| /* |
| * Copyright © 2021 Intel Corporation |
| * |
| * Permission is hereby granted, free of charge, to any person obtaining a |
| * copy of this software and associated documentation files (the "Software"), |
| * to deal in the Software without restriction, including without limitation |
| * the rights to use, copy, modify, merge, publish, distribute, sublicense, |
| * and/or sell copies of the Software, and to permit persons to whom the |
| * Software is furnished to do so, subject to the following conditions: |
| * |
| * The above copyright notice and this permission notice (including the next |
| * paragraph) shall be included in all copies or substantial portions of the |
| * Software. |
| * |
| * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
| * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
| * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
| * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
| * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING |
| * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS |
| * IN THE SOFTWARE. |
| */ |
| #ifndef INTEL_PIXEL_HASH_H |
| #define INTEL_PIXEL_HASH_H |
| |
| /** |
| * Compute an \p n x \p m pixel hashing table usable as slice, subslice or |
| * pixel pipe hashing table. The resulting table is the cyclic repetition of |
| * a fixed pattern with periodicity equal to \p period. |
| * |
| * If \p index is specified to be equal to \p period, a 2-way hashing table |
| * will be generated such that indices 0 and 1 are returned for the following |
| * fractions of entries respectively: |
| * |
| * p_0 = ceil(period / 2) / period |
| * p_1 = floor(period / 2) / period |
| * |
| * If \p index is even and less than \p period, a 3-way hashing table will be |
| * generated such that indices 0, 1 and 2 are returned for the following |
| * fractions of entries: |
| * |
| * p_0 = (ceil(period / 2) - 1) / period |
| * p_1 = floor(period / 2) / period |
| * p_2 = 1 / period |
| * |
| * The equations above apply if \p flip is equal to 0, if it is equal to 1 p_0 |
| * and p_1 will be swapped for the result. Note that in the context of pixel |
| * pipe hashing this can be always 0 on Gfx12 platforms, since the hardware |
| * transparently remaps logical indices found on the table to physical pixel |
| * pipe indices from the highest to lowest EU count. |
| */ |
| UNUSED static void |
| intel_compute_pixel_hash_table_3way(unsigned n, unsigned m, |
| unsigned period, unsigned index, bool flip, |
| uint32_t *p) |
| { |
| for (unsigned i = 0; i < n; i++) { |
| for (unsigned j = 0; j < m; j++) { |
| const unsigned k = (i + j) % period; |
| p[j + m * i] = (k == index ? 2 : (k & 1) ^ flip); |
| } |
| } |
| } |
| |
| /** |
| * Compute an \p n x \p m pixel hashing table usable as slice, |
| * subslice or pixel pipe hashing table. This generalizes the |
| * previous 3-way hash table function to an arbitrary number of ways |
| * given by the number of bits set in the \p mask argument, but |
| * doesn't allow the specification of different frequencies for |
| * different table indices. |
| */ |
| UNUSED static void |
| intel_compute_pixel_hash_table_nway(unsigned n, unsigned m, uint32_t mask, |
| uint32_t *p) |
| { |
| /* Construct a table mapping consecutive indices to the physical |
| * indices given by the bits set on the mask argument. |
| */ |
| unsigned phys_ids[sizeof(mask) * CHAR_BIT]; |
| unsigned num_ids = 0; |
| |
| u_foreach_bit(i, mask) |
| phys_ids[num_ids++] = i; |
| |
| assert(num_ids > 0); |
| |
| /* Compute a permutation of the above indices that assigns indices |
| * as far as possible to adjacent entries. This permutation is |
| * designed to be equivalent to the bit reversal of each index in |
| * cases where num_ids is a power of two, but doesn't actually |
| * require it to be a power of two in order to satisfy the required |
| * properties (which is necessary to handle configurations with |
| * arbitrary non-power of two fusing). By construction, flipping |
| * bit l of its input will lead to a change in its result of the |
| * order of num_ids/2^(l+1) (see variable t below). The |
| * bijectivity of this permutation can be verified easily by |
| * induction. |
| */ |
| const unsigned bits = util_logbase2_ceil(num_ids); |
| unsigned swz[ARRAY_SIZE(phys_ids)]; |
| |
| for (unsigned k = 0; k < num_ids; k++) { |
| unsigned t = num_ids; |
| unsigned s = 0; |
| |
| for (unsigned l = 0; l < bits; l++) { |
| if (k & (1u << l)) { |
| s += (t + 1) >> 1; |
| t >>= 1; |
| } else { |
| t = (t + 1) >> 1; |
| } |
| } |
| |
| swz[k] = s; |
| } |
| |
| /* Initialize the table with the cyclic repetition of a |
| * num_ids-periodic pattern. |
| * |
| * Note that the swz permutation only affects the ordering of rows. |
| * This is intentional in order to minimize the size of the |
| * contiguous area that needs to be rendered in parallel in order |
| * to utilize the whole GPU: A rendering rectangle of width W will |
| * need to be at least H blocks high, where H is bounded by |
| * 2^ceil(log2(num_ids/W)) thanks to the above definition of the swz |
| * permutation. |
| */ |
| for (unsigned i = 0; i < n; i++) { |
| const unsigned k = i % num_ids; |
| assert(swz[k] < num_ids); |
| for (unsigned j = 0; j < m; j++) { |
| p[j + m * i] = phys_ids[(j + swz[k]) % num_ids]; |
| } |
| } |
| } |
| |
| #endif |