blob: 29cdc69e285fb86ec82b18aa68589749ceb44bbd [file] [log] [blame]
/**********************************************************
* Copyright 2009-2015 VMware, Inc. All rights reserved.
*
* Permission is hereby granted, free of charge, to any person
* obtaining a copy of this software and associated documentation
* files (the "Software"), to deal in the Software without
* restriction, including without limitation the rights to use, copy,
* modify, merge, publish, distribute, sublicense, and/or sell copies
* of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be
* included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
* BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
* ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*
**********************************************************/
#include "vmw_screen.h"
#include "vmw_buffer.h"
#include "vmw_fence.h"
#include "pipebuffer/pb_buffer.h"
#include "pipebuffer/pb_bufmgr.h"
/**
* vmw_pools_cleanup - Destroy the buffer pools.
*
* @vws: pointer to a struct vmw_winsys_screen.
*/
void
vmw_pools_cleanup(struct vmw_winsys_screen *vws)
{
if (vws->pools.mob_shader_slab_fenced)
vws->pools.mob_shader_slab_fenced->destroy
(vws->pools.mob_shader_slab_fenced);
if (vws->pools.mob_shader_slab)
vws->pools.mob_shader_slab->destroy(vws->pools.mob_shader_slab);
if (vws->pools.mob_fenced)
vws->pools.mob_fenced->destroy(vws->pools.mob_fenced);
if (vws->pools.mob_cache)
vws->pools.mob_cache->destroy(vws->pools.mob_cache);
if (vws->pools.query_fenced)
vws->pools.query_fenced->destroy(vws->pools.query_fenced);
if (vws->pools.query_mm)
vws->pools.query_mm->destroy(vws->pools.query_mm);
if(vws->pools.gmr_fenced)
vws->pools.gmr_fenced->destroy(vws->pools.gmr_fenced);
if (vws->pools.gmr_mm)
vws->pools.gmr_mm->destroy(vws->pools.gmr_mm);
if (vws->pools.gmr_slab_fenced)
vws->pools.gmr_slab_fenced->destroy(vws->pools.gmr_slab_fenced);
if (vws->pools.gmr_slab)
vws->pools.gmr_slab->destroy(vws->pools.gmr_slab);
if(vws->pools.gmr)
vws->pools.gmr->destroy(vws->pools.gmr);
}
/**
* vmw_query_pools_init - Create a pool of query buffers.
*
* @vws: Pointer to a struct vmw_winsys_screen.
*
* Typically this pool should be created on demand when we
* detect that the app will be using queries. There's nothing
* special with this pool other than the backing kernel buffer sizes,
* which are limited to 8192.
* If there is a performance issue with allocation and freeing of the
* query slabs, it should be easily fixable by allocating them out
* of a buffer cache.
*/
boolean
vmw_query_pools_init(struct vmw_winsys_screen *vws)
{
struct pb_desc desc;
desc.alignment = 16;
desc.usage = ~(VMW_BUFFER_USAGE_SHARED | VMW_BUFFER_USAGE_SYNC);
vws->pools.query_mm = pb_slab_range_manager_create(vws->pools.gmr, 16, 128,
VMW_QUERY_POOL_SIZE,
&desc);
if (!vws->pools.query_mm)
return FALSE;
vws->pools.query_fenced = simple_fenced_bufmgr_create(
vws->pools.query_mm, vws->fence_ops);
if(!vws->pools.query_fenced)
goto out_no_query_fenced;
return TRUE;
out_no_query_fenced:
vws->pools.query_mm->destroy(vws->pools.query_mm);
return FALSE;
}
/**
* vmw_mob_pool_init - Create a pool of fenced kernel buffers.
*
* @vws: Pointer to a struct vmw_winsys_screen.
*
* Typically this pool should be created on demand when we
* detect that the app will be using MOB buffers.
*/
boolean
vmw_mob_pools_init(struct vmw_winsys_screen *vws)
{
struct pb_desc desc;
vws->pools.mob_cache =
pb_cache_manager_create(vws->pools.gmr, 100000, 2.0f,
VMW_BUFFER_USAGE_SHARED,
64 * 1024 * 1024);
if (!vws->pools.mob_cache)
return FALSE;
vws->pools.mob_fenced =
simple_fenced_bufmgr_create(vws->pools.mob_cache,
vws->fence_ops);
if(!vws->pools.mob_fenced)
goto out_no_mob_fenced;
desc.alignment = 64;
desc.usage = ~(SVGA_BUFFER_USAGE_PINNED | VMW_BUFFER_USAGE_SHARED |
VMW_BUFFER_USAGE_SYNC);
vws->pools.mob_shader_slab =
pb_slab_range_manager_create(vws->pools.mob_cache,
64,
8192,
16384,
&desc);
if(!vws->pools.mob_shader_slab)
goto out_no_mob_shader_slab;
vws->pools.mob_shader_slab_fenced =
simple_fenced_bufmgr_create(vws->pools.mob_shader_slab,
vws->fence_ops);
if(!vws->pools.mob_shader_slab_fenced)
goto out_no_mob_shader_slab_fenced;
return TRUE;
out_no_mob_shader_slab_fenced:
vws->pools.mob_shader_slab->destroy(vws->pools.mob_shader_slab);
out_no_mob_shader_slab:
vws->pools.mob_fenced->destroy(vws->pools.mob_fenced);
out_no_mob_fenced:
vws->pools.mob_cache->destroy(vws->pools.mob_cache);
return FALSE;
}
/**
* vmw_pools_init - Create a pool of GMR buffers.
*
* @vws: Pointer to a struct vmw_winsys_screen.
*/
boolean
vmw_pools_init(struct vmw_winsys_screen *vws)
{
struct pb_desc desc;
vws->pools.gmr = vmw_gmr_bufmgr_create(vws);
if(!vws->pools.gmr)
goto error;
if ((vws->base.have_gb_objects && vws->base.have_gb_dma) ||
!vws->base.have_gb_objects) {
/*
* A managed pool for DMA buffers.
*/
vws->pools.gmr_mm = mm_bufmgr_create(vws->pools.gmr,
VMW_GMR_POOL_SIZE,
12 /* 4096 alignment */);
if(!vws->pools.gmr_mm)
goto error;
vws->pools.gmr_fenced = simple_fenced_bufmgr_create
(vws->pools.gmr_mm, vws->fence_ops);
#ifdef DEBUG
vws->pools.gmr_fenced = pb_debug_manager_create(vws->pools.gmr_fenced,
4096,
4096);
#endif
if(!vws->pools.gmr_fenced)
goto error;
/*
* The slab pool allocates buffers directly from the kernel except
* for very small buffers which are allocated from a slab in order
* not to waste memory, since a kernel buffer is a minimum 4096 bytes.
*
* Here we use it only for emergency in the case our pre-allocated
* managed buffer pool runs out of memory.
*/
desc.alignment = 64;
desc.usage = ~(SVGA_BUFFER_USAGE_PINNED | SVGA_BUFFER_USAGE_SHADER |
VMW_BUFFER_USAGE_SHARED | VMW_BUFFER_USAGE_SYNC);
vws->pools.gmr_slab = pb_slab_range_manager_create(vws->pools.gmr,
64,
8192,
16384,
&desc);
if (!vws->pools.gmr_slab)
goto error;
vws->pools.gmr_slab_fenced =
simple_fenced_bufmgr_create(vws->pools.gmr_slab, vws->fence_ops);
if (!vws->pools.gmr_slab_fenced)
goto error;
}
vws->pools.query_fenced = NULL;
vws->pools.query_mm = NULL;
vws->pools.mob_cache = NULL;
if (vws->base.have_gb_objects && !vmw_mob_pools_init(vws))
goto error;
return TRUE;
error:
vmw_pools_cleanup(vws);
return FALSE;
}