| /************************************************************************** |
| * |
| * Copyright 2019 Red Hat. |
| * All Rights Reserved. |
| * |
| * Permission is hereby granted, free of charge, to any person obtaining a |
| * copy of this software and associated documentation files (the "Software"), |
| * to deal in the Software without restriction, including without limitation |
| * the rights to use, copy, modify, merge, publish, distribute, sublicense, |
| * and/or sell copies of the Software, and to permit persons to whom the |
| * Software is furnished to do so, subject to the following conditions: |
| * |
| * The above copyright notice and this permission notice shall be included |
| * in all copies or substantial portions of the Software. |
| * |
| * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
| * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
| * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
| * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
| * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING |
| * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER |
| * DEALINGS IN THE SOFTWARE. |
| * |
| **************************************************************************/ |
| |
| #include "util/u_memory.h" |
| #include "util/os_time.h" |
| #include "util/u_dump.h" |
| #include "util/u_string.h" |
| #include "gallivm/lp_bld_const.h" |
| #include "gallivm/lp_bld_debug.h" |
| #include "gallivm/lp_bld_intr.h" |
| #include "gallivm/lp_bld_flow.h" |
| #include "gallivm/lp_bld_pack.h" |
| #include "gallivm/lp_bld_gather.h" |
| #include "gallivm/lp_bld_coro.h" |
| #include "gallivm/lp_bld_nir.h" |
| #include "gallivm/lp_bld_jit_sample.h" |
| #include "lp_state_cs.h" |
| #include "lp_context.h" |
| #include "lp_setup_context.h" |
| #include "lp_debug.h" |
| #include "lp_state.h" |
| #include "lp_perf.h" |
| #include "lp_screen.h" |
| #include "lp_memory.h" |
| #include "lp_query.h" |
| #include "lp_cs_tpool.h" |
| #include "frontend/sw_winsys.h" |
| #include "nir/nir_to_tgsi_info.h" |
| #include "nir/tgsi_to_nir.h" |
| #include "util/mesa-sha1.h" |
| #include "nir_serialize.h" |
| |
| #include "draw/draw_context.h" |
| #include "draw/draw_llvm.h" |
| #include "draw/draw_mesh_prim.h" |
| |
| /** Fragment shader number (for debugging) */ |
| static unsigned cs_no = 0; |
| static unsigned task_no = 0; |
| static unsigned mesh_no = 0; |
| |
| struct lp_cs_job_info { |
| unsigned grid_size[3]; |
| unsigned iter_size[3]; |
| unsigned grid_base[3]; |
| unsigned block_size[3]; |
| unsigned req_local_mem; |
| unsigned work_dim; |
| unsigned draw_id; |
| bool zero_initialize_shared_memory; |
| bool use_iters; |
| struct lp_cs_exec *current; |
| struct vertex_header *io; |
| size_t io_stride; |
| void *payload; |
| size_t payload_stride; |
| }; |
| |
| enum { |
| CS_ARG_CONTEXT, |
| CS_ARG_RESOURCES, |
| CS_ARG_BLOCK_X_SIZE, |
| CS_ARG_BLOCK_Y_SIZE, |
| CS_ARG_BLOCK_Z_SIZE, |
| CS_ARG_GRID_X, |
| CS_ARG_GRID_Y, |
| CS_ARG_GRID_Z, |
| CS_ARG_GRID_SIZE_X, |
| CS_ARG_GRID_SIZE_Y, |
| CS_ARG_GRID_SIZE_Z, |
| CS_ARG_WORK_DIM, |
| CS_ARG_DRAW_ID, |
| CS_ARG_VERTEX_DATA, |
| CS_ARG_PER_THREAD_DATA, |
| CS_ARG_OUTER_COUNT, |
| CS_ARG_CORO_SUBGROUP_COUNT = CS_ARG_OUTER_COUNT, |
| CS_ARG_CORO_PARTIALS, |
| CS_ARG_CORO_BLOCK_X_SIZE, |
| CS_ARG_CORO_BLOCK_Y_SIZE, |
| CS_ARG_CORO_BLOCK_Z_SIZE, |
| CS_ARG_CORO_IDX, |
| CS_ARG_CORO_MEM, |
| CS_ARG_CORO_OUTPUTS, |
| CS_ARG_MAX, |
| }; |
| |
| struct lp_mesh_llvm_iface { |
| struct lp_build_mesh_iface base; |
| |
| LLVMValueRef vertex_count; |
| LLVMValueRef prim_count; |
| LLVMValueRef outputs; |
| }; |
| |
| static inline const struct lp_mesh_llvm_iface * |
| lp_mesh_llvm_iface(const struct lp_build_mesh_iface *iface) |
| { |
| return (const struct lp_mesh_llvm_iface *)iface; |
| } |
| |
| |
| static LLVMTypeRef |
| create_mesh_jit_output_type_deref(struct gallivm_state *gallivm) |
| { |
| LLVMTypeRef float_type = LLVMFloatTypeInContext(gallivm->context); |
| LLVMTypeRef output_array; |
| |
| output_array = LLVMArrayType(float_type, TGSI_NUM_CHANNELS); /* num channels */ |
| output_array = LLVMArrayType(output_array, PIPE_MAX_SHADER_OUTPUTS); /* num attrs per vertex */ |
| return output_array; |
| } |
| |
| static void |
| lp_mesh_llvm_emit_store_output(const struct lp_build_mesh_iface *mesh_iface, |
| struct lp_build_context *bld, |
| unsigned name, |
| bool is_vindex_indirect, |
| LLVMValueRef vertex_index, |
| bool is_aindex_indirect, |
| LLVMValueRef attrib_index, |
| bool is_sindex_indirect, |
| LLVMValueRef swizzle_index, |
| LLVMValueRef value, |
| LLVMValueRef mask_vec) |
| { |
| const struct lp_mesh_llvm_iface *mesh = lp_mesh_llvm_iface(mesh_iface); |
| struct gallivm_state *gallivm = bld->gallivm; |
| LLVMBuilderRef builder = gallivm->builder; |
| LLVMValueRef indices[3]; |
| LLVMValueRef res; |
| struct lp_type type = bld->type; |
| LLVMTypeRef output_type = create_mesh_jit_output_type_deref(gallivm); |
| |
| if (is_vindex_indirect || is_aindex_indirect || is_sindex_indirect) { |
| for (int i = 0; i < type.length; ++i) { |
| LLVMValueRef idx = lp_build_const_int32(gallivm, i); |
| LLVMValueRef vert_chan_index = vertex_index ? vertex_index : lp_build_const_int32(gallivm, 0); |
| LLVMValueRef attr_chan_index = attrib_index; |
| LLVMValueRef swiz_chan_index = swizzle_index; |
| LLVMValueRef channel_vec; |
| |
| if (is_vindex_indirect) { |
| vert_chan_index = LLVMBuildExtractElement(builder, |
| vertex_index, idx, ""); |
| } |
| if (is_aindex_indirect) { |
| attr_chan_index = LLVMBuildExtractElement(builder, |
| attrib_index, idx, ""); |
| } |
| |
| if (is_sindex_indirect) { |
| swiz_chan_index = LLVMBuildExtractElement(builder, |
| swizzle_index, idx, ""); |
| } |
| |
| indices[0] = vert_chan_index; |
| indices[1] = attr_chan_index; |
| indices[2] = swiz_chan_index; |
| |
| channel_vec = LLVMBuildGEP2(builder, output_type, mesh->outputs, indices, 3, ""); |
| |
| res = LLVMBuildExtractElement(builder, value, idx, ""); |
| |
| struct lp_build_if_state ifthen; |
| LLVMValueRef cond = LLVMBuildICmp(gallivm->builder, LLVMIntNE, mask_vec, lp_build_const_int_vec(gallivm, bld->type, 0), ""); |
| cond = LLVMBuildExtractElement(gallivm->builder, cond, idx, ""); |
| lp_build_if(&ifthen, gallivm, cond); |
| LLVMBuildStore(builder, res, channel_vec); |
| lp_build_endif(&ifthen); |
| } |
| } else { |
| indices[0] = vertex_index ? vertex_index : lp_build_const_int32(gallivm, 0); |
| indices[1] = attrib_index; |
| indices[2] = swizzle_index; |
| |
| res = LLVMBuildGEP2(builder, output_type, mesh->outputs, indices, 3, ""); |
| for (unsigned i = 0; i < type.length; ++i) { |
| LLVMValueRef idx = lp_build_const_int32(gallivm, i); |
| LLVMValueRef val = LLVMBuildExtractElement(builder, value, idx, ""); |
| |
| struct lp_build_if_state ifthen; |
| LLVMValueRef cond = LLVMBuildICmp(gallivm->builder, LLVMIntNE, mask_vec, lp_build_const_int_vec(gallivm, bld->type, 0), ""); |
| cond = LLVMBuildExtractElement(gallivm->builder, cond, idx, ""); |
| lp_build_if(&ifthen, gallivm, cond); |
| LLVMBuildStore(builder, val, res); |
| lp_build_endif(&ifthen); |
| } |
| } |
| } |
| |
| static void |
| lp_mesh_emit_vertex_and_primitive_count(const struct lp_build_mesh_iface *mesh_iface, |
| struct lp_build_context *bld, |
| LLVMValueRef vertices_count, |
| LLVMValueRef primitives_count) |
| { |
| const struct lp_mesh_llvm_iface *mesh = lp_mesh_llvm_iface(mesh_iface); |
| struct gallivm_state *gallivm = bld->gallivm; |
| |
| LLVMBuildStore(gallivm->builder, vertices_count, mesh->vertex_count); |
| LLVMBuildStore(gallivm->builder, primitives_count, mesh->prim_count); |
| } |
| |
| static void |
| mesh_convert_to_aos(struct gallivm_state *gallivm, |
| nir_shader *nir, |
| bool vert_only, |
| LLVMTypeRef io_type, |
| LLVMValueRef io, |
| LLVMValueRef outputs, |
| LLVMValueRef clipmask, |
| LLVMValueRef vertex_index, |
| struct lp_type soa_type, |
| int primid_slot, |
| bool need_edgeflag) |
| { |
| LLVMBuilderRef builder = gallivm->builder; |
| LLVMValueRef inds[3]; |
| LLVMTypeRef output_type = create_mesh_jit_output_type_deref(gallivm); |
| #if DEBUG_STORE |
| lp_build_printf(gallivm, " # storing begin\n"); |
| #endif |
| int first_per_prim_attrib = -1; |
| nir_foreach_shader_out_variable(var, nir) { |
| if (var->data.per_primitive) { |
| first_per_prim_attrib = var->data.driver_location; |
| break; |
| } |
| } |
| nir_foreach_shader_out_variable(var, nir) { |
| |
| if (vert_only && var->data.per_primitive) |
| continue; |
| if (!vert_only && !var->data.per_primitive) |
| continue; |
| int attrib = var->data.driver_location; |
| int slots = glsl_count_attribute_slots(glsl_get_array_element(var->type), false); |
| |
| for (unsigned s = 0; s < slots; s++) { |
| LLVMValueRef soa[TGSI_NUM_CHANNELS]; |
| LLVMValueRef aos[LP_MAX_VECTOR_WIDTH / 32]; |
| for (unsigned chan = 0; chan < TGSI_NUM_CHANNELS; ++chan) { |
| inds[0] = vertex_index; |
| inds[1] = lp_build_const_int32(gallivm, attrib); |
| inds[2] = lp_build_const_int32(gallivm, chan); |
| |
| LLVMValueRef res = LLVMBuildGEP2(builder, output_type, outputs, inds, 3, ""); |
| LLVMTypeRef single_type = (attrib == primid_slot) ? lp_build_int_elem_type(gallivm, soa_type) : lp_build_elem_type(gallivm, soa_type); |
| LLVMValueRef out = LLVMBuildLoad2(builder, single_type, res, ""); |
| lp_build_name(out, "output%u.%c", attrib, "xyzw"[chan]); |
| #if DEBUG_STORE |
| lp_build_printf(gallivm, "output %d : %d ", |
| LLVMConstInt(LLVMInt32TypeInContext(gallivm->context), |
| attrib, 0), |
| LLVMConstInt(LLVMInt32TypeInContext(gallivm->context), |
| chan, 0)); |
| lp_build_print_value(gallivm, "val = ", out); |
| { |
| LLVMValueRef iv = |
| LLVMBuildBitCast(builder, out, lp_build_int_elem_type(gallivm, soa_type), ""); |
| |
| lp_build_print_value(gallivm, " ival = ", iv); |
| } |
| #endif |
| soa[chan] = out; |
| } |
| LLVMTypeRef float_type = LLVMFloatTypeInContext(gallivm->context); |
| aos[0] = LLVMGetUndef(LLVMVectorType(float_type, 4)); |
| for (unsigned i = 0; i < 4; i++) |
| aos[0] = LLVMBuildInsertElement(builder, aos[0], soa[i], lp_build_const_int32(gallivm, i), ""); |
| int aos_attrib = attrib; |
| if (var->data.per_primitive) |
| aos_attrib -= first_per_prim_attrib; |
| draw_store_aos_array(gallivm, |
| soa_type, |
| io_type, |
| io, |
| NULL, |
| aos, |
| aos_attrib, |
| clipmask, |
| need_edgeflag, var->data.per_primitive); |
| attrib++; |
| } |
| } |
| #if DEBUG_STORE |
| lp_build_printf(gallivm, " # storing end\n"); |
| #endif |
| } |
| |
| static void |
| generate_compute(struct llvmpipe_context *lp, |
| struct lp_compute_shader *shader, |
| struct lp_compute_shader_variant *variant) |
| { |
| struct gallivm_state *gallivm = variant->gallivm; |
| struct nir_shader *nir = shader->base.ir.nir; |
| const struct lp_compute_shader_variant_key *key = &variant->key; |
| char func_name[64], func_name_coro[64]; |
| LLVMTypeRef arg_types[CS_ARG_MAX]; |
| LLVMTypeRef func_type, coro_func_type; |
| LLVMTypeRef int32_type = LLVMInt32TypeInContext(gallivm->context); |
| LLVMValueRef context_ptr, resources_ptr; |
| LLVMValueRef block_x_size_arg, block_y_size_arg, block_z_size_arg; |
| LLVMValueRef grid_x_arg, grid_y_arg, grid_z_arg; |
| LLVMValueRef grid_size_x_arg, grid_size_y_arg, grid_size_z_arg; |
| LLVMValueRef work_dim_arg, draw_id_arg, thread_data_ptr, io_ptr; |
| LLVMBasicBlockRef block; |
| LLVMBuilderRef builder; |
| struct lp_build_sampler_soa *sampler; |
| struct lp_build_image_soa *image; |
| LLVMValueRef function, coro; |
| struct lp_type cs_type; |
| struct lp_mesh_llvm_iface mesh_iface; |
| bool is_mesh = nir->info.stage == MESA_SHADER_MESH; |
| unsigned i; |
| |
| LLVMValueRef output_array = NULL; |
| |
| /* |
| * This function has two parts |
| * a) setup the coroutine execution environment loop. |
| * b) build the compute shader llvm for use inside the coroutine. |
| */ |
| assert(lp_native_vector_width / 32 >= 4); |
| |
| memset(&cs_type, 0, sizeof cs_type); |
| cs_type.floating = true; /* floating point values */ |
| cs_type.sign = true; /* values are signed */ |
| cs_type.norm = false; /* values are not limited to [0,1] or [-1,1] */ |
| cs_type.width = 32; /* 32-bit float */ |
| cs_type.length = MIN2(lp_native_vector_width / 32, 16); /* n*4 elements per vector */ |
| snprintf(func_name, sizeof(func_name), "cs_variant"); |
| |
| snprintf(func_name_coro, sizeof(func_name), "cs_co_variant"); |
| |
| arg_types[CS_ARG_CONTEXT] = variant->jit_cs_context_ptr_type; /* context */ |
| arg_types[CS_ARG_RESOURCES]= variant->jit_resources_ptr_type; |
| arg_types[CS_ARG_BLOCK_X_SIZE] = int32_type; /* block_x_size */ |
| arg_types[CS_ARG_BLOCK_Y_SIZE] = int32_type; /* block_y_size */ |
| arg_types[CS_ARG_BLOCK_Z_SIZE] = int32_type; /* block_z_size */ |
| arg_types[CS_ARG_GRID_X] = int32_type; /* grid_x */ |
| arg_types[CS_ARG_GRID_Y] = int32_type; /* grid_y */ |
| arg_types[CS_ARG_GRID_Z] = int32_type; /* grid_z */ |
| arg_types[CS_ARG_GRID_SIZE_X] = int32_type; /* grid_size_x */ |
| arg_types[CS_ARG_GRID_SIZE_Y] = int32_type; /* grid_size_y */ |
| arg_types[CS_ARG_GRID_SIZE_Z] = int32_type; /* grid_size_z */ |
| arg_types[CS_ARG_WORK_DIM] = int32_type; /* work dim */ |
| arg_types[CS_ARG_DRAW_ID] = int32_type; /* draw id */ |
| if (variant->jit_vertex_header_ptr_type) |
| arg_types[CS_ARG_VERTEX_DATA] = variant->jit_vertex_header_ptr_type; /* mesh shaders only */ |
| else |
| arg_types[CS_ARG_VERTEX_DATA] = LLVMPointerType(LLVMInt8TypeInContext(gallivm->context), 0); /* mesh shaders only */ |
| arg_types[CS_ARG_PER_THREAD_DATA] = variant->jit_cs_thread_data_ptr_type; /* per thread data */ |
| arg_types[CS_ARG_CORO_SUBGROUP_COUNT] = int32_type; /* coro only - subgroup count */ |
| arg_types[CS_ARG_CORO_PARTIALS] = int32_type; /* coro only - partials */ |
| arg_types[CS_ARG_CORO_BLOCK_X_SIZE] = int32_type; /* coro block_x_size */ |
| arg_types[CS_ARG_CORO_BLOCK_Y_SIZE] = int32_type; /* coro block_y_size */ |
| arg_types[CS_ARG_CORO_BLOCK_Z_SIZE] = int32_type; /* coro block_z_size */ |
| arg_types[CS_ARG_CORO_IDX] = int32_type; /* coro idx */ |
| arg_types[CS_ARG_CORO_MEM] = LLVMPointerType(LLVMPointerType(LLVMInt8TypeInContext(gallivm->context), 0), 0); |
| arg_types[CS_ARG_CORO_OUTPUTS] = LLVMPointerType(LLVMInt8TypeInContext(gallivm->context), 0); /* mesh shaders only */ |
| |
| func_type = LLVMFunctionType(LLVMVoidTypeInContext(gallivm->context), |
| arg_types, CS_ARG_OUTER_COUNT, 0); |
| |
| coro_func_type = LLVMFunctionType(LLVMPointerType(LLVMInt8TypeInContext(gallivm->context), 0), |
| arg_types, CS_ARG_MAX - (!is_mesh), 0); |
| |
| function = LLVMAddFunction(gallivm->module, func_name, func_type); |
| LLVMSetFunctionCallConv(function, LLVMCCallConv); |
| |
| coro = LLVMAddFunction(gallivm->module, func_name_coro, coro_func_type); |
| LLVMSetFunctionCallConv(coro, LLVMCCallConv); |
| lp_build_coro_add_presplit(coro); |
| |
| variant->function = function; |
| variant->function_name = MALLOC(strlen(func_name)+1); |
| strcpy(variant->function_name, func_name); |
| |
| |
| for (i = 0; i < CS_ARG_MAX - !is_mesh; ++i) { |
| if (LLVMGetTypeKind(arg_types[i]) == LLVMPointerTypeKind) { |
| lp_add_function_attr(coro, i + 1, LP_FUNC_ATTR_NOALIAS); |
| if (i < CS_ARG_OUTER_COUNT) |
| lp_add_function_attr(function, i + 1, LP_FUNC_ATTR_NOALIAS); |
| } |
| } |
| |
| if (variant->gallivm->cache->data_size) { |
| gallivm_stub_func(gallivm, function); |
| gallivm_stub_func(gallivm, coro); |
| return; |
| } |
| |
| context_ptr = LLVMGetParam(function, CS_ARG_CONTEXT); |
| resources_ptr = LLVMGetParam(function, CS_ARG_RESOURCES); |
| block_x_size_arg = LLVMGetParam(function, CS_ARG_BLOCK_X_SIZE); |
| block_y_size_arg = LLVMGetParam(function, CS_ARG_BLOCK_Y_SIZE); |
| block_z_size_arg = LLVMGetParam(function, CS_ARG_BLOCK_Z_SIZE); |
| grid_x_arg = LLVMGetParam(function, CS_ARG_GRID_X); |
| grid_y_arg = LLVMGetParam(function, CS_ARG_GRID_Y); |
| grid_z_arg = LLVMGetParam(function, CS_ARG_GRID_Z); |
| grid_size_x_arg = LLVMGetParam(function, CS_ARG_GRID_SIZE_X); |
| grid_size_y_arg = LLVMGetParam(function, CS_ARG_GRID_SIZE_Y); |
| grid_size_z_arg = LLVMGetParam(function, CS_ARG_GRID_SIZE_Z); |
| work_dim_arg = LLVMGetParam(function, CS_ARG_WORK_DIM); |
| draw_id_arg = LLVMGetParam(function, CS_ARG_DRAW_ID); |
| io_ptr = LLVMGetParam(function, CS_ARG_VERTEX_DATA); |
| thread_data_ptr = LLVMGetParam(function, CS_ARG_PER_THREAD_DATA); |
| |
| lp_build_name(context_ptr, "context"); |
| lp_build_name(resources_ptr, "resources"); |
| lp_build_name(block_x_size_arg, "x_size"); |
| lp_build_name(block_y_size_arg, "y_size"); |
| lp_build_name(block_z_size_arg, "z_size"); |
| lp_build_name(grid_x_arg, "grid_x"); |
| lp_build_name(grid_y_arg, "grid_y"); |
| lp_build_name(grid_z_arg, "grid_z"); |
| lp_build_name(grid_size_x_arg, "grid_size_x"); |
| lp_build_name(grid_size_y_arg, "grid_size_y"); |
| lp_build_name(grid_size_z_arg, "grid_size_z"); |
| lp_build_name(work_dim_arg, "work_dim"); |
| lp_build_name(draw_id_arg, "draw_id"); |
| lp_build_name(thread_data_ptr, "thread_data"); |
| lp_build_name(io_ptr, "vertex_io"); |
| |
| lp_build_nir_prepasses(nir); |
| struct hash_table *fns = _mesa_pointer_hash_table_create(NULL); |
| |
| sampler = lp_llvm_sampler_soa_create(lp_cs_variant_key_samplers(key), |
| MAX2(key->nr_samplers, |
| key->nr_sampler_views)); |
| image = lp_bld_llvm_image_soa_create(lp_cs_variant_key_images(key), key->nr_images); |
| |
| if (exec_list_length(&nir->functions) > 1) { |
| LLVMTypeRef call_context_type = lp_build_cs_func_call_context(gallivm, cs_type.length, |
| variant->jit_cs_context_type, |
| variant->jit_resources_type); |
| nir_foreach_function(func, nir) { |
| if (func->is_entrypoint) |
| continue; |
| |
| LLVMTypeRef args[32]; |
| int num_args; |
| |
| num_args = func->num_params + LP_RESV_FUNC_ARGS; |
| |
| args[0] = LLVMVectorType(LLVMInt32TypeInContext(gallivm->context), cs_type.length); /* mask */ |
| args[1] = LLVMPointerType(call_context_type, 0); |
| for (int i = 0; i < func->num_params; i++) { |
| args[i + LP_RESV_FUNC_ARGS] = LLVMVectorType(LLVMIntTypeInContext(gallivm->context, func->params[i].bit_size), cs_type.length); |
| if (func->params[i].num_components > 1) |
| args[i + LP_RESV_FUNC_ARGS] = LLVMArrayType(args[i + LP_RESV_FUNC_ARGS], func->params[i].num_components); |
| } |
| |
| LLVMTypeRef func_type = LLVMFunctionType(LLVMVoidTypeInContext(gallivm->context), |
| args, num_args, 0); |
| LLVMValueRef lfunc = LLVMAddFunction(gallivm->module, func->name, func_type); |
| LLVMSetFunctionCallConv(lfunc, LLVMCCallConv); |
| |
| struct lp_build_fn *new_fn = ralloc(fns, struct lp_build_fn); |
| new_fn->fn_type = func_type; |
| new_fn->fn = lfunc; |
| _mesa_hash_table_insert(fns, func, new_fn); |
| } |
| |
| nir_foreach_function(func, nir) { |
| if (func->is_entrypoint) |
| continue; |
| |
| struct hash_entry *entry = _mesa_hash_table_search(fns, func); |
| assert(entry); |
| struct lp_build_fn *new_fn = entry->data; |
| LLVMValueRef lfunc = new_fn->fn; |
| block = LLVMAppendBasicBlockInContext(gallivm->context, lfunc, "entry"); |
| |
| builder = gallivm->builder; |
| LLVMPositionBuilderAtEnd(builder, block); |
| LLVMValueRef mask_param = LLVMGetParam(lfunc, 0); |
| LLVMValueRef call_context_ptr = LLVMGetParam(lfunc, 1); |
| LLVMValueRef call_context = LLVMBuildLoad2(builder, call_context_type, call_context_ptr, ""); |
| struct lp_build_mask_context mask; |
| struct lp_bld_tgsi_system_values system_values; |
| |
| memset(&system_values, 0, sizeof(system_values)); |
| |
| lp_build_mask_begin(&mask, gallivm, cs_type, mask_param); |
| lp_build_mask_check(&mask); |
| |
| struct lp_build_tgsi_params params; |
| memset(¶ms, 0, sizeof(params)); |
| params.type = cs_type; |
| params.mask = &mask; |
| params.fns = fns; |
| params.current_func = lfunc; |
| params.context_type = variant->jit_cs_context_type; |
| params.resources_type = variant->jit_resources_type; |
| params.call_context_ptr = call_context_ptr; |
| params.context_ptr = LLVMBuildExtractValue(builder, call_context, LP_NIR_CALL_CONTEXT_CONTEXT, ""); |
| params.resources_ptr = LLVMBuildExtractValue(builder, call_context, LP_NIR_CALL_CONTEXT_RESOURCES, ""); |
| params.shared_ptr = LLVMBuildExtractValue(builder, call_context, LP_NIR_CALL_CONTEXT_SHARED, ""); |
| params.scratch_ptr = LLVMBuildExtractValue(builder, call_context, LP_NIR_CALL_CONTEXT_SCRATCH, ""); |
| system_values.work_dim = LLVMBuildExtractValue(builder, call_context, LP_NIR_CALL_CONTEXT_WORK_DIM, ""); |
| system_values.thread_id[0] = LLVMBuildExtractValue(builder, call_context, LP_NIR_CALL_CONTEXT_THREAD_ID_0, ""); |
| system_values.thread_id[1] = LLVMBuildExtractValue(builder, call_context, LP_NIR_CALL_CONTEXT_THREAD_ID_1, ""); |
| system_values.thread_id[2] = LLVMBuildExtractValue(builder, call_context, LP_NIR_CALL_CONTEXT_THREAD_ID_2, ""); |
| system_values.block_id[0] = LLVMBuildExtractValue(builder, call_context, LP_NIR_CALL_CONTEXT_BLOCK_ID_0, ""); |
| system_values.block_id[1] = LLVMBuildExtractValue(builder, call_context, LP_NIR_CALL_CONTEXT_BLOCK_ID_1, ""); |
| system_values.block_id[2] = LLVMBuildExtractValue(builder, call_context, LP_NIR_CALL_CONTEXT_BLOCK_ID_2, ""); |
| system_values.grid_size[0] = LLVMBuildExtractValue(builder, call_context, LP_NIR_CALL_CONTEXT_GRID_SIZE_0, ""); |
| system_values.grid_size[1] = LLVMBuildExtractValue(builder, call_context, LP_NIR_CALL_CONTEXT_GRID_SIZE_1, ""); |
| system_values.grid_size[2] = LLVMBuildExtractValue(builder, call_context, LP_NIR_CALL_CONTEXT_GRID_SIZE_2, ""); |
| system_values.block_size[0] = LLVMBuildExtractValue(builder, call_context, LP_NIR_CALL_CONTEXT_BLOCK_SIZE_0, ""); |
| system_values.block_size[1] = LLVMBuildExtractValue(builder, call_context, LP_NIR_CALL_CONTEXT_BLOCK_SIZE_1, ""); |
| system_values.block_size[2] = LLVMBuildExtractValue(builder, call_context, LP_NIR_CALL_CONTEXT_BLOCK_SIZE_2, ""); |
| |
| params.system_values = &system_values; |
| |
| params.consts_ptr = lp_jit_resources_constants(gallivm, |
| variant->jit_resources_type, |
| params.resources_ptr); |
| params.sampler = sampler; |
| params.ssbo_ptr = lp_jit_resources_ssbos(gallivm, |
| variant->jit_resources_type, |
| params.resources_ptr); |
| params.image = image; |
| params.aniso_filter_table = lp_jit_resources_aniso_filter_table(gallivm, |
| variant->jit_resources_type, |
| params.resources_ptr); |
| |
| lp_build_nir_soa_func(gallivm, shader->base.ir.nir, |
| func->impl, |
| ¶ms, |
| NULL); |
| |
| lp_build_mask_end(&mask); |
| |
| LLVMBuildRetVoid(builder); |
| gallivm_verify_function(gallivm, lfunc); |
| } |
| } |
| |
| block = LLVMAppendBasicBlockInContext(gallivm->context, function, "entry"); |
| builder = gallivm->builder; |
| assert(builder); |
| LLVMPositionBuilderAtEnd(builder, block); |
| |
| if (is_mesh) { |
| LLVMTypeRef output_type = create_mesh_jit_output_type_deref(gallivm); |
| output_array = lp_build_array_alloca(gallivm, output_type, lp_build_const_int32(gallivm, align(MAX2(nir->info.mesh.max_primitives_out, nir->info.mesh.max_vertices_out), 8)), "outputs"); |
| } |
| |
| struct lp_build_loop_state loop_state[2]; |
| |
| LLVMValueRef vec_length = lp_build_const_int32(gallivm, cs_type.length); |
| |
| LLVMValueRef invocation_count = LLVMBuildMul(gallivm->builder, block_x_size_arg, block_y_size_arg, ""); |
| invocation_count = LLVMBuildMul(gallivm->builder, invocation_count, block_z_size_arg, ""); |
| |
| LLVMValueRef partials = LLVMBuildURem(gallivm->builder, invocation_count, vec_length, ""); |
| |
| LLVMValueRef num_subgroup_loop = LLVMBuildAdd(gallivm->builder, invocation_count, lp_build_const_int32(gallivm, cs_type.length - 1), ""); |
| num_subgroup_loop = LLVMBuildUDiv(gallivm->builder, num_subgroup_loop, vec_length, ""); |
| |
| /* build a ptr in memory to store all the frames in later. */ |
| LLVMTypeRef hdl_ptr_type = LLVMPointerType(LLVMInt8TypeInContext(gallivm->context), 0); |
| LLVMValueRef coro_mem = LLVMBuildAlloca(gallivm->builder, hdl_ptr_type, "coro_mem"); |
| LLVMBuildStore(builder, LLVMConstNull(hdl_ptr_type), coro_mem); |
| |
| LLVMValueRef coro_hdls = LLVMBuildArrayAlloca(gallivm->builder, hdl_ptr_type, num_subgroup_loop, "coro_hdls"); |
| |
| unsigned end_coroutine = INT_MAX; |
| |
| /* |
| * This is the main coroutine execution loop. It iterates over the dimensions |
| * and calls the coroutine main entrypoint on the first pass, but in subsequent |
| * passes it checks if the coroutine has completed and resumes it if not. |
| */ |
| lp_build_loop_begin(&loop_state[1], gallivm, |
| lp_build_const_int32(gallivm, 0)); /* coroutine reentry loop */ |
| lp_build_loop_begin(&loop_state[0], gallivm, |
| lp_build_const_int32(gallivm, 0)); /* subgroup loop */ |
| { |
| LLVMValueRef args[CS_ARG_MAX]; |
| args[CS_ARG_CONTEXT] = context_ptr; |
| args[CS_ARG_RESOURCES] = resources_ptr; |
| args[CS_ARG_BLOCK_X_SIZE] = LLVMGetUndef(int32_type); |
| args[CS_ARG_BLOCK_Y_SIZE] = LLVMGetUndef(int32_type); |
| args[CS_ARG_BLOCK_Z_SIZE] = LLVMGetUndef(int32_type); |
| args[CS_ARG_GRID_X] = grid_x_arg; |
| args[CS_ARG_GRID_Y] = grid_y_arg; |
| args[CS_ARG_GRID_Z] = grid_z_arg; |
| args[CS_ARG_GRID_SIZE_X] = grid_size_x_arg; |
| args[CS_ARG_GRID_SIZE_Y] = grid_size_y_arg; |
| args[CS_ARG_GRID_SIZE_Z] = grid_size_z_arg; |
| args[CS_ARG_WORK_DIM] = work_dim_arg; |
| args[CS_ARG_DRAW_ID] = draw_id_arg; |
| args[CS_ARG_VERTEX_DATA] = io_ptr; |
| args[CS_ARG_PER_THREAD_DATA] = thread_data_ptr; |
| args[CS_ARG_CORO_SUBGROUP_COUNT] = num_subgroup_loop; |
| args[CS_ARG_CORO_PARTIALS] = partials; |
| args[CS_ARG_CORO_BLOCK_X_SIZE] = block_x_size_arg; |
| args[CS_ARG_CORO_BLOCK_Y_SIZE] = block_y_size_arg; |
| args[CS_ARG_CORO_BLOCK_Z_SIZE] = block_z_size_arg; |
| |
| args[CS_ARG_CORO_IDX] = loop_state[0].counter; |
| |
| args[CS_ARG_CORO_MEM] = coro_mem; |
| |
| if (is_mesh) |
| args[CS_ARG_CORO_OUTPUTS] = output_array; |
| |
| LLVMValueRef coro_entry = LLVMBuildGEP2(gallivm->builder, hdl_ptr_type, coro_hdls, &loop_state[0].counter, 1, ""); |
| |
| LLVMValueRef coro_hdl = LLVMBuildLoad2(gallivm->builder, hdl_ptr_type, coro_entry, "coro_hdl"); |
| |
| struct lp_build_if_state ifstate; |
| LLVMValueRef cmp = LLVMBuildICmp(gallivm->builder, LLVMIntEQ, loop_state[1].counter, |
| lp_build_const_int32(gallivm, 0), ""); |
| /* first time here - call the coroutine function entry point */ |
| lp_build_if(&ifstate, gallivm, cmp); |
| LLVMValueRef coro_ret = LLVMBuildCall2(gallivm->builder, coro_func_type, coro, args, CS_ARG_MAX - !is_mesh, ""); |
| LLVMBuildStore(gallivm->builder, coro_ret, coro_entry); |
| lp_build_else(&ifstate); |
| /* subsequent calls for this invocation - check if done. */ |
| LLVMValueRef coro_done = lp_build_coro_done(gallivm, coro_hdl); |
| struct lp_build_if_state ifstate2; |
| lp_build_if(&ifstate2, gallivm, coro_done); |
| /* if done destroy and force loop exit */ |
| lp_build_coro_destroy(gallivm, coro_hdl); |
| lp_build_loop_force_set_counter(&loop_state[1], lp_build_const_int32(gallivm, end_coroutine - 1)); |
| lp_build_else(&ifstate2); |
| /* otherwise resume the coroutine */ |
| lp_build_coro_resume(gallivm, coro_hdl); |
| lp_build_endif(&ifstate2); |
| lp_build_endif(&ifstate); |
| lp_build_loop_force_reload_counter(&loop_state[1]); |
| } |
| lp_build_loop_end_cond(&loop_state[0], |
| num_subgroup_loop, |
| NULL, LLVMIntUGE); |
| lp_build_loop_end_cond(&loop_state[1], |
| lp_build_const_int32(gallivm, end_coroutine), |
| NULL, LLVMIntEQ); |
| |
| LLVMValueRef coro_mem_ptr = LLVMBuildLoad2(builder, hdl_ptr_type, coro_mem, ""); |
| LLVMTypeRef mem_ptr_type = LLVMPointerType(LLVMInt8TypeInContext(gallivm->context), 0); |
| LLVMTypeRef free_type = LLVMFunctionType(LLVMVoidTypeInContext(gallivm->context), &mem_ptr_type, 1, 0); |
| LLVMBuildCall2(gallivm->builder, free_type, gallivm->coro_free_hook, &coro_mem_ptr, 1, ""); |
| |
| LLVMBuildRetVoid(builder); |
| |
| /* This is stage (b) - generate the compute shader code inside the coroutine. */ |
| context_ptr = LLVMGetParam(coro, CS_ARG_CONTEXT); |
| resources_ptr = LLVMGetParam(coro, CS_ARG_RESOURCES); |
| grid_x_arg = LLVMGetParam(coro, CS_ARG_GRID_X); |
| grid_y_arg = LLVMGetParam(coro, CS_ARG_GRID_Y); |
| grid_z_arg = LLVMGetParam(coro, CS_ARG_GRID_Z); |
| grid_size_x_arg = LLVMGetParam(coro, CS_ARG_GRID_SIZE_X); |
| grid_size_y_arg = LLVMGetParam(coro, CS_ARG_GRID_SIZE_Y); |
| grid_size_z_arg = LLVMGetParam(coro, CS_ARG_GRID_SIZE_Z); |
| work_dim_arg = LLVMGetParam(coro, CS_ARG_WORK_DIM); |
| draw_id_arg = LLVMGetParam(coro, CS_ARG_DRAW_ID); |
| io_ptr = LLVMGetParam(coro, CS_ARG_VERTEX_DATA); |
| thread_data_ptr = LLVMGetParam(coro, CS_ARG_PER_THREAD_DATA); |
| num_subgroup_loop = LLVMGetParam(coro, CS_ARG_CORO_SUBGROUP_COUNT); |
| partials = LLVMGetParam(coro, CS_ARG_CORO_PARTIALS); |
| block_x_size_arg = LLVMGetParam(coro, CS_ARG_CORO_BLOCK_X_SIZE); |
| block_y_size_arg = LLVMGetParam(coro, CS_ARG_CORO_BLOCK_Y_SIZE); |
| block_z_size_arg = LLVMGetParam(coro, CS_ARG_CORO_BLOCK_Z_SIZE); |
| LLVMValueRef subgroup_id = LLVMGetParam(coro, CS_ARG_CORO_IDX); |
| coro_mem = LLVMGetParam(coro, CS_ARG_CORO_MEM); |
| if (is_mesh) |
| output_array = LLVMGetParam(coro, CS_ARG_CORO_OUTPUTS); |
| block = LLVMAppendBasicBlockInContext(gallivm->context, coro, "entry"); |
| LLVMPositionBuilderAtEnd(builder, block); |
| { |
| LLVMValueRef consts_ptr; |
| LLVMValueRef ssbo_ptr; |
| LLVMValueRef shared_ptr; |
| LLVMValueRef payload_ptr; |
| LLVMValueRef kernel_args_ptr; |
| struct lp_build_mask_context mask; |
| struct lp_bld_tgsi_system_values system_values; |
| |
| memset(&system_values, 0, sizeof(system_values)); |
| consts_ptr = lp_jit_resources_constants(gallivm, variant->jit_resources_type, resources_ptr); |
| ssbo_ptr = lp_jit_resources_ssbos(gallivm, variant->jit_resources_type, resources_ptr); |
| kernel_args_ptr = lp_jit_cs_context_kernel_args(gallivm, |
| variant->jit_cs_context_type, |
| context_ptr); |
| |
| shared_ptr = lp_jit_cs_thread_data_shared(gallivm, |
| variant->jit_cs_thread_data_type, |
| thread_data_ptr); |
| payload_ptr = lp_jit_cs_thread_data_payload(gallivm, |
| variant->jit_cs_thread_data_type, |
| thread_data_ptr); |
| |
| /* these are coroutine entrypoint necessities */ |
| LLVMValueRef coro_id = lp_build_coro_id(gallivm); |
| LLVMValueRef coro_entry = lp_build_coro_alloc_mem_array(gallivm, coro_mem, subgroup_id, num_subgroup_loop); |
| LLVMTypeRef mem_ptr_type = LLVMInt8TypeInContext(gallivm->context); |
| LLVMValueRef alloced_ptr = LLVMBuildLoad2(gallivm->builder, hdl_ptr_type, coro_mem, ""); |
| alloced_ptr = LLVMBuildGEP2(gallivm->builder, mem_ptr_type, alloced_ptr, &coro_entry, 1, ""); |
| LLVMValueRef coro_hdl = lp_build_coro_begin(gallivm, coro_id, alloced_ptr); |
| LLVMValueRef has_partials = LLVMBuildICmp(gallivm->builder, LLVMIntNE, partials, lp_build_const_int32(gallivm, 0), ""); |
| |
| struct lp_build_context bld; |
| lp_build_context_init(&bld, gallivm, lp_uint_type(cs_type)); |
| |
| LLVMValueRef base_val = LLVMBuildMul(gallivm->builder, subgroup_id, vec_length, ""); |
| LLVMValueRef invocation_indices[LP_MAX_VECTOR_LENGTH]; |
| for (i = 0; i < cs_type.length; i++) |
| invocation_indices[i] = LLVMBuildAdd(gallivm->builder, base_val, lp_build_const_int32(gallivm, i), ""); |
| LLVMValueRef invocation_index = lp_build_gather_values(gallivm, invocation_indices, cs_type.length); |
| |
| LLVMValueRef block_x_size_vec = lp_build_broadcast_scalar(&bld, block_x_size_arg); |
| LLVMValueRef block_y_size_vec = lp_build_broadcast_scalar(&bld, block_y_size_arg); |
| |
| system_values.thread_id[0] = LLVMBuildURem(gallivm->builder, invocation_index, block_x_size_vec, ""); |
| system_values.thread_id[1] = LLVMBuildUDiv(gallivm->builder, invocation_index, block_x_size_vec, ""); |
| system_values.thread_id[1] = LLVMBuildURem(gallivm->builder, system_values.thread_id[1], block_y_size_vec, ""); |
| system_values.thread_id[2] = LLVMBuildUDiv(gallivm->builder, invocation_index, block_x_size_vec, ""); |
| system_values.thread_id[2] = LLVMBuildUDiv(gallivm->builder, system_values.thread_id[2], block_y_size_vec, ""); |
| |
| system_values.block_id[0] = grid_x_arg; |
| system_values.block_id[1] = grid_y_arg; |
| system_values.block_id[2] = grid_z_arg; |
| |
| system_values.grid_size[0] = grid_size_x_arg; |
| system_values.grid_size[1] = grid_size_y_arg; |
| system_values.grid_size[2] = grid_size_z_arg; |
| |
| system_values.work_dim = work_dim_arg; |
| system_values.draw_id = draw_id_arg; |
| |
| system_values.subgroup_id = subgroup_id; |
| system_values.num_subgroups = num_subgroup_loop; |
| |
| system_values.block_size[0] = block_x_size_arg; |
| system_values.block_size[1] = block_y_size_arg; |
| system_values.block_size[2] = block_z_size_arg; |
| |
| LLVMValueRef last_loop = LLVMBuildICmp(gallivm->builder, LLVMIntEQ, subgroup_id, LLVMBuildSub(gallivm->builder, num_subgroup_loop, lp_build_const_int32(gallivm, 1), ""), ""); |
| LLVMValueRef use_partial_mask = LLVMBuildAnd(gallivm->builder, last_loop, has_partials, ""); |
| struct lp_build_if_state if_state; |
| LLVMTypeRef mask_type = LLVMVectorType(int32_type, cs_type.length); |
| LLVMValueRef mask_val = lp_build_alloca(gallivm, mask_type, "mask"); |
| LLVMValueRef full_mask_val = lp_build_const_int_vec(gallivm, cs_type, ~0); |
| LLVMBuildStore(gallivm->builder, full_mask_val, mask_val); |
| |
| lp_build_if(&if_state, gallivm, use_partial_mask); |
| struct lp_build_loop_state mask_loop_state; |
| lp_build_loop_begin(&mask_loop_state, gallivm, partials); |
| LLVMValueRef tmask_val = LLVMBuildLoad2(gallivm->builder, mask_type, mask_val, ""); |
| tmask_val = LLVMBuildInsertElement(gallivm->builder, tmask_val, lp_build_const_int32(gallivm, 0), mask_loop_state.counter, ""); |
| LLVMBuildStore(gallivm->builder, tmask_val, mask_val); |
| lp_build_loop_end_cond(&mask_loop_state, vec_length, NULL, LLVMIntUGE); |
| lp_build_endif(&if_state); |
| |
| mask_val = LLVMBuildLoad2(gallivm->builder, mask_type, mask_val, ""); |
| lp_build_mask_begin(&mask, gallivm, cs_type, mask_val); |
| |
| struct lp_build_coro_suspend_info coro_info; |
| |
| LLVMBasicBlockRef sus_block = LLVMAppendBasicBlockInContext(gallivm->context, coro, "suspend"); |
| LLVMBasicBlockRef clean_block = LLVMAppendBasicBlockInContext(gallivm->context, coro, "cleanup"); |
| |
| coro_info.suspend = sus_block; |
| coro_info.cleanup = clean_block; |
| |
| if (is_mesh) { |
| LLVMValueRef vertex_count = lp_build_alloca(gallivm, LLVMInt32TypeInContext(gallivm->context), "vertex_count"); |
| LLVMValueRef primitive_count = lp_build_alloca(gallivm, LLVMInt32TypeInContext(gallivm->context), "prim_count"); |
| mesh_iface.base.emit_store_output = lp_mesh_llvm_emit_store_output; |
| mesh_iface.base.emit_vertex_and_primitive_count = lp_mesh_emit_vertex_and_primitive_count; |
| mesh_iface.vertex_count = vertex_count; |
| mesh_iface.prim_count = primitive_count; |
| mesh_iface.outputs = output_array; |
| } |
| |
| struct lp_build_tgsi_params params; |
| memset(¶ms, 0, sizeof(params)); |
| |
| params.type = cs_type; |
| params.mask = &mask; |
| params.consts_ptr = consts_ptr; |
| params.system_values = &system_values; |
| params.context_type = variant->jit_cs_context_type; |
| params.context_ptr = context_ptr; |
| params.resources_type = variant->jit_resources_type; |
| params.resources_ptr = resources_ptr; |
| params.sampler = sampler; |
| params.ssbo_ptr = ssbo_ptr; |
| params.image = image; |
| params.shared_ptr = shared_ptr; |
| params.payload_ptr = payload_ptr; |
| params.coro = &coro_info; |
| params.kernel_args = kernel_args_ptr; |
| params.aniso_filter_table = lp_jit_resources_aniso_filter_table(gallivm, |
| variant->jit_resources_type, |
| resources_ptr); |
| params.mesh_iface = &mesh_iface.base; |
| |
| params.current_func = NULL; |
| params.fns = fns; |
| lp_build_nir_soa_func(gallivm, nir, |
| nir_shader_get_entrypoint(nir), |
| ¶ms, NULL); |
| |
| if (is_mesh) { |
| LLVMTypeRef i32t = LLVMInt32TypeInContext(gallivm->context); |
| LLVMValueRef clipmask = lp_build_const_int_vec(gallivm, |
| lp_int_type(cs_type), 0); |
| |
| struct lp_build_if_state iter0state; |
| LLVMValueRef is_iter0 = LLVMBuildICmp(gallivm->builder, LLVMIntEQ, subgroup_id, |
| lp_build_const_int32(gallivm, 0), ""); |
| LLVMValueRef vertex_count = LLVMBuildLoad2(gallivm->builder, i32t, mesh_iface.vertex_count, ""); |
| LLVMValueRef prim_count = LLVMBuildLoad2(gallivm->builder, i32t, mesh_iface.prim_count, ""); |
| |
| LLVMValueRef vert_count_ptr, prim_count_ptr; |
| LLVMValueRef indices = lp_build_const_int32(gallivm, 1); |
| vert_count_ptr = LLVMBuildGEP2(gallivm->builder, i32t, io_ptr, &indices, 1, ""); |
| indices = lp_build_const_int32(gallivm, 2); |
| prim_count_ptr = LLVMBuildGEP2(gallivm->builder, i32t, io_ptr, &indices, 1, ""); |
| |
| lp_build_if(&iter0state, gallivm, is_iter0); |
| LLVMBuildStore(gallivm->builder, vertex_count, vert_count_ptr); |
| LLVMBuildStore(gallivm->builder, prim_count, prim_count_ptr); |
| lp_build_endif(&iter0state); |
| |
| LLVMBasicBlockRef resume = lp_build_insert_new_block(gallivm, "resume"); |
| |
| lp_build_coro_suspend_switch(gallivm, params.coro, resume, false); |
| LLVMPositionBuilderAtEnd(gallivm->builder, resume); |
| |
| vertex_count = LLVMBuildLoad2(gallivm->builder, i32t, vert_count_ptr, ""); |
| prim_count = LLVMBuildLoad2(gallivm->builder, i32t, prim_count_ptr, ""); |
| |
| int per_prim_count = util_bitcount64(nir->info.per_primitive_outputs); |
| int out_count = util_bitcount64(nir->info.outputs_written); |
| int per_vert_count = out_count - per_prim_count; |
| int vsize = (sizeof(struct vertex_header) + per_vert_count * 4 * sizeof(float)) * 8; |
| int psize = (per_prim_count * 4 * sizeof(float)) * 8; |
| struct lp_build_loop_state vertex_loop_state; |
| |
| lp_build_loop_begin(&vertex_loop_state, gallivm, |
| lp_build_const_int32(gallivm, 0)); |
| LLVMValueRef io; |
| io = LLVMBuildPtrToInt(gallivm->builder, io_ptr, LLVMInt64TypeInContext(gallivm->context), ""); |
| io = LLVMBuildAdd(builder, io, LLVMBuildZExt(builder, LLVMBuildMul(builder, vertex_loop_state.counter, lp_build_const_int32(gallivm, vsize), ""), LLVMInt64TypeInContext(gallivm->context), ""), ""); |
| io = LLVMBuildIntToPtr(gallivm->builder, io, LLVMPointerType(LLVMVoidTypeInContext(gallivm->context), 0), ""); |
| mesh_convert_to_aos(gallivm, shader->base.ir.nir, true, variant->jit_vertex_header_type, |
| io, output_array, clipmask, |
| vertex_loop_state.counter, lp_elem_type(cs_type), -1, false); |
| lp_build_loop_end_cond(&vertex_loop_state, |
| vertex_count, |
| NULL, LLVMIntUGE); |
| |
| struct lp_build_loop_state prim_loop_state; |
| lp_build_loop_begin(&prim_loop_state, gallivm, |
| lp_build_const_int32(gallivm, 0)); |
| io = LLVMBuildPtrToInt(gallivm->builder, io_ptr, LLVMInt64TypeInContext(gallivm->context), ""); |
| LLVMValueRef prim_offset = LLVMBuildMul(builder, prim_loop_state.counter, lp_build_const_int32(gallivm, psize), ""); |
| prim_offset = LLVMBuildAdd(builder, prim_offset, lp_build_const_int32(gallivm, vsize * (nir->info.mesh.max_vertices_out + 8)), ""); |
| io = LLVMBuildAdd(builder, io, LLVMBuildZExt(builder, prim_offset, LLVMInt64TypeInContext(gallivm->context), ""), ""); |
| io = LLVMBuildIntToPtr(gallivm->builder, io, LLVMPointerType(LLVMVoidTypeInContext(gallivm->context), 0), ""); |
| mesh_convert_to_aos(gallivm, shader->base.ir.nir, false, variant->jit_prim_type, |
| io, output_array, clipmask, |
| prim_loop_state.counter, lp_elem_type(cs_type), -1, false); |
| lp_build_loop_end_cond(&prim_loop_state, |
| prim_count, |
| NULL, LLVMIntUGE); |
| } |
| |
| mask_val = lp_build_mask_end(&mask); |
| |
| lp_build_coro_suspend_switch(gallivm, &coro_info, NULL, true); |
| LLVMPositionBuilderAtEnd(builder, clean_block); |
| |
| LLVMBuildBr(builder, sus_block); |
| LLVMPositionBuilderAtEnd(builder, sus_block); |
| |
| lp_build_coro_end(gallivm, coro_hdl); |
| LLVMBuildRet(builder, coro_hdl); |
| } |
| |
| lp_bld_llvm_sampler_soa_destroy(sampler); |
| lp_bld_llvm_image_soa_destroy(image); |
| _mesa_hash_table_destroy(fns, NULL); |
| |
| gallivm_verify_function(gallivm, coro); |
| gallivm_verify_function(gallivm, function); |
| } |
| |
| |
| static void * |
| llvmpipe_create_compute_state(struct pipe_context *pipe, |
| const struct pipe_compute_state *templ) |
| { |
| struct lp_compute_shader *shader = CALLOC_STRUCT(lp_compute_shader); |
| struct nir_shader *nir = NULL; |
| if (!shader) |
| return NULL; |
| |
| shader->no = cs_no++; |
| |
| shader->base.type = PIPE_SHADER_IR_NIR; |
| |
| if (templ->ir_type == PIPE_SHADER_IR_TGSI) { |
| shader->base.ir.nir = tgsi_to_nir(templ->prog, pipe->screen, false); |
| } else if (templ->ir_type == PIPE_SHADER_IR_NIR_SERIALIZED) { |
| struct blob_reader reader; |
| const struct pipe_binary_program_header *hdr = templ->prog; |
| |
| blob_reader_init(&reader, hdr->blob, hdr->num_bytes); |
| shader->base.ir.nir = nir_deserialize(NULL, pipe->screen->get_compiler_options(pipe->screen, PIPE_SHADER_IR_NIR, PIPE_SHADER_COMPUTE), &reader); |
| |
| pipe->screen->finalize_nir(pipe->screen, shader->base.ir.nir); |
| } else if (templ->ir_type == PIPE_SHADER_IR_NIR) { |
| shader->base.ir.nir = (struct nir_shader *)templ->prog; |
| } |
| |
| nir = (struct nir_shader *)shader->base.ir.nir; |
| shader->req_local_mem += nir->info.shared_size; |
| shader->zero_initialize_shared_memory = nir->info.zero_initialize_shared_memory; |
| |
| llvmpipe_register_shader(pipe, &shader->base); |
| |
| list_inithead(&shader->variants.list); |
| |
| int nr_samplers = BITSET_LAST_BIT(nir->info.samplers_used); |
| int nr_sampler_views = BITSET_LAST_BIT(nir->info.textures_used); |
| int nr_images = BITSET_LAST_BIT(nir->info.images_used); |
| shader->variant_key_size = lp_cs_variant_key_size(MAX2(nr_samplers, nr_sampler_views), nr_images); |
| |
| return shader; |
| } |
| |
| |
| static void |
| llvmpipe_bind_compute_state(struct pipe_context *pipe, |
| void *cs) |
| { |
| struct llvmpipe_context *llvmpipe = llvmpipe_context(pipe); |
| |
| if (llvmpipe->cs == cs) |
| return; |
| |
| llvmpipe->cs = (struct lp_compute_shader *)cs; |
| llvmpipe->cs_dirty |= LP_CSNEW_CS; |
| } |
| |
| static void |
| llvmpipe_get_compute_state_info(struct pipe_context *pipe, void *cs, |
| struct pipe_compute_state_object_info *info) |
| { |
| struct lp_compute_shader* shader = cs; |
| struct nir_shader* nir = shader->base.ir.nir; |
| |
| info->max_threads = 1024; |
| info->simd_sizes = lp_native_vector_width / 32; |
| info->preferred_simd_size = info->simd_sizes; |
| // TODO: this is a bad estimate, but not much we can do without actually compiling the shaders |
| info->private_memory = nir->scratch_size; |
| } |
| |
| |
| /** |
| * Remove shader variant from two lists: the shader's variant list |
| * and the context's variant list. |
| */ |
| static void |
| llvmpipe_remove_cs_shader_variant(struct llvmpipe_context *lp, |
| struct lp_compute_shader_variant *variant) |
| { |
| if ((LP_DEBUG & DEBUG_CS) || (gallivm_debug & GALLIVM_DEBUG_IR)) { |
| debug_printf("llvmpipe: del cs #%u var %u v created %u v cached %u " |
| "v total cached %u inst %u total inst %u\n", |
| variant->shader->no, variant->no, |
| variant->shader->variants_created, |
| variant->shader->variants_cached, |
| lp->nr_cs_variants, variant->nr_instrs, lp->nr_cs_instrs); |
| } |
| |
| gallivm_destroy(variant->gallivm); |
| |
| /* remove from shader's list */ |
| list_del(&variant->list_item_local.list); |
| variant->shader->variants_cached--; |
| |
| /* remove from context's list */ |
| list_del(&variant->list_item_global.list); |
| lp->nr_cs_variants--; |
| lp->nr_cs_instrs -= variant->nr_instrs; |
| |
| if(variant->function_name) |
| FREE(variant->function_name); |
| FREE(variant); |
| } |
| |
| |
| static void |
| llvmpipe_delete_compute_state(struct pipe_context *pipe, |
| void *cs) |
| { |
| struct llvmpipe_context *llvmpipe = llvmpipe_context(pipe); |
| struct lp_compute_shader *shader = cs; |
| struct lp_cs_variant_list_item *li, *next; |
| |
| if (llvmpipe->cs == cs) |
| llvmpipe->cs = NULL; |
| for (unsigned i = 0; i < shader->max_global_buffers; i++) |
| pipe_resource_reference(&shader->global_buffers[i], NULL); |
| FREE(shader->global_buffers); |
| |
| /* Delete all the variants */ |
| LIST_FOR_EACH_ENTRY_SAFE(li, next, &shader->variants.list, list) { |
| llvmpipe_remove_cs_shader_variant(llvmpipe, li->base); |
| } |
| ralloc_free(shader->base.ir.nir); |
| FREE(shader); |
| } |
| |
| |
| static struct lp_compute_shader_variant_key * |
| make_variant_key(struct llvmpipe_context *lp, |
| struct lp_compute_shader *shader, |
| enum pipe_shader_type sh_type, |
| char *store) |
| { |
| struct lp_compute_shader_variant_key *key = |
| (struct lp_compute_shader_variant_key *)store; |
| memset(key, 0, sizeof(*key)); |
| |
| struct nir_shader *nir = (struct nir_shader *)shader->base.ir.nir; |
| /* This value will be the same for all the variants of a given shader: |
| */ |
| key->nr_samplers = BITSET_LAST_BIT(nir->info.samplers_used); |
| key->nr_sampler_views = BITSET_LAST_BIT(nir->info.textures_used); |
| struct lp_sampler_static_state *cs_sampler; |
| |
| cs_sampler = lp_cs_variant_key_samplers(key); |
| |
| memset(cs_sampler, 0, MAX2(key->nr_samplers, key->nr_sampler_views) * sizeof *cs_sampler); |
| for (unsigned i = 0; i < key->nr_samplers; ++i) { |
| if (BITSET_TEST(nir->info.samplers_used, i)) { |
| lp_sampler_static_sampler_state(&cs_sampler[i].sampler_state, |
| lp->samplers[sh_type][i]); |
| } |
| } |
| |
| /* |
| * XXX If TGSI_FILE_SAMPLER_VIEW exists assume all texture opcodes |
| * are dx10-style? Can't really have mixed opcodes, at least not |
| * if we want to skip the holes here (without rescanning tgsi). |
| */ |
| if (!BITSET_IS_EMPTY(nir->info.textures_used)) { |
| for (unsigned i = 0; i < key->nr_sampler_views; ++i) { |
| /* |
| * Note sview may exceed what's representable by file_mask. |
| * This will still work, the only downside is that not actually |
| * used views may be included in the shader key. |
| */ |
| if (BITSET_TEST(nir->info.textures_used, i)) { |
| lp_sampler_static_texture_state(&cs_sampler[i].texture_state, |
| lp->sampler_views[sh_type][i]); |
| } |
| } |
| } else { |
| key->nr_sampler_views = key->nr_samplers; |
| for (unsigned i = 0; i < key->nr_sampler_views; ++i) { |
| if (BITSET_TEST(nir->info.samplers_used, i)) { |
| lp_sampler_static_texture_state(&cs_sampler[i].texture_state, |
| lp->sampler_views[sh_type][i]); |
| } |
| } |
| } |
| |
| struct lp_image_static_state *lp_image; |
| lp_image = lp_cs_variant_key_images(key); |
| key->nr_images = BITSET_LAST_BIT(nir->info.images_used); |
| |
| if (key->nr_images) |
| memset(lp_image, 0, |
| key->nr_images * sizeof *lp_image); |
| for (unsigned i = 0; i < key->nr_images; ++i) { |
| if (BITSET_TEST(nir->info.images_used, i)) { |
| lp_sampler_static_texture_state_image(&lp_image[i].image_state, |
| &lp->images[sh_type][i]); |
| } |
| } |
| return key; |
| } |
| |
| |
| static void |
| dump_cs_variant_key(const struct lp_compute_shader_variant_key *key) |
| { |
| int i; |
| debug_printf("cs variant %p:\n", (void *) key); |
| |
| for (i = 0; i < key->nr_samplers; ++i) { |
| const struct lp_sampler_static_state *samplers = lp_cs_variant_key_samplers(key); |
| const struct lp_static_sampler_state *sampler = &samplers[i].sampler_state; |
| debug_printf("sampler[%u] = \n", i); |
| debug_printf(" .wrap = %s %s %s\n", |
| util_str_tex_wrap(sampler->wrap_s, true), |
| util_str_tex_wrap(sampler->wrap_t, true), |
| util_str_tex_wrap(sampler->wrap_r, true)); |
| debug_printf(" .min_img_filter = %s\n", |
| util_str_tex_filter(sampler->min_img_filter, true)); |
| debug_printf(" .min_mip_filter = %s\n", |
| util_str_tex_mipfilter(sampler->min_mip_filter, true)); |
| debug_printf(" .mag_img_filter = %s\n", |
| util_str_tex_filter(sampler->mag_img_filter, true)); |
| if (sampler->compare_mode != PIPE_TEX_COMPARE_NONE) |
| debug_printf(" .compare_func = %s\n", util_str_func(sampler->compare_func, true)); |
| debug_printf(" .normalized_coords = %u\n", sampler->normalized_coords); |
| debug_printf(" .min_max_lod_equal = %u\n", sampler->min_max_lod_equal); |
| debug_printf(" .lod_bias_non_zero = %u\n", sampler->lod_bias_non_zero); |
| debug_printf(" .apply_min_lod = %u\n", sampler->apply_min_lod); |
| debug_printf(" .apply_max_lod = %u\n", sampler->apply_max_lod); |
| debug_printf(" .aniso = %u\n", sampler->aniso); |
| } |
| for (i = 0; i < key->nr_sampler_views; ++i) { |
| const struct lp_sampler_static_state *samplers = lp_cs_variant_key_samplers(key); |
| const struct lp_static_texture_state *texture = &samplers[i].texture_state; |
| debug_printf("texture[%u] = \n", i); |
| debug_printf(" .format = %s\n", |
| util_format_name(texture->format)); |
| debug_printf(" .target = %s\n", |
| util_str_tex_target(texture->target, true)); |
| debug_printf(" .level_zero_only = %u\n", |
| texture->level_zero_only); |
| debug_printf(" .pot = %u %u %u\n", |
| texture->pot_width, |
| texture->pot_height, |
| texture->pot_depth); |
| } |
| struct lp_image_static_state *images = lp_cs_variant_key_images(key); |
| for (i = 0; i < key->nr_images; ++i) { |
| const struct lp_static_texture_state *image = &images[i].image_state; |
| debug_printf("image[%u] = \n", i); |
| debug_printf(" .format = %s\n", |
| util_format_name(image->format)); |
| debug_printf(" .target = %s\n", |
| util_str_tex_target(image->target, true)); |
| debug_printf(" .level_zero_only = %u\n", |
| image->level_zero_only); |
| debug_printf(" .pot = %u %u %u\n", |
| image->pot_width, |
| image->pot_height, |
| image->pot_depth); |
| } |
| } |
| |
| |
| static void |
| lp_debug_cs_variant(const struct lp_compute_shader_variant *variant) |
| { |
| debug_printf("llvmpipe: Compute shader #%u variant #%u:\n", |
| variant->shader->no, variant->no); |
| nir_print_shader(variant->shader->base.ir.nir, stderr); |
| dump_cs_variant_key(&variant->key); |
| debug_printf("\n"); |
| } |
| |
| |
| static void |
| lp_cs_get_ir_cache_key(struct lp_compute_shader_variant *variant, |
| unsigned char ir_sha1_cache_key[20]) |
| { |
| struct blob blob = { 0 }; |
| unsigned ir_size; |
| void *ir_binary; |
| |
| blob_init(&blob); |
| nir_serialize(&blob, variant->shader->base.ir.nir, true); |
| ir_binary = blob.data; |
| ir_size = blob.size; |
| |
| struct mesa_sha1 ctx; |
| _mesa_sha1_init(&ctx); |
| _mesa_sha1_update(&ctx, &variant->key, variant->shader->variant_key_size); |
| _mesa_sha1_update(&ctx, ir_binary, ir_size); |
| _mesa_sha1_final(&ctx, ir_sha1_cache_key); |
| |
| blob_finish(&blob); |
| } |
| |
| |
| static struct lp_compute_shader_variant * |
| generate_variant(struct llvmpipe_context *lp, |
| struct lp_compute_shader *shader, |
| enum pipe_shader_type sh_type, |
| const struct lp_compute_shader_variant_key *key) |
| { |
| struct llvmpipe_screen *screen = llvmpipe_screen(lp->pipe.screen); |
| |
| struct lp_compute_shader_variant *variant = |
| MALLOC(sizeof *variant + shader->variant_key_size - sizeof variant->key); |
| if (!variant) |
| return NULL; |
| |
| memset(variant, 0, sizeof(*variant)); |
| |
| char module_name[64]; |
| const char *shname = sh_type == PIPE_SHADER_MESH ? "ms" : |
| (sh_type == PIPE_SHADER_TASK ? "ts" : "cs"); |
| snprintf(module_name, sizeof(module_name), "%s%u_variant%u", |
| shname, shader->no, shader->variants_created); |
| |
| variant->shader = shader; |
| memcpy(&variant->key, key, shader->variant_key_size); |
| |
| unsigned char ir_sha1_cache_key[20]; |
| struct lp_cached_code cached = { 0 }; |
| bool needs_caching = false; |
| |
| lp_cs_get_ir_cache_key(variant, ir_sha1_cache_key); |
| |
| lp_disk_cache_find_shader(screen, &cached, ir_sha1_cache_key); |
| if (!cached.data_size) |
| needs_caching = true; |
| |
| variant->gallivm = gallivm_create(module_name, &lp->context, &cached); |
| if (!variant->gallivm) { |
| FREE(variant); |
| return NULL; |
| } |
| |
| variant->list_item_global.base = variant; |
| variant->list_item_local.base = variant; |
| variant->no = shader->variants_created++; |
| |
| if ((LP_DEBUG & DEBUG_CS) || (gallivm_debug & GALLIVM_DEBUG_IR)) { |
| lp_debug_cs_variant(variant); |
| } |
| |
| lp_jit_init_cs_types(variant); |
| |
| if (sh_type == PIPE_SHADER_MESH) { |
| struct nir_shader *nir = shader->base.ir.nir; |
| int per_prim_count = util_bitcount64(nir->info.per_primitive_outputs); |
| int out_count = util_bitcount64(nir->info.outputs_written); |
| int per_vert_count = out_count - per_prim_count; |
| variant->jit_vertex_header_type = lp_build_create_jit_vertex_header_type(variant->gallivm, per_vert_count); |
| variant->jit_vertex_header_ptr_type = LLVMPointerType(variant->jit_vertex_header_type, 0); |
| variant->jit_prim_type = LLVMArrayType(LLVMArrayType(LLVMFloatTypeInContext(variant->gallivm->context), 4), per_prim_count); |
| } |
| |
| generate_compute(lp, shader, variant); |
| |
| #if GALLIVM_USE_ORCJIT |
| /* module has been moved into ORCJIT after gallivm_compile_module */ |
| variant->nr_instrs += lp_build_count_ir_module(variant->gallivm->module); |
| |
| gallivm_compile_module(variant->gallivm); |
| #else |
| gallivm_compile_module(variant->gallivm); |
| |
| variant->nr_instrs += lp_build_count_ir_module(variant->gallivm->module); |
| #endif |
| |
| variant->jit_function = (lp_jit_cs_func) |
| gallivm_jit_function(variant->gallivm, variant->function, variant->function_name); |
| |
| if (needs_caching) { |
| lp_disk_cache_insert_shader(screen, &cached, ir_sha1_cache_key); |
| } |
| gallivm_free_ir(variant->gallivm); |
| return variant; |
| } |
| |
| |
| static void |
| lp_cs_ctx_set_cs_variant(struct lp_cs_context *csctx, |
| struct lp_compute_shader_variant *variant) |
| { |
| csctx->cs.current.variant = variant; |
| } |
| |
| |
| static struct lp_compute_shader_variant * |
| llvmpipe_update_cs_variant(struct llvmpipe_context *lp, |
| enum pipe_shader_type sh_type, |
| struct lp_compute_shader *shader) |
| { |
| char store[LP_CS_MAX_VARIANT_KEY_SIZE]; |
| struct lp_compute_shader_variant_key *key = |
| make_variant_key(lp, shader, sh_type, store); |
| struct lp_compute_shader_variant *variant = NULL; |
| struct lp_cs_variant_list_item *li; |
| |
| /* Search the variants for one which matches the key */ |
| LIST_FOR_EACH_ENTRY(li, &shader->variants.list, list) { |
| if (memcmp(&li->base->key, key, shader->variant_key_size) == 0) { |
| variant = li->base; |
| break; |
| } |
| } |
| |
| if (variant) { |
| /* Move this variant to the head of the list to implement LRU |
| * deletion of shader's when we have too many. |
| */ |
| list_move_to(&variant->list_item_global.list, |
| &lp->cs_variants_list.list); |
| } else { |
| /* variant not found, create it now */ |
| |
| if (LP_DEBUG & DEBUG_CS) { |
| debug_printf("%u variants,\t%u instrs,\t%u instrs/variant\n", |
| lp->nr_cs_variants, |
| lp->nr_cs_instrs, |
| lp->nr_cs_variants |
| ? lp->nr_cs_instrs / lp->nr_cs_variants : 0); |
| } |
| |
| /* First, check if we've exceeded the max number of shader variants. |
| * If so, free 6.25% of them (the least recently used ones). |
| */ |
| unsigned variants_to_cull = lp->nr_cs_variants >= LP_MAX_SHADER_VARIANTS |
| ? LP_MAX_SHADER_VARIANTS / 16 : 0; |
| |
| if (variants_to_cull || |
| lp->nr_cs_instrs >= LP_MAX_SHADER_INSTRUCTIONS) { |
| if (gallivm_debug & GALLIVM_DEBUG_PERF) { |
| debug_printf("Evicting CS: %u cs variants,\t%u total variants," |
| "\t%u instrs,\t%u instrs/variant\n", |
| shader->variants_cached, |
| lp->nr_cs_variants, lp->nr_cs_instrs, |
| lp->nr_cs_instrs / lp->nr_cs_variants); |
| } |
| |
| /* |
| * We need to re-check lp->nr_cs_variants because an arbitrarily large |
| * number of shader variants (potentially all of them) could be |
| * pending for destruction on flush. |
| */ |
| for (unsigned i = 0; |
| i < variants_to_cull || |
| lp->nr_cs_instrs >= LP_MAX_SHADER_INSTRUCTIONS; i++) { |
| struct lp_cs_variant_list_item *item; |
| if (list_is_empty(&lp->cs_variants_list.list)) { |
| break; |
| } |
| item = list_last_entry(&lp->cs_variants_list.list, |
| struct lp_cs_variant_list_item, list); |
| assert(item); |
| assert(item->base); |
| llvmpipe_remove_cs_shader_variant(lp, item->base); |
| } |
| } |
| |
| /* |
| * Generate the new variant. |
| */ |
| int64_t t0, t1, dt; |
| t0 = os_time_get(); |
| variant = generate_variant(lp, shader, sh_type, key); |
| t1 = os_time_get(); |
| dt = t1 - t0; |
| LP_COUNT_ADD(llvm_compile_time, dt); |
| LP_COUNT_ADD(nr_llvm_compiles, 2); /* emit vs. omit in/out test */ |
| |
| /* Put the new variant into the list */ |
| if (variant) { |
| list_add(&variant->list_item_local.list, &shader->variants.list); |
| list_add(&variant->list_item_global.list, &lp->cs_variants_list.list); |
| lp->nr_cs_variants++; |
| lp->nr_cs_instrs += variant->nr_instrs; |
| shader->variants_cached++; |
| } |
| } |
| return variant; |
| } |
| |
| static void |
| llvmpipe_update_cs(struct llvmpipe_context *lp) |
| { |
| struct lp_compute_shader_variant *variant; |
| variant = llvmpipe_update_cs_variant(lp, PIPE_SHADER_COMPUTE, lp->cs); |
| /* Bind this variant */ |
| lp_cs_ctx_set_cs_variant(lp->csctx, variant); |
| } |
| |
| |
| /** |
| * Called during state validation when LP_CSNEW_SAMPLER_VIEW is set. |
| */ |
| static void |
| lp_csctx_set_sampler_views(struct lp_cs_context *csctx, |
| unsigned num, |
| struct pipe_sampler_view **views) |
| { |
| LP_DBG(DEBUG_SETUP, "%s\n", __func__); |
| |
| assert(num <= PIPE_MAX_SHADER_SAMPLER_VIEWS); |
| |
| const unsigned max_tex_num = MAX2(num, csctx->cs.current_tex_num); |
| |
| for (unsigned i = 0; i < max_tex_num; i++) { |
| struct pipe_sampler_view *view = i < num ? views[i] : NULL; |
| |
| /* We are going to overwrite/unref the current texture further below. If |
| * set, make sure to unmap its resource to avoid leaking previous |
| * mapping. */ |
| if (csctx->cs.current_tex[i]) |
| llvmpipe_resource_unmap(csctx->cs.current_tex[i], 0, 0); |
| |
| if (view) { |
| struct pipe_resource *res = view->texture; |
| struct lp_jit_texture *jit_tex; |
| jit_tex = &csctx->cs.current.jit_resources.textures[i]; |
| |
| /* We're referencing the texture's internal data, so save a |
| * reference to it. |
| */ |
| pipe_resource_reference(&csctx->cs.current_tex[i], res); |
| |
| lp_jit_texture_from_pipe(jit_tex, view); |
| } else { |
| pipe_resource_reference(&csctx->cs.current_tex[i], NULL); |
| } |
| } |
| csctx->cs.current_tex_num = num; |
| } |
| |
| |
| /** |
| * Called during state validation when LP_NEW_SAMPLER is set. |
| */ |
| static void |
| lp_csctx_set_sampler_state(struct lp_cs_context *csctx, |
| unsigned num, |
| struct pipe_sampler_state **samplers) |
| { |
| LP_DBG(DEBUG_SETUP, "%s\n", __func__); |
| |
| assert(num <= PIPE_MAX_SAMPLERS); |
| |
| for (unsigned i = 0; i < PIPE_MAX_SAMPLERS; i++) { |
| const struct pipe_sampler_state *sampler = i < num ? samplers[i] : NULL; |
| |
| if (sampler) { |
| struct lp_jit_sampler *jit_sam; |
| jit_sam = &csctx->cs.current.jit_resources.samplers[i]; |
| |
| jit_sam->min_lod = sampler->min_lod; |
| jit_sam->max_lod = sampler->max_lod; |
| jit_sam->lod_bias = sampler->lod_bias; |
| jit_sam->max_aniso = sampler->max_anisotropy; |
| COPY_4V(jit_sam->border_color, sampler->border_color.f); |
| } |
| } |
| } |
| |
| |
| static void |
| lp_csctx_set_cs_constants(struct lp_cs_context *csctx, |
| unsigned num, |
| struct pipe_constant_buffer *buffers) |
| { |
| unsigned i; |
| |
| LP_DBG(DEBUG_SETUP, "%s %p\n", __func__, (void *) buffers); |
| |
| assert(num <= ARRAY_SIZE(csctx->constants)); |
| |
| for (i = 0; i < num; ++i) { |
| util_copy_constant_buffer(&csctx->constants[i].current, &buffers[i], false); |
| } |
| for (; i < ARRAY_SIZE(csctx->constants); i++) { |
| util_copy_constant_buffer(&csctx->constants[i].current, NULL, false); |
| } |
| } |
| |
| |
| static void |
| lp_csctx_set_cs_ssbos(struct lp_cs_context *csctx, |
| unsigned num, |
| struct pipe_shader_buffer *buffers) |
| { |
| int i; |
| LP_DBG(DEBUG_SETUP, "%s %p\n", __func__, (void *)buffers); |
| |
| assert (num <= ARRAY_SIZE(csctx->ssbos)); |
| |
| for (i = 0; i < num; ++i) { |
| util_copy_shader_buffer(&csctx->ssbos[i].current, &buffers[i]); |
| } |
| for (; i < ARRAY_SIZE(csctx->ssbos); i++) { |
| util_copy_shader_buffer(&csctx->ssbos[i].current, NULL); |
| } |
| } |
| |
| |
| static void |
| lp_csctx_set_cs_images(struct lp_cs_context *csctx, |
| unsigned num, |
| struct pipe_image_view *images) |
| { |
| unsigned i; |
| |
| LP_DBG(DEBUG_SETUP, "%s %p\n", __func__, (void *) images); |
| |
| assert(num <= ARRAY_SIZE(csctx->images)); |
| |
| for (i = 0; i < num; ++i) { |
| struct pipe_image_view *image = &images[i]; |
| util_copy_image_view(&csctx->images[i].current, &images[i]); |
| |
| struct pipe_resource *res = image->resource; |
| struct llvmpipe_resource *lp_res = llvmpipe_resource(res); |
| struct lp_jit_image *jit_image; |
| |
| jit_image = &csctx->cs.current.jit_resources.images[i]; |
| if (!lp_res) |
| continue; |
| |
| lp_jit_image_from_pipe(jit_image, image); |
| } |
| for (; i < ARRAY_SIZE(csctx->images); i++) { |
| util_copy_image_view(&csctx->images[i].current, NULL); |
| } |
| } |
| |
| |
| static void |
| update_csctx_consts(struct llvmpipe_context *llvmpipe, |
| struct lp_cs_context *csctx) |
| { |
| for (int i = 0; i < ARRAY_SIZE(csctx->constants); ++i) { |
| lp_jit_buffer_from_pipe_const(&csctx->cs.current.jit_resources.constants[i], |
| &csctx->constants[i].current, llvmpipe->pipe.screen); |
| } |
| } |
| |
| |
| static void |
| update_csctx_ssbo(struct llvmpipe_context *llvmpipe, |
| struct lp_cs_context *csctx) |
| { |
| for (int i = 0; i < ARRAY_SIZE(csctx->ssbos); ++i) { |
| struct pipe_resource *buffer = csctx->ssbos[i].current.buffer; |
| const uint8_t *current_data = NULL; |
| |
| /* resource buffer */ |
| if (buffer) |
| current_data = (uint8_t *) llvmpipe_resource_data(buffer); |
| if (current_data) { |
| current_data += csctx->ssbos[i].current.buffer_offset; |
| |
| csctx->cs.current.jit_resources.ssbos[i].u = (const uint32_t *)current_data; |
| csctx->cs.current.jit_resources.ssbos[i].num_elements = csctx->ssbos[i].current.buffer_size; |
| } else { |
| csctx->cs.current.jit_resources.ssbos[i].u = NULL; |
| csctx->cs.current.jit_resources.ssbos[i].num_elements = 0; |
| } |
| } |
| } |
| |
| |
| static void |
| llvmpipe_cs_update_derived(struct llvmpipe_context *llvmpipe, const void *input) |
| { |
| if (llvmpipe->cs_dirty & LP_CSNEW_CONSTANTS) { |
| lp_csctx_set_cs_constants(llvmpipe->csctx, |
| ARRAY_SIZE(llvmpipe->constants[PIPE_SHADER_COMPUTE]), |
| llvmpipe->constants[PIPE_SHADER_COMPUTE]); |
| update_csctx_consts(llvmpipe, llvmpipe->csctx); |
| } |
| |
| if (llvmpipe->cs_dirty & LP_CSNEW_SSBOS) { |
| lp_csctx_set_cs_ssbos(llvmpipe->csctx, |
| ARRAY_SIZE(llvmpipe->ssbos[PIPE_SHADER_COMPUTE]), |
| llvmpipe->ssbos[PIPE_SHADER_COMPUTE]); |
| update_csctx_ssbo(llvmpipe, llvmpipe->csctx); |
| } |
| |
| if (llvmpipe->cs_dirty & LP_CSNEW_SAMPLER_VIEW) |
| lp_csctx_set_sampler_views(llvmpipe->csctx, |
| llvmpipe->num_sampler_views[PIPE_SHADER_COMPUTE], |
| llvmpipe->sampler_views[PIPE_SHADER_COMPUTE]); |
| |
| if (llvmpipe->cs_dirty & LP_CSNEW_SAMPLER) |
| lp_csctx_set_sampler_state(llvmpipe->csctx, |
| llvmpipe->num_samplers[PIPE_SHADER_COMPUTE], |
| llvmpipe->samplers[PIPE_SHADER_COMPUTE]); |
| |
| if (llvmpipe->cs_dirty & LP_CSNEW_IMAGES) |
| lp_csctx_set_cs_images(llvmpipe->csctx, |
| ARRAY_SIZE(llvmpipe->images[PIPE_SHADER_COMPUTE]), |
| llvmpipe->images[PIPE_SHADER_COMPUTE]); |
| |
| struct lp_cs_context *csctx = llvmpipe->csctx; |
| csctx->cs.current.jit_resources.aniso_filter_table = lp_build_sample_aniso_filter_table(); |
| if (input) { |
| csctx->input = input; |
| csctx->cs.current.jit_context.kernel_args = input; |
| } |
| |
| if (llvmpipe->cs_dirty & (LP_CSNEW_CS | |
| LP_CSNEW_IMAGES | |
| LP_CSNEW_SAMPLER_VIEW | |
| LP_CSNEW_SAMPLER)) |
| llvmpipe_update_cs(llvmpipe); |
| |
| |
| llvmpipe->cs_dirty = 0; |
| } |
| |
| |
| static void |
| cs_exec_fn(void *init_data, int iter_idx, struct lp_cs_local_mem *lmem) |
| { |
| struct lp_cs_job_info *job_info = init_data; |
| struct lp_jit_cs_thread_data thread_data; |
| |
| memset(&thread_data, 0, sizeof(thread_data)); |
| |
| if (lmem->local_size < job_info->req_local_mem) { |
| lmem->local_mem_ptr = REALLOC(lmem->local_mem_ptr, lmem->local_size, |
| job_info->req_local_mem); |
| lmem->local_size = job_info->req_local_mem; |
| } |
| if (job_info->zero_initialize_shared_memory) |
| memset(lmem->local_mem_ptr, 0, job_info->req_local_mem); |
| thread_data.shared = lmem->local_mem_ptr; |
| |
| thread_data.payload = job_info->payload; |
| |
| unsigned grid_z, grid_y, grid_x; |
| |
| if (job_info->use_iters) { |
| grid_z = iter_idx / (job_info->iter_size[0] * job_info->iter_size[1]); |
| grid_y = (iter_idx - (grid_z * (job_info->iter_size[0] * job_info->iter_size[1]))) / job_info->iter_size[0]; |
| grid_x = (iter_idx - (grid_z * (job_info->iter_size[0] * job_info->iter_size[1])) - (grid_y * job_info->iter_size[0])); |
| } else { |
| grid_z = iter_idx / (job_info->grid_size[0] * job_info->grid_size[1]); |
| grid_y = (iter_idx - (grid_z * (job_info->grid_size[0] * job_info->grid_size[1]))) / job_info->grid_size[0]; |
| grid_x = (iter_idx - (grid_z * (job_info->grid_size[0] * job_info->grid_size[1])) - (grid_y * job_info->grid_size[0])); |
| } |
| |
| grid_z += job_info->grid_base[2]; |
| grid_y += job_info->grid_base[1]; |
| grid_x += job_info->grid_base[0]; |
| struct lp_compute_shader_variant *variant = job_info->current->variant; |
| |
| void *io_ptr = NULL; |
| if (job_info->io) { |
| size_t io_offset = job_info->io_stride * iter_idx; |
| io_ptr = (char *)job_info->io + io_offset; |
| } |
| if (thread_data.payload) { |
| size_t payload_offset = job_info->payload_stride * iter_idx; |
| thread_data.payload = (char *)thread_data.payload + payload_offset; |
| } |
| variant->jit_function(&job_info->current->jit_context, |
| &job_info->current->jit_resources, |
| job_info->block_size[0], job_info->block_size[1], job_info->block_size[2], |
| grid_x, grid_y, grid_z, |
| job_info->grid_size[0], job_info->grid_size[1], job_info->grid_size[2], |
| job_info->work_dim, job_info->draw_id, |
| io_ptr, |
| &thread_data); |
| } |
| |
| |
| static void |
| fill_grid_size(struct pipe_context *pipe, |
| int idx, |
| const struct pipe_grid_info *info, |
| uint32_t grid_size[3]) |
| { |
| struct pipe_transfer *transfer; |
| uint32_t *params; |
| if (!info->indirect) { |
| grid_size[0] = info->grid[0]; |
| grid_size[1] = info->grid[1]; |
| grid_size[2] = info->grid[2]; |
| return; |
| } |
| params = pipe_buffer_map_range(pipe, info->indirect, |
| (info->indirect_stride * idx) + info->indirect_offset, |
| 3 * sizeof(uint32_t), |
| PIPE_MAP_READ, |
| &transfer); |
| |
| if (!transfer) |
| return; |
| |
| grid_size[0] = params[0]; |
| grid_size[1] = params[1]; |
| grid_size[2] = params[2]; |
| pipe_buffer_unmap(pipe, transfer); |
| } |
| |
| |
| static void |
| llvmpipe_launch_grid(struct pipe_context *pipe, |
| const struct pipe_grid_info *info) |
| { |
| struct llvmpipe_context *llvmpipe = llvmpipe_context(pipe); |
| struct llvmpipe_screen *screen = llvmpipe_screen(pipe->screen); |
| struct lp_cs_job_info job_info; |
| |
| if (!llvmpipe_check_render_cond(llvmpipe)) |
| return; |
| |
| memset(&job_info, 0, sizeof(job_info)); |
| |
| llvmpipe_cs_update_derived(llvmpipe, info->input); |
| |
| fill_grid_size(pipe, 0, info, job_info.grid_size); |
| |
| job_info.grid_base[0] = info->grid_base[0]; |
| job_info.grid_base[1] = info->grid_base[1]; |
| job_info.grid_base[2] = info->grid_base[2]; |
| job_info.block_size[0] = info->block[0]; |
| job_info.block_size[1] = info->block[1]; |
| job_info.block_size[2] = info->block[2]; |
| job_info.work_dim = info->work_dim; |
| job_info.req_local_mem = llvmpipe->cs->req_local_mem + info->variable_shared_mem; |
| job_info.zero_initialize_shared_memory = llvmpipe->cs->zero_initialize_shared_memory; |
| job_info.current = &llvmpipe->csctx->cs.current; |
| |
| int num_tasks = job_info.grid_size[2] * job_info.grid_size[1] * job_info.grid_size[0]; |
| if (num_tasks) { |
| struct lp_cs_tpool_task *task; |
| mtx_lock(&screen->cs_mutex); |
| task = lp_cs_tpool_queue_task(screen->cs_tpool, cs_exec_fn, &job_info, num_tasks); |
| mtx_unlock(&screen->cs_mutex); |
| |
| lp_cs_tpool_wait_for_task(screen->cs_tpool, &task); |
| } |
| if (!llvmpipe->queries_disabled) |
| llvmpipe->pipeline_statistics.cs_invocations += num_tasks * info->block[0] * info->block[1] * info->block[2]; |
| } |
| |
| |
| static void |
| llvmpipe_set_compute_resources(struct pipe_context *pipe, |
| unsigned start, unsigned count, |
| struct pipe_surface **resources) |
| { |
| } |
| |
| |
| static void |
| llvmpipe_set_global_binding(struct pipe_context *pipe, |
| unsigned first, unsigned count, |
| struct pipe_resource **resources, |
| uint32_t **handles) |
| { |
| struct llvmpipe_context *llvmpipe = llvmpipe_context(pipe); |
| struct lp_compute_shader *cs = llvmpipe->cs; |
| |
| if (first + count > cs->max_global_buffers) { |
| unsigned old_max = cs->max_global_buffers; |
| cs->max_global_buffers = first + count; |
| cs->global_buffers = realloc(cs->global_buffers, |
| cs->max_global_buffers * sizeof(cs->global_buffers[0])); |
| if (!cs->global_buffers) { |
| return; |
| } |
| |
| memset(&cs->global_buffers[old_max], 0, (cs->max_global_buffers - old_max) * sizeof(cs->global_buffers[0])); |
| } |
| |
| if (!resources) { |
| for (unsigned i = 0; i < count; i++) |
| pipe_resource_reference(&cs->global_buffers[first + i], NULL); |
| return; |
| } |
| |
| for (unsigned i = 0; i < count; i++) { |
| uintptr_t va; |
| uint32_t offset; |
| pipe_resource_reference(&cs->global_buffers[first + i], resources[i]); |
| struct llvmpipe_resource *lp_res = llvmpipe_resource(resources[i]); |
| offset = *handles[i]; |
| va = (uintptr_t)((char *)lp_res->data + offset); |
| memcpy(handles[i], &va, sizeof(va)); |
| } |
| } |
| |
| |
| void |
| llvmpipe_init_compute_funcs(struct llvmpipe_context *llvmpipe) |
| { |
| llvmpipe->pipe.create_compute_state = llvmpipe_create_compute_state; |
| llvmpipe->pipe.bind_compute_state = llvmpipe_bind_compute_state; |
| llvmpipe->pipe.get_compute_state_info = llvmpipe_get_compute_state_info; |
| llvmpipe->pipe.delete_compute_state = llvmpipe_delete_compute_state; |
| llvmpipe->pipe.set_compute_resources = llvmpipe_set_compute_resources; |
| llvmpipe->pipe.set_global_binding = llvmpipe_set_global_binding; |
| llvmpipe->pipe.launch_grid = llvmpipe_launch_grid; |
| } |
| |
| |
| void |
| lp_csctx_destroy(struct lp_cs_context *csctx) |
| { |
| unsigned i; |
| for (i = 0; i < ARRAY_SIZE(csctx->cs.current_tex); i++) { |
| struct pipe_resource **res_ptr = &csctx->cs.current_tex[i]; |
| if (*res_ptr) |
| llvmpipe_resource_unmap(*res_ptr, 0, 0); |
| pipe_resource_reference(res_ptr, NULL); |
| } |
| for (i = 0; i < ARRAY_SIZE(csctx->constants); i++) { |
| pipe_resource_reference(&csctx->constants[i].current.buffer, NULL); |
| } |
| for (i = 0; i < ARRAY_SIZE(csctx->ssbos); i++) { |
| pipe_resource_reference(&csctx->ssbos[i].current.buffer, NULL); |
| } |
| for (i = 0; i < ARRAY_SIZE(csctx->images); i++) { |
| pipe_resource_reference(&csctx->images[i].current.resource, NULL); |
| } |
| FREE(csctx); |
| } |
| |
| |
| struct lp_cs_context * |
| lp_csctx_create(struct pipe_context *pipe) |
| { |
| struct lp_cs_context *csctx = CALLOC_STRUCT(lp_cs_context); |
| if (!csctx) |
| return NULL; |
| |
| csctx->pipe = pipe; |
| return csctx; |
| } |
| |
| void |
| llvmpipe_update_task_shader(struct llvmpipe_context *lp) |
| { |
| if (!lp->tss) |
| return; |
| struct lp_compute_shader_variant *variant = llvmpipe_update_cs_variant(lp, PIPE_SHADER_TASK, lp->tss); |
| lp_cs_ctx_set_cs_variant(lp->task_ctx, variant); |
| } |
| |
| static void * |
| llvmpipe_create_ts_state(struct pipe_context *pipe, |
| const struct pipe_shader_state *templ) |
| { |
| struct lp_compute_shader *shader = CALLOC_STRUCT(lp_compute_shader); |
| if (!shader) |
| return NULL; |
| |
| llvmpipe_register_shader(pipe, templ); |
| |
| shader->no = task_no++; |
| shader->base.type = templ->type; |
| |
| shader->base.ir.nir = templ->ir.nir; |
| shader->req_local_mem += ((struct nir_shader *)shader->base.ir.nir)->info.shared_size; |
| list_inithead(&shader->variants.list); |
| |
| struct nir_shader *nir = shader->base.ir.nir; |
| int nr_samplers = BITSET_LAST_BIT(nir->info.samplers_used); |
| int nr_sampler_views = BITSET_LAST_BIT(nir->info.textures_used); |
| int nr_images = BITSET_LAST_BIT(nir->info.images_used); |
| shader->variant_key_size = lp_cs_variant_key_size(MAX2(nr_samplers, nr_sampler_views), nr_images); |
| return shader; |
| } |
| |
| |
| static void |
| llvmpipe_bind_ts_state(struct pipe_context *pipe, void *_task) |
| { |
| struct llvmpipe_context *llvmpipe = llvmpipe_context(pipe); |
| |
| if (llvmpipe->tss == _task) |
| return; |
| |
| llvmpipe->tss = (struct lp_compute_shader *)_task; |
| llvmpipe->dirty |= LP_NEW_TASK; |
| } |
| |
| static void |
| llvmpipe_delete_ts_state(struct pipe_context *pipe, void *_task) |
| { |
| struct llvmpipe_context *llvmpipe = llvmpipe_context(pipe); |
| struct lp_compute_shader *shader = _task; |
| struct lp_cs_variant_list_item *li, *next; |
| |
| /* Delete all the variants */ |
| LIST_FOR_EACH_ENTRY_SAFE(li, next, &shader->variants.list, list) { |
| llvmpipe_remove_cs_shader_variant(llvmpipe, li->base); |
| } |
| ralloc_free(shader->base.ir.nir); |
| FREE(shader); |
| } |
| |
| void |
| llvmpipe_init_task_funcs(struct llvmpipe_context *llvmpipe) |
| { |
| llvmpipe->pipe.create_ts_state = llvmpipe_create_ts_state; |
| llvmpipe->pipe.bind_ts_state = llvmpipe_bind_ts_state; |
| llvmpipe->pipe.delete_ts_state = llvmpipe_delete_ts_state; |
| } |
| |
| void |
| llvmpipe_update_mesh_shader(struct llvmpipe_context *lp) |
| { |
| if (!lp->mhs) |
| return; |
| struct lp_compute_shader_variant *variant = llvmpipe_update_cs_variant(lp, PIPE_SHADER_MESH, lp->mhs); |
| lp_cs_ctx_set_cs_variant(lp->mesh_ctx, variant); |
| } |
| |
| static void * |
| llvmpipe_create_ms_state(struct pipe_context *pipe, |
| const struct pipe_shader_state *templ) |
| { |
| struct llvmpipe_context *llvmpipe = llvmpipe_context(pipe); |
| struct lp_compute_shader *shader = CALLOC_STRUCT(lp_compute_shader); |
| if (!shader) |
| return NULL; |
| |
| llvmpipe_register_shader(pipe, templ); |
| |
| shader->no = mesh_no++; |
| shader->base.type = templ->type; |
| |
| shader->base.ir.nir = templ->ir.nir; |
| shader->req_local_mem += ((struct nir_shader *)shader->base.ir.nir)->info.shared_size; |
| list_inithead(&shader->variants.list); |
| |
| shader->draw_mesh_data = draw_create_mesh_shader(llvmpipe->draw, templ); |
| if (shader->draw_mesh_data == NULL) { |
| FREE(shader); |
| return NULL; |
| } |
| |
| struct nir_shader *nir = shader->base.ir.nir; |
| int nr_samplers = BITSET_LAST_BIT(nir->info.samplers_used); |
| int nr_sampler_views = BITSET_LAST_BIT(nir->info.textures_used); |
| int nr_images = BITSET_LAST_BIT(nir->info.images_used); |
| shader->variant_key_size = lp_cs_variant_key_size(MAX2(nr_samplers, nr_sampler_views), nr_images); |
| return shader; |
| } |
| |
| |
| static void |
| llvmpipe_bind_ms_state(struct pipe_context *pipe, void *_mesh) |
| { |
| struct llvmpipe_context *llvmpipe = llvmpipe_context(pipe); |
| |
| if (llvmpipe->mhs == _mesh) |
| return; |
| |
| llvmpipe->mhs = (struct lp_compute_shader *)_mesh; |
| |
| draw_bind_mesh_shader(llvmpipe->draw, _mesh ? llvmpipe->mhs->draw_mesh_data : NULL); |
| llvmpipe->dirty |= LP_NEW_MESH; |
| } |
| |
| |
| static void |
| llvmpipe_delete_ms_state(struct pipe_context *pipe, void *_mesh) |
| { |
| struct llvmpipe_context *llvmpipe = llvmpipe_context(pipe); |
| struct lp_compute_shader *shader = _mesh; |
| struct lp_cs_variant_list_item *li, *next; |
| |
| /* Delete all the variants */ |
| LIST_FOR_EACH_ENTRY_SAFE(li, next, &shader->variants.list, list) { |
| llvmpipe_remove_cs_shader_variant(llvmpipe, li->base); |
| } |
| |
| draw_delete_mesh_shader(llvmpipe->draw, shader->draw_mesh_data); |
| ralloc_free(shader->base.ir.nir); |
| |
| FREE(shader); |
| } |
| |
| static void |
| lp_mesh_call_draw(struct llvmpipe_context *lp, |
| enum mesa_prim prim, |
| int prim_out_idx, |
| int cull_prim_idx, |
| int task_idx, |
| void *vbuf, size_t task_out_size, |
| int vsize, int psize, int per_prim_count, |
| size_t prim_offset) |
| { |
| unsigned prim_len = mesa_vertices_per_prim(prim); |
| uint32_t *ptr = (uint32_t *)((char *)vbuf + task_out_size * task_idx); |
| uint32_t vertex_count = ptr[1]; |
| uint32_t prim_count = ptr[2]; |
| |
| if (!vertex_count || !prim_count) |
| return; |
| |
| struct draw_vertex_info vinfo; |
| vinfo.verts = (struct vertex_header *)ptr; |
| vinfo.vertex_size = vsize / 8; |
| vinfo.stride = vsize; |
| vinfo.count = vertex_count; |
| |
| unsigned elts_size = prim_len * prim_count; |
| unsigned short *elts = calloc(sizeof(uint16_t), elts_size); |
| uint32_t *prim_lengths = calloc(prim_count, sizeof(uint32_t)); |
| int elts_idx = 0; |
| char *prim_ptr = (char *)ptr + prim_offset; |
| for (unsigned p = 0; p < prim_count; p++) { |
| uint32_t *prim_idxs = (uint32_t *)(prim_ptr + p * psize + prim_out_idx * 4 * sizeof(float)); |
| for (unsigned elt = 0; elt < prim_len; elt++){ |
| elts[elts_idx++] = prim_idxs[elt]; |
| } |
| prim_lengths[p] = prim_len; |
| } |
| |
| struct draw_prim_info prim_info = { 0 }; |
| prim_info.prim = prim; |
| prim_info.linear = false; |
| prim_info.elts = elts; |
| prim_info.count = prim_count; |
| prim_info.primitive_count = prim_count; |
| prim_info.primitive_lengths = prim_lengths; |
| |
| struct draw_vertex_info vert_out = { 0 }; |
| struct draw_prim_info prim_out = { 0 }; |
| draw_mesh_prim_run(lp->draw, |
| per_prim_count, |
| prim_ptr, |
| cull_prim_idx, |
| &prim_info, |
| &vinfo, |
| &prim_out, |
| &vert_out); |
| free(elts); |
| free(prim_lengths); |
| |
| draw_collect_primitives_generated(lp->draw, |
| lp->active_primgen_queries && |
| !lp->queries_disabled); |
| draw_mesh(lp->draw, &vert_out, &prim_out); |
| |
| free(vert_out.verts); |
| free(prim_out.primitive_lengths); |
| } |
| |
| static void |
| llvmpipe_draw_mesh_tasks(struct pipe_context *pipe, |
| unsigned drawid_offset, |
| const struct pipe_grid_info *info) |
| { |
| struct llvmpipe_context *lp = llvmpipe_context(pipe); |
| struct llvmpipe_screen *screen = llvmpipe_screen(pipe->screen); |
| struct lp_cs_job_info job_info; |
| |
| if (!llvmpipe_check_render_cond(lp)) |
| return; |
| |
| memset(&job_info, 0, sizeof(job_info)); |
| if (lp->dirty) |
| llvmpipe_update_derived(lp); |
| |
| unsigned draw_count = info->draw_count; |
| if (info->indirect && info->indirect_draw_count) { |
| struct pipe_transfer *dc_transfer; |
| uint32_t *dc_param = pipe_buffer_map_range(pipe, |
| info->indirect_draw_count, |
| info->indirect_draw_count_offset, |
| 4, PIPE_MAP_READ, &dc_transfer); |
| if (!dc_transfer) { |
| debug_printf("%s: failed to map indirect draw count buffer\n", __func__); |
| return; |
| } |
| if (dc_param[0] < draw_count) |
| draw_count = dc_param[0]; |
| pipe_buffer_unmap(pipe, dc_transfer); |
| } |
| |
| struct nir_shader *mhs_shader = lp->mhs->base.ir.nir; |
| int prim_out_idx = -1; |
| int first_per_prim_idx = -1; |
| int cull_prim_idx = -1; |
| nir_foreach_shader_out_variable(var, mhs_shader) { |
| if (var->data.per_primitive) { |
| first_per_prim_idx = var->data.driver_location; |
| break; |
| } |
| } |
| nir_foreach_shader_out_variable(var, mhs_shader) { |
| if (var->data.location == VARYING_SLOT_PRIMITIVE_INDICES) { |
| prim_out_idx = var->data.driver_location; |
| break; |
| } |
| } |
| nir_foreach_shader_out_variable(var, mhs_shader) { |
| if (var->data.location == VARYING_SLOT_CULL_PRIMITIVE) { |
| cull_prim_idx = var->data.driver_location - first_per_prim_idx; |
| break; |
| } |
| } |
| int per_prim_count = util_bitcount64(mhs_shader->info.per_primitive_outputs); |
| int out_count = util_bitcount64(mhs_shader->info.outputs_written); |
| int per_vert_count = out_count - per_prim_count; |
| int vsize = (sizeof(struct vertex_header) + per_vert_count * 4 * sizeof(float)) * 8; |
| int psize = (per_prim_count * 4 * sizeof(float)) * 8; |
| size_t prim_offset = vsize * (mhs_shader->info.mesh.max_vertices_out + 8); |
| size_t task_out_size = prim_offset + psize * (mhs_shader->info.mesh.max_primitives_out + 8); |
| |
| for (unsigned dr = 0; dr < draw_count; dr++) { |
| fill_grid_size(pipe, dr, info, job_info.grid_size); |
| |
| job_info.grid_base[0] = info->grid_base[0]; |
| job_info.grid_base[1] = info->grid_base[1]; |
| job_info.grid_base[2] = info->grid_base[2]; |
| job_info.block_size[0] = info->block[0]; |
| job_info.block_size[1] = info->block[1]; |
| job_info.block_size[2] = info->block[2]; |
| |
| void *payload = NULL; |
| size_t payload_stride = 0; |
| int num_tasks = job_info.grid_size[2] * job_info.grid_size[1] * job_info.grid_size[0]; |
| int num_mesh_invocs = 1; |
| if (lp->tss) { |
| struct nir_shader *tsk_shader = lp->tss->base.ir.nir; |
| payload_stride = tsk_shader->info.task_payload_size + 3 * sizeof(uint32_t); |
| |
| payload = calloc(num_tasks, payload_stride); |
| |
| job_info.use_iters = false; |
| job_info.payload = payload; |
| job_info.payload_stride = payload_stride; |
| job_info.work_dim = info->work_dim; |
| job_info.draw_id = dr + drawid_offset; |
| job_info.req_local_mem = lp->tss->req_local_mem + info->variable_shared_mem; |
| job_info.current = &lp->task_ctx->cs.current; |
| |
| if (num_tasks) { |
| struct lp_cs_tpool_task *task; |
| mtx_lock(&screen->cs_mutex); |
| task = lp_cs_tpool_queue_task(screen->cs_tpool, cs_exec_fn, &job_info, num_tasks); |
| mtx_unlock(&screen->cs_mutex); |
| |
| lp_cs_tpool_wait_for_task(screen->cs_tpool, &task); |
| } |
| if (!lp->queries_disabled) |
| lp->pipeline_statistics.ts_invocations += num_tasks * info->block[0] * info->block[1] * info->block[2]; |
| num_mesh_invocs = num_tasks; |
| } |
| |
| for (unsigned i = 0; i < num_mesh_invocs; i++) { |
| if (payload) { |
| void *this_payload = (char *)payload + (payload_stride * i); |
| uint32_t *payload_grid = (uint32_t *)this_payload; |
| assert(lp->tss); |
| job_info.grid_size[0] = payload_grid[0]; |
| job_info.grid_size[1] = payload_grid[1]; |
| job_info.grid_size[2] = payload_grid[2]; |
| job_info.payload = this_payload; |
| job_info.block_size[0] = mhs_shader->info.workgroup_size[0]; |
| job_info.block_size[1] = mhs_shader->info.workgroup_size[1]; |
| job_info.block_size[2] = mhs_shader->info.workgroup_size[2]; |
| } |
| |
| job_info.req_local_mem = lp->mhs->req_local_mem + info->variable_shared_mem; |
| job_info.current = &lp->mesh_ctx->cs.current; |
| job_info.payload_stride = 0; |
| job_info.draw_id = dr + drawid_offset; |
| job_info.io_stride = task_out_size; |
| |
| uint32_t job_strides[3] = { job_info.grid_size[0], job_info.grid_size[1], job_info.grid_size[2] }; |
| uint32_t total_grid[3] = { job_info.grid_size[0], job_info.grid_size[1], job_info.grid_size[2] }; |
| const unsigned int max_tasks = 4096; |
| /* limit how large memory allocation can get for vbuf */ |
| for (unsigned g = 0; g < 3; g++) { |
| if (job_strides[g] > max_tasks) { |
| job_strides[g] = max_tasks; |
| } |
| } |
| |
| for (unsigned grid_z = 0; grid_z < total_grid[2]; grid_z += job_strides[2]) { |
| int this_z = MIN2(total_grid[2] - grid_z, max_tasks); |
| job_info.grid_base[2] = grid_z; |
| for (unsigned grid_y = 0; grid_y < total_grid[1]; grid_y += job_strides[1]) { |
| int this_y = MIN2(total_grid[1] - grid_y, max_tasks); |
| job_info.grid_base[1] = grid_y; |
| for (unsigned grid_x = 0; grid_x < total_grid[0]; grid_x += job_strides[0]) { |
| int this_x = MIN2(total_grid[0] - grid_x, max_tasks); |
| job_info.grid_base[0] = grid_x; |
| num_tasks = this_x * this_y * this_z; |
| |
| job_info.iter_size[0] = this_x; |
| job_info.iter_size[1] = this_y; |
| job_info.iter_size[2] = this_z; |
| job_info.use_iters = true; |
| |
| void *vbuf = CALLOC(num_tasks, task_out_size); |
| if (!vbuf) |
| return; |
| |
| job_info.io = vbuf; |
| if (num_tasks) { |
| struct lp_cs_tpool_task *task; |
| mtx_lock(&screen->cs_mutex); |
| task = lp_cs_tpool_queue_task(screen->cs_tpool, cs_exec_fn, &job_info, num_tasks); |
| mtx_unlock(&screen->cs_mutex); |
| |
| lp_cs_tpool_wait_for_task(screen->cs_tpool, &task); |
| } |
| if (!lp->queries_disabled) |
| lp->pipeline_statistics.ms_invocations += num_tasks * job_info.block_size[0] * job_info.block_size[1] * job_info.block_size[2]; |
| |
| for (unsigned t = 0; t < num_tasks; t++) |
| lp_mesh_call_draw(lp, |
| mhs_shader->info.mesh.primitive_type, |
| prim_out_idx - first_per_prim_idx, |
| cull_prim_idx, t, vbuf, task_out_size, |
| vsize, psize, per_prim_count, prim_offset); |
| free(vbuf); |
| } |
| } |
| } |
| } |
| free(payload); |
| } |
| draw_flush(lp->draw); |
| } |
| |
| void |
| llvmpipe_init_mesh_funcs(struct llvmpipe_context *llvmpipe) |
| { |
| llvmpipe->pipe.create_ms_state = llvmpipe_create_ms_state; |
| llvmpipe->pipe.bind_ms_state = llvmpipe_bind_ms_state; |
| llvmpipe->pipe.delete_ms_state = llvmpipe_delete_ms_state; |
| |
| llvmpipe->pipe.draw_mesh_tasks = llvmpipe_draw_mesh_tasks; |
| } |
| |
| void |
| llvmpipe_task_update_derived(struct llvmpipe_context *llvmpipe) |
| { |
| if (llvmpipe->dirty & LP_NEW_TASK_CONSTANTS) { |
| lp_csctx_set_cs_constants(llvmpipe->task_ctx, |
| ARRAY_SIZE(llvmpipe->constants[PIPE_SHADER_TASK]), |
| llvmpipe->constants[PIPE_SHADER_TASK]); |
| update_csctx_consts(llvmpipe, llvmpipe->task_ctx); |
| } |
| |
| if (llvmpipe->dirty & LP_NEW_TASK_SSBOS) { |
| lp_csctx_set_cs_ssbos(llvmpipe->task_ctx, |
| ARRAY_SIZE(llvmpipe->ssbos[PIPE_SHADER_TASK]), |
| llvmpipe->ssbos[PIPE_SHADER_TASK]); |
| update_csctx_ssbo(llvmpipe, llvmpipe->task_ctx); |
| } |
| |
| if (llvmpipe->dirty & LP_NEW_TASK_SAMPLER_VIEW) |
| lp_csctx_set_sampler_views(llvmpipe->task_ctx, |
| llvmpipe->num_sampler_views[PIPE_SHADER_TASK], |
| llvmpipe->sampler_views[PIPE_SHADER_TASK]); |
| |
| if (llvmpipe->dirty & LP_NEW_TASK_SAMPLER) |
| lp_csctx_set_sampler_state(llvmpipe->task_ctx, |
| llvmpipe->num_samplers[PIPE_SHADER_TASK], |
| llvmpipe->samplers[PIPE_SHADER_TASK]); |
| |
| if (llvmpipe->dirty & LP_NEW_TASK_IMAGES) |
| lp_csctx_set_cs_images(llvmpipe->task_ctx, |
| ARRAY_SIZE(llvmpipe->images[PIPE_SHADER_TASK]), |
| llvmpipe->images[PIPE_SHADER_TASK]); |
| |
| struct lp_cs_context *csctx = llvmpipe->task_ctx; |
| csctx->cs.current.jit_resources.aniso_filter_table = lp_build_sample_aniso_filter_table(); |
| } |
| |
| void |
| llvmpipe_mesh_update_derived(struct llvmpipe_context *llvmpipe) |
| { |
| if (llvmpipe->dirty & LP_NEW_MESH_CONSTANTS) { |
| lp_csctx_set_cs_constants(llvmpipe->mesh_ctx, |
| ARRAY_SIZE(llvmpipe->constants[PIPE_SHADER_MESH]), |
| llvmpipe->constants[PIPE_SHADER_MESH]); |
| update_csctx_consts(llvmpipe, llvmpipe->mesh_ctx); |
| } |
| |
| if (llvmpipe->dirty & LP_NEW_MESH_SSBOS) { |
| lp_csctx_set_cs_ssbos(llvmpipe->mesh_ctx, |
| ARRAY_SIZE(llvmpipe->ssbos[PIPE_SHADER_MESH]), |
| llvmpipe->ssbos[PIPE_SHADER_MESH]); |
| update_csctx_ssbo(llvmpipe, llvmpipe->mesh_ctx); |
| } |
| |
| if (llvmpipe->dirty & LP_NEW_MESH_SAMPLER_VIEW) |
| lp_csctx_set_sampler_views(llvmpipe->mesh_ctx, |
| llvmpipe->num_sampler_views[PIPE_SHADER_MESH], |
| llvmpipe->sampler_views[PIPE_SHADER_MESH]); |
| |
| if (llvmpipe->dirty & LP_NEW_MESH_SAMPLER) |
| lp_csctx_set_sampler_state(llvmpipe->mesh_ctx, |
| llvmpipe->num_samplers[PIPE_SHADER_MESH], |
| llvmpipe->samplers[PIPE_SHADER_MESH]); |
| |
| if (llvmpipe->dirty & LP_NEW_MESH_IMAGES) |
| lp_csctx_set_cs_images(llvmpipe->mesh_ctx, |
| ARRAY_SIZE(llvmpipe->images[PIPE_SHADER_MESH]), |
| llvmpipe->images[PIPE_SHADER_MESH]); |
| |
| struct lp_cs_context *csctx = llvmpipe->mesh_ctx; |
| csctx->cs.current.jit_resources.aniso_filter_table = lp_build_sample_aniso_filter_table(); |
| } |