| /* -*- mode: C; c-file-style: "k&r"; tab-width 4; indent-tabs-mode: t; -*- */ |
| |
| /* |
| * Copyright (C) 2013 Rob Clark <robclark@freedesktop.org> |
| * |
| * Permission is hereby granted, free of charge, to any person obtaining a |
| * copy of this software and associated documentation files (the "Software"), |
| * to deal in the Software without restriction, including without limitation |
| * the rights to use, copy, modify, merge, publish, distribute, sublicense, |
| * and/or sell copies of the Software, and to permit persons to whom the |
| * Software is furnished to do so, subject to the following conditions: |
| * |
| * The above copyright notice and this permission notice (including the next |
| * paragraph) shall be included in all copies or substantial portions of the |
| * Software. |
| * |
| * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
| * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
| * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
| * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
| * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, |
| * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE |
| * SOFTWARE. |
| * |
| * Authors: |
| * Rob Clark <robclark@freedesktop.org> |
| */ |
| |
| #include "pipe/p_state.h" |
| #include "util/u_string.h" |
| #include "util/u_memory.h" |
| #include "util/u_helpers.h" |
| #include "util/u_format.h" |
| #include "util/u_viewport.h" |
| |
| #include "freedreno_resource.h" |
| #include "freedreno_query_hw.h" |
| |
| #include "fd3_emit.h" |
| #include "fd3_blend.h" |
| #include "fd3_context.h" |
| #include "fd3_program.h" |
| #include "fd3_rasterizer.h" |
| #include "fd3_texture.h" |
| #include "fd3_format.h" |
| #include "fd3_zsa.h" |
| |
| static const enum adreno_state_block sb[] = { |
| [SHADER_VERTEX] = SB_VERT_SHADER, |
| [SHADER_FRAGMENT] = SB_FRAG_SHADER, |
| }; |
| |
| /* regid: base const register |
| * prsc or dwords: buffer containing constant values |
| * sizedwords: size of const value buffer |
| */ |
| static void |
| fd3_emit_const(struct fd_ringbuffer *ring, enum shader_t type, |
| uint32_t regid, uint32_t offset, uint32_t sizedwords, |
| const uint32_t *dwords, struct pipe_resource *prsc) |
| { |
| uint32_t i, sz; |
| enum adreno_state_src src; |
| |
| debug_assert((regid % 4) == 0); |
| debug_assert((sizedwords % 4) == 0); |
| |
| if (prsc) { |
| sz = 0; |
| src = SS_INDIRECT; |
| } else { |
| sz = sizedwords; |
| src = SS_DIRECT; |
| } |
| |
| OUT_PKT3(ring, CP_LOAD_STATE, 2 + sz); |
| OUT_RING(ring, CP_LOAD_STATE_0_DST_OFF(regid/2) | |
| CP_LOAD_STATE_0_STATE_SRC(src) | |
| CP_LOAD_STATE_0_STATE_BLOCK(sb[type]) | |
| CP_LOAD_STATE_0_NUM_UNIT(sizedwords/2)); |
| if (prsc) { |
| struct fd_bo *bo = fd_resource(prsc)->bo; |
| OUT_RELOC(ring, bo, offset, |
| CP_LOAD_STATE_1_STATE_TYPE(ST_CONSTANTS), 0); |
| } else { |
| OUT_RING(ring, CP_LOAD_STATE_1_EXT_SRC_ADDR(0) | |
| CP_LOAD_STATE_1_STATE_TYPE(ST_CONSTANTS)); |
| dwords = (uint32_t *)&((uint8_t *)dwords)[offset]; |
| } |
| for (i = 0; i < sz; i++) { |
| OUT_RING(ring, dwords[i]); |
| } |
| } |
| |
| static void |
| fd3_emit_const_bo(struct fd_ringbuffer *ring, enum shader_t type, boolean write, |
| uint32_t regid, uint32_t num, struct pipe_resource **prscs, uint32_t *offsets) |
| { |
| uint32_t anum = align(num, 4); |
| uint32_t i; |
| |
| debug_assert((regid % 4) == 0); |
| |
| OUT_PKT3(ring, CP_LOAD_STATE, 2 + anum); |
| OUT_RING(ring, CP_LOAD_STATE_0_DST_OFF(regid/2) | |
| CP_LOAD_STATE_0_STATE_SRC(SS_DIRECT) | |
| CP_LOAD_STATE_0_STATE_BLOCK(sb[type]) | |
| CP_LOAD_STATE_0_NUM_UNIT(anum/2)); |
| OUT_RING(ring, CP_LOAD_STATE_1_EXT_SRC_ADDR(0) | |
| CP_LOAD_STATE_1_STATE_TYPE(ST_CONSTANTS)); |
| |
| for (i = 0; i < num; i++) { |
| if (prscs[i]) { |
| if (write) { |
| OUT_RELOCW(ring, fd_resource(prscs[i])->bo, offsets[i], 0, 0); |
| } else { |
| OUT_RELOC(ring, fd_resource(prscs[i])->bo, offsets[i], 0, 0); |
| } |
| } else { |
| OUT_RING(ring, 0xbad00000 | (i << 16)); |
| } |
| } |
| |
| for (; i < anum; i++) |
| OUT_RING(ring, 0xffffffff); |
| } |
| |
| #define VERT_TEX_OFF 0 |
| #define FRAG_TEX_OFF 16 |
| #define BASETABLE_SZ A3XX_MAX_MIP_LEVELS |
| |
| static void |
| emit_textures(struct fd_context *ctx, struct fd_ringbuffer *ring, |
| enum adreno_state_block sb, struct fd_texture_stateobj *tex) |
| { |
| static const unsigned tex_off[] = { |
| [SB_VERT_TEX] = VERT_TEX_OFF, |
| [SB_FRAG_TEX] = FRAG_TEX_OFF, |
| }; |
| static const enum adreno_state_block mipaddr[] = { |
| [SB_VERT_TEX] = SB_VERT_MIPADDR, |
| [SB_FRAG_TEX] = SB_FRAG_MIPADDR, |
| }; |
| static const uint32_t bcolor_reg[] = { |
| [SB_VERT_TEX] = REG_A3XX_TPL1_TP_VS_BORDER_COLOR_BASE_ADDR, |
| [SB_FRAG_TEX] = REG_A3XX_TPL1_TP_FS_BORDER_COLOR_BASE_ADDR, |
| }; |
| struct fd3_context *fd3_ctx = fd3_context(ctx); |
| bool needs_border = false; |
| unsigned i, j; |
| |
| if (tex->num_samplers > 0) { |
| /* output sampler state: */ |
| OUT_PKT3(ring, CP_LOAD_STATE, 2 + (2 * tex->num_samplers)); |
| OUT_RING(ring, CP_LOAD_STATE_0_DST_OFF(tex_off[sb]) | |
| CP_LOAD_STATE_0_STATE_SRC(SS_DIRECT) | |
| CP_LOAD_STATE_0_STATE_BLOCK(sb) | |
| CP_LOAD_STATE_0_NUM_UNIT(tex->num_samplers)); |
| OUT_RING(ring, CP_LOAD_STATE_1_STATE_TYPE(ST_SHADER) | |
| CP_LOAD_STATE_1_EXT_SRC_ADDR(0)); |
| for (i = 0; i < tex->num_samplers; i++) { |
| static const struct fd3_sampler_stateobj dummy_sampler = {}; |
| const struct fd3_sampler_stateobj *sampler = tex->samplers[i] ? |
| fd3_sampler_stateobj(tex->samplers[i]) : |
| &dummy_sampler; |
| |
| OUT_RING(ring, sampler->texsamp0); |
| OUT_RING(ring, sampler->texsamp1); |
| |
| needs_border |= sampler->needs_border; |
| } |
| } |
| |
| if (tex->num_textures > 0) { |
| /* emit texture state: */ |
| OUT_PKT3(ring, CP_LOAD_STATE, 2 + (4 * tex->num_textures)); |
| OUT_RING(ring, CP_LOAD_STATE_0_DST_OFF(tex_off[sb]) | |
| CP_LOAD_STATE_0_STATE_SRC(SS_DIRECT) | |
| CP_LOAD_STATE_0_STATE_BLOCK(sb) | |
| CP_LOAD_STATE_0_NUM_UNIT(tex->num_textures)); |
| OUT_RING(ring, CP_LOAD_STATE_1_STATE_TYPE(ST_CONSTANTS) | |
| CP_LOAD_STATE_1_EXT_SRC_ADDR(0)); |
| for (i = 0; i < tex->num_textures; i++) { |
| static const struct fd3_pipe_sampler_view dummy_view = {}; |
| const struct fd3_pipe_sampler_view *view = tex->textures[i] ? |
| fd3_pipe_sampler_view(tex->textures[i]) : |
| &dummy_view; |
| OUT_RING(ring, view->texconst0); |
| OUT_RING(ring, view->texconst1); |
| OUT_RING(ring, view->texconst2 | |
| A3XX_TEX_CONST_2_INDX(BASETABLE_SZ * i)); |
| OUT_RING(ring, view->texconst3); |
| } |
| |
| /* emit mipaddrs: */ |
| OUT_PKT3(ring, CP_LOAD_STATE, 2 + (BASETABLE_SZ * tex->num_textures)); |
| OUT_RING(ring, CP_LOAD_STATE_0_DST_OFF(BASETABLE_SZ * tex_off[sb]) | |
| CP_LOAD_STATE_0_STATE_SRC(SS_DIRECT) | |
| CP_LOAD_STATE_0_STATE_BLOCK(mipaddr[sb]) | |
| CP_LOAD_STATE_0_NUM_UNIT(BASETABLE_SZ * tex->num_textures)); |
| OUT_RING(ring, CP_LOAD_STATE_1_STATE_TYPE(ST_CONSTANTS) | |
| CP_LOAD_STATE_1_EXT_SRC_ADDR(0)); |
| for (i = 0; i < tex->num_textures; i++) { |
| static const struct fd3_pipe_sampler_view dummy_view = { |
| .base.target = PIPE_TEXTURE_1D, /* anything !PIPE_BUFFER */ |
| .base.u.tex.first_level = 1, |
| }; |
| const struct fd3_pipe_sampler_view *view = tex->textures[i] ? |
| fd3_pipe_sampler_view(tex->textures[i]) : |
| &dummy_view; |
| struct fd_resource *rsc = fd_resource(view->base.texture); |
| if (rsc && rsc->base.target == PIPE_BUFFER) { |
| OUT_RELOC(ring, rsc->bo, view->base.u.buf.offset, 0, 0); |
| j = 1; |
| } else { |
| unsigned start = fd_sampler_first_level(&view->base); |
| unsigned end = fd_sampler_last_level(&view->base); |
| |
| for (j = 0; j < (end - start + 1); j++) { |
| struct fd_resource_slice *slice = |
| fd_resource_slice(rsc, j + start); |
| OUT_RELOC(ring, rsc->bo, slice->offset, 0, 0); |
| } |
| } |
| |
| /* pad the remaining entries w/ null: */ |
| for (; j < BASETABLE_SZ; j++) { |
| OUT_RING(ring, 0x00000000); |
| } |
| } |
| } |
| |
| if (needs_border) { |
| unsigned off; |
| void *ptr; |
| |
| u_upload_alloc(fd3_ctx->border_color_uploader, |
| 0, BORDER_COLOR_UPLOAD_SIZE, |
| BORDER_COLOR_UPLOAD_SIZE, &off, |
| &fd3_ctx->border_color_buf, |
| &ptr); |
| |
| fd_setup_border_colors(tex, ptr, tex_off[sb]); |
| |
| OUT_PKT0(ring, bcolor_reg[sb], 1); |
| OUT_RELOC(ring, fd_resource(fd3_ctx->border_color_buf)->bo, off, 0, 0); |
| |
| u_upload_unmap(fd3_ctx->border_color_uploader); |
| } |
| } |
| |
| /* emit texture state for mem->gmem restore operation.. eventually it would |
| * be good to get rid of this and use normal CSO/etc state for more of these |
| * special cases, but for now the compiler is not sufficient.. |
| * |
| * Also, for using normal state, not quite sure how to handle the special |
| * case format (fd3_gmem_restore_format()) stuff for restoring depth/stencil. |
| */ |
| void |
| fd3_emit_gmem_restore_tex(struct fd_ringbuffer *ring, |
| struct pipe_surface **psurf, |
| int bufs) |
| { |
| int i, j; |
| |
| /* output sampler state: */ |
| OUT_PKT3(ring, CP_LOAD_STATE, 2 + 2 * bufs); |
| OUT_RING(ring, CP_LOAD_STATE_0_DST_OFF(FRAG_TEX_OFF) | |
| CP_LOAD_STATE_0_STATE_SRC(SS_DIRECT) | |
| CP_LOAD_STATE_0_STATE_BLOCK(SB_FRAG_TEX) | |
| CP_LOAD_STATE_0_NUM_UNIT(bufs)); |
| OUT_RING(ring, CP_LOAD_STATE_1_STATE_TYPE(ST_SHADER) | |
| CP_LOAD_STATE_1_EXT_SRC_ADDR(0)); |
| for (i = 0; i < bufs; i++) { |
| OUT_RING(ring, A3XX_TEX_SAMP_0_XY_MAG(A3XX_TEX_NEAREST) | |
| A3XX_TEX_SAMP_0_XY_MIN(A3XX_TEX_NEAREST) | |
| A3XX_TEX_SAMP_0_WRAP_S(A3XX_TEX_CLAMP_TO_EDGE) | |
| A3XX_TEX_SAMP_0_WRAP_T(A3XX_TEX_CLAMP_TO_EDGE) | |
| A3XX_TEX_SAMP_0_WRAP_R(A3XX_TEX_REPEAT)); |
| OUT_RING(ring, 0x00000000); |
| } |
| |
| /* emit texture state: */ |
| OUT_PKT3(ring, CP_LOAD_STATE, 2 + 4 * bufs); |
| OUT_RING(ring, CP_LOAD_STATE_0_DST_OFF(FRAG_TEX_OFF) | |
| CP_LOAD_STATE_0_STATE_SRC(SS_DIRECT) | |
| CP_LOAD_STATE_0_STATE_BLOCK(SB_FRAG_TEX) | |
| CP_LOAD_STATE_0_NUM_UNIT(bufs)); |
| OUT_RING(ring, CP_LOAD_STATE_1_STATE_TYPE(ST_CONSTANTS) | |
| CP_LOAD_STATE_1_EXT_SRC_ADDR(0)); |
| for (i = 0; i < bufs; i++) { |
| if (!psurf[i]) { |
| OUT_RING(ring, A3XX_TEX_CONST_0_TYPE(A3XX_TEX_2D) | |
| A3XX_TEX_CONST_0_SWIZ_X(A3XX_TEX_ONE) | |
| A3XX_TEX_CONST_0_SWIZ_Y(A3XX_TEX_ONE) | |
| A3XX_TEX_CONST_0_SWIZ_Z(A3XX_TEX_ONE) | |
| A3XX_TEX_CONST_0_SWIZ_W(A3XX_TEX_ONE)); |
| OUT_RING(ring, 0x00000000); |
| OUT_RING(ring, A3XX_TEX_CONST_2_INDX(BASETABLE_SZ * i)); |
| OUT_RING(ring, 0x00000000); |
| continue; |
| } |
| |
| struct fd_resource *rsc = fd_resource(psurf[i]->texture); |
| enum pipe_format format = fd_gmem_restore_format(psurf[i]->format); |
| /* The restore blit_zs shader expects stencil in sampler 0, and depth |
| * in sampler 1 |
| */ |
| if (rsc->stencil && i == 0) { |
| rsc = rsc->stencil; |
| format = fd_gmem_restore_format(rsc->base.format); |
| } |
| |
| /* note: PIPE_BUFFER disallowed for surfaces */ |
| unsigned lvl = psurf[i]->u.tex.level; |
| struct fd_resource_slice *slice = fd_resource_slice(rsc, lvl); |
| |
| debug_assert(psurf[i]->u.tex.first_layer == psurf[i]->u.tex.last_layer); |
| |
| OUT_RING(ring, A3XX_TEX_CONST_0_FMT(fd3_pipe2tex(format)) | |
| A3XX_TEX_CONST_0_TYPE(A3XX_TEX_2D) | |
| fd3_tex_swiz(format, PIPE_SWIZZLE_X, PIPE_SWIZZLE_Y, |
| PIPE_SWIZZLE_Z, PIPE_SWIZZLE_W)); |
| OUT_RING(ring, A3XX_TEX_CONST_1_FETCHSIZE(TFETCH_DISABLE) | |
| A3XX_TEX_CONST_1_WIDTH(psurf[i]->width) | |
| A3XX_TEX_CONST_1_HEIGHT(psurf[i]->height)); |
| OUT_RING(ring, A3XX_TEX_CONST_2_PITCH(slice->pitch * rsc->cpp) | |
| A3XX_TEX_CONST_2_INDX(BASETABLE_SZ * i)); |
| OUT_RING(ring, 0x00000000); |
| } |
| |
| /* emit mipaddrs: */ |
| OUT_PKT3(ring, CP_LOAD_STATE, 2 + BASETABLE_SZ * bufs); |
| OUT_RING(ring, CP_LOAD_STATE_0_DST_OFF(BASETABLE_SZ * FRAG_TEX_OFF) | |
| CP_LOAD_STATE_0_STATE_SRC(SS_DIRECT) | |
| CP_LOAD_STATE_0_STATE_BLOCK(SB_FRAG_MIPADDR) | |
| CP_LOAD_STATE_0_NUM_UNIT(BASETABLE_SZ * bufs)); |
| OUT_RING(ring, CP_LOAD_STATE_1_STATE_TYPE(ST_CONSTANTS) | |
| CP_LOAD_STATE_1_EXT_SRC_ADDR(0)); |
| for (i = 0; i < bufs; i++) { |
| if (psurf[i]) { |
| struct fd_resource *rsc = fd_resource(psurf[i]->texture); |
| /* Matches above logic for blit_zs shader */ |
| if (rsc->stencil && i == 0) |
| rsc = rsc->stencil; |
| unsigned lvl = psurf[i]->u.tex.level; |
| uint32_t offset = fd_resource_offset(rsc, lvl, psurf[i]->u.tex.first_layer); |
| OUT_RELOC(ring, rsc->bo, offset, 0, 0); |
| } else { |
| OUT_RING(ring, 0x00000000); |
| } |
| |
| /* pad the remaining entries w/ null: */ |
| for (j = 1; j < BASETABLE_SZ; j++) { |
| OUT_RING(ring, 0x00000000); |
| } |
| } |
| } |
| |
| void |
| fd3_emit_vertex_bufs(struct fd_ringbuffer *ring, struct fd3_emit *emit) |
| { |
| int32_t i, j, last = -1; |
| uint32_t total_in = 0; |
| const struct fd_vertex_state *vtx = emit->vtx; |
| const struct ir3_shader_variant *vp = fd3_emit_get_vp(emit); |
| unsigned vertex_regid = regid(63, 0); |
| unsigned instance_regid = regid(63, 0); |
| unsigned vtxcnt_regid = regid(63, 0); |
| |
| /* Note that sysvals come *after* normal inputs: */ |
| for (i = 0; i < vp->inputs_count; i++) { |
| if (!vp->inputs[i].compmask) |
| continue; |
| if (vp->inputs[i].sysval) { |
| switch(vp->inputs[i].slot) { |
| case SYSTEM_VALUE_BASE_VERTEX: |
| /* handled elsewhere */ |
| break; |
| case SYSTEM_VALUE_VERTEX_ID_ZERO_BASE: |
| vertex_regid = vp->inputs[i].regid; |
| break; |
| case SYSTEM_VALUE_INSTANCE_ID: |
| instance_regid = vp->inputs[i].regid; |
| break; |
| case SYSTEM_VALUE_VERTEX_CNT: |
| vtxcnt_regid = vp->inputs[i].regid; |
| break; |
| default: |
| unreachable("invalid system value"); |
| break; |
| } |
| } else if (i < vtx->vtx->num_elements) { |
| last = i; |
| } |
| } |
| |
| for (i = 0, j = 0; i <= last; i++) { |
| assert(!vp->inputs[i].sysval); |
| if (vp->inputs[i].compmask) { |
| struct pipe_vertex_element *elem = &vtx->vtx->pipe[i]; |
| const struct pipe_vertex_buffer *vb = |
| &vtx->vertexbuf.vb[elem->vertex_buffer_index]; |
| struct fd_resource *rsc = fd_resource(vb->buffer.resource); |
| enum pipe_format pfmt = elem->src_format; |
| enum a3xx_vtx_fmt fmt = fd3_pipe2vtx(pfmt); |
| bool switchnext = (i != last) || |
| (vertex_regid != regid(63, 0)) || |
| (instance_regid != regid(63, 0)) || |
| (vtxcnt_regid != regid(63, 0)); |
| bool isint = util_format_is_pure_integer(pfmt); |
| uint32_t fs = util_format_get_blocksize(pfmt); |
| |
| debug_assert(fmt != ~0); |
| |
| OUT_PKT0(ring, REG_A3XX_VFD_FETCH(j), 2); |
| OUT_RING(ring, A3XX_VFD_FETCH_INSTR_0_FETCHSIZE(fs - 1) | |
| A3XX_VFD_FETCH_INSTR_0_BUFSTRIDE(vb->stride) | |
| COND(switchnext, A3XX_VFD_FETCH_INSTR_0_SWITCHNEXT) | |
| A3XX_VFD_FETCH_INSTR_0_INDEXCODE(j) | |
| COND(elem->instance_divisor, A3XX_VFD_FETCH_INSTR_0_INSTANCED) | |
| A3XX_VFD_FETCH_INSTR_0_STEPRATE(MAX2(1, elem->instance_divisor))); |
| OUT_RELOC(ring, rsc->bo, vb->buffer_offset + elem->src_offset, 0, 0); |
| |
| OUT_PKT0(ring, REG_A3XX_VFD_DECODE_INSTR(j), 1); |
| OUT_RING(ring, A3XX_VFD_DECODE_INSTR_CONSTFILL | |
| A3XX_VFD_DECODE_INSTR_WRITEMASK(vp->inputs[i].compmask) | |
| A3XX_VFD_DECODE_INSTR_FORMAT(fmt) | |
| A3XX_VFD_DECODE_INSTR_SWAP(fd3_pipe2swap(pfmt)) | |
| A3XX_VFD_DECODE_INSTR_REGID(vp->inputs[i].regid) | |
| A3XX_VFD_DECODE_INSTR_SHIFTCNT(fs) | |
| A3XX_VFD_DECODE_INSTR_LASTCOMPVALID | |
| COND(isint, A3XX_VFD_DECODE_INSTR_INT) | |
| COND(switchnext, A3XX_VFD_DECODE_INSTR_SWITCHNEXT)); |
| |
| total_in += vp->inputs[i].ncomp; |
| j++; |
| } |
| } |
| |
| /* hw doesn't like to be configured for zero vbo's, it seems: */ |
| if (last < 0) { |
| /* just recycle the shader bo, we just need to point to *something* |
| * valid: |
| */ |
| struct fd_bo *dummy_vbo = vp->bo; |
| bool switchnext = (vertex_regid != regid(63, 0)) || |
| (instance_regid != regid(63, 0)) || |
| (vtxcnt_regid != regid(63, 0)); |
| |
| OUT_PKT0(ring, REG_A3XX_VFD_FETCH(0), 2); |
| OUT_RING(ring, A3XX_VFD_FETCH_INSTR_0_FETCHSIZE(0) | |
| A3XX_VFD_FETCH_INSTR_0_BUFSTRIDE(0) | |
| COND(switchnext, A3XX_VFD_FETCH_INSTR_0_SWITCHNEXT) | |
| A3XX_VFD_FETCH_INSTR_0_INDEXCODE(0) | |
| A3XX_VFD_FETCH_INSTR_0_STEPRATE(1)); |
| OUT_RELOC(ring, dummy_vbo, 0, 0, 0); |
| |
| OUT_PKT0(ring, REG_A3XX_VFD_DECODE_INSTR(0), 1); |
| OUT_RING(ring, A3XX_VFD_DECODE_INSTR_CONSTFILL | |
| A3XX_VFD_DECODE_INSTR_WRITEMASK(0x1) | |
| A3XX_VFD_DECODE_INSTR_FORMAT(VFMT_8_UNORM) | |
| A3XX_VFD_DECODE_INSTR_SWAP(XYZW) | |
| A3XX_VFD_DECODE_INSTR_REGID(regid(0,0)) | |
| A3XX_VFD_DECODE_INSTR_SHIFTCNT(1) | |
| A3XX_VFD_DECODE_INSTR_LASTCOMPVALID | |
| COND(switchnext, A3XX_VFD_DECODE_INSTR_SWITCHNEXT)); |
| |
| total_in = 1; |
| j = 1; |
| } |
| |
| OUT_PKT0(ring, REG_A3XX_VFD_CONTROL_0, 2); |
| OUT_RING(ring, A3XX_VFD_CONTROL_0_TOTALATTRTOVS(total_in) | |
| A3XX_VFD_CONTROL_0_PACKETSIZE(2) | |
| A3XX_VFD_CONTROL_0_STRMDECINSTRCNT(j) | |
| A3XX_VFD_CONTROL_0_STRMFETCHINSTRCNT(j)); |
| OUT_RING(ring, A3XX_VFD_CONTROL_1_MAXSTORAGE(1) | // XXX |
| A3XX_VFD_CONTROL_1_REGID4VTX(vertex_regid) | |
| A3XX_VFD_CONTROL_1_REGID4INST(instance_regid)); |
| |
| OUT_PKT0(ring, REG_A3XX_VFD_VS_THREADING_THRESHOLD, 1); |
| OUT_RING(ring, A3XX_VFD_VS_THREADING_THRESHOLD_REGID_THRESHOLD(15) | |
| A3XX_VFD_VS_THREADING_THRESHOLD_REGID_VTXCNT(vtxcnt_regid)); |
| } |
| |
| void |
| fd3_emit_state(struct fd_context *ctx, struct fd_ringbuffer *ring, |
| struct fd3_emit *emit) |
| { |
| const struct ir3_shader_variant *vp = fd3_emit_get_vp(emit); |
| const struct ir3_shader_variant *fp = fd3_emit_get_fp(emit); |
| const enum fd_dirty_3d_state dirty = emit->dirty; |
| |
| emit_marker(ring, 5); |
| |
| if (dirty & FD_DIRTY_SAMPLE_MASK) { |
| OUT_PKT0(ring, REG_A3XX_RB_MSAA_CONTROL, 1); |
| OUT_RING(ring, A3XX_RB_MSAA_CONTROL_DISABLE | |
| A3XX_RB_MSAA_CONTROL_SAMPLES(MSAA_ONE) | |
| A3XX_RB_MSAA_CONTROL_SAMPLE_MASK(ctx->sample_mask)); |
| } |
| |
| if ((dirty & (FD_DIRTY_ZSA | FD_DIRTY_PROG | FD_DIRTY_BLEND_DUAL)) && |
| !emit->key.binning_pass) { |
| uint32_t val = fd3_zsa_stateobj(ctx->zsa)->rb_render_control | |
| fd3_blend_stateobj(ctx->blend)->rb_render_control; |
| |
| val |= COND(fp->frag_face, A3XX_RB_RENDER_CONTROL_FACENESS); |
| val |= COND(fp->frag_coord, A3XX_RB_RENDER_CONTROL_XCOORD | |
| A3XX_RB_RENDER_CONTROL_YCOORD | |
| A3XX_RB_RENDER_CONTROL_ZCOORD | |
| A3XX_RB_RENDER_CONTROL_WCOORD); |
| |
| /* I suppose if we needed to (which I don't *think* we need |
| * to), we could emit this for binning pass too. But we |
| * would need to keep a different patch-list for binning |
| * vs render pass. |
| */ |
| |
| OUT_PKT0(ring, REG_A3XX_RB_RENDER_CONTROL, 1); |
| OUT_RINGP(ring, val, &ctx->batch->rbrc_patches); |
| } |
| |
| if (dirty & (FD_DIRTY_ZSA | FD_DIRTY_STENCIL_REF)) { |
| struct fd3_zsa_stateobj *zsa = fd3_zsa_stateobj(ctx->zsa); |
| struct pipe_stencil_ref *sr = &ctx->stencil_ref; |
| |
| OUT_PKT0(ring, REG_A3XX_RB_ALPHA_REF, 1); |
| OUT_RING(ring, zsa->rb_alpha_ref); |
| |
| OUT_PKT0(ring, REG_A3XX_RB_STENCIL_CONTROL, 1); |
| OUT_RING(ring, zsa->rb_stencil_control); |
| |
| OUT_PKT0(ring, REG_A3XX_RB_STENCILREFMASK, 2); |
| OUT_RING(ring, zsa->rb_stencilrefmask | |
| A3XX_RB_STENCILREFMASK_STENCILREF(sr->ref_value[0])); |
| OUT_RING(ring, zsa->rb_stencilrefmask_bf | |
| A3XX_RB_STENCILREFMASK_BF_STENCILREF(sr->ref_value[1])); |
| } |
| |
| if (dirty & (FD_DIRTY_ZSA | FD_DIRTY_RASTERIZER | FD_DIRTY_PROG)) { |
| uint32_t val = fd3_zsa_stateobj(ctx->zsa)->rb_depth_control; |
| if (fp->writes_pos) { |
| val |= A3XX_RB_DEPTH_CONTROL_FRAG_WRITES_Z; |
| val |= A3XX_RB_DEPTH_CONTROL_EARLY_Z_DISABLE; |
| } |
| if (fp->has_kill) { |
| val |= A3XX_RB_DEPTH_CONTROL_EARLY_Z_DISABLE; |
| } |
| if (!ctx->rasterizer->depth_clip) { |
| val |= A3XX_RB_DEPTH_CONTROL_Z_CLAMP_ENABLE; |
| } |
| OUT_PKT0(ring, REG_A3XX_RB_DEPTH_CONTROL, 1); |
| OUT_RING(ring, val); |
| } |
| |
| if (dirty & FD_DIRTY_RASTERIZER) { |
| struct fd3_rasterizer_stateobj *rasterizer = |
| fd3_rasterizer_stateobj(ctx->rasterizer); |
| |
| OUT_PKT0(ring, REG_A3XX_GRAS_SU_MODE_CONTROL, 1); |
| OUT_RING(ring, rasterizer->gras_su_mode_control); |
| |
| OUT_PKT0(ring, REG_A3XX_GRAS_SU_POINT_MINMAX, 2); |
| OUT_RING(ring, rasterizer->gras_su_point_minmax); |
| OUT_RING(ring, rasterizer->gras_su_point_size); |
| |
| OUT_PKT0(ring, REG_A3XX_GRAS_SU_POLY_OFFSET_SCALE, 2); |
| OUT_RING(ring, rasterizer->gras_su_poly_offset_scale); |
| OUT_RING(ring, rasterizer->gras_su_poly_offset_offset); |
| } |
| |
| if (dirty & (FD_DIRTY_RASTERIZER | FD_DIRTY_PROG)) { |
| uint32_t val = fd3_rasterizer_stateobj(ctx->rasterizer) |
| ->gras_cl_clip_cntl; |
| uint8_t planes = ctx->rasterizer->clip_plane_enable; |
| val |= COND(fp->writes_pos, A3XX_GRAS_CL_CLIP_CNTL_ZCLIP_DISABLE); |
| val |= COND(fp->frag_coord, A3XX_GRAS_CL_CLIP_CNTL_ZCOORD | |
| A3XX_GRAS_CL_CLIP_CNTL_WCOORD); |
| if (!emit->key.ucp_enables) |
| val |= A3XX_GRAS_CL_CLIP_CNTL_NUM_USER_CLIP_PLANES( |
| MIN2(util_bitcount(planes), 6)); |
| OUT_PKT0(ring, REG_A3XX_GRAS_CL_CLIP_CNTL, 1); |
| OUT_RING(ring, val); |
| } |
| |
| if (dirty & (FD_DIRTY_RASTERIZER | FD_DIRTY_PROG | FD_DIRTY_UCP)) { |
| uint32_t planes = ctx->rasterizer->clip_plane_enable; |
| int count = 0; |
| |
| if (emit->key.ucp_enables) |
| planes = 0; |
| |
| while (planes && count < 6) { |
| int i = ffs(planes) - 1; |
| |
| planes &= ~(1U << i); |
| fd_wfi(ctx->batch, ring); |
| OUT_PKT0(ring, REG_A3XX_GRAS_CL_USER_PLANE(count++), 4); |
| OUT_RING(ring, fui(ctx->ucp.ucp[i][0])); |
| OUT_RING(ring, fui(ctx->ucp.ucp[i][1])); |
| OUT_RING(ring, fui(ctx->ucp.ucp[i][2])); |
| OUT_RING(ring, fui(ctx->ucp.ucp[i][3])); |
| } |
| } |
| |
| /* NOTE: since primitive_restart is not actually part of any |
| * state object, we need to make sure that we always emit |
| * PRIM_VTX_CNTL.. either that or be more clever and detect |
| * when it changes. |
| */ |
| if (emit->info) { |
| const struct pipe_draw_info *info = emit->info; |
| uint32_t val = fd3_rasterizer_stateobj(ctx->rasterizer) |
| ->pc_prim_vtx_cntl; |
| |
| if (!emit->key.binning_pass) { |
| uint32_t stride_in_vpc = align(fp->total_in, 4) / 4; |
| if (stride_in_vpc > 0) |
| stride_in_vpc = MAX2(stride_in_vpc, 2); |
| val |= A3XX_PC_PRIM_VTX_CNTL_STRIDE_IN_VPC(stride_in_vpc); |
| } |
| |
| if (info->index_size && info->primitive_restart) { |
| val |= A3XX_PC_PRIM_VTX_CNTL_PRIMITIVE_RESTART; |
| } |
| |
| val |= COND(vp->writes_psize, A3XX_PC_PRIM_VTX_CNTL_PSIZE); |
| |
| OUT_PKT0(ring, REG_A3XX_PC_PRIM_VTX_CNTL, 1); |
| OUT_RING(ring, val); |
| } |
| |
| if (dirty & (FD_DIRTY_SCISSOR | FD_DIRTY_RASTERIZER | FD_DIRTY_VIEWPORT)) { |
| struct pipe_scissor_state *scissor = fd_context_get_scissor(ctx); |
| int minx = scissor->minx; |
| int miny = scissor->miny; |
| int maxx = scissor->maxx; |
| int maxy = scissor->maxy; |
| |
| /* Unfortunately there is no separate depth clip disable, only an all |
| * or nothing deal. So when we disable clipping, we must handle the |
| * viewport clip via scissors. |
| */ |
| if (!ctx->rasterizer->depth_clip) { |
| struct pipe_viewport_state *vp = &ctx->viewport; |
| minx = MAX2(minx, (int)floorf(vp->translate[0] - fabsf(vp->scale[0]))); |
| miny = MAX2(miny, (int)floorf(vp->translate[1] - fabsf(vp->scale[1]))); |
| maxx = MIN2(maxx, (int)ceilf(vp->translate[0] + fabsf(vp->scale[0]))); |
| maxy = MIN2(maxy, (int)ceilf(vp->translate[1] + fabsf(vp->scale[1]))); |
| } |
| |
| OUT_PKT0(ring, REG_A3XX_GRAS_SC_WINDOW_SCISSOR_TL, 2); |
| OUT_RING(ring, A3XX_GRAS_SC_WINDOW_SCISSOR_TL_X(minx) | |
| A3XX_GRAS_SC_WINDOW_SCISSOR_TL_Y(miny)); |
| OUT_RING(ring, A3XX_GRAS_SC_WINDOW_SCISSOR_BR_X(maxx - 1) | |
| A3XX_GRAS_SC_WINDOW_SCISSOR_BR_Y(maxy - 1)); |
| |
| ctx->batch->max_scissor.minx = MIN2(ctx->batch->max_scissor.minx, minx); |
| ctx->batch->max_scissor.miny = MIN2(ctx->batch->max_scissor.miny, miny); |
| ctx->batch->max_scissor.maxx = MAX2(ctx->batch->max_scissor.maxx, maxx); |
| ctx->batch->max_scissor.maxy = MAX2(ctx->batch->max_scissor.maxy, maxy); |
| } |
| |
| if (dirty & FD_DIRTY_VIEWPORT) { |
| fd_wfi(ctx->batch, ring); |
| OUT_PKT0(ring, REG_A3XX_GRAS_CL_VPORT_XOFFSET, 6); |
| OUT_RING(ring, A3XX_GRAS_CL_VPORT_XOFFSET(ctx->viewport.translate[0] - 0.5)); |
| OUT_RING(ring, A3XX_GRAS_CL_VPORT_XSCALE(ctx->viewport.scale[0])); |
| OUT_RING(ring, A3XX_GRAS_CL_VPORT_YOFFSET(ctx->viewport.translate[1] - 0.5)); |
| OUT_RING(ring, A3XX_GRAS_CL_VPORT_YSCALE(ctx->viewport.scale[1])); |
| OUT_RING(ring, A3XX_GRAS_CL_VPORT_ZOFFSET(ctx->viewport.translate[2])); |
| OUT_RING(ring, A3XX_GRAS_CL_VPORT_ZSCALE(ctx->viewport.scale[2])); |
| } |
| |
| if (dirty & (FD_DIRTY_VIEWPORT | FD_DIRTY_RASTERIZER | FD_DIRTY_FRAMEBUFFER)) { |
| float zmin, zmax; |
| int depth = 24; |
| if (ctx->batch->framebuffer.zsbuf) { |
| depth = util_format_get_component_bits( |
| pipe_surface_format(ctx->batch->framebuffer.zsbuf), |
| UTIL_FORMAT_COLORSPACE_ZS, 0); |
| } |
| util_viewport_zmin_zmax(&ctx->viewport, ctx->rasterizer->clip_halfz, |
| &zmin, &zmax); |
| |
| OUT_PKT0(ring, REG_A3XX_RB_Z_CLAMP_MIN, 2); |
| if (depth == 32) { |
| OUT_RING(ring, (uint32_t)(zmin * 0xffffffff)); |
| OUT_RING(ring, (uint32_t)(zmax * 0xffffffff)); |
| } else if (depth == 16) { |
| OUT_RING(ring, (uint32_t)(zmin * 0xffff)); |
| OUT_RING(ring, (uint32_t)(zmax * 0xffff)); |
| } else { |
| OUT_RING(ring, (uint32_t)(zmin * 0xffffff)); |
| OUT_RING(ring, (uint32_t)(zmax * 0xffffff)); |
| } |
| } |
| |
| if (dirty & (FD_DIRTY_PROG | FD_DIRTY_FRAMEBUFFER | FD_DIRTY_BLEND_DUAL)) { |
| struct pipe_framebuffer_state *pfb = &ctx->batch->framebuffer; |
| int nr_cbufs = pfb->nr_cbufs; |
| if (fd3_blend_stateobj(ctx->blend)->rb_render_control & |
| A3XX_RB_RENDER_CONTROL_DUAL_COLOR_IN_ENABLE) |
| nr_cbufs++; |
| fd3_program_emit(ring, emit, nr_cbufs, pfb->cbufs); |
| } |
| |
| /* TODO we should not need this or fd_wfi() before emit_constants(): |
| */ |
| OUT_PKT3(ring, CP_EVENT_WRITE, 1); |
| OUT_RING(ring, HLSQ_FLUSH); |
| |
| if (emit->prog == &ctx->prog) { /* evil hack to deal sanely with clear path */ |
| ir3_emit_vs_consts(vp, ring, ctx, emit->info); |
| if (!emit->key.binning_pass) |
| ir3_emit_fs_consts(fp, ring, ctx); |
| } |
| |
| if (dirty & (FD_DIRTY_BLEND | FD_DIRTY_FRAMEBUFFER)) { |
| struct fd3_blend_stateobj *blend = fd3_blend_stateobj(ctx->blend); |
| uint32_t i; |
| |
| for (i = 0; i < ARRAY_SIZE(blend->rb_mrt); i++) { |
| enum pipe_format format = |
| pipe_surface_format(ctx->batch->framebuffer.cbufs[i]); |
| const struct util_format_description *desc = |
| util_format_description(format); |
| bool is_float = util_format_is_float(format); |
| bool is_int = util_format_is_pure_integer(format); |
| bool has_alpha = util_format_has_alpha(format); |
| uint32_t control = blend->rb_mrt[i].control; |
| uint32_t blend_control = blend->rb_mrt[i].blend_control_alpha; |
| |
| if (is_int) { |
| control &= (A3XX_RB_MRT_CONTROL_COMPONENT_ENABLE__MASK | |
| A3XX_RB_MRT_CONTROL_DITHER_MODE__MASK); |
| control |= A3XX_RB_MRT_CONTROL_ROP_CODE(ROP_COPY); |
| } |
| |
| if (format == PIPE_FORMAT_NONE) |
| control &= ~A3XX_RB_MRT_CONTROL_COMPONENT_ENABLE__MASK; |
| |
| if (has_alpha) { |
| blend_control |= blend->rb_mrt[i].blend_control_rgb; |
| } else { |
| blend_control |= blend->rb_mrt[i].blend_control_no_alpha_rgb; |
| control &= ~A3XX_RB_MRT_CONTROL_BLEND2; |
| } |
| |
| if (format && util_format_get_component_bits( |
| format, UTIL_FORMAT_COLORSPACE_RGB, 0) < 8) { |
| const struct pipe_rt_blend_state *rt; |
| if (ctx->blend->independent_blend_enable) |
| rt = &ctx->blend->rt[i]; |
| else |
| rt = &ctx->blend->rt[0]; |
| |
| if (!util_format_colormask_full(desc, rt->colormask)) |
| control |= A3XX_RB_MRT_CONTROL_READ_DEST_ENABLE; |
| } |
| |
| OUT_PKT0(ring, REG_A3XX_RB_MRT_CONTROL(i), 1); |
| OUT_RING(ring, control); |
| |
| OUT_PKT0(ring, REG_A3XX_RB_MRT_BLEND_CONTROL(i), 1); |
| OUT_RING(ring, blend_control | |
| COND(!is_float, A3XX_RB_MRT_BLEND_CONTROL_CLAMP_ENABLE)); |
| } |
| } |
| |
| if (dirty & FD_DIRTY_BLEND_COLOR) { |
| struct pipe_blend_color *bcolor = &ctx->blend_color; |
| OUT_PKT0(ring, REG_A3XX_RB_BLEND_RED, 4); |
| OUT_RING(ring, A3XX_RB_BLEND_RED_UINT(bcolor->color[0] * 255.0) | |
| A3XX_RB_BLEND_RED_FLOAT(bcolor->color[0])); |
| OUT_RING(ring, A3XX_RB_BLEND_GREEN_UINT(bcolor->color[1] * 255.0) | |
| A3XX_RB_BLEND_GREEN_FLOAT(bcolor->color[1])); |
| OUT_RING(ring, A3XX_RB_BLEND_BLUE_UINT(bcolor->color[2] * 255.0) | |
| A3XX_RB_BLEND_BLUE_FLOAT(bcolor->color[2])); |
| OUT_RING(ring, A3XX_RB_BLEND_ALPHA_UINT(bcolor->color[3] * 255.0) | |
| A3XX_RB_BLEND_ALPHA_FLOAT(bcolor->color[3])); |
| } |
| |
| if (dirty & FD_DIRTY_TEX) |
| fd_wfi(ctx->batch, ring); |
| |
| if (ctx->dirty_shader[PIPE_SHADER_VERTEX] & FD_DIRTY_SHADER_TEX) |
| emit_textures(ctx, ring, SB_VERT_TEX, &ctx->tex[PIPE_SHADER_VERTEX]); |
| |
| if (ctx->dirty_shader[PIPE_SHADER_FRAGMENT] & FD_DIRTY_SHADER_TEX) |
| emit_textures(ctx, ring, SB_FRAG_TEX, &ctx->tex[PIPE_SHADER_FRAGMENT]); |
| } |
| |
| /* emit setup at begin of new cmdstream buffer (don't rely on previous |
| * state, there could have been a context switch between ioctls): |
| */ |
| void |
| fd3_emit_restore(struct fd_batch *batch, struct fd_ringbuffer *ring) |
| { |
| struct fd_context *ctx = batch->ctx; |
| struct fd3_context *fd3_ctx = fd3_context(ctx); |
| int i; |
| |
| if (ctx->screen->gpu_id == 320) { |
| OUT_PKT3(ring, CP_REG_RMW, 3); |
| OUT_RING(ring, REG_A3XX_RBBM_CLOCK_CTL); |
| OUT_RING(ring, 0xfffcffff); |
| OUT_RING(ring, 0x00000000); |
| } |
| |
| fd_wfi(batch, ring); |
| OUT_PKT3(ring, CP_INVALIDATE_STATE, 1); |
| OUT_RING(ring, 0x00007fff); |
| |
| OUT_PKT0(ring, REG_A3XX_SP_VS_PVT_MEM_PARAM_REG, 3); |
| OUT_RING(ring, 0x08000001); /* SP_VS_PVT_MEM_CTRL_REG */ |
| OUT_RELOC(ring, fd3_ctx->vs_pvt_mem, 0,0,0); /* SP_VS_PVT_MEM_ADDR_REG */ |
| OUT_RING(ring, 0x00000000); /* SP_VS_PVT_MEM_SIZE_REG */ |
| |
| OUT_PKT0(ring, REG_A3XX_SP_FS_PVT_MEM_PARAM_REG, 3); |
| OUT_RING(ring, 0x08000001); /* SP_FS_PVT_MEM_CTRL_REG */ |
| OUT_RELOC(ring, fd3_ctx->fs_pvt_mem, 0,0,0); /* SP_FS_PVT_MEM_ADDR_REG */ |
| OUT_RING(ring, 0x00000000); /* SP_FS_PVT_MEM_SIZE_REG */ |
| |
| OUT_PKT0(ring, REG_A3XX_PC_VERTEX_REUSE_BLOCK_CNTL, 1); |
| OUT_RING(ring, 0x0000000b); /* PC_VERTEX_REUSE_BLOCK_CNTL */ |
| |
| OUT_PKT0(ring, REG_A3XX_GRAS_SC_CONTROL, 1); |
| OUT_RING(ring, A3XX_GRAS_SC_CONTROL_RENDER_MODE(RB_RENDERING_PASS) | |
| A3XX_GRAS_SC_CONTROL_MSAA_SAMPLES(MSAA_ONE) | |
| A3XX_GRAS_SC_CONTROL_RASTER_MODE(0)); |
| |
| OUT_PKT0(ring, REG_A3XX_RB_MSAA_CONTROL, 2); |
| OUT_RING(ring, A3XX_RB_MSAA_CONTROL_DISABLE | |
| A3XX_RB_MSAA_CONTROL_SAMPLES(MSAA_ONE) | |
| A3XX_RB_MSAA_CONTROL_SAMPLE_MASK(0xffff)); |
| OUT_RING(ring, 0x00000000); /* RB_ALPHA_REF */ |
| |
| OUT_PKT0(ring, REG_A3XX_GRAS_CL_GB_CLIP_ADJ, 1); |
| OUT_RING(ring, A3XX_GRAS_CL_GB_CLIP_ADJ_HORZ(0) | |
| A3XX_GRAS_CL_GB_CLIP_ADJ_VERT(0)); |
| |
| OUT_PKT0(ring, REG_A3XX_GRAS_TSE_DEBUG_ECO, 1); |
| OUT_RING(ring, 0x00000001); /* GRAS_TSE_DEBUG_ECO */ |
| |
| OUT_PKT0(ring, REG_A3XX_TPL1_TP_VS_TEX_OFFSET, 1); |
| OUT_RING(ring, A3XX_TPL1_TP_VS_TEX_OFFSET_SAMPLEROFFSET(VERT_TEX_OFF) | |
| A3XX_TPL1_TP_VS_TEX_OFFSET_MEMOBJOFFSET(VERT_TEX_OFF) | |
| A3XX_TPL1_TP_VS_TEX_OFFSET_BASETABLEPTR(BASETABLE_SZ * VERT_TEX_OFF)); |
| |
| OUT_PKT0(ring, REG_A3XX_TPL1_TP_FS_TEX_OFFSET, 1); |
| OUT_RING(ring, A3XX_TPL1_TP_FS_TEX_OFFSET_SAMPLEROFFSET(FRAG_TEX_OFF) | |
| A3XX_TPL1_TP_FS_TEX_OFFSET_MEMOBJOFFSET(FRAG_TEX_OFF) | |
| A3XX_TPL1_TP_FS_TEX_OFFSET_BASETABLEPTR(BASETABLE_SZ * FRAG_TEX_OFF)); |
| |
| OUT_PKT0(ring, REG_A3XX_VPC_VARY_CYLWRAP_ENABLE_0, 2); |
| OUT_RING(ring, 0x00000000); /* VPC_VARY_CYLWRAP_ENABLE_0 */ |
| OUT_RING(ring, 0x00000000); /* VPC_VARY_CYLWRAP_ENABLE_1 */ |
| |
| OUT_PKT0(ring, REG_A3XX_UNKNOWN_0E43, 1); |
| OUT_RING(ring, 0x00000001); /* UNKNOWN_0E43 */ |
| |
| OUT_PKT0(ring, REG_A3XX_UNKNOWN_0F03, 1); |
| OUT_RING(ring, 0x00000001); /* UNKNOWN_0F03 */ |
| |
| OUT_PKT0(ring, REG_A3XX_UNKNOWN_0EE0, 1); |
| OUT_RING(ring, 0x00000003); /* UNKNOWN_0EE0 */ |
| |
| OUT_PKT0(ring, REG_A3XX_UNKNOWN_0C3D, 1); |
| OUT_RING(ring, 0x00000001); /* UNKNOWN_0C3D */ |
| |
| OUT_PKT0(ring, REG_A3XX_HLSQ_PERFCOUNTER0_SELECT, 1); |
| OUT_RING(ring, 0x00000000); /* HLSQ_PERFCOUNTER0_SELECT */ |
| |
| OUT_PKT0(ring, REG_A3XX_HLSQ_CONST_VSPRESV_RANGE_REG, 2); |
| OUT_RING(ring, A3XX_HLSQ_CONST_VSPRESV_RANGE_REG_STARTENTRY(0) | |
| A3XX_HLSQ_CONST_VSPRESV_RANGE_REG_ENDENTRY(0)); |
| OUT_RING(ring, A3XX_HLSQ_CONST_FSPRESV_RANGE_REG_STARTENTRY(0) | |
| A3XX_HLSQ_CONST_FSPRESV_RANGE_REG_ENDENTRY(0)); |
| |
| fd3_emit_cache_flush(batch, ring); |
| |
| OUT_PKT0(ring, REG_A3XX_GRAS_CL_CLIP_CNTL, 1); |
| OUT_RING(ring, 0x00000000); /* GRAS_CL_CLIP_CNTL */ |
| |
| OUT_PKT0(ring, REG_A3XX_GRAS_SU_POINT_MINMAX, 2); |
| OUT_RING(ring, 0xffc00010); /* GRAS_SU_POINT_MINMAX */ |
| OUT_RING(ring, 0x00000008); /* GRAS_SU_POINT_SIZE */ |
| |
| OUT_PKT0(ring, REG_A3XX_PC_RESTART_INDEX, 1); |
| OUT_RING(ring, 0xffffffff); /* PC_RESTART_INDEX */ |
| |
| OUT_PKT0(ring, REG_A3XX_RB_WINDOW_OFFSET, 1); |
| OUT_RING(ring, A3XX_RB_WINDOW_OFFSET_X(0) | |
| A3XX_RB_WINDOW_OFFSET_Y(0)); |
| |
| OUT_PKT0(ring, REG_A3XX_RB_BLEND_RED, 4); |
| OUT_RING(ring, A3XX_RB_BLEND_RED_UINT(0) | |
| A3XX_RB_BLEND_RED_FLOAT(0.0)); |
| OUT_RING(ring, A3XX_RB_BLEND_GREEN_UINT(0) | |
| A3XX_RB_BLEND_GREEN_FLOAT(0.0)); |
| OUT_RING(ring, A3XX_RB_BLEND_BLUE_UINT(0) | |
| A3XX_RB_BLEND_BLUE_FLOAT(0.0)); |
| OUT_RING(ring, A3XX_RB_BLEND_ALPHA_UINT(0xff) | |
| A3XX_RB_BLEND_ALPHA_FLOAT(1.0)); |
| |
| for (i = 0; i < 6; i++) { |
| OUT_PKT0(ring, REG_A3XX_GRAS_CL_USER_PLANE(i), 4); |
| OUT_RING(ring, 0x00000000); /* GRAS_CL_USER_PLANE[i].X */ |
| OUT_RING(ring, 0x00000000); /* GRAS_CL_USER_PLANE[i].Y */ |
| OUT_RING(ring, 0x00000000); /* GRAS_CL_USER_PLANE[i].Z */ |
| OUT_RING(ring, 0x00000000); /* GRAS_CL_USER_PLANE[i].W */ |
| } |
| |
| OUT_PKT0(ring, REG_A3XX_PC_VSTREAM_CONTROL, 1); |
| OUT_RING(ring, 0x00000000); |
| |
| fd_event_write(batch, ring, CACHE_FLUSH); |
| |
| if (is_a3xx_p0(ctx->screen)) { |
| OUT_PKT3(ring, CP_DRAW_INDX, 3); |
| OUT_RING(ring, 0x00000000); |
| OUT_RING(ring, DRAW(1, DI_SRC_SEL_AUTO_INDEX, |
| INDEX_SIZE_IGN, IGNORE_VISIBILITY, 0)); |
| OUT_RING(ring, 0); /* NumIndices */ |
| } |
| |
| OUT_PKT3(ring, CP_NOP, 4); |
| OUT_RING(ring, 0x00000000); |
| OUT_RING(ring, 0x00000000); |
| OUT_RING(ring, 0x00000000); |
| OUT_RING(ring, 0x00000000); |
| |
| fd_wfi(batch, ring); |
| |
| fd_hw_query_enable(batch, ring); |
| } |
| |
| static void |
| fd3_emit_ib(struct fd_ringbuffer *ring, struct fd_ringbuffer *target) |
| { |
| __OUT_IB(ring, true, target); |
| } |
| |
| void |
| fd3_emit_init(struct pipe_context *pctx) |
| { |
| struct fd_context *ctx = fd_context(pctx); |
| ctx->emit_const = fd3_emit_const; |
| ctx->emit_const_bo = fd3_emit_const_bo; |
| ctx->emit_ib = fd3_emit_ib; |
| } |