blob: 581b7638fa7f0c355718685746bb15db7ebf1229 [file]
/**************************************************************************
*
* Copyright 2019 Red Hat.
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*
**************************************************************************/
#include "util/u_memory.h"
#include "util/os_time.h"
#include "util/u_dump.h"
#include "util/u_string.h"
#include "gallivm/lp_bld_const.h"
#include "gallivm/lp_bld_debug.h"
#include "gallivm/lp_bld_intr.h"
#include "gallivm/lp_bld_flow.h"
#include "gallivm/lp_bld_pack.h"
#include "gallivm/lp_bld_gather.h"
#include "gallivm/lp_bld_coro.h"
#include "gallivm/lp_bld_nir.h"
#include "gallivm/lp_bld_jit_sample.h"
#include "lp_state_cs.h"
#include "lp_context.h"
#include "lp_setup_context.h"
#include "lp_debug.h"
#include "lp_state.h"
#include "lp_perf.h"
#include "lp_screen.h"
#include "lp_memory.h"
#include "lp_query.h"
#include "lp_cs_tpool.h"
#include "frontend/sw_winsys.h"
#include "nir/nir_to_tgsi_info.h"
#include "nir/tgsi_to_nir.h"
#include "util/mesa-sha1.h"
#include "nir_serialize.h"
#include "draw/draw_context.h"
#include "draw/draw_llvm.h"
#include "draw/draw_mesh_prim.h"
/** Fragment shader number (for debugging) */
static unsigned cs_no = 0;
static unsigned task_no = 0;
static unsigned mesh_no = 0;
struct lp_cs_job_info {
unsigned grid_size[3];
unsigned iter_size[3];
unsigned grid_base[3];
unsigned block_size[3];
unsigned req_local_mem;
unsigned work_dim;
unsigned draw_id;
bool zero_initialize_shared_memory;
bool use_iters;
struct lp_cs_exec *current;
struct vertex_header *io;
size_t io_stride;
void *payload;
size_t payload_stride;
};
enum {
CS_ARG_CONTEXT,
CS_ARG_RESOURCES,
CS_ARG_BLOCK_X_SIZE,
CS_ARG_BLOCK_Y_SIZE,
CS_ARG_BLOCK_Z_SIZE,
CS_ARG_GRID_X,
CS_ARG_GRID_Y,
CS_ARG_GRID_Z,
CS_ARG_GRID_SIZE_X,
CS_ARG_GRID_SIZE_Y,
CS_ARG_GRID_SIZE_Z,
CS_ARG_WORK_DIM,
CS_ARG_DRAW_ID,
CS_ARG_VERTEX_DATA,
CS_ARG_PER_THREAD_DATA,
CS_ARG_OUTER_COUNT,
CS_ARG_CORO_SUBGROUP_COUNT = CS_ARG_OUTER_COUNT,
CS_ARG_CORO_PARTIALS,
CS_ARG_CORO_BLOCK_X_SIZE,
CS_ARG_CORO_BLOCK_Y_SIZE,
CS_ARG_CORO_BLOCK_Z_SIZE,
CS_ARG_CORO_IDX,
CS_ARG_CORO_MEM,
CS_ARG_CORO_OUTPUTS,
CS_ARG_MAX,
};
struct lp_mesh_llvm_iface {
struct lp_build_mesh_iface base;
LLVMValueRef vertex_count;
LLVMValueRef prim_count;
LLVMValueRef outputs;
};
static inline const struct lp_mesh_llvm_iface *
lp_mesh_llvm_iface(const struct lp_build_mesh_iface *iface)
{
return (const struct lp_mesh_llvm_iface *)iface;
}
static LLVMTypeRef
create_mesh_jit_output_type_deref(struct gallivm_state *gallivm)
{
LLVMTypeRef float_type = LLVMFloatTypeInContext(gallivm->context);
LLVMTypeRef output_array;
output_array = LLVMArrayType(float_type, TGSI_NUM_CHANNELS); /* num channels */
output_array = LLVMArrayType(output_array, PIPE_MAX_SHADER_OUTPUTS); /* num attrs per vertex */
return output_array;
}
static void
lp_mesh_llvm_emit_store_output(const struct lp_build_mesh_iface *mesh_iface,
struct lp_build_context *bld,
unsigned name,
bool is_vindex_indirect,
LLVMValueRef vertex_index,
bool is_aindex_indirect,
LLVMValueRef attrib_index,
bool is_sindex_indirect,
LLVMValueRef swizzle_index,
LLVMValueRef value,
LLVMValueRef mask_vec)
{
const struct lp_mesh_llvm_iface *mesh = lp_mesh_llvm_iface(mesh_iface);
struct gallivm_state *gallivm = bld->gallivm;
LLVMBuilderRef builder = gallivm->builder;
LLVMValueRef indices[3];
LLVMValueRef res;
struct lp_type type = bld->type;
LLVMTypeRef output_type = create_mesh_jit_output_type_deref(gallivm);
if (is_vindex_indirect || is_aindex_indirect || is_sindex_indirect) {
for (int i = 0; i < type.length; ++i) {
LLVMValueRef idx = lp_build_const_int32(gallivm, i);
LLVMValueRef vert_chan_index = vertex_index ? vertex_index : lp_build_const_int32(gallivm, 0);
LLVMValueRef attr_chan_index = attrib_index;
LLVMValueRef swiz_chan_index = swizzle_index;
LLVMValueRef channel_vec;
if (is_vindex_indirect) {
vert_chan_index = LLVMBuildExtractElement(builder,
vertex_index, idx, "");
}
if (is_aindex_indirect) {
attr_chan_index = LLVMBuildExtractElement(builder,
attrib_index, idx, "");
}
if (is_sindex_indirect) {
swiz_chan_index = LLVMBuildExtractElement(builder,
swizzle_index, idx, "");
}
indices[0] = vert_chan_index;
indices[1] = attr_chan_index;
indices[2] = swiz_chan_index;
channel_vec = LLVMBuildGEP2(builder, output_type, mesh->outputs, indices, 3, "");
res = LLVMBuildExtractElement(builder, value, idx, "");
struct lp_build_if_state ifthen;
LLVMValueRef cond = LLVMBuildICmp(gallivm->builder, LLVMIntNE, mask_vec, lp_build_const_int_vec(gallivm, bld->type, 0), "");
cond = LLVMBuildExtractElement(gallivm->builder, cond, idx, "");
lp_build_if(&ifthen, gallivm, cond);
LLVMBuildStore(builder, res, channel_vec);
lp_build_endif(&ifthen);
}
} else {
indices[0] = vertex_index ? vertex_index : lp_build_const_int32(gallivm, 0);
indices[1] = attrib_index;
indices[2] = swizzle_index;
res = LLVMBuildGEP2(builder, output_type, mesh->outputs, indices, 3, "");
for (unsigned i = 0; i < type.length; ++i) {
LLVMValueRef idx = lp_build_const_int32(gallivm, i);
LLVMValueRef val = LLVMBuildExtractElement(builder, value, idx, "");
struct lp_build_if_state ifthen;
LLVMValueRef cond = LLVMBuildICmp(gallivm->builder, LLVMIntNE, mask_vec, lp_build_const_int_vec(gallivm, bld->type, 0), "");
cond = LLVMBuildExtractElement(gallivm->builder, cond, idx, "");
lp_build_if(&ifthen, gallivm, cond);
LLVMBuildStore(builder, val, res);
lp_build_endif(&ifthen);
}
}
}
static void
lp_mesh_emit_vertex_and_primitive_count(const struct lp_build_mesh_iface *mesh_iface,
struct lp_build_context *bld,
LLVMValueRef vertices_count,
LLVMValueRef primitives_count)
{
const struct lp_mesh_llvm_iface *mesh = lp_mesh_llvm_iface(mesh_iface);
struct gallivm_state *gallivm = bld->gallivm;
LLVMBuildStore(gallivm->builder, vertices_count, mesh->vertex_count);
LLVMBuildStore(gallivm->builder, primitives_count, mesh->prim_count);
}
static void
mesh_convert_to_aos(struct gallivm_state *gallivm,
nir_shader *nir,
bool vert_only,
LLVMTypeRef io_type,
LLVMValueRef io,
LLVMValueRef outputs,
LLVMValueRef clipmask,
LLVMValueRef vertex_index,
struct lp_type soa_type,
int primid_slot,
bool need_edgeflag)
{
LLVMBuilderRef builder = gallivm->builder;
LLVMValueRef inds[3];
LLVMTypeRef output_type = create_mesh_jit_output_type_deref(gallivm);
#if DEBUG_STORE
lp_build_printf(gallivm, " # storing begin\n");
#endif
int first_per_prim_attrib = -1;
nir_foreach_shader_out_variable(var, nir) {
if (var->data.per_primitive) {
first_per_prim_attrib = var->data.driver_location;
break;
}
}
nir_foreach_shader_out_variable(var, nir) {
if (vert_only && var->data.per_primitive)
continue;
if (!vert_only && !var->data.per_primitive)
continue;
int attrib = var->data.driver_location;
int slots = glsl_count_attribute_slots(glsl_get_array_element(var->type), false);
for (unsigned s = 0; s < slots; s++) {
LLVMValueRef soa[TGSI_NUM_CHANNELS];
LLVMValueRef aos[LP_MAX_VECTOR_WIDTH / 32];
for (unsigned chan = 0; chan < TGSI_NUM_CHANNELS; ++chan) {
inds[0] = vertex_index;
inds[1] = lp_build_const_int32(gallivm, attrib);
inds[2] = lp_build_const_int32(gallivm, chan);
LLVMValueRef res = LLVMBuildGEP2(builder, output_type, outputs, inds, 3, "");
LLVMTypeRef single_type = (attrib == primid_slot) ? lp_build_int_elem_type(gallivm, soa_type) : lp_build_elem_type(gallivm, soa_type);
LLVMValueRef out = LLVMBuildLoad2(builder, single_type, res, "");
lp_build_name(out, "output%u.%c", attrib, "xyzw"[chan]);
#if DEBUG_STORE
lp_build_printf(gallivm, "output %d : %d ",
LLVMConstInt(LLVMInt32TypeInContext(gallivm->context),
attrib, 0),
LLVMConstInt(LLVMInt32TypeInContext(gallivm->context),
chan, 0));
lp_build_print_value(gallivm, "val = ", out);
{
LLVMValueRef iv =
LLVMBuildBitCast(builder, out, lp_build_int_elem_type(gallivm, soa_type), "");
lp_build_print_value(gallivm, " ival = ", iv);
}
#endif
soa[chan] = out;
}
LLVMTypeRef float_type = LLVMFloatTypeInContext(gallivm->context);
aos[0] = LLVMGetUndef(LLVMVectorType(float_type, 4));
for (unsigned i = 0; i < 4; i++)
aos[0] = LLVMBuildInsertElement(builder, aos[0], soa[i], lp_build_const_int32(gallivm, i), "");
int aos_attrib = attrib;
if (var->data.per_primitive)
aos_attrib -= first_per_prim_attrib;
draw_store_aos_array(gallivm,
soa_type,
io_type,
io,
NULL,
aos,
aos_attrib,
clipmask,
need_edgeflag, var->data.per_primitive);
attrib++;
}
}
#if DEBUG_STORE
lp_build_printf(gallivm, " # storing end\n");
#endif
}
static void
generate_compute(struct llvmpipe_context *lp,
struct lp_compute_shader *shader,
struct lp_compute_shader_variant *variant)
{
struct gallivm_state *gallivm = variant->gallivm;
struct nir_shader *nir = shader->base.ir.nir;
const struct lp_compute_shader_variant_key *key = &variant->key;
char func_name[64], func_name_coro[64];
LLVMTypeRef arg_types[CS_ARG_MAX];
LLVMTypeRef func_type, coro_func_type;
LLVMTypeRef int32_type = LLVMInt32TypeInContext(gallivm->context);
LLVMValueRef context_ptr, resources_ptr;
LLVMValueRef block_x_size_arg, block_y_size_arg, block_z_size_arg;
LLVMValueRef grid_x_arg, grid_y_arg, grid_z_arg;
LLVMValueRef grid_size_x_arg, grid_size_y_arg, grid_size_z_arg;
LLVMValueRef work_dim_arg, draw_id_arg, thread_data_ptr, io_ptr;
LLVMBasicBlockRef block;
LLVMBuilderRef builder;
struct lp_build_sampler_soa *sampler;
struct lp_build_image_soa *image;
LLVMValueRef function, coro;
struct lp_type cs_type;
struct lp_mesh_llvm_iface mesh_iface;
bool is_mesh = nir->info.stage == MESA_SHADER_MESH;
unsigned i;
LLVMValueRef output_array = NULL;
/*
* This function has two parts
* a) setup the coroutine execution environment loop.
* b) build the compute shader llvm for use inside the coroutine.
*/
assert(lp_native_vector_width / 32 >= 4);
memset(&cs_type, 0, sizeof cs_type);
cs_type.floating = true; /* floating point values */
cs_type.sign = true; /* values are signed */
cs_type.norm = false; /* values are not limited to [0,1] or [-1,1] */
cs_type.width = 32; /* 32-bit float */
cs_type.length = MIN2(lp_native_vector_width / 32, 16); /* n*4 elements per vector */
snprintf(func_name, sizeof(func_name), "cs_variant");
snprintf(func_name_coro, sizeof(func_name), "cs_co_variant");
arg_types[CS_ARG_CONTEXT] = variant->jit_cs_context_ptr_type; /* context */
arg_types[CS_ARG_RESOURCES]= variant->jit_resources_ptr_type;
arg_types[CS_ARG_BLOCK_X_SIZE] = int32_type; /* block_x_size */
arg_types[CS_ARG_BLOCK_Y_SIZE] = int32_type; /* block_y_size */
arg_types[CS_ARG_BLOCK_Z_SIZE] = int32_type; /* block_z_size */
arg_types[CS_ARG_GRID_X] = int32_type; /* grid_x */
arg_types[CS_ARG_GRID_Y] = int32_type; /* grid_y */
arg_types[CS_ARG_GRID_Z] = int32_type; /* grid_z */
arg_types[CS_ARG_GRID_SIZE_X] = int32_type; /* grid_size_x */
arg_types[CS_ARG_GRID_SIZE_Y] = int32_type; /* grid_size_y */
arg_types[CS_ARG_GRID_SIZE_Z] = int32_type; /* grid_size_z */
arg_types[CS_ARG_WORK_DIM] = int32_type; /* work dim */
arg_types[CS_ARG_DRAW_ID] = int32_type; /* draw id */
if (variant->jit_vertex_header_ptr_type)
arg_types[CS_ARG_VERTEX_DATA] = variant->jit_vertex_header_ptr_type; /* mesh shaders only */
else
arg_types[CS_ARG_VERTEX_DATA] = LLVMPointerType(LLVMInt8TypeInContext(gallivm->context), 0); /* mesh shaders only */
arg_types[CS_ARG_PER_THREAD_DATA] = variant->jit_cs_thread_data_ptr_type; /* per thread data */
arg_types[CS_ARG_CORO_SUBGROUP_COUNT] = int32_type; /* coro only - subgroup count */
arg_types[CS_ARG_CORO_PARTIALS] = int32_type; /* coro only - partials */
arg_types[CS_ARG_CORO_BLOCK_X_SIZE] = int32_type; /* coro block_x_size */
arg_types[CS_ARG_CORO_BLOCK_Y_SIZE] = int32_type; /* coro block_y_size */
arg_types[CS_ARG_CORO_BLOCK_Z_SIZE] = int32_type; /* coro block_z_size */
arg_types[CS_ARG_CORO_IDX] = int32_type; /* coro idx */
arg_types[CS_ARG_CORO_MEM] = LLVMPointerType(LLVMPointerType(LLVMInt8TypeInContext(gallivm->context), 0), 0);
arg_types[CS_ARG_CORO_OUTPUTS] = LLVMPointerType(LLVMInt8TypeInContext(gallivm->context), 0); /* mesh shaders only */
func_type = LLVMFunctionType(LLVMVoidTypeInContext(gallivm->context),
arg_types, CS_ARG_OUTER_COUNT, 0);
coro_func_type = LLVMFunctionType(LLVMPointerType(LLVMInt8TypeInContext(gallivm->context), 0),
arg_types, CS_ARG_MAX - (!is_mesh), 0);
function = LLVMAddFunction(gallivm->module, func_name, func_type);
LLVMSetFunctionCallConv(function, LLVMCCallConv);
coro = LLVMAddFunction(gallivm->module, func_name_coro, coro_func_type);
LLVMSetFunctionCallConv(coro, LLVMCCallConv);
lp_build_coro_add_presplit(coro);
variant->function = function;
variant->function_name = MALLOC(strlen(func_name)+1);
strcpy(variant->function_name, func_name);
for (i = 0; i < CS_ARG_MAX - !is_mesh; ++i) {
if (LLVMGetTypeKind(arg_types[i]) == LLVMPointerTypeKind) {
lp_add_function_attr(coro, i + 1, LP_FUNC_ATTR_NOALIAS);
if (i < CS_ARG_OUTER_COUNT)
lp_add_function_attr(function, i + 1, LP_FUNC_ATTR_NOALIAS);
}
}
if (variant->gallivm->cache->data_size) {
gallivm_stub_func(gallivm, function);
gallivm_stub_func(gallivm, coro);
return;
}
context_ptr = LLVMGetParam(function, CS_ARG_CONTEXT);
resources_ptr = LLVMGetParam(function, CS_ARG_RESOURCES);
block_x_size_arg = LLVMGetParam(function, CS_ARG_BLOCK_X_SIZE);
block_y_size_arg = LLVMGetParam(function, CS_ARG_BLOCK_Y_SIZE);
block_z_size_arg = LLVMGetParam(function, CS_ARG_BLOCK_Z_SIZE);
grid_x_arg = LLVMGetParam(function, CS_ARG_GRID_X);
grid_y_arg = LLVMGetParam(function, CS_ARG_GRID_Y);
grid_z_arg = LLVMGetParam(function, CS_ARG_GRID_Z);
grid_size_x_arg = LLVMGetParam(function, CS_ARG_GRID_SIZE_X);
grid_size_y_arg = LLVMGetParam(function, CS_ARG_GRID_SIZE_Y);
grid_size_z_arg = LLVMGetParam(function, CS_ARG_GRID_SIZE_Z);
work_dim_arg = LLVMGetParam(function, CS_ARG_WORK_DIM);
draw_id_arg = LLVMGetParam(function, CS_ARG_DRAW_ID);
io_ptr = LLVMGetParam(function, CS_ARG_VERTEX_DATA);
thread_data_ptr = LLVMGetParam(function, CS_ARG_PER_THREAD_DATA);
lp_build_name(context_ptr, "context");
lp_build_name(resources_ptr, "resources");
lp_build_name(block_x_size_arg, "x_size");
lp_build_name(block_y_size_arg, "y_size");
lp_build_name(block_z_size_arg, "z_size");
lp_build_name(grid_x_arg, "grid_x");
lp_build_name(grid_y_arg, "grid_y");
lp_build_name(grid_z_arg, "grid_z");
lp_build_name(grid_size_x_arg, "grid_size_x");
lp_build_name(grid_size_y_arg, "grid_size_y");
lp_build_name(grid_size_z_arg, "grid_size_z");
lp_build_name(work_dim_arg, "work_dim");
lp_build_name(draw_id_arg, "draw_id");
lp_build_name(thread_data_ptr, "thread_data");
lp_build_name(io_ptr, "vertex_io");
lp_build_nir_prepasses(nir);
struct hash_table *fns = _mesa_pointer_hash_table_create(NULL);
sampler = lp_llvm_sampler_soa_create(lp_cs_variant_key_samplers(key),
MAX2(key->nr_samplers,
key->nr_sampler_views));
image = lp_bld_llvm_image_soa_create(lp_cs_variant_key_images(key), key->nr_images);
if (exec_list_length(&nir->functions) > 1) {
LLVMTypeRef call_context_type = lp_build_cs_func_call_context(gallivm, cs_type.length,
variant->jit_cs_context_type,
variant->jit_resources_type);
nir_foreach_function(func, nir) {
if (func->is_entrypoint)
continue;
LLVMTypeRef args[32];
int num_args;
num_args = func->num_params + LP_RESV_FUNC_ARGS;
args[0] = LLVMVectorType(LLVMInt32TypeInContext(gallivm->context), cs_type.length); /* mask */
args[1] = LLVMPointerType(call_context_type, 0);
for (int i = 0; i < func->num_params; i++) {
args[i + LP_RESV_FUNC_ARGS] = LLVMVectorType(LLVMIntTypeInContext(gallivm->context, func->params[i].bit_size), cs_type.length);
if (func->params[i].num_components > 1)
args[i + LP_RESV_FUNC_ARGS] = LLVMArrayType(args[i + LP_RESV_FUNC_ARGS], func->params[i].num_components);
}
LLVMTypeRef func_type = LLVMFunctionType(LLVMVoidTypeInContext(gallivm->context),
args, num_args, 0);
LLVMValueRef lfunc = LLVMAddFunction(gallivm->module, func->name, func_type);
LLVMSetFunctionCallConv(lfunc, LLVMCCallConv);
struct lp_build_fn *new_fn = ralloc(fns, struct lp_build_fn);
new_fn->fn_type = func_type;
new_fn->fn = lfunc;
_mesa_hash_table_insert(fns, func, new_fn);
}
nir_foreach_function(func, nir) {
if (func->is_entrypoint)
continue;
struct hash_entry *entry = _mesa_hash_table_search(fns, func);
assert(entry);
struct lp_build_fn *new_fn = entry->data;
LLVMValueRef lfunc = new_fn->fn;
block = LLVMAppendBasicBlockInContext(gallivm->context, lfunc, "entry");
builder = gallivm->builder;
LLVMPositionBuilderAtEnd(builder, block);
LLVMValueRef mask_param = LLVMGetParam(lfunc, 0);
LLVMValueRef call_context_ptr = LLVMGetParam(lfunc, 1);
LLVMValueRef call_context = LLVMBuildLoad2(builder, call_context_type, call_context_ptr, "");
struct lp_build_mask_context mask;
struct lp_bld_tgsi_system_values system_values;
memset(&system_values, 0, sizeof(system_values));
lp_build_mask_begin(&mask, gallivm, cs_type, mask_param);
lp_build_mask_check(&mask);
struct lp_build_tgsi_params params;
memset(&params, 0, sizeof(params));
params.type = cs_type;
params.mask = &mask;
params.fns = fns;
params.current_func = lfunc;
params.context_type = variant->jit_cs_context_type;
params.resources_type = variant->jit_resources_type;
params.call_context_ptr = call_context_ptr;
params.context_ptr = LLVMBuildExtractValue(builder, call_context, LP_NIR_CALL_CONTEXT_CONTEXT, "");
params.resources_ptr = LLVMBuildExtractValue(builder, call_context, LP_NIR_CALL_CONTEXT_RESOURCES, "");
params.shared_ptr = LLVMBuildExtractValue(builder, call_context, LP_NIR_CALL_CONTEXT_SHARED, "");
params.scratch_ptr = LLVMBuildExtractValue(builder, call_context, LP_NIR_CALL_CONTEXT_SCRATCH, "");
system_values.work_dim = LLVMBuildExtractValue(builder, call_context, LP_NIR_CALL_CONTEXT_WORK_DIM, "");
system_values.thread_id[0] = LLVMBuildExtractValue(builder, call_context, LP_NIR_CALL_CONTEXT_THREAD_ID_0, "");
system_values.thread_id[1] = LLVMBuildExtractValue(builder, call_context, LP_NIR_CALL_CONTEXT_THREAD_ID_1, "");
system_values.thread_id[2] = LLVMBuildExtractValue(builder, call_context, LP_NIR_CALL_CONTEXT_THREAD_ID_2, "");
system_values.block_id[0] = LLVMBuildExtractValue(builder, call_context, LP_NIR_CALL_CONTEXT_BLOCK_ID_0, "");
system_values.block_id[1] = LLVMBuildExtractValue(builder, call_context, LP_NIR_CALL_CONTEXT_BLOCK_ID_1, "");
system_values.block_id[2] = LLVMBuildExtractValue(builder, call_context, LP_NIR_CALL_CONTEXT_BLOCK_ID_2, "");
system_values.grid_size[0] = LLVMBuildExtractValue(builder, call_context, LP_NIR_CALL_CONTEXT_GRID_SIZE_0, "");
system_values.grid_size[1] = LLVMBuildExtractValue(builder, call_context, LP_NIR_CALL_CONTEXT_GRID_SIZE_1, "");
system_values.grid_size[2] = LLVMBuildExtractValue(builder, call_context, LP_NIR_CALL_CONTEXT_GRID_SIZE_2, "");
system_values.block_size[0] = LLVMBuildExtractValue(builder, call_context, LP_NIR_CALL_CONTEXT_BLOCK_SIZE_0, "");
system_values.block_size[1] = LLVMBuildExtractValue(builder, call_context, LP_NIR_CALL_CONTEXT_BLOCK_SIZE_1, "");
system_values.block_size[2] = LLVMBuildExtractValue(builder, call_context, LP_NIR_CALL_CONTEXT_BLOCK_SIZE_2, "");
params.system_values = &system_values;
params.consts_ptr = lp_jit_resources_constants(gallivm,
variant->jit_resources_type,
params.resources_ptr);
params.sampler = sampler;
params.ssbo_ptr = lp_jit_resources_ssbos(gallivm,
variant->jit_resources_type,
params.resources_ptr);
params.image = image;
params.aniso_filter_table = lp_jit_resources_aniso_filter_table(gallivm,
variant->jit_resources_type,
params.resources_ptr);
lp_build_nir_soa_func(gallivm, shader->base.ir.nir,
func->impl,
&params,
NULL);
lp_build_mask_end(&mask);
LLVMBuildRetVoid(builder);
gallivm_verify_function(gallivm, lfunc);
}
}
block = LLVMAppendBasicBlockInContext(gallivm->context, function, "entry");
builder = gallivm->builder;
assert(builder);
LLVMPositionBuilderAtEnd(builder, block);
if (is_mesh) {
LLVMTypeRef output_type = create_mesh_jit_output_type_deref(gallivm);
output_array = lp_build_array_alloca(gallivm, output_type, lp_build_const_int32(gallivm, align(MAX2(nir->info.mesh.max_primitives_out, nir->info.mesh.max_vertices_out), 8)), "outputs");
}
struct lp_build_loop_state loop_state[2];
LLVMValueRef vec_length = lp_build_const_int32(gallivm, cs_type.length);
LLVMValueRef invocation_count = LLVMBuildMul(gallivm->builder, block_x_size_arg, block_y_size_arg, "");
invocation_count = LLVMBuildMul(gallivm->builder, invocation_count, block_z_size_arg, "");
LLVMValueRef partials = LLVMBuildURem(gallivm->builder, invocation_count, vec_length, "");
LLVMValueRef num_subgroup_loop = LLVMBuildAdd(gallivm->builder, invocation_count, lp_build_const_int32(gallivm, cs_type.length - 1), "");
num_subgroup_loop = LLVMBuildUDiv(gallivm->builder, num_subgroup_loop, vec_length, "");
/* build a ptr in memory to store all the frames in later. */
LLVMTypeRef hdl_ptr_type = LLVMPointerType(LLVMInt8TypeInContext(gallivm->context), 0);
LLVMValueRef coro_mem = LLVMBuildAlloca(gallivm->builder, hdl_ptr_type, "coro_mem");
LLVMBuildStore(builder, LLVMConstNull(hdl_ptr_type), coro_mem);
LLVMValueRef coro_hdls = LLVMBuildArrayAlloca(gallivm->builder, hdl_ptr_type, num_subgroup_loop, "coro_hdls");
unsigned end_coroutine = INT_MAX;
/*
* This is the main coroutine execution loop. It iterates over the dimensions
* and calls the coroutine main entrypoint on the first pass, but in subsequent
* passes it checks if the coroutine has completed and resumes it if not.
*/
lp_build_loop_begin(&loop_state[1], gallivm,
lp_build_const_int32(gallivm, 0)); /* coroutine reentry loop */
lp_build_loop_begin(&loop_state[0], gallivm,
lp_build_const_int32(gallivm, 0)); /* subgroup loop */
{
LLVMValueRef args[CS_ARG_MAX];
args[CS_ARG_CONTEXT] = context_ptr;
args[CS_ARG_RESOURCES] = resources_ptr;
args[CS_ARG_BLOCK_X_SIZE] = LLVMGetUndef(int32_type);
args[CS_ARG_BLOCK_Y_SIZE] = LLVMGetUndef(int32_type);
args[CS_ARG_BLOCK_Z_SIZE] = LLVMGetUndef(int32_type);
args[CS_ARG_GRID_X] = grid_x_arg;
args[CS_ARG_GRID_Y] = grid_y_arg;
args[CS_ARG_GRID_Z] = grid_z_arg;
args[CS_ARG_GRID_SIZE_X] = grid_size_x_arg;
args[CS_ARG_GRID_SIZE_Y] = grid_size_y_arg;
args[CS_ARG_GRID_SIZE_Z] = grid_size_z_arg;
args[CS_ARG_WORK_DIM] = work_dim_arg;
args[CS_ARG_DRAW_ID] = draw_id_arg;
args[CS_ARG_VERTEX_DATA] = io_ptr;
args[CS_ARG_PER_THREAD_DATA] = thread_data_ptr;
args[CS_ARG_CORO_SUBGROUP_COUNT] = num_subgroup_loop;
args[CS_ARG_CORO_PARTIALS] = partials;
args[CS_ARG_CORO_BLOCK_X_SIZE] = block_x_size_arg;
args[CS_ARG_CORO_BLOCK_Y_SIZE] = block_y_size_arg;
args[CS_ARG_CORO_BLOCK_Z_SIZE] = block_z_size_arg;
args[CS_ARG_CORO_IDX] = loop_state[0].counter;
args[CS_ARG_CORO_MEM] = coro_mem;
if (is_mesh)
args[CS_ARG_CORO_OUTPUTS] = output_array;
LLVMValueRef coro_entry = LLVMBuildGEP2(gallivm->builder, hdl_ptr_type, coro_hdls, &loop_state[0].counter, 1, "");
LLVMValueRef coro_hdl = LLVMBuildLoad2(gallivm->builder, hdl_ptr_type, coro_entry, "coro_hdl");
struct lp_build_if_state ifstate;
LLVMValueRef cmp = LLVMBuildICmp(gallivm->builder, LLVMIntEQ, loop_state[1].counter,
lp_build_const_int32(gallivm, 0), "");
/* first time here - call the coroutine function entry point */
lp_build_if(&ifstate, gallivm, cmp);
LLVMValueRef coro_ret = LLVMBuildCall2(gallivm->builder, coro_func_type, coro, args, CS_ARG_MAX - !is_mesh, "");
LLVMBuildStore(gallivm->builder, coro_ret, coro_entry);
lp_build_else(&ifstate);
/* subsequent calls for this invocation - check if done. */
LLVMValueRef coro_done = lp_build_coro_done(gallivm, coro_hdl);
struct lp_build_if_state ifstate2;
lp_build_if(&ifstate2, gallivm, coro_done);
/* if done destroy and force loop exit */
lp_build_coro_destroy(gallivm, coro_hdl);
lp_build_loop_force_set_counter(&loop_state[1], lp_build_const_int32(gallivm, end_coroutine - 1));
lp_build_else(&ifstate2);
/* otherwise resume the coroutine */
lp_build_coro_resume(gallivm, coro_hdl);
lp_build_endif(&ifstate2);
lp_build_endif(&ifstate);
lp_build_loop_force_reload_counter(&loop_state[1]);
}
lp_build_loop_end_cond(&loop_state[0],
num_subgroup_loop,
NULL, LLVMIntUGE);
lp_build_loop_end_cond(&loop_state[1],
lp_build_const_int32(gallivm, end_coroutine),
NULL, LLVMIntEQ);
LLVMValueRef coro_mem_ptr = LLVMBuildLoad2(builder, hdl_ptr_type, coro_mem, "");
LLVMTypeRef mem_ptr_type = LLVMPointerType(LLVMInt8TypeInContext(gallivm->context), 0);
LLVMTypeRef free_type = LLVMFunctionType(LLVMVoidTypeInContext(gallivm->context), &mem_ptr_type, 1, 0);
LLVMBuildCall2(gallivm->builder, free_type, gallivm->coro_free_hook, &coro_mem_ptr, 1, "");
LLVMBuildRetVoid(builder);
/* This is stage (b) - generate the compute shader code inside the coroutine. */
context_ptr = LLVMGetParam(coro, CS_ARG_CONTEXT);
resources_ptr = LLVMGetParam(coro, CS_ARG_RESOURCES);
grid_x_arg = LLVMGetParam(coro, CS_ARG_GRID_X);
grid_y_arg = LLVMGetParam(coro, CS_ARG_GRID_Y);
grid_z_arg = LLVMGetParam(coro, CS_ARG_GRID_Z);
grid_size_x_arg = LLVMGetParam(coro, CS_ARG_GRID_SIZE_X);
grid_size_y_arg = LLVMGetParam(coro, CS_ARG_GRID_SIZE_Y);
grid_size_z_arg = LLVMGetParam(coro, CS_ARG_GRID_SIZE_Z);
work_dim_arg = LLVMGetParam(coro, CS_ARG_WORK_DIM);
draw_id_arg = LLVMGetParam(coro, CS_ARG_DRAW_ID);
io_ptr = LLVMGetParam(coro, CS_ARG_VERTEX_DATA);
thread_data_ptr = LLVMGetParam(coro, CS_ARG_PER_THREAD_DATA);
num_subgroup_loop = LLVMGetParam(coro, CS_ARG_CORO_SUBGROUP_COUNT);
partials = LLVMGetParam(coro, CS_ARG_CORO_PARTIALS);
block_x_size_arg = LLVMGetParam(coro, CS_ARG_CORO_BLOCK_X_SIZE);
block_y_size_arg = LLVMGetParam(coro, CS_ARG_CORO_BLOCK_Y_SIZE);
block_z_size_arg = LLVMGetParam(coro, CS_ARG_CORO_BLOCK_Z_SIZE);
LLVMValueRef subgroup_id = LLVMGetParam(coro, CS_ARG_CORO_IDX);
coro_mem = LLVMGetParam(coro, CS_ARG_CORO_MEM);
if (is_mesh)
output_array = LLVMGetParam(coro, CS_ARG_CORO_OUTPUTS);
block = LLVMAppendBasicBlockInContext(gallivm->context, coro, "entry");
LLVMPositionBuilderAtEnd(builder, block);
{
LLVMValueRef consts_ptr;
LLVMValueRef ssbo_ptr;
LLVMValueRef shared_ptr;
LLVMValueRef payload_ptr;
LLVMValueRef kernel_args_ptr;
struct lp_build_mask_context mask;
struct lp_bld_tgsi_system_values system_values;
memset(&system_values, 0, sizeof(system_values));
consts_ptr = lp_jit_resources_constants(gallivm, variant->jit_resources_type, resources_ptr);
ssbo_ptr = lp_jit_resources_ssbos(gallivm, variant->jit_resources_type, resources_ptr);
kernel_args_ptr = lp_jit_cs_context_kernel_args(gallivm,
variant->jit_cs_context_type,
context_ptr);
shared_ptr = lp_jit_cs_thread_data_shared(gallivm,
variant->jit_cs_thread_data_type,
thread_data_ptr);
payload_ptr = lp_jit_cs_thread_data_payload(gallivm,
variant->jit_cs_thread_data_type,
thread_data_ptr);
/* these are coroutine entrypoint necessities */
LLVMValueRef coro_id = lp_build_coro_id(gallivm);
LLVMValueRef coro_entry = lp_build_coro_alloc_mem_array(gallivm, coro_mem, subgroup_id, num_subgroup_loop);
LLVMTypeRef mem_ptr_type = LLVMInt8TypeInContext(gallivm->context);
LLVMValueRef alloced_ptr = LLVMBuildLoad2(gallivm->builder, hdl_ptr_type, coro_mem, "");
alloced_ptr = LLVMBuildGEP2(gallivm->builder, mem_ptr_type, alloced_ptr, &coro_entry, 1, "");
LLVMValueRef coro_hdl = lp_build_coro_begin(gallivm, coro_id, alloced_ptr);
LLVMValueRef has_partials = LLVMBuildICmp(gallivm->builder, LLVMIntNE, partials, lp_build_const_int32(gallivm, 0), "");
struct lp_build_context bld;
lp_build_context_init(&bld, gallivm, lp_uint_type(cs_type));
LLVMValueRef base_val = LLVMBuildMul(gallivm->builder, subgroup_id, vec_length, "");
LLVMValueRef invocation_indices[LP_MAX_VECTOR_LENGTH];
for (i = 0; i < cs_type.length; i++)
invocation_indices[i] = LLVMBuildAdd(gallivm->builder, base_val, lp_build_const_int32(gallivm, i), "");
LLVMValueRef invocation_index = lp_build_gather_values(gallivm, invocation_indices, cs_type.length);
LLVMValueRef block_x_size_vec = lp_build_broadcast_scalar(&bld, block_x_size_arg);
LLVMValueRef block_y_size_vec = lp_build_broadcast_scalar(&bld, block_y_size_arg);
system_values.thread_id[0] = LLVMBuildURem(gallivm->builder, invocation_index, block_x_size_vec, "");
system_values.thread_id[1] = LLVMBuildUDiv(gallivm->builder, invocation_index, block_x_size_vec, "");
system_values.thread_id[1] = LLVMBuildURem(gallivm->builder, system_values.thread_id[1], block_y_size_vec, "");
system_values.thread_id[2] = LLVMBuildUDiv(gallivm->builder, invocation_index, block_x_size_vec, "");
system_values.thread_id[2] = LLVMBuildUDiv(gallivm->builder, system_values.thread_id[2], block_y_size_vec, "");
system_values.block_id[0] = grid_x_arg;
system_values.block_id[1] = grid_y_arg;
system_values.block_id[2] = grid_z_arg;
system_values.grid_size[0] = grid_size_x_arg;
system_values.grid_size[1] = grid_size_y_arg;
system_values.grid_size[2] = grid_size_z_arg;
system_values.work_dim = work_dim_arg;
system_values.draw_id = draw_id_arg;
system_values.subgroup_id = subgroup_id;
system_values.num_subgroups = num_subgroup_loop;
system_values.block_size[0] = block_x_size_arg;
system_values.block_size[1] = block_y_size_arg;
system_values.block_size[2] = block_z_size_arg;
LLVMValueRef last_loop = LLVMBuildICmp(gallivm->builder, LLVMIntEQ, subgroup_id, LLVMBuildSub(gallivm->builder, num_subgroup_loop, lp_build_const_int32(gallivm, 1), ""), "");
LLVMValueRef use_partial_mask = LLVMBuildAnd(gallivm->builder, last_loop, has_partials, "");
struct lp_build_if_state if_state;
LLVMTypeRef mask_type = LLVMVectorType(int32_type, cs_type.length);
LLVMValueRef mask_val = lp_build_alloca(gallivm, mask_type, "mask");
LLVMValueRef full_mask_val = lp_build_const_int_vec(gallivm, cs_type, ~0);
LLVMBuildStore(gallivm->builder, full_mask_val, mask_val);
lp_build_if(&if_state, gallivm, use_partial_mask);
struct lp_build_loop_state mask_loop_state;
lp_build_loop_begin(&mask_loop_state, gallivm, partials);
LLVMValueRef tmask_val = LLVMBuildLoad2(gallivm->builder, mask_type, mask_val, "");
tmask_val = LLVMBuildInsertElement(gallivm->builder, tmask_val, lp_build_const_int32(gallivm, 0), mask_loop_state.counter, "");
LLVMBuildStore(gallivm->builder, tmask_val, mask_val);
lp_build_loop_end_cond(&mask_loop_state, vec_length, NULL, LLVMIntUGE);
lp_build_endif(&if_state);
mask_val = LLVMBuildLoad2(gallivm->builder, mask_type, mask_val, "");
lp_build_mask_begin(&mask, gallivm, cs_type, mask_val);
struct lp_build_coro_suspend_info coro_info;
LLVMBasicBlockRef sus_block = LLVMAppendBasicBlockInContext(gallivm->context, coro, "suspend");
LLVMBasicBlockRef clean_block = LLVMAppendBasicBlockInContext(gallivm->context, coro, "cleanup");
coro_info.suspend = sus_block;
coro_info.cleanup = clean_block;
if (is_mesh) {
LLVMValueRef vertex_count = lp_build_alloca(gallivm, LLVMInt32TypeInContext(gallivm->context), "vertex_count");
LLVMValueRef primitive_count = lp_build_alloca(gallivm, LLVMInt32TypeInContext(gallivm->context), "prim_count");
mesh_iface.base.emit_store_output = lp_mesh_llvm_emit_store_output;
mesh_iface.base.emit_vertex_and_primitive_count = lp_mesh_emit_vertex_and_primitive_count;
mesh_iface.vertex_count = vertex_count;
mesh_iface.prim_count = primitive_count;
mesh_iface.outputs = output_array;
}
struct lp_build_tgsi_params params;
memset(&params, 0, sizeof(params));
params.type = cs_type;
params.mask = &mask;
params.consts_ptr = consts_ptr;
params.system_values = &system_values;
params.context_type = variant->jit_cs_context_type;
params.context_ptr = context_ptr;
params.resources_type = variant->jit_resources_type;
params.resources_ptr = resources_ptr;
params.sampler = sampler;
params.ssbo_ptr = ssbo_ptr;
params.image = image;
params.shared_ptr = shared_ptr;
params.payload_ptr = payload_ptr;
params.coro = &coro_info;
params.kernel_args = kernel_args_ptr;
params.aniso_filter_table = lp_jit_resources_aniso_filter_table(gallivm,
variant->jit_resources_type,
resources_ptr);
params.mesh_iface = &mesh_iface.base;
params.current_func = NULL;
params.fns = fns;
lp_build_nir_soa_func(gallivm, nir,
nir_shader_get_entrypoint(nir),
&params, NULL);
if (is_mesh) {
LLVMTypeRef i32t = LLVMInt32TypeInContext(gallivm->context);
LLVMValueRef clipmask = lp_build_const_int_vec(gallivm,
lp_int_type(cs_type), 0);
struct lp_build_if_state iter0state;
LLVMValueRef is_iter0 = LLVMBuildICmp(gallivm->builder, LLVMIntEQ, subgroup_id,
lp_build_const_int32(gallivm, 0), "");
LLVMValueRef vertex_count = LLVMBuildLoad2(gallivm->builder, i32t, mesh_iface.vertex_count, "");
LLVMValueRef prim_count = LLVMBuildLoad2(gallivm->builder, i32t, mesh_iface.prim_count, "");
LLVMValueRef vert_count_ptr, prim_count_ptr;
LLVMValueRef indices = lp_build_const_int32(gallivm, 1);
vert_count_ptr = LLVMBuildGEP2(gallivm->builder, i32t, io_ptr, &indices, 1, "");
indices = lp_build_const_int32(gallivm, 2);
prim_count_ptr = LLVMBuildGEP2(gallivm->builder, i32t, io_ptr, &indices, 1, "");
lp_build_if(&iter0state, gallivm, is_iter0);
LLVMBuildStore(gallivm->builder, vertex_count, vert_count_ptr);
LLVMBuildStore(gallivm->builder, prim_count, prim_count_ptr);
lp_build_endif(&iter0state);
LLVMBasicBlockRef resume = lp_build_insert_new_block(gallivm, "resume");
lp_build_coro_suspend_switch(gallivm, params.coro, resume, false);
LLVMPositionBuilderAtEnd(gallivm->builder, resume);
vertex_count = LLVMBuildLoad2(gallivm->builder, i32t, vert_count_ptr, "");
prim_count = LLVMBuildLoad2(gallivm->builder, i32t, prim_count_ptr, "");
int per_prim_count = util_bitcount64(nir->info.per_primitive_outputs);
int out_count = util_bitcount64(nir->info.outputs_written);
int per_vert_count = out_count - per_prim_count;
int vsize = (sizeof(struct vertex_header) + per_vert_count * 4 * sizeof(float)) * 8;
int psize = (per_prim_count * 4 * sizeof(float)) * 8;
struct lp_build_loop_state vertex_loop_state;
lp_build_loop_begin(&vertex_loop_state, gallivm,
lp_build_const_int32(gallivm, 0));
LLVMValueRef io;
io = LLVMBuildPtrToInt(gallivm->builder, io_ptr, LLVMInt64TypeInContext(gallivm->context), "");
io = LLVMBuildAdd(builder, io, LLVMBuildZExt(builder, LLVMBuildMul(builder, vertex_loop_state.counter, lp_build_const_int32(gallivm, vsize), ""), LLVMInt64TypeInContext(gallivm->context), ""), "");
io = LLVMBuildIntToPtr(gallivm->builder, io, LLVMPointerType(LLVMVoidTypeInContext(gallivm->context), 0), "");
mesh_convert_to_aos(gallivm, shader->base.ir.nir, true, variant->jit_vertex_header_type,
io, output_array, clipmask,
vertex_loop_state.counter, lp_elem_type(cs_type), -1, false);
lp_build_loop_end_cond(&vertex_loop_state,
vertex_count,
NULL, LLVMIntUGE);
struct lp_build_loop_state prim_loop_state;
lp_build_loop_begin(&prim_loop_state, gallivm,
lp_build_const_int32(gallivm, 0));
io = LLVMBuildPtrToInt(gallivm->builder, io_ptr, LLVMInt64TypeInContext(gallivm->context), "");
LLVMValueRef prim_offset = LLVMBuildMul(builder, prim_loop_state.counter, lp_build_const_int32(gallivm, psize), "");
prim_offset = LLVMBuildAdd(builder, prim_offset, lp_build_const_int32(gallivm, vsize * (nir->info.mesh.max_vertices_out + 8)), "");
io = LLVMBuildAdd(builder, io, LLVMBuildZExt(builder, prim_offset, LLVMInt64TypeInContext(gallivm->context), ""), "");
io = LLVMBuildIntToPtr(gallivm->builder, io, LLVMPointerType(LLVMVoidTypeInContext(gallivm->context), 0), "");
mesh_convert_to_aos(gallivm, shader->base.ir.nir, false, variant->jit_prim_type,
io, output_array, clipmask,
prim_loop_state.counter, lp_elem_type(cs_type), -1, false);
lp_build_loop_end_cond(&prim_loop_state,
prim_count,
NULL, LLVMIntUGE);
}
mask_val = lp_build_mask_end(&mask);
lp_build_coro_suspend_switch(gallivm, &coro_info, NULL, true);
LLVMPositionBuilderAtEnd(builder, clean_block);
LLVMBuildBr(builder, sus_block);
LLVMPositionBuilderAtEnd(builder, sus_block);
lp_build_coro_end(gallivm, coro_hdl);
LLVMBuildRet(builder, coro_hdl);
}
lp_bld_llvm_sampler_soa_destroy(sampler);
lp_bld_llvm_image_soa_destroy(image);
_mesa_hash_table_destroy(fns, NULL);
gallivm_verify_function(gallivm, coro);
gallivm_verify_function(gallivm, function);
}
static void *
llvmpipe_create_compute_state(struct pipe_context *pipe,
const struct pipe_compute_state *templ)
{
struct lp_compute_shader *shader = CALLOC_STRUCT(lp_compute_shader);
struct nir_shader *nir = NULL;
if (!shader)
return NULL;
shader->no = cs_no++;
shader->base.type = PIPE_SHADER_IR_NIR;
if (templ->ir_type == PIPE_SHADER_IR_TGSI) {
shader->base.ir.nir = tgsi_to_nir(templ->prog, pipe->screen, false);
} else if (templ->ir_type == PIPE_SHADER_IR_NIR_SERIALIZED) {
struct blob_reader reader;
const struct pipe_binary_program_header *hdr = templ->prog;
blob_reader_init(&reader, hdr->blob, hdr->num_bytes);
shader->base.ir.nir = nir_deserialize(NULL, pipe->screen->get_compiler_options(pipe->screen, PIPE_SHADER_IR_NIR, PIPE_SHADER_COMPUTE), &reader);
pipe->screen->finalize_nir(pipe->screen, shader->base.ir.nir);
} else if (templ->ir_type == PIPE_SHADER_IR_NIR) {
shader->base.ir.nir = (struct nir_shader *)templ->prog;
}
nir = (struct nir_shader *)shader->base.ir.nir;
shader->req_local_mem += nir->info.shared_size;
shader->zero_initialize_shared_memory = nir->info.zero_initialize_shared_memory;
llvmpipe_register_shader(pipe, &shader->base);
list_inithead(&shader->variants.list);
int nr_samplers = BITSET_LAST_BIT(nir->info.samplers_used);
int nr_sampler_views = BITSET_LAST_BIT(nir->info.textures_used);
int nr_images = BITSET_LAST_BIT(nir->info.images_used);
shader->variant_key_size = lp_cs_variant_key_size(MAX2(nr_samplers, nr_sampler_views), nr_images);
return shader;
}
static void
llvmpipe_bind_compute_state(struct pipe_context *pipe,
void *cs)
{
struct llvmpipe_context *llvmpipe = llvmpipe_context(pipe);
if (llvmpipe->cs == cs)
return;
llvmpipe->cs = (struct lp_compute_shader *)cs;
llvmpipe->cs_dirty |= LP_CSNEW_CS;
}
static void
llvmpipe_get_compute_state_info(struct pipe_context *pipe, void *cs,
struct pipe_compute_state_object_info *info)
{
struct lp_compute_shader* shader = cs;
struct nir_shader* nir = shader->base.ir.nir;
info->max_threads = 1024;
info->simd_sizes = lp_native_vector_width / 32;
info->preferred_simd_size = info->simd_sizes;
// TODO: this is a bad estimate, but not much we can do without actually compiling the shaders
info->private_memory = nir->scratch_size;
}
/**
* Remove shader variant from two lists: the shader's variant list
* and the context's variant list.
*/
static void
llvmpipe_remove_cs_shader_variant(struct llvmpipe_context *lp,
struct lp_compute_shader_variant *variant)
{
if ((LP_DEBUG & DEBUG_CS) || (gallivm_debug & GALLIVM_DEBUG_IR)) {
debug_printf("llvmpipe: del cs #%u var %u v created %u v cached %u "
"v total cached %u inst %u total inst %u\n",
variant->shader->no, variant->no,
variant->shader->variants_created,
variant->shader->variants_cached,
lp->nr_cs_variants, variant->nr_instrs, lp->nr_cs_instrs);
}
gallivm_destroy(variant->gallivm);
/* remove from shader's list */
list_del(&variant->list_item_local.list);
variant->shader->variants_cached--;
/* remove from context's list */
list_del(&variant->list_item_global.list);
lp->nr_cs_variants--;
lp->nr_cs_instrs -= variant->nr_instrs;
if(variant->function_name)
FREE(variant->function_name);
FREE(variant);
}
static void
llvmpipe_delete_compute_state(struct pipe_context *pipe,
void *cs)
{
struct llvmpipe_context *llvmpipe = llvmpipe_context(pipe);
struct lp_compute_shader *shader = cs;
struct lp_cs_variant_list_item *li, *next;
if (llvmpipe->cs == cs)
llvmpipe->cs = NULL;
for (unsigned i = 0; i < shader->max_global_buffers; i++)
pipe_resource_reference(&shader->global_buffers[i], NULL);
FREE(shader->global_buffers);
/* Delete all the variants */
LIST_FOR_EACH_ENTRY_SAFE(li, next, &shader->variants.list, list) {
llvmpipe_remove_cs_shader_variant(llvmpipe, li->base);
}
ralloc_free(shader->base.ir.nir);
FREE(shader);
}
static struct lp_compute_shader_variant_key *
make_variant_key(struct llvmpipe_context *lp,
struct lp_compute_shader *shader,
enum pipe_shader_type sh_type,
char *store)
{
struct lp_compute_shader_variant_key *key =
(struct lp_compute_shader_variant_key *)store;
memset(key, 0, sizeof(*key));
struct nir_shader *nir = (struct nir_shader *)shader->base.ir.nir;
/* This value will be the same for all the variants of a given shader:
*/
key->nr_samplers = BITSET_LAST_BIT(nir->info.samplers_used);
key->nr_sampler_views = BITSET_LAST_BIT(nir->info.textures_used);
struct lp_sampler_static_state *cs_sampler;
cs_sampler = lp_cs_variant_key_samplers(key);
memset(cs_sampler, 0, MAX2(key->nr_samplers, key->nr_sampler_views) * sizeof *cs_sampler);
for (unsigned i = 0; i < key->nr_samplers; ++i) {
if (BITSET_TEST(nir->info.samplers_used, i)) {
lp_sampler_static_sampler_state(&cs_sampler[i].sampler_state,
lp->samplers[sh_type][i]);
}
}
/*
* XXX If TGSI_FILE_SAMPLER_VIEW exists assume all texture opcodes
* are dx10-style? Can't really have mixed opcodes, at least not
* if we want to skip the holes here (without rescanning tgsi).
*/
if (!BITSET_IS_EMPTY(nir->info.textures_used)) {
for (unsigned i = 0; i < key->nr_sampler_views; ++i) {
/*
* Note sview may exceed what's representable by file_mask.
* This will still work, the only downside is that not actually
* used views may be included in the shader key.
*/
if (BITSET_TEST(nir->info.textures_used, i)) {
lp_sampler_static_texture_state(&cs_sampler[i].texture_state,
lp->sampler_views[sh_type][i]);
}
}
} else {
key->nr_sampler_views = key->nr_samplers;
for (unsigned i = 0; i < key->nr_sampler_views; ++i) {
if (BITSET_TEST(nir->info.samplers_used, i)) {
lp_sampler_static_texture_state(&cs_sampler[i].texture_state,
lp->sampler_views[sh_type][i]);
}
}
}
struct lp_image_static_state *lp_image;
lp_image = lp_cs_variant_key_images(key);
key->nr_images = BITSET_LAST_BIT(nir->info.images_used);
if (key->nr_images)
memset(lp_image, 0,
key->nr_images * sizeof *lp_image);
for (unsigned i = 0; i < key->nr_images; ++i) {
if (BITSET_TEST(nir->info.images_used, i)) {
lp_sampler_static_texture_state_image(&lp_image[i].image_state,
&lp->images[sh_type][i]);
}
}
return key;
}
static void
dump_cs_variant_key(const struct lp_compute_shader_variant_key *key)
{
int i;
debug_printf("cs variant %p:\n", (void *) key);
for (i = 0; i < key->nr_samplers; ++i) {
const struct lp_sampler_static_state *samplers = lp_cs_variant_key_samplers(key);
const struct lp_static_sampler_state *sampler = &samplers[i].sampler_state;
debug_printf("sampler[%u] = \n", i);
debug_printf(" .wrap = %s %s %s\n",
util_str_tex_wrap(sampler->wrap_s, true),
util_str_tex_wrap(sampler->wrap_t, true),
util_str_tex_wrap(sampler->wrap_r, true));
debug_printf(" .min_img_filter = %s\n",
util_str_tex_filter(sampler->min_img_filter, true));
debug_printf(" .min_mip_filter = %s\n",
util_str_tex_mipfilter(sampler->min_mip_filter, true));
debug_printf(" .mag_img_filter = %s\n",
util_str_tex_filter(sampler->mag_img_filter, true));
if (sampler->compare_mode != PIPE_TEX_COMPARE_NONE)
debug_printf(" .compare_func = %s\n", util_str_func(sampler->compare_func, true));
debug_printf(" .normalized_coords = %u\n", sampler->normalized_coords);
debug_printf(" .min_max_lod_equal = %u\n", sampler->min_max_lod_equal);
debug_printf(" .lod_bias_non_zero = %u\n", sampler->lod_bias_non_zero);
debug_printf(" .apply_min_lod = %u\n", sampler->apply_min_lod);
debug_printf(" .apply_max_lod = %u\n", sampler->apply_max_lod);
debug_printf(" .aniso = %u\n", sampler->aniso);
}
for (i = 0; i < key->nr_sampler_views; ++i) {
const struct lp_sampler_static_state *samplers = lp_cs_variant_key_samplers(key);
const struct lp_static_texture_state *texture = &samplers[i].texture_state;
debug_printf("texture[%u] = \n", i);
debug_printf(" .format = %s\n",
util_format_name(texture->format));
debug_printf(" .target = %s\n",
util_str_tex_target(texture->target, true));
debug_printf(" .level_zero_only = %u\n",
texture->level_zero_only);
debug_printf(" .pot = %u %u %u\n",
texture->pot_width,
texture->pot_height,
texture->pot_depth);
}
struct lp_image_static_state *images = lp_cs_variant_key_images(key);
for (i = 0; i < key->nr_images; ++i) {
const struct lp_static_texture_state *image = &images[i].image_state;
debug_printf("image[%u] = \n", i);
debug_printf(" .format = %s\n",
util_format_name(image->format));
debug_printf(" .target = %s\n",
util_str_tex_target(image->target, true));
debug_printf(" .level_zero_only = %u\n",
image->level_zero_only);
debug_printf(" .pot = %u %u %u\n",
image->pot_width,
image->pot_height,
image->pot_depth);
}
}
static void
lp_debug_cs_variant(const struct lp_compute_shader_variant *variant)
{
debug_printf("llvmpipe: Compute shader #%u variant #%u:\n",
variant->shader->no, variant->no);
nir_print_shader(variant->shader->base.ir.nir, stderr);
dump_cs_variant_key(&variant->key);
debug_printf("\n");
}
static void
lp_cs_get_ir_cache_key(struct lp_compute_shader_variant *variant,
unsigned char ir_sha1_cache_key[20])
{
struct blob blob = { 0 };
unsigned ir_size;
void *ir_binary;
blob_init(&blob);
nir_serialize(&blob, variant->shader->base.ir.nir, true);
ir_binary = blob.data;
ir_size = blob.size;
struct mesa_sha1 ctx;
_mesa_sha1_init(&ctx);
_mesa_sha1_update(&ctx, &variant->key, variant->shader->variant_key_size);
_mesa_sha1_update(&ctx, ir_binary, ir_size);
_mesa_sha1_final(&ctx, ir_sha1_cache_key);
blob_finish(&blob);
}
static struct lp_compute_shader_variant *
generate_variant(struct llvmpipe_context *lp,
struct lp_compute_shader *shader,
enum pipe_shader_type sh_type,
const struct lp_compute_shader_variant_key *key)
{
struct llvmpipe_screen *screen = llvmpipe_screen(lp->pipe.screen);
struct lp_compute_shader_variant *variant =
MALLOC(sizeof *variant + shader->variant_key_size - sizeof variant->key);
if (!variant)
return NULL;
memset(variant, 0, sizeof(*variant));
char module_name[64];
const char *shname = sh_type == PIPE_SHADER_MESH ? "ms" :
(sh_type == PIPE_SHADER_TASK ? "ts" : "cs");
snprintf(module_name, sizeof(module_name), "%s%u_variant%u",
shname, shader->no, shader->variants_created);
variant->shader = shader;
memcpy(&variant->key, key, shader->variant_key_size);
unsigned char ir_sha1_cache_key[20];
struct lp_cached_code cached = { 0 };
bool needs_caching = false;
lp_cs_get_ir_cache_key(variant, ir_sha1_cache_key);
lp_disk_cache_find_shader(screen, &cached, ir_sha1_cache_key);
if (!cached.data_size)
needs_caching = true;
variant->gallivm = gallivm_create(module_name, &lp->context, &cached);
if (!variant->gallivm) {
FREE(variant);
return NULL;
}
variant->list_item_global.base = variant;
variant->list_item_local.base = variant;
variant->no = shader->variants_created++;
if ((LP_DEBUG & DEBUG_CS) || (gallivm_debug & GALLIVM_DEBUG_IR)) {
lp_debug_cs_variant(variant);
}
lp_jit_init_cs_types(variant);
if (sh_type == PIPE_SHADER_MESH) {
struct nir_shader *nir = shader->base.ir.nir;
int per_prim_count = util_bitcount64(nir->info.per_primitive_outputs);
int out_count = util_bitcount64(nir->info.outputs_written);
int per_vert_count = out_count - per_prim_count;
variant->jit_vertex_header_type = lp_build_create_jit_vertex_header_type(variant->gallivm, per_vert_count);
variant->jit_vertex_header_ptr_type = LLVMPointerType(variant->jit_vertex_header_type, 0);
variant->jit_prim_type = LLVMArrayType(LLVMArrayType(LLVMFloatTypeInContext(variant->gallivm->context), 4), per_prim_count);
}
generate_compute(lp, shader, variant);
#if GALLIVM_USE_ORCJIT
/* module has been moved into ORCJIT after gallivm_compile_module */
variant->nr_instrs += lp_build_count_ir_module(variant->gallivm->module);
gallivm_compile_module(variant->gallivm);
#else
gallivm_compile_module(variant->gallivm);
variant->nr_instrs += lp_build_count_ir_module(variant->gallivm->module);
#endif
variant->jit_function = (lp_jit_cs_func)
gallivm_jit_function(variant->gallivm, variant->function, variant->function_name);
if (needs_caching) {
lp_disk_cache_insert_shader(screen, &cached, ir_sha1_cache_key);
}
gallivm_free_ir(variant->gallivm);
return variant;
}
static void
lp_cs_ctx_set_cs_variant(struct lp_cs_context *csctx,
struct lp_compute_shader_variant *variant)
{
csctx->cs.current.variant = variant;
}
static struct lp_compute_shader_variant *
llvmpipe_update_cs_variant(struct llvmpipe_context *lp,
enum pipe_shader_type sh_type,
struct lp_compute_shader *shader)
{
char store[LP_CS_MAX_VARIANT_KEY_SIZE];
struct lp_compute_shader_variant_key *key =
make_variant_key(lp, shader, sh_type, store);
struct lp_compute_shader_variant *variant = NULL;
struct lp_cs_variant_list_item *li;
/* Search the variants for one which matches the key */
LIST_FOR_EACH_ENTRY(li, &shader->variants.list, list) {
if (memcmp(&li->base->key, key, shader->variant_key_size) == 0) {
variant = li->base;
break;
}
}
if (variant) {
/* Move this variant to the head of the list to implement LRU
* deletion of shader's when we have too many.
*/
list_move_to(&variant->list_item_global.list,
&lp->cs_variants_list.list);
} else {
/* variant not found, create it now */
if (LP_DEBUG & DEBUG_CS) {
debug_printf("%u variants,\t%u instrs,\t%u instrs/variant\n",
lp->nr_cs_variants,
lp->nr_cs_instrs,
lp->nr_cs_variants
? lp->nr_cs_instrs / lp->nr_cs_variants : 0);
}
/* First, check if we've exceeded the max number of shader variants.
* If so, free 6.25% of them (the least recently used ones).
*/
unsigned variants_to_cull = lp->nr_cs_variants >= LP_MAX_SHADER_VARIANTS
? LP_MAX_SHADER_VARIANTS / 16 : 0;
if (variants_to_cull ||
lp->nr_cs_instrs >= LP_MAX_SHADER_INSTRUCTIONS) {
if (gallivm_debug & GALLIVM_DEBUG_PERF) {
debug_printf("Evicting CS: %u cs variants,\t%u total variants,"
"\t%u instrs,\t%u instrs/variant\n",
shader->variants_cached,
lp->nr_cs_variants, lp->nr_cs_instrs,
lp->nr_cs_instrs / lp->nr_cs_variants);
}
/*
* We need to re-check lp->nr_cs_variants because an arbitrarily large
* number of shader variants (potentially all of them) could be
* pending for destruction on flush.
*/
for (unsigned i = 0;
i < variants_to_cull ||
lp->nr_cs_instrs >= LP_MAX_SHADER_INSTRUCTIONS; i++) {
struct lp_cs_variant_list_item *item;
if (list_is_empty(&lp->cs_variants_list.list)) {
break;
}
item = list_last_entry(&lp->cs_variants_list.list,
struct lp_cs_variant_list_item, list);
assert(item);
assert(item->base);
llvmpipe_remove_cs_shader_variant(lp, item->base);
}
}
/*
* Generate the new variant.
*/
int64_t t0, t1, dt;
t0 = os_time_get();
variant = generate_variant(lp, shader, sh_type, key);
t1 = os_time_get();
dt = t1 - t0;
LP_COUNT_ADD(llvm_compile_time, dt);
LP_COUNT_ADD(nr_llvm_compiles, 2); /* emit vs. omit in/out test */
/* Put the new variant into the list */
if (variant) {
list_add(&variant->list_item_local.list, &shader->variants.list);
list_add(&variant->list_item_global.list, &lp->cs_variants_list.list);
lp->nr_cs_variants++;
lp->nr_cs_instrs += variant->nr_instrs;
shader->variants_cached++;
}
}
return variant;
}
static void
llvmpipe_update_cs(struct llvmpipe_context *lp)
{
struct lp_compute_shader_variant *variant;
variant = llvmpipe_update_cs_variant(lp, PIPE_SHADER_COMPUTE, lp->cs);
/* Bind this variant */
lp_cs_ctx_set_cs_variant(lp->csctx, variant);
}
/**
* Called during state validation when LP_CSNEW_SAMPLER_VIEW is set.
*/
static void
lp_csctx_set_sampler_views(struct lp_cs_context *csctx,
unsigned num,
struct pipe_sampler_view **views)
{
LP_DBG(DEBUG_SETUP, "%s\n", __func__);
assert(num <= PIPE_MAX_SHADER_SAMPLER_VIEWS);
const unsigned max_tex_num = MAX2(num, csctx->cs.current_tex_num);
for (unsigned i = 0; i < max_tex_num; i++) {
struct pipe_sampler_view *view = i < num ? views[i] : NULL;
/* We are going to overwrite/unref the current texture further below. If
* set, make sure to unmap its resource to avoid leaking previous
* mapping. */
if (csctx->cs.current_tex[i])
llvmpipe_resource_unmap(csctx->cs.current_tex[i], 0, 0);
if (view) {
struct pipe_resource *res = view->texture;
struct lp_jit_texture *jit_tex;
jit_tex = &csctx->cs.current.jit_resources.textures[i];
/* We're referencing the texture's internal data, so save a
* reference to it.
*/
pipe_resource_reference(&csctx->cs.current_tex[i], res);
lp_jit_texture_from_pipe(jit_tex, view);
} else {
pipe_resource_reference(&csctx->cs.current_tex[i], NULL);
}
}
csctx->cs.current_tex_num = num;
}
/**
* Called during state validation when LP_NEW_SAMPLER is set.
*/
static void
lp_csctx_set_sampler_state(struct lp_cs_context *csctx,
unsigned num,
struct pipe_sampler_state **samplers)
{
LP_DBG(DEBUG_SETUP, "%s\n", __func__);
assert(num <= PIPE_MAX_SAMPLERS);
for (unsigned i = 0; i < PIPE_MAX_SAMPLERS; i++) {
const struct pipe_sampler_state *sampler = i < num ? samplers[i] : NULL;
if (sampler) {
struct lp_jit_sampler *jit_sam;
jit_sam = &csctx->cs.current.jit_resources.samplers[i];
jit_sam->min_lod = sampler->min_lod;
jit_sam->max_lod = sampler->max_lod;
jit_sam->lod_bias = sampler->lod_bias;
jit_sam->max_aniso = sampler->max_anisotropy;
COPY_4V(jit_sam->border_color, sampler->border_color.f);
}
}
}
static void
lp_csctx_set_cs_constants(struct lp_cs_context *csctx,
unsigned num,
struct pipe_constant_buffer *buffers)
{
unsigned i;
LP_DBG(DEBUG_SETUP, "%s %p\n", __func__, (void *) buffers);
assert(num <= ARRAY_SIZE(csctx->constants));
for (i = 0; i < num; ++i) {
util_copy_constant_buffer(&csctx->constants[i].current, &buffers[i], false);
}
for (; i < ARRAY_SIZE(csctx->constants); i++) {
util_copy_constant_buffer(&csctx->constants[i].current, NULL, false);
}
}
static void
lp_csctx_set_cs_ssbos(struct lp_cs_context *csctx,
unsigned num,
struct pipe_shader_buffer *buffers)
{
int i;
LP_DBG(DEBUG_SETUP, "%s %p\n", __func__, (void *)buffers);
assert (num <= ARRAY_SIZE(csctx->ssbos));
for (i = 0; i < num; ++i) {
util_copy_shader_buffer(&csctx->ssbos[i].current, &buffers[i]);
}
for (; i < ARRAY_SIZE(csctx->ssbos); i++) {
util_copy_shader_buffer(&csctx->ssbos[i].current, NULL);
}
}
static void
lp_csctx_set_cs_images(struct lp_cs_context *csctx,
unsigned num,
struct pipe_image_view *images)
{
unsigned i;
LP_DBG(DEBUG_SETUP, "%s %p\n", __func__, (void *) images);
assert(num <= ARRAY_SIZE(csctx->images));
for (i = 0; i < num; ++i) {
struct pipe_image_view *image = &images[i];
util_copy_image_view(&csctx->images[i].current, &images[i]);
struct pipe_resource *res = image->resource;
struct llvmpipe_resource *lp_res = llvmpipe_resource(res);
struct lp_jit_image *jit_image;
jit_image = &csctx->cs.current.jit_resources.images[i];
if (!lp_res)
continue;
lp_jit_image_from_pipe(jit_image, image);
}
for (; i < ARRAY_SIZE(csctx->images); i++) {
util_copy_image_view(&csctx->images[i].current, NULL);
}
}
static void
update_csctx_consts(struct llvmpipe_context *llvmpipe,
struct lp_cs_context *csctx)
{
for (int i = 0; i < ARRAY_SIZE(csctx->constants); ++i) {
lp_jit_buffer_from_pipe_const(&csctx->cs.current.jit_resources.constants[i],
&csctx->constants[i].current, llvmpipe->pipe.screen);
}
}
static void
update_csctx_ssbo(struct llvmpipe_context *llvmpipe,
struct lp_cs_context *csctx)
{
for (int i = 0; i < ARRAY_SIZE(csctx->ssbos); ++i) {
struct pipe_resource *buffer = csctx->ssbos[i].current.buffer;
const uint8_t *current_data = NULL;
/* resource buffer */
if (buffer)
current_data = (uint8_t *) llvmpipe_resource_data(buffer);
if (current_data) {
current_data += csctx->ssbos[i].current.buffer_offset;
csctx->cs.current.jit_resources.ssbos[i].u = (const uint32_t *)current_data;
csctx->cs.current.jit_resources.ssbos[i].num_elements = csctx->ssbos[i].current.buffer_size;
} else {
csctx->cs.current.jit_resources.ssbos[i].u = NULL;
csctx->cs.current.jit_resources.ssbos[i].num_elements = 0;
}
}
}
static void
llvmpipe_cs_update_derived(struct llvmpipe_context *llvmpipe, const void *input)
{
if (llvmpipe->cs_dirty & LP_CSNEW_CONSTANTS) {
lp_csctx_set_cs_constants(llvmpipe->csctx,
ARRAY_SIZE(llvmpipe->constants[PIPE_SHADER_COMPUTE]),
llvmpipe->constants[PIPE_SHADER_COMPUTE]);
update_csctx_consts(llvmpipe, llvmpipe->csctx);
}
if (llvmpipe->cs_dirty & LP_CSNEW_SSBOS) {
lp_csctx_set_cs_ssbos(llvmpipe->csctx,
ARRAY_SIZE(llvmpipe->ssbos[PIPE_SHADER_COMPUTE]),
llvmpipe->ssbos[PIPE_SHADER_COMPUTE]);
update_csctx_ssbo(llvmpipe, llvmpipe->csctx);
}
if (llvmpipe->cs_dirty & LP_CSNEW_SAMPLER_VIEW)
lp_csctx_set_sampler_views(llvmpipe->csctx,
llvmpipe->num_sampler_views[PIPE_SHADER_COMPUTE],
llvmpipe->sampler_views[PIPE_SHADER_COMPUTE]);
if (llvmpipe->cs_dirty & LP_CSNEW_SAMPLER)
lp_csctx_set_sampler_state(llvmpipe->csctx,
llvmpipe->num_samplers[PIPE_SHADER_COMPUTE],
llvmpipe->samplers[PIPE_SHADER_COMPUTE]);
if (llvmpipe->cs_dirty & LP_CSNEW_IMAGES)
lp_csctx_set_cs_images(llvmpipe->csctx,
ARRAY_SIZE(llvmpipe->images[PIPE_SHADER_COMPUTE]),
llvmpipe->images[PIPE_SHADER_COMPUTE]);
struct lp_cs_context *csctx = llvmpipe->csctx;
csctx->cs.current.jit_resources.aniso_filter_table = lp_build_sample_aniso_filter_table();
if (input) {
csctx->input = input;
csctx->cs.current.jit_context.kernel_args = input;
}
if (llvmpipe->cs_dirty & (LP_CSNEW_CS |
LP_CSNEW_IMAGES |
LP_CSNEW_SAMPLER_VIEW |
LP_CSNEW_SAMPLER))
llvmpipe_update_cs(llvmpipe);
llvmpipe->cs_dirty = 0;
}
static void
cs_exec_fn(void *init_data, int iter_idx, struct lp_cs_local_mem *lmem)
{
struct lp_cs_job_info *job_info = init_data;
struct lp_jit_cs_thread_data thread_data;
memset(&thread_data, 0, sizeof(thread_data));
if (lmem->local_size < job_info->req_local_mem) {
lmem->local_mem_ptr = REALLOC(lmem->local_mem_ptr, lmem->local_size,
job_info->req_local_mem);
lmem->local_size = job_info->req_local_mem;
}
if (job_info->zero_initialize_shared_memory)
memset(lmem->local_mem_ptr, 0, job_info->req_local_mem);
thread_data.shared = lmem->local_mem_ptr;
thread_data.payload = job_info->payload;
unsigned grid_z, grid_y, grid_x;
if (job_info->use_iters) {
grid_z = iter_idx / (job_info->iter_size[0] * job_info->iter_size[1]);
grid_y = (iter_idx - (grid_z * (job_info->iter_size[0] * job_info->iter_size[1]))) / job_info->iter_size[0];
grid_x = (iter_idx - (grid_z * (job_info->iter_size[0] * job_info->iter_size[1])) - (grid_y * job_info->iter_size[0]));
} else {
grid_z = iter_idx / (job_info->grid_size[0] * job_info->grid_size[1]);
grid_y = (iter_idx - (grid_z * (job_info->grid_size[0] * job_info->grid_size[1]))) / job_info->grid_size[0];
grid_x = (iter_idx - (grid_z * (job_info->grid_size[0] * job_info->grid_size[1])) - (grid_y * job_info->grid_size[0]));
}
grid_z += job_info->grid_base[2];
grid_y += job_info->grid_base[1];
grid_x += job_info->grid_base[0];
struct lp_compute_shader_variant *variant = job_info->current->variant;
void *io_ptr = NULL;
if (job_info->io) {
size_t io_offset = job_info->io_stride * iter_idx;
io_ptr = (char *)job_info->io + io_offset;
}
if (thread_data.payload) {
size_t payload_offset = job_info->payload_stride * iter_idx;
thread_data.payload = (char *)thread_data.payload + payload_offset;
}
variant->jit_function(&job_info->current->jit_context,
&job_info->current->jit_resources,
job_info->block_size[0], job_info->block_size[1], job_info->block_size[2],
grid_x, grid_y, grid_z,
job_info->grid_size[0], job_info->grid_size[1], job_info->grid_size[2],
job_info->work_dim, job_info->draw_id,
io_ptr,
&thread_data);
}
static void
fill_grid_size(struct pipe_context *pipe,
int idx,
const struct pipe_grid_info *info,
uint32_t grid_size[3])
{
struct pipe_transfer *transfer;
uint32_t *params;
if (!info->indirect) {
grid_size[0] = info->grid[0];
grid_size[1] = info->grid[1];
grid_size[2] = info->grid[2];
return;
}
params = pipe_buffer_map_range(pipe, info->indirect,
(info->indirect_stride * idx) + info->indirect_offset,
3 * sizeof(uint32_t),
PIPE_MAP_READ,
&transfer);
if (!transfer)
return;
grid_size[0] = params[0];
grid_size[1] = params[1];
grid_size[2] = params[2];
pipe_buffer_unmap(pipe, transfer);
}
static void
llvmpipe_launch_grid(struct pipe_context *pipe,
const struct pipe_grid_info *info)
{
struct llvmpipe_context *llvmpipe = llvmpipe_context(pipe);
struct llvmpipe_screen *screen = llvmpipe_screen(pipe->screen);
struct lp_cs_job_info job_info;
if (!llvmpipe_check_render_cond(llvmpipe))
return;
memset(&job_info, 0, sizeof(job_info));
llvmpipe_cs_update_derived(llvmpipe, info->input);
fill_grid_size(pipe, 0, info, job_info.grid_size);
job_info.grid_base[0] = info->grid_base[0];
job_info.grid_base[1] = info->grid_base[1];
job_info.grid_base[2] = info->grid_base[2];
job_info.block_size[0] = info->block[0];
job_info.block_size[1] = info->block[1];
job_info.block_size[2] = info->block[2];
job_info.work_dim = info->work_dim;
job_info.req_local_mem = llvmpipe->cs->req_local_mem + info->variable_shared_mem;
job_info.zero_initialize_shared_memory = llvmpipe->cs->zero_initialize_shared_memory;
job_info.current = &llvmpipe->csctx->cs.current;
int num_tasks = job_info.grid_size[2] * job_info.grid_size[1] * job_info.grid_size[0];
if (num_tasks) {
struct lp_cs_tpool_task *task;
mtx_lock(&screen->cs_mutex);
task = lp_cs_tpool_queue_task(screen->cs_tpool, cs_exec_fn, &job_info, num_tasks);
mtx_unlock(&screen->cs_mutex);
lp_cs_tpool_wait_for_task(screen->cs_tpool, &task);
}
if (!llvmpipe->queries_disabled)
llvmpipe->pipeline_statistics.cs_invocations += num_tasks * info->block[0] * info->block[1] * info->block[2];
}
static void
llvmpipe_set_compute_resources(struct pipe_context *pipe,
unsigned start, unsigned count,
struct pipe_surface **resources)
{
}
static void
llvmpipe_set_global_binding(struct pipe_context *pipe,
unsigned first, unsigned count,
struct pipe_resource **resources,
uint32_t **handles)
{
struct llvmpipe_context *llvmpipe = llvmpipe_context(pipe);
struct lp_compute_shader *cs = llvmpipe->cs;
if (first + count > cs->max_global_buffers) {
unsigned old_max = cs->max_global_buffers;
cs->max_global_buffers = first + count;
cs->global_buffers = realloc(cs->global_buffers,
cs->max_global_buffers * sizeof(cs->global_buffers[0]));
if (!cs->global_buffers) {
return;
}
memset(&cs->global_buffers[old_max], 0, (cs->max_global_buffers - old_max) * sizeof(cs->global_buffers[0]));
}
if (!resources) {
for (unsigned i = 0; i < count; i++)
pipe_resource_reference(&cs->global_buffers[first + i], NULL);
return;
}
for (unsigned i = 0; i < count; i++) {
uintptr_t va;
uint32_t offset;
pipe_resource_reference(&cs->global_buffers[first + i], resources[i]);
struct llvmpipe_resource *lp_res = llvmpipe_resource(resources[i]);
offset = *handles[i];
va = (uintptr_t)((char *)lp_res->data + offset);
memcpy(handles[i], &va, sizeof(va));
}
}
void
llvmpipe_init_compute_funcs(struct llvmpipe_context *llvmpipe)
{
llvmpipe->pipe.create_compute_state = llvmpipe_create_compute_state;
llvmpipe->pipe.bind_compute_state = llvmpipe_bind_compute_state;
llvmpipe->pipe.get_compute_state_info = llvmpipe_get_compute_state_info;
llvmpipe->pipe.delete_compute_state = llvmpipe_delete_compute_state;
llvmpipe->pipe.set_compute_resources = llvmpipe_set_compute_resources;
llvmpipe->pipe.set_global_binding = llvmpipe_set_global_binding;
llvmpipe->pipe.launch_grid = llvmpipe_launch_grid;
}
void
lp_csctx_destroy(struct lp_cs_context *csctx)
{
unsigned i;
for (i = 0; i < ARRAY_SIZE(csctx->cs.current_tex); i++) {
struct pipe_resource **res_ptr = &csctx->cs.current_tex[i];
if (*res_ptr)
llvmpipe_resource_unmap(*res_ptr, 0, 0);
pipe_resource_reference(res_ptr, NULL);
}
for (i = 0; i < ARRAY_SIZE(csctx->constants); i++) {
pipe_resource_reference(&csctx->constants[i].current.buffer, NULL);
}
for (i = 0; i < ARRAY_SIZE(csctx->ssbos); i++) {
pipe_resource_reference(&csctx->ssbos[i].current.buffer, NULL);
}
for (i = 0; i < ARRAY_SIZE(csctx->images); i++) {
pipe_resource_reference(&csctx->images[i].current.resource, NULL);
}
FREE(csctx);
}
struct lp_cs_context *
lp_csctx_create(struct pipe_context *pipe)
{
struct lp_cs_context *csctx = CALLOC_STRUCT(lp_cs_context);
if (!csctx)
return NULL;
csctx->pipe = pipe;
return csctx;
}
void
llvmpipe_update_task_shader(struct llvmpipe_context *lp)
{
if (!lp->tss)
return;
struct lp_compute_shader_variant *variant = llvmpipe_update_cs_variant(lp, PIPE_SHADER_TASK, lp->tss);
lp_cs_ctx_set_cs_variant(lp->task_ctx, variant);
}
static void *
llvmpipe_create_ts_state(struct pipe_context *pipe,
const struct pipe_shader_state *templ)
{
struct lp_compute_shader *shader = CALLOC_STRUCT(lp_compute_shader);
if (!shader)
return NULL;
llvmpipe_register_shader(pipe, templ);
shader->no = task_no++;
shader->base.type = templ->type;
shader->base.ir.nir = templ->ir.nir;
shader->req_local_mem += ((struct nir_shader *)shader->base.ir.nir)->info.shared_size;
list_inithead(&shader->variants.list);
struct nir_shader *nir = shader->base.ir.nir;
int nr_samplers = BITSET_LAST_BIT(nir->info.samplers_used);
int nr_sampler_views = BITSET_LAST_BIT(nir->info.textures_used);
int nr_images = BITSET_LAST_BIT(nir->info.images_used);
shader->variant_key_size = lp_cs_variant_key_size(MAX2(nr_samplers, nr_sampler_views), nr_images);
return shader;
}
static void
llvmpipe_bind_ts_state(struct pipe_context *pipe, void *_task)
{
struct llvmpipe_context *llvmpipe = llvmpipe_context(pipe);
if (llvmpipe->tss == _task)
return;
llvmpipe->tss = (struct lp_compute_shader *)_task;
llvmpipe->dirty |= LP_NEW_TASK;
}
static void
llvmpipe_delete_ts_state(struct pipe_context *pipe, void *_task)
{
struct llvmpipe_context *llvmpipe = llvmpipe_context(pipe);
struct lp_compute_shader *shader = _task;
struct lp_cs_variant_list_item *li, *next;
/* Delete all the variants */
LIST_FOR_EACH_ENTRY_SAFE(li, next, &shader->variants.list, list) {
llvmpipe_remove_cs_shader_variant(llvmpipe, li->base);
}
ralloc_free(shader->base.ir.nir);
FREE(shader);
}
void
llvmpipe_init_task_funcs(struct llvmpipe_context *llvmpipe)
{
llvmpipe->pipe.create_ts_state = llvmpipe_create_ts_state;
llvmpipe->pipe.bind_ts_state = llvmpipe_bind_ts_state;
llvmpipe->pipe.delete_ts_state = llvmpipe_delete_ts_state;
}
void
llvmpipe_update_mesh_shader(struct llvmpipe_context *lp)
{
if (!lp->mhs)
return;
struct lp_compute_shader_variant *variant = llvmpipe_update_cs_variant(lp, PIPE_SHADER_MESH, lp->mhs);
lp_cs_ctx_set_cs_variant(lp->mesh_ctx, variant);
}
static void *
llvmpipe_create_ms_state(struct pipe_context *pipe,
const struct pipe_shader_state *templ)
{
struct llvmpipe_context *llvmpipe = llvmpipe_context(pipe);
struct lp_compute_shader *shader = CALLOC_STRUCT(lp_compute_shader);
if (!shader)
return NULL;
llvmpipe_register_shader(pipe, templ);
shader->no = mesh_no++;
shader->base.type = templ->type;
shader->base.ir.nir = templ->ir.nir;
shader->req_local_mem += ((struct nir_shader *)shader->base.ir.nir)->info.shared_size;
list_inithead(&shader->variants.list);
shader->draw_mesh_data = draw_create_mesh_shader(llvmpipe->draw, templ);
if (shader->draw_mesh_data == NULL) {
FREE(shader);
return NULL;
}
struct nir_shader *nir = shader->base.ir.nir;
int nr_samplers = BITSET_LAST_BIT(nir->info.samplers_used);
int nr_sampler_views = BITSET_LAST_BIT(nir->info.textures_used);
int nr_images = BITSET_LAST_BIT(nir->info.images_used);
shader->variant_key_size = lp_cs_variant_key_size(MAX2(nr_samplers, nr_sampler_views), nr_images);
return shader;
}
static void
llvmpipe_bind_ms_state(struct pipe_context *pipe, void *_mesh)
{
struct llvmpipe_context *llvmpipe = llvmpipe_context(pipe);
if (llvmpipe->mhs == _mesh)
return;
llvmpipe->mhs = (struct lp_compute_shader *)_mesh;
draw_bind_mesh_shader(llvmpipe->draw, _mesh ? llvmpipe->mhs->draw_mesh_data : NULL);
llvmpipe->dirty |= LP_NEW_MESH;
}
static void
llvmpipe_delete_ms_state(struct pipe_context *pipe, void *_mesh)
{
struct llvmpipe_context *llvmpipe = llvmpipe_context(pipe);
struct lp_compute_shader *shader = _mesh;
struct lp_cs_variant_list_item *li, *next;
/* Delete all the variants */
LIST_FOR_EACH_ENTRY_SAFE(li, next, &shader->variants.list, list) {
llvmpipe_remove_cs_shader_variant(llvmpipe, li->base);
}
draw_delete_mesh_shader(llvmpipe->draw, shader->draw_mesh_data);
ralloc_free(shader->base.ir.nir);
FREE(shader);
}
static void
lp_mesh_call_draw(struct llvmpipe_context *lp,
enum mesa_prim prim,
int prim_out_idx,
int cull_prim_idx,
int task_idx,
void *vbuf, size_t task_out_size,
int vsize, int psize, int per_prim_count,
size_t prim_offset)
{
unsigned prim_len = mesa_vertices_per_prim(prim);
uint32_t *ptr = (uint32_t *)((char *)vbuf + task_out_size * task_idx);
uint32_t vertex_count = ptr[1];
uint32_t prim_count = ptr[2];
if (!vertex_count || !prim_count)
return;
struct draw_vertex_info vinfo;
vinfo.verts = (struct vertex_header *)ptr;
vinfo.vertex_size = vsize / 8;
vinfo.stride = vsize;
vinfo.count = vertex_count;
unsigned elts_size = prim_len * prim_count;
unsigned short *elts = calloc(sizeof(uint16_t), elts_size);
uint32_t *prim_lengths = calloc(prim_count, sizeof(uint32_t));
int elts_idx = 0;
char *prim_ptr = (char *)ptr + prim_offset;
for (unsigned p = 0; p < prim_count; p++) {
uint32_t *prim_idxs = (uint32_t *)(prim_ptr + p * psize + prim_out_idx * 4 * sizeof(float));
for (unsigned elt = 0; elt < prim_len; elt++){
elts[elts_idx++] = prim_idxs[elt];
}
prim_lengths[p] = prim_len;
}
struct draw_prim_info prim_info = { 0 };
prim_info.prim = prim;
prim_info.linear = false;
prim_info.elts = elts;
prim_info.count = prim_count;
prim_info.primitive_count = prim_count;
prim_info.primitive_lengths = prim_lengths;
struct draw_vertex_info vert_out = { 0 };
struct draw_prim_info prim_out = { 0 };
draw_mesh_prim_run(lp->draw,
per_prim_count,
prim_ptr,
cull_prim_idx,
&prim_info,
&vinfo,
&prim_out,
&vert_out);
free(elts);
free(prim_lengths);
draw_collect_primitives_generated(lp->draw,
lp->active_primgen_queries &&
!lp->queries_disabled);
draw_mesh(lp->draw, &vert_out, &prim_out);
free(vert_out.verts);
free(prim_out.primitive_lengths);
}
static void
llvmpipe_draw_mesh_tasks(struct pipe_context *pipe,
unsigned drawid_offset,
const struct pipe_grid_info *info)
{
struct llvmpipe_context *lp = llvmpipe_context(pipe);
struct llvmpipe_screen *screen = llvmpipe_screen(pipe->screen);
struct lp_cs_job_info job_info;
if (!llvmpipe_check_render_cond(lp))
return;
memset(&job_info, 0, sizeof(job_info));
if (lp->dirty)
llvmpipe_update_derived(lp);
unsigned draw_count = info->draw_count;
if (info->indirect && info->indirect_draw_count) {
struct pipe_transfer *dc_transfer;
uint32_t *dc_param = pipe_buffer_map_range(pipe,
info->indirect_draw_count,
info->indirect_draw_count_offset,
4, PIPE_MAP_READ, &dc_transfer);
if (!dc_transfer) {
debug_printf("%s: failed to map indirect draw count buffer\n", __func__);
return;
}
if (dc_param[0] < draw_count)
draw_count = dc_param[0];
pipe_buffer_unmap(pipe, dc_transfer);
}
struct nir_shader *mhs_shader = lp->mhs->base.ir.nir;
int prim_out_idx = -1;
int first_per_prim_idx = -1;
int cull_prim_idx = -1;
nir_foreach_shader_out_variable(var, mhs_shader) {
if (var->data.per_primitive) {
first_per_prim_idx = var->data.driver_location;
break;
}
}
nir_foreach_shader_out_variable(var, mhs_shader) {
if (var->data.location == VARYING_SLOT_PRIMITIVE_INDICES) {
prim_out_idx = var->data.driver_location;
break;
}
}
nir_foreach_shader_out_variable(var, mhs_shader) {
if (var->data.location == VARYING_SLOT_CULL_PRIMITIVE) {
cull_prim_idx = var->data.driver_location - first_per_prim_idx;
break;
}
}
int per_prim_count = util_bitcount64(mhs_shader->info.per_primitive_outputs);
int out_count = util_bitcount64(mhs_shader->info.outputs_written);
int per_vert_count = out_count - per_prim_count;
int vsize = (sizeof(struct vertex_header) + per_vert_count * 4 * sizeof(float)) * 8;
int psize = (per_prim_count * 4 * sizeof(float)) * 8;
size_t prim_offset = vsize * (mhs_shader->info.mesh.max_vertices_out + 8);
size_t task_out_size = prim_offset + psize * (mhs_shader->info.mesh.max_primitives_out + 8);
for (unsigned dr = 0; dr < draw_count; dr++) {
fill_grid_size(pipe, dr, info, job_info.grid_size);
job_info.grid_base[0] = info->grid_base[0];
job_info.grid_base[1] = info->grid_base[1];
job_info.grid_base[2] = info->grid_base[2];
job_info.block_size[0] = info->block[0];
job_info.block_size[1] = info->block[1];
job_info.block_size[2] = info->block[2];
void *payload = NULL;
size_t payload_stride = 0;
int num_tasks = job_info.grid_size[2] * job_info.grid_size[1] * job_info.grid_size[0];
int num_mesh_invocs = 1;
if (lp->tss) {
struct nir_shader *tsk_shader = lp->tss->base.ir.nir;
payload_stride = tsk_shader->info.task_payload_size + 3 * sizeof(uint32_t);
payload = calloc(num_tasks, payload_stride);
job_info.use_iters = false;
job_info.payload = payload;
job_info.payload_stride = payload_stride;
job_info.work_dim = info->work_dim;
job_info.draw_id = dr + drawid_offset;
job_info.req_local_mem = lp->tss->req_local_mem + info->variable_shared_mem;
job_info.current = &lp->task_ctx->cs.current;
if (num_tasks) {
struct lp_cs_tpool_task *task;
mtx_lock(&screen->cs_mutex);
task = lp_cs_tpool_queue_task(screen->cs_tpool, cs_exec_fn, &job_info, num_tasks);
mtx_unlock(&screen->cs_mutex);
lp_cs_tpool_wait_for_task(screen->cs_tpool, &task);
}
if (!lp->queries_disabled)
lp->pipeline_statistics.ts_invocations += num_tasks * info->block[0] * info->block[1] * info->block[2];
num_mesh_invocs = num_tasks;
}
for (unsigned i = 0; i < num_mesh_invocs; i++) {
if (payload) {
void *this_payload = (char *)payload + (payload_stride * i);
uint32_t *payload_grid = (uint32_t *)this_payload;
assert(lp->tss);
job_info.grid_size[0] = payload_grid[0];
job_info.grid_size[1] = payload_grid[1];
job_info.grid_size[2] = payload_grid[2];
job_info.payload = this_payload;
job_info.block_size[0] = mhs_shader->info.workgroup_size[0];
job_info.block_size[1] = mhs_shader->info.workgroup_size[1];
job_info.block_size[2] = mhs_shader->info.workgroup_size[2];
}
job_info.req_local_mem = lp->mhs->req_local_mem + info->variable_shared_mem;
job_info.current = &lp->mesh_ctx->cs.current;
job_info.payload_stride = 0;
job_info.draw_id = dr + drawid_offset;
job_info.io_stride = task_out_size;
uint32_t job_strides[3] = { job_info.grid_size[0], job_info.grid_size[1], job_info.grid_size[2] };
uint32_t total_grid[3] = { job_info.grid_size[0], job_info.grid_size[1], job_info.grid_size[2] };
const unsigned int max_tasks = 4096;
/* limit how large memory allocation can get for vbuf */
for (unsigned g = 0; g < 3; g++) {
if (job_strides[g] > max_tasks) {
job_strides[g] = max_tasks;
}
}
for (unsigned grid_z = 0; grid_z < total_grid[2]; grid_z += job_strides[2]) {
int this_z = MIN2(total_grid[2] - grid_z, max_tasks);
job_info.grid_base[2] = grid_z;
for (unsigned grid_y = 0; grid_y < total_grid[1]; grid_y += job_strides[1]) {
int this_y = MIN2(total_grid[1] - grid_y, max_tasks);
job_info.grid_base[1] = grid_y;
for (unsigned grid_x = 0; grid_x < total_grid[0]; grid_x += job_strides[0]) {
int this_x = MIN2(total_grid[0] - grid_x, max_tasks);
job_info.grid_base[0] = grid_x;
num_tasks = this_x * this_y * this_z;
job_info.iter_size[0] = this_x;
job_info.iter_size[1] = this_y;
job_info.iter_size[2] = this_z;
job_info.use_iters = true;
void *vbuf = CALLOC(num_tasks, task_out_size);
if (!vbuf)
return;
job_info.io = vbuf;
if (num_tasks) {
struct lp_cs_tpool_task *task;
mtx_lock(&screen->cs_mutex);
task = lp_cs_tpool_queue_task(screen->cs_tpool, cs_exec_fn, &job_info, num_tasks);
mtx_unlock(&screen->cs_mutex);
lp_cs_tpool_wait_for_task(screen->cs_tpool, &task);
}
if (!lp->queries_disabled)
lp->pipeline_statistics.ms_invocations += num_tasks * job_info.block_size[0] * job_info.block_size[1] * job_info.block_size[2];
for (unsigned t = 0; t < num_tasks; t++)
lp_mesh_call_draw(lp,
mhs_shader->info.mesh.primitive_type,
prim_out_idx - first_per_prim_idx,
cull_prim_idx, t, vbuf, task_out_size,
vsize, psize, per_prim_count, prim_offset);
free(vbuf);
}
}
}
}
free(payload);
}
draw_flush(lp->draw);
}
void
llvmpipe_init_mesh_funcs(struct llvmpipe_context *llvmpipe)
{
llvmpipe->pipe.create_ms_state = llvmpipe_create_ms_state;
llvmpipe->pipe.bind_ms_state = llvmpipe_bind_ms_state;
llvmpipe->pipe.delete_ms_state = llvmpipe_delete_ms_state;
llvmpipe->pipe.draw_mesh_tasks = llvmpipe_draw_mesh_tasks;
}
void
llvmpipe_task_update_derived(struct llvmpipe_context *llvmpipe)
{
if (llvmpipe->dirty & LP_NEW_TASK_CONSTANTS) {
lp_csctx_set_cs_constants(llvmpipe->task_ctx,
ARRAY_SIZE(llvmpipe->constants[PIPE_SHADER_TASK]),
llvmpipe->constants[PIPE_SHADER_TASK]);
update_csctx_consts(llvmpipe, llvmpipe->task_ctx);
}
if (llvmpipe->dirty & LP_NEW_TASK_SSBOS) {
lp_csctx_set_cs_ssbos(llvmpipe->task_ctx,
ARRAY_SIZE(llvmpipe->ssbos[PIPE_SHADER_TASK]),
llvmpipe->ssbos[PIPE_SHADER_TASK]);
update_csctx_ssbo(llvmpipe, llvmpipe->task_ctx);
}
if (llvmpipe->dirty & LP_NEW_TASK_SAMPLER_VIEW)
lp_csctx_set_sampler_views(llvmpipe->task_ctx,
llvmpipe->num_sampler_views[PIPE_SHADER_TASK],
llvmpipe->sampler_views[PIPE_SHADER_TASK]);
if (llvmpipe->dirty & LP_NEW_TASK_SAMPLER)
lp_csctx_set_sampler_state(llvmpipe->task_ctx,
llvmpipe->num_samplers[PIPE_SHADER_TASK],
llvmpipe->samplers[PIPE_SHADER_TASK]);
if (llvmpipe->dirty & LP_NEW_TASK_IMAGES)
lp_csctx_set_cs_images(llvmpipe->task_ctx,
ARRAY_SIZE(llvmpipe->images[PIPE_SHADER_TASK]),
llvmpipe->images[PIPE_SHADER_TASK]);
struct lp_cs_context *csctx = llvmpipe->task_ctx;
csctx->cs.current.jit_resources.aniso_filter_table = lp_build_sample_aniso_filter_table();
}
void
llvmpipe_mesh_update_derived(struct llvmpipe_context *llvmpipe)
{
if (llvmpipe->dirty & LP_NEW_MESH_CONSTANTS) {
lp_csctx_set_cs_constants(llvmpipe->mesh_ctx,
ARRAY_SIZE(llvmpipe->constants[PIPE_SHADER_MESH]),
llvmpipe->constants[PIPE_SHADER_MESH]);
update_csctx_consts(llvmpipe, llvmpipe->mesh_ctx);
}
if (llvmpipe->dirty & LP_NEW_MESH_SSBOS) {
lp_csctx_set_cs_ssbos(llvmpipe->mesh_ctx,
ARRAY_SIZE(llvmpipe->ssbos[PIPE_SHADER_MESH]),
llvmpipe->ssbos[PIPE_SHADER_MESH]);
update_csctx_ssbo(llvmpipe, llvmpipe->mesh_ctx);
}
if (llvmpipe->dirty & LP_NEW_MESH_SAMPLER_VIEW)
lp_csctx_set_sampler_views(llvmpipe->mesh_ctx,
llvmpipe->num_sampler_views[PIPE_SHADER_MESH],
llvmpipe->sampler_views[PIPE_SHADER_MESH]);
if (llvmpipe->dirty & LP_NEW_MESH_SAMPLER)
lp_csctx_set_sampler_state(llvmpipe->mesh_ctx,
llvmpipe->num_samplers[PIPE_SHADER_MESH],
llvmpipe->samplers[PIPE_SHADER_MESH]);
if (llvmpipe->dirty & LP_NEW_MESH_IMAGES)
lp_csctx_set_cs_images(llvmpipe->mesh_ctx,
ARRAY_SIZE(llvmpipe->images[PIPE_SHADER_MESH]),
llvmpipe->images[PIPE_SHADER_MESH]);
struct lp_cs_context *csctx = llvmpipe->mesh_ctx;
csctx->cs.current.jit_resources.aniso_filter_table = lp_build_sample_aniso_filter_table();
}