| /* |
| * Copyright (C) 2019 Collabora, Ltd. |
| * |
| * Permission is hereby granted, free of charge, to any person obtaining a |
| * copy of this software and associated documentation files (the "Software"), |
| * to deal in the Software without restriction, including without limitation |
| * the rights to use, copy, modify, merge, publish, distribute, sublicense, |
| * and/or sell copies of the Software, and to permit persons to whom the |
| * Software is furnished to do so, subject to the following conditions: |
| * |
| * The above copyright notice and this permission notice (including the next |
| * paragraph) shall be included in all copies or substantial portions of the |
| * Software. |
| * |
| * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
| * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
| * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
| * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
| * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, |
| * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE |
| * SOFTWARE. |
| */ |
| |
| #include "compiler/nir/nir.h" |
| #include "compiler/nir/nir_builder.h" |
| |
| bool midgard_nir_lod_errata(nir_shader *shader); |
| |
| /* Workarounds errata pertaining to early Midgard chips where the settings for |
| * min_lod/max_lod/lod_bias are ignored in the sampler descriptor when |
| * texturing with a textureLod instruction. The workaround is to load these |
| * constants in as system values and perform the bias/clamp in the shader. |
| */ |
| |
| static bool |
| nir_lod_errata_instr(nir_builder *b, nir_instr *instr, void *data) |
| { |
| if (instr->type != nir_instr_type_tex) |
| return false; |
| |
| nir_tex_instr *tex = nir_instr_as_tex(instr); |
| b->cursor = nir_before_instr(instr); |
| |
| /* The errata only applies to textureLod ("TEXGRD") */ |
| if (tex->op != nir_texop_txl) |
| return false; |
| |
| /* Let's grab the sampler parameters */ |
| nir_intrinsic_instr *l = nir_intrinsic_instr_create(b->shader, |
| nir_intrinsic_load_sampler_lod_parameters_pan); |
| l->num_components = 3; |
| nir_ssa_dest_init(&l->instr, &l->dest, 3, 32, NULL); |
| |
| /* TODO: Indirect samplers, separate sampler objects XXX */ |
| nir_src idx = nir_src_for_ssa(nir_imm_int(b, tex->texture_index)); |
| nir_src_copy(&l->src[0], &idx, &l->instr); |
| |
| nir_builder_instr_insert(b, &l->instr); |
| nir_ssa_def *params = &l->dest.ssa; |
| |
| /* Extract the individual components */ |
| nir_ssa_def *min_lod = nir_channel(b, params, 0); |
| nir_ssa_def *max_lod = nir_channel(b, params, 1); |
| nir_ssa_def *lod_bias = nir_channel(b, params, 2); |
| |
| /* Rewrite the LOD with bias/clamps. Order sensitive. */ |
| for (unsigned i = 0; i < tex->num_srcs; i++) { |
| if (tex->src[i].src_type != nir_tex_src_lod) |
| continue; |
| |
| nir_ssa_def *lod = nir_ssa_for_src(b, tex->src[i].src, 1); |
| |
| nir_ssa_def *biased = nir_fadd(b, lod, lod_bias); |
| nir_ssa_def *clamped = nir_fmin(b, |
| nir_fmax(b, biased, min_lod), max_lod); |
| |
| nir_instr_rewrite_src(&tex->instr, &tex->src[i].src, |
| nir_src_for_ssa(clamped)); |
| } |
| |
| return true; |
| } |
| |
| bool |
| midgard_nir_lod_errata(nir_shader *shader) |
| { |
| return nir_shader_instructions_pass(shader, |
| nir_lod_errata_instr, |
| nir_metadata_block_index | nir_metadata_dominance, |
| NULL); |
| } |