_MEMBER_OUTTYPE(row_stride, DRAW_JIT_IMAGE_ROW_STRIDE, TRUE) |
| DRAW_LLVM_IMAGE_MEMBER_OUTTYPE(img_stride, DRAW_JIT_IMAGE_IMG_STRIDE, TRUE) |
| DRAW_LLVM_IMAGE_MEMBER(num_samples, DRAW_JIT_IMAGE_NUM_SAMPLES, TRUE) |
| DRAW_LLVM_IMAGE_MEMBER(sample_stride, DRAW_JIT_IMAGE_SAMPLE_STRIDE, TRUE) |
| |
| |
| /** |
| * Fetch filtered values from texture. |
| * The 'texel' parameter returns four vectors corresponding to R, G, B, A. |
| */ |
| static void |
| draw_llvm_sampler_soa_emit_fetch_texel(const struct lp_build_sampler_soa *base, |
| struct gallivm_state *gallivm, |
| const struct lp_sampler_params *params) |
| { |
| struct draw_llvm_sampler_soa *sampler = (struct draw_llvm_sampler_soa *)base; |
| unsigned texture_index = params->texture_index; |
| unsigned sampler_index = params->sampler_index; |
| |
| assert(texture_index < PIPE_MAX_SHADER_SAMPLER_VIEWS); |
| assert(sampler_index < PIPE_MAX_SAMPLERS); |
| |
| if (params->texture_index_offset) { |
| struct lp_build_sample_array_switch switch_info; |
| memset(&switch_info, 0, sizeof(switch_info)); |
| LLVMValueRef unit = LLVMBuildAdd(gallivm->builder, params->texture_index_offset, |
| lp_build_const_int32(gallivm, texture_index), ""); |
| lp_build_sample_array_init_soa(&switch_info, gallivm, params, unit, |
| 0, sampler->nr_samplers); |
| |
| for (unsigned i = 0; i < sampler->nr_samplers; i++) { |
| lp_build_sample_array_case_soa(&switch_info, i, |
| &sampler->dynamic_state.static_state[i].texture_state, |
| &sampler->dynamic_state.static_state[i].sampler_state, |
| &sampler->dynamic_state.base); |
| } |
| lp_build_sample_array_fini_soa(&switch_info); |
| } else { |
| lp_build_sample_soa(&sampler->dynamic_state.static_state[texture_index].texture_state, |
| &sampler->dynamic_state.static_state[sampler_index].sampler_state, |
| &sampler->dynamic_state.base, |
| gallivm, params); |
| } |
| } |
| |
| |
| /** |
| * Fetch the texture size. |
| */ |
| static void |
| draw_llvm_sampler_soa_emit_size_query(const struct lp_build_sampler_soa *base, |
| struct gallivm_state *gallivm, |
| const struct lp_sampler_size_query_params *params) |
| { |
| struct draw_llvm_sampler_soa *sampler = (struct draw_llvm_sampler_soa *)base; |
| |
| assert(params->texture_unit < PIPE_MAX_SHADER_SAMPLER_VIEWS); |
| |
| lp_build_size_query_soa(gallivm, |
| &sampler->dynamic_state.static_state[params->texture_unit].texture_state, |
| &sampler->dynamic_state.base, |
| params); |
| } |
| |
| struct lp_build_sampler_soa * |
| draw_llvm_sampler_soa_create(const struct draw_sampler_static_state *static_state, |
| unsigned nr_samplers) |
| { |
| struct draw_llvm_sampler_soa *sampler; |
| |
| sampler = CALLOC_STRUCT(draw_llvm_sampler_soa); |
| if (!sampler) |
| return NULL; |
| |
| sampler->base.emit_tex_sample = draw_llvm_sampler_soa_emit_fetch_texel; |
| sampler->base.emit_size_query = draw_llvm_sampler_soa_emit_size_query; |
| sampler->dynamic_state.base.width = draw_llvm_texture_width; |
| sampler->dynamic_state.base.height = draw_llvm_texture_height; |
| sampler->dynamic_state.base.depth = draw_llvm_texture_depth; |
| sampler->dynamic_state.base.first_level = draw_llvm_texture_first_level; |
| sampler->dynamic_state.base.last_level = draw_llvm_texture_last_level; |
| sampler->dynamic_state.base.row_stride = draw_llvm_texture_row_stride; |
| sampler->dynamic_state.base.img_stride = draw_llvm_texture_img_stride; |
| sampler->dynamic_state.base.base_ptr = draw_llvm_texture_base_ptr; |
| sampler->dynamic_state.base.mip_offsets = draw_llvm_texture_mip_offsets; |
| sampler->dynamic_state.base.num_samples = draw_llvm_texture_num_samples; |
| sampler->dynamic_state.base.sample_stride = draw_llvm_texture_sample_stride; |
| sampler->dynamic_state.base.min_lod = draw_llvm_sampler_min_lod; |
| sampler->dynamic_state.base.max_lod = draw_llvm_sampler_max_lod; |
| sampler->dynamic_state.base.lod_bias = draw_llvm_sampler_lod_bias; |
| sampler->dynamic_state.base.border_color = draw_llvm_sampler_border_color; |
| sampler->dynamic_state.base.max_aniso = draw_llvm_sampler_max_aniso; |
| sampler->dynamic_state.static_state = static_state; |
| |
| sampler->nr_samplers = nr_samplers; |
| return &sampler->base; |
| } |
| |
| static void |
| draw_llvm_image_soa_emit_op(const struct lp_build_image_soa *base, |
| struct gallivm_state *gallivm, |
| const struct lp_img_params *params) |
| { |
| struct draw_llvm_image_soa *image = (struct draw_llvm_image_soa *)base; |
| unsigned image_index = params->image_index; |
| assert(image_index < PIPE_MAX_SHADER_IMAGES); |
| |
| if (params->image_index_offset) { |
| struct lp_build_img_op_array_switch switch_info; |
| memset(&switch_info, 0, sizeof(switch_info)); |
| LLVMValueRef unit = LLVMBuildAdd(gallivm->builder, params->image_index_offset, |
| lp_build_const_int32(gallivm, image_index), ""); |
| lp_build_image_op_switch_soa(&switch_info, gallivm, params, |
| unit, 0, image->nr_images); |
| |
| for (unsigned i = 0; i < image->nr_images; i++) { |
| lp_build_image_op_array_case(&switch_info, i, |
| &image->dynamic_state.static_state[i].image_state, |
| &image->dynamic_state.base); |
| } |
| lp_build_image_op_array_fini_soa(&switch_info); |
| return; |
| } |
| lp_build_img_op_soa(&image->dynamic_state.static_state[image_index].image_state, |
| &image->dynamic_state.base, |
| gallivm, params, params->outdata); |
| } |
| /** |
| * Fetch the texture size. |
| */ |
| static void |
| draw_llvm_image_soa_emit_size_query(const struct lp_build_image_soa *base, |
| struct gallivm_state *gallivm, |
| const struct lp_sampler_size_query_params *params) |
| { |
| struct draw_llvm_image_soa *image = (struct draw_llvm_image_soa *)base; |
| |
| assert(params->texture_unit < PIPE_MAX_SHADER_IMAGES); |
| |
| lp_build_size_query_soa(gallivm, |
| &image->dynamic_state.static_state[params->texture_unit].image_state, |
| &image->dynamic_state.base, |
| params); |
| } |
| |
| struct lp_build_image_soa * |
| draw_llvm_image_soa_create(const struct draw_image_static_state *static_state, |
| unsigned nr_images) |
| { |
| struct draw_llvm_image_soa *image; |
| |
| image = CALLOC_STRUCT(draw_llvm_image_soa); |
| if (!image) |
| return NULL; |
| |
| image->base.emit_op = draw_llvm_image_soa_emit_op; |
| image->base.emit_size_query = draw_llvm_image_soa_emit_size_query; |
| |
| image->dynamic_state.base.width = draw_llvm_image_width; |
| image->dynamic_state.base.height = draw_llvm_image_height; |
| |
| image->dynamic_state.base.depth = draw_llvm_image_depth; |
| image->dynamic_state.base.base_ptr = draw_llvm_image_base_ptr; |
| image->dynamic_state.base.row_stride = draw_llvm_image_row_stride; |
| image->dynamic_state.base.img_stride = draw_llvm_image_img_stride; |
| image->dynamic_state.base.num_samples = draw_llvm_image_num_samples; |
| image->dynamic_state.base.sample_stride = draw_llvm_image_sample_stride; |
| |
| image->dynamic_state.static_state = static_state; |
| |
| image->nr_images = nr_images; |
| return &image->base; |
| } |