| /* |
| * Copyright (C) 2021 Collabora, Ltd. |
| * |
| * Permission is hereby granted, free of charge, to any person obtaining a |
| * copy of this software and associated documentation files (the "Software"), |
| * to deal in the Software without restriction, including without limitation |
| * the rights to use, copy, modify, merge, publish, distribute, sublicense, |
| * and/or sell copies of the Software, and to permit persons to whom the |
| * Software is furnished to do so, subject to the following conditions: |
| * |
| * The above copyright notice and this permission notice (including the next |
| * paragraph) shall be included in all copies or substantial portions of the |
| * Software. |
| * |
| * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
| * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
| * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
| * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
| * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, |
| * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE |
| * SOFTWARE. |
| */ |
| |
| #include "compiler.h" |
| #include "bi_builder.h" |
| |
| #define XXH_INLINE_ALL |
| #include "xxhash.h" |
| |
| /* Fuse pairs of TEXS_2D instructions into a single dual texture TEXC, if both |
| * sample at the same coordinate with the default LOD mode for the shader stage |
| * (computed LOD in fragment shaders, else zero LOD) and immediate |
| * texture/sampler indices 0...3. |
| * |
| * Fusing across basic block boundaries is not expected to be useful, as it |
| * increases register pressure and causes redundant memory traffic. As such, we |
| * use a local optimization pass. |
| * |
| * To pair ops efficiently, we maintain a set (backed by a hash table) using |
| * only the coordinate sources for hashing and equality. Hence the pass runs in |
| * O(n) worst case expected time for n insturctions in a block. We reject |
| * invalid texture instructions quickly to reduce the constant factor. |
| * |
| * Dual texture instructions have skip flags, like normal texture instructions. |
| * Adding a skip flag to an instruction that doesn't have it is illegal, but |
| * removing a skip flag from one that has it is legal. Accordingly, set the |
| * fused TEXC's skip to the logical AND of the unfused TEXS flags. We run the |
| * optimization pass to run after bi_analyze_helper_requirements. |
| */ |
| |
| static inline bool |
| bi_can_fuse_dual_tex(bi_instr *I, bool fuse_zero_lod) |
| { |
| return (I->op == BI_OPCODE_TEXS_2D_F32 || I->op == BI_OPCODE_TEXS_2D_F16) && |
| (I->texture_index < 4 && I->sampler_index < 4) && |
| (I->lod_mode == fuse_zero_lod); |
| } |
| |
| static enum bifrost_texture_format |
| bi_format_for_texs_2d(enum bi_opcode op) |
| { |
| switch (op) { |
| case BI_OPCODE_TEXS_2D_F32: return BIFROST_TEXTURE_FORMAT_F32; |
| case BI_OPCODE_TEXS_2D_F16: return BIFROST_TEXTURE_FORMAT_F16; |
| default: unreachable("Invalid TEXS_2D instruction"); |
| } |
| } |
| |
| static void |
| bi_fuse_dual(bi_context *ctx, bi_instr *I1, bi_instr *I2) |
| { |
| /* Construct a texture operation descriptor for the dual texture */ |
| struct bifrost_dual_texture_operation desc = { |
| .mode = BIFROST_TEXTURE_OPERATION_DUAL, |
| |
| .primary_texture_index = I1->texture_index, |
| .primary_sampler_index = I1->sampler_index, |
| .primary_format = bi_format_for_texs_2d(I1->op), |
| .primary_mask = 0xF, |
| |
| .secondary_texture_index = I2->texture_index, |
| .secondary_sampler_index = I2->sampler_index, |
| .secondary_format = bi_format_for_texs_2d(I2->op), |
| .secondary_mask = 0xF, |
| }; |
| |
| /* LOD mode is implied in a shader stage */ |
| assert(I1->lod_mode == I2->lod_mode); |
| |
| /* Insert before the earlier instruction in case its result is consumed |
| * before the later instruction |
| */ |
| bi_builder b = bi_init_builder(ctx, bi_before_instr(I1)); |
| |
| bi_instr *I = bi_texc_dual_to(&b, |
| I1->dest[0], I2->dest[0], bi_null(), /* staging */ |
| I1->src[0], I1->src[1], /* coordinates */ |
| bi_imm_u32(bi_dual_tex_as_u32(desc)), I1->lod_mode, |
| bi_count_write_registers(I1, 0), |
| bi_count_write_registers(I2, 0)); |
| |
| I->skip = I1->skip && I2->skip; |
| |
| bi_remove_instruction(I1); |
| bi_remove_instruction(I2); |
| } |
| |
| #define HASH(hash, data) XXH32(&(data), sizeof(data), hash) |
| |
| static uint32_t |
| coord_hash(const void *key) |
| { |
| const bi_instr *I = key; |
| |
| return XXH32(&I->src[0], sizeof(I->src[0]) + sizeof(I->src[1]), 0); |
| } |
| |
| static bool |
| coord_equal(const void *key1, const void *key2) |
| { |
| const bi_instr *I = key1; |
| const bi_instr *J = key2; |
| |
| return memcmp(&I->src[0], &J->src[0], |
| sizeof(I->src[0]) + sizeof(I->src[1])) == 0; |
| } |
| |
| static void |
| bi_opt_fuse_dual_texture_block(bi_context *ctx, bi_block *block) |
| { |
| struct set *set = _mesa_set_create(ctx, coord_hash, coord_equal); |
| bool fuse_zero_lod = (ctx->stage != MESA_SHADER_FRAGMENT); |
| bool found = false; |
| |
| bi_foreach_instr_in_block_safe(block, I) { |
| if (!bi_can_fuse_dual_tex(I, fuse_zero_lod)) continue; |
| |
| struct set_entry *ent = _mesa_set_search_or_add(set, I, &found); |
| |
| if (found) { |
| bi_fuse_dual(ctx, (bi_instr *) ent->key, I); |
| _mesa_set_remove(set, ent); |
| } |
| } |
| } |
| |
| void |
| bi_opt_fuse_dual_texture(bi_context *ctx) |
| { |
| bi_foreach_block(ctx, block) { |
| bi_opt_fuse_dual_texture_block(ctx, block); |
| } |
| |
| } |