| /* |
| * Copyright (C) 2019 Collabora, Ltd. |
| * |
| * Permission is hereby granted, free of charge, to any person obtaining a |
| * copy of this software and associated documentation files (the "Software"), |
| * to deal in the Software without restriction, including without limitation |
| * the rights to use, copy, modify, merge, publish, distribute, sublicense, |
| * and/or sell copies of the Software, and to permit persons to whom the |
| * Software is furnished to do so, subject to the following conditions: |
| * |
| * The above copyright notice and this permission notice (including the next |
| * paragraph) shall be included in all copies or substantial portions of the |
| * Software. |
| * |
| * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
| * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
| * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
| * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
| * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, |
| * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE |
| * SOFTWARE. |
| */ |
| |
| #ifndef __MDG_QUIRKS_H |
| #define __MDG_QUIRKS_H |
| |
| /* Model-specific quirks requiring compiler workarounds/etc. Quirks |
| * may be errata requiring a workaround, or features. We're trying to be |
| * quirk-positive here; quirky is the best! */ |
| |
| /* Typed loads are broken on this Midgard GPU due to issue #10607 and #10632 and |
| * should use software unpacks instead. |
| */ |
| #define MIDGARD_BROKEN_BLEND_LOADS (1 << 0) |
| |
| /* Whether output texture registers (normally r28/r29) overlap with work |
| * registers r0/r1 and input texture registers (also normally r28/r29) overlap |
| * with load/store registers r26/r27. This constrains register allocation |
| * considerably but is a space-saving measure on small Midgards. It's worth |
| * noting if you try to access r28/r29, it may still work, but you'll mess up |
| * the interference. Corresponds to BASE_HW_FEATURE_INTERPIPE_REG_ALIASING in |
| * kbase. */ |
| |
| #define MIDGARD_INTERPIPE_REG_ALIASING (1 << 1) |
| |
| /* Whether we should use old-style blend opcodes */ |
| |
| #define MIDGARD_OLD_BLEND (1 << 2) |
| |
| /* Errata causing the LOD clamps and bias in the sampler descriptor to be |
| * ignored. This errata affects the command stream but uses a compiler |
| * workaround (applying the clamps/bias manually in the shader. Corresponds in |
| * BASE_HW_ISSUE_10471 in kbase, described as "TEXGRD doesn't honor Sampler |
| * Descriptor LOD clamps nor bias". (I'm assuming TEXGRD is what we call |
| * textureLod) */ |
| |
| #define MIDGARD_BROKEN_LOD (1 << 3) |
| |
| /* Don't use upper ALU tags for writeout (if you do, you'll get a |
| * INSTR_INVALID_ENC). It's not clear to me what these tags are for. */ |
| |
| #define MIDGARD_NO_UPPER_ALU (1 << 4) |
| |
| /* Whether (texture) out-of-order execution support is missing on early |
| * Midgards. For these just set the OoO bits to 0. */ |
| |
| #define MIDGARD_NO_OOO (1 << 5) |
| |
| static inline unsigned |
| midgard_get_quirks(unsigned gpu_id) |
| { |
| switch (gpu_id) { |
| case 0x600: |
| case 0x620: |
| return MIDGARD_OLD_BLEND | |
| MIDGARD_BROKEN_BLEND_LOADS | |
| MIDGARD_BROKEN_LOD | |
| MIDGARD_NO_UPPER_ALU | |
| MIDGARD_NO_OOO; |
| |
| case 0x720: |
| return MIDGARD_INTERPIPE_REG_ALIASING | |
| MIDGARD_OLD_BLEND | |
| MIDGARD_BROKEN_LOD | |
| MIDGARD_NO_UPPER_ALU | |
| MIDGARD_NO_OOO; |
| |
| case 0x820: |
| case 0x830: |
| return MIDGARD_INTERPIPE_REG_ALIASING; |
| |
| case 0x750: |
| return MIDGARD_NO_UPPER_ALU; |
| |
| case 0x860: |
| case 0x880: |
| return 0; |
| |
| default: |
| unreachable("Invalid Midgard GPU ID"); |
| } |
| } |
| |
| #endif |