| /* |
| * Copyright 2009 VMware, Inc. |
| * All Rights Reserved. |
| * |
| * Permission is hereby granted, free of charge, to any person obtaining a |
| * copy of this software and associated documentation files (the "Software"), |
| * to deal in the Software without restriction, including without limitation |
| * on the rights to use, copy, modify, merge, publish, distribute, sub |
| * license, and/or sell copies of the Software, and to permit persons to whom |
| * the Software is furnished to do so, subject to the following conditions: |
| * |
| * The above copyright notice and this permission notice (including the next |
| * paragraph) shall be included in all copies or substantial portions of the |
| * Software. |
| * |
| * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
| * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
| * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL |
| * VMWARE AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, |
| * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR |
| * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE |
| * USE OR OTHER DEALINGS IN THE SOFTWARE. |
| */ |
| |
| /* |
| * This file holds structs decelerations and function prototypes for one of |
| * the rbug extensions. Implementation of the functions is in the same folder |
| * in the c file matching this file's name. |
| * |
| * The structs what is returned from the demarshal functions. The functions |
| * starting rbug_send_* encodes a call to the write format and sends that to |
| * the supplied connection, while functions starting with rbug_demarshal_* |
| * demarshal data from the wire protocol. |
| * |
| * Structs and functions ending with _reply are replies to requests. |
| */ |
| |
| #ifndef _RBUG_PROTO_SHADER_H_ |
| #define _RBUG_PROTO_SHADER_H_ |
| |
| #include "rbug_proto.h" |
| #include "rbug_core.h" |
| |
| struct rbug_proto_shader_list |
| { |
| struct rbug_header header; |
| rbug_context_t context; |
| }; |
| |
| struct rbug_proto_shader_info |
| { |
| struct rbug_header header; |
| rbug_context_t context; |
| rbug_shader_t shader; |
| }; |
| |
| struct rbug_proto_shader_disable |
| { |
| struct rbug_header header; |
| rbug_context_t context; |
| rbug_shader_t shader; |
| uint8_t disable; |
| }; |
| |
| struct rbug_proto_shader_replace |
| { |
| struct rbug_header header; |
| rbug_context_t context; |
| rbug_shader_t shader; |
| uint32_t *tokens; |
| uint32_t tokens_len; |
| }; |
| |
| struct rbug_proto_shader_list_reply |
| { |
| struct rbug_header header; |
| uint32_t serial; |
| rbug_shader_t *shaders; |
| uint32_t shaders_len; |
| }; |
| |
| struct rbug_proto_shader_info_reply |
| { |
| struct rbug_header header; |
| uint32_t serial; |
| uint32_t *original; |
| uint32_t original_len; |
| uint32_t *replaced; |
| uint32_t replaced_len; |
| uint8_t disabled; |
| }; |
| |
| int rbug_send_shader_list(struct rbug_connection *__con, |
| rbug_context_t context, |
| uint32_t *__serial); |
| |
| int rbug_send_shader_info(struct rbug_connection *__con, |
| rbug_context_t context, |
| rbug_shader_t shader, |
| uint32_t *__serial); |
| |
| int rbug_send_shader_disable(struct rbug_connection *__con, |
| rbug_context_t context, |
| rbug_shader_t shader, |
| uint8_t disable, |
| uint32_t *__serial); |
| |
| int rbug_send_shader_replace(struct rbug_connection *__con, |
| rbug_context_t context, |
| rbug_shader_t shader, |
| uint32_t *tokens, |
| uint32_t tokens_len, |
| uint32_t *__serial); |
| |
| int rbug_send_shader_list_reply(struct rbug_connection *__con, |
| uint32_t serial, |
| rbug_shader_t *shaders, |
| uint32_t shaders_len, |
| uint32_t *__serial); |
| |
| int rbug_send_shader_info_reply(struct rbug_connection *__con, |
| uint32_t serial, |
| uint32_t *original, |
| uint32_t original_len, |
| uint32_t *replaced, |
| uint32_t replaced_len, |
| uint8_t disabled, |
| uint32_t *__serial); |
| |
| struct rbug_proto_shader_list * rbug_demarshal_shader_list(struct rbug_proto_header *header); |
| |
| struct rbug_proto_shader_info * rbug_demarshal_shader_info(struct rbug_proto_header *header); |
| |
| struct rbug_proto_shader_disable * rbug_demarshal_shader_disable(struct rbug_proto_header *header); |
| |
| struct rbug_proto_shader_replace * rbug_demarshal_shader_replace(struct rbug_proto_header *header); |
| |
| struct rbug_proto_shader_list_reply * rbug_demarshal_shader_list_reply(struct rbug_proto_header *header); |
| |
| struct rbug_proto_shader_info_reply * rbug_demarshal_shader_info_reply(struct rbug_proto_header *header); |
| |
| #endif |