| /* |
| * Copyright (C) 2018-2019 Alyssa Rosenzweig <alyssa@rosenzweig.io> |
| * Copyright (C) 2019-2020 Collabora, Ltd. |
| * |
| * Permission is hereby granted, free of charge, to any person obtaining a |
| * copy of this software and associated documentation files (the "Software"), |
| * to deal in the Software without restriction, including without limitation |
| * the rights to use, copy, modify, merge, publish, distribute, sublicense, |
| * and/or sell copies of the Software, and to permit persons to whom the |
| * Software is furnished to do so, subject to the following conditions: |
| * |
| * The above copyright notice and this permission notice (including the next |
| * paragraph) shall be included in all copies or substantial portions of the |
| * Software. |
| * |
| * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
| * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
| * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
| * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
| * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, |
| * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE |
| * SOFTWARE. |
| */ |
| |
| #ifndef __MIDGARD_H_ |
| #define __MIDGARD_H_ |
| |
| #include "compiler/nir/nir.h" |
| #include "util/u_dynarray.h" |
| #include "panfrost/util/pan_ir.h" |
| |
| void |
| midgard_compile_shader_nir(nir_shader *nir, |
| const struct panfrost_compile_inputs *inputs, |
| struct util_dynarray *binary, |
| struct pan_shader_info *info); |
| |
| /* NIR options are shared between the standalone compiler and the online |
| * compiler. Defining it here is the simplest, though maybe not the Right |
| * solution. */ |
| |
| static const nir_shader_compiler_options midgard_nir_options = { |
| .lower_ffma16 = true, |
| .lower_ffma32 = true, |
| .lower_ffma64 = true, |
| .lower_scmp = true, |
| .lower_flrp16 = true, |
| .lower_flrp32 = true, |
| .lower_flrp64 = true, |
| .lower_ffract = true, |
| .lower_fmod = true, |
| .lower_fdiv = true, |
| .lower_isign = true, |
| .lower_fpow = true, |
| .lower_find_lsb = true, |
| .lower_ifind_msb = true, |
| .lower_fdph = true, |
| |
| /* TODO: We have native ops to help here, which we'll want to look into |
| * eventually */ |
| .lower_fsign = true, |
| |
| .lower_bit_count = true, |
| .lower_bitfield_reverse = true, |
| .lower_bitfield_insert_to_shifts = true, |
| .lower_bitfield_extract_to_shifts = true, |
| .lower_extract_byte = true, |
| .lower_extract_word = true, |
| .lower_insert_byte = true, |
| .lower_insert_word = true, |
| .lower_rotate = true, |
| |
| .lower_pack_half_2x16 = true, |
| .lower_pack_unorm_2x16 = true, |
| .lower_pack_snorm_2x16 = true, |
| .lower_pack_unorm_4x8 = true, |
| .lower_pack_snorm_4x8 = true, |
| .lower_unpack_half_2x16 = true, |
| .lower_unpack_unorm_2x16 = true, |
| .lower_unpack_snorm_2x16 = true, |
| .lower_unpack_unorm_4x8 = true, |
| .lower_unpack_snorm_4x8 = true, |
| .lower_pack_split = true, |
| .lower_pack_64_2x32_split = true, |
| .lower_unpack_64_2x32_split = true, |
| .lower_int64_options = nir_lower_imul_2x32_64, |
| |
| .lower_doubles_options = nir_lower_dmod, |
| |
| .lower_uniforms_to_ubo = true, |
| .has_fsub = true, |
| .has_isub = true, |
| .vectorize_io = true, |
| .use_interpolated_input_intrinsics = true, |
| |
| .vertex_id_zero_based = true, |
| .has_cs_global_id = true, |
| .lower_cs_local_index_to_id = true, |
| .max_unroll_iterations = 32, |
| .force_indirect_unrolling = (nir_var_shader_in | nir_var_shader_out | nir_var_function_temp), |
| .force_indirect_unrolling_sampler = true, |
| }; |
| |
| #endif |