| /********************************************************** |
| * Copyright 2009-2015 VMware, Inc. All rights reserved. |
| * |
| * Permission is hereby granted, free of charge, to any person |
| * obtaining a copy of this software and associated documentation |
| * files (the "Software"), to deal in the Software without |
| * restriction, including without limitation the rights to use, copy, |
| * modify, merge, publish, distribute, sublicense, and/or sell copies |
| * of the Software, and to permit persons to whom the Software is |
| * furnished to do so, subject to the following conditions: |
| * |
| * The above copyright notice and this permission notice shall be |
| * included in all copies or substantial portions of the Software. |
| * |
| * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, |
| * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF |
| * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND |
| * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS |
| * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN |
| * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN |
| * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE |
| * SOFTWARE. |
| * |
| **********************************************************/ |
| |
| /** |
| * @file |
| * Common definitions for the VMware SVGA winsys. |
| * |
| * @author Jose Fonseca <jfonseca@vmware.com> |
| */ |
| |
| |
| #ifndef VMW_SCREEN_H_ |
| #define VMW_SCREEN_H_ |
| |
| |
| #include "pipe/p_compiler.h" |
| #include "pipe/p_state.h" |
| |
| #include "svga_winsys.h" |
| #include "pipebuffer/pb_buffer_fenced.h" |
| #include <os/os_thread.h> |
| #include <sys/types.h> |
| |
| #define VMW_GMR_POOL_SIZE (16*1024*1024) |
| #define VMW_QUERY_POOL_SIZE (8192) |
| #define VMW_DEBUG_FLUSH_STACK 10 |
| |
| /* |
| * Something big, but arbitrary. The kernel reports an error if it can't |
| * handle this, and the svga driver will resort to multiple partial |
| * uploads. |
| */ |
| #define VMW_MAX_BUFFER_SIZE (512*1024*1024) |
| |
| struct pb_manager; |
| struct vmw_region; |
| |
| struct vmw_cap_3d { |
| boolean has_cap; |
| SVGA3dDevCapResult result; |
| }; |
| |
| struct vmw_winsys_screen |
| { |
| struct svga_winsys_screen base; |
| |
| struct { |
| int drm_fd; |
| uint32_t hwversion; |
| uint32_t num_cap_3d; |
| struct vmw_cap_3d *cap_3d; |
| uint64_t max_mob_memory; |
| uint64_t max_surface_memory; |
| uint64_t max_texture_size; |
| boolean have_drm_2_6; |
| boolean have_drm_2_9; |
| uint32_t drm_execbuf_version; |
| boolean have_drm_2_15; |
| boolean have_drm_2_16; |
| boolean have_drm_2_17; |
| boolean have_drm_2_18; |
| boolean have_drm_2_19; |
| boolean have_drm_2_20; |
| } ioctl; |
| |
| struct { |
| struct pb_manager *gmr; |
| struct pb_manager *gmr_mm; |
| struct pb_manager *gmr_fenced; |
| struct pb_manager *gmr_slab; |
| struct pb_manager *gmr_slab_fenced; |
| struct pb_manager *query_mm; |
| struct pb_manager *query_fenced; |
| struct pb_manager *mob_fenced; |
| struct pb_manager *mob_cache; |
| struct pb_manager *mob_shader_slab; |
| struct pb_manager *mob_shader_slab_fenced; |
| } pools; |
| |
| struct pb_fence_ops *fence_ops; |
| |
| #ifdef VMX86_STATS |
| /* |
| * mksGuestStats TLS array; length must be power of two |
| */ |
| struct { |
| void * stat_pages; |
| uint64_t stat_id; |
| uint32_t pid; |
| } mksstat_tls[64]; |
| |
| #endif |
| /* |
| * Screen instances |
| */ |
| dev_t device; |
| int open_count; |
| |
| cnd_t cs_cond; |
| mtx_t cs_mutex; |
| |
| boolean force_coherent; |
| boolean cache_maps; |
| }; |
| |
| |
| static inline struct vmw_winsys_screen * |
| vmw_winsys_screen(struct svga_winsys_screen *base) |
| { |
| return (struct vmw_winsys_screen *)base; |
| } |
| |
| /* */ |
| uint32_t |
| vmw_region_size(struct vmw_region *region); |
| |
| uint32 |
| vmw_ioctl_context_create(struct vmw_winsys_screen *vws); |
| |
| uint32 |
| vmw_ioctl_extended_context_create(struct vmw_winsys_screen *vws, |
| boolean vgpu10); |
| |
| void |
| vmw_ioctl_context_destroy(struct vmw_winsys_screen *vws, |
| uint32 cid); |
| |
| uint32 |
| vmw_ioctl_surface_create(struct vmw_winsys_screen *vws, |
| SVGA3dSurface1Flags flags, |
| SVGA3dSurfaceFormat format, |
| unsigned usage, |
| SVGA3dSize size, |
| uint32 numFaces, |
| uint32 numMipLevels, |
| unsigned sampleCount); |
| uint32 |
| vmw_ioctl_gb_surface_create(struct vmw_winsys_screen *vws, |
| SVGA3dSurfaceAllFlags flags, |
| SVGA3dSurfaceFormat format, |
| unsigned usage, |
| SVGA3dSize size, |
| uint32 numFaces, |
| uint32 numMipLevels, |
| unsigned sampleCount, |
| uint32 buffer_handle, |
| SVGA3dMSPattern multisamplePattern, |
| SVGA3dMSQualityLevel qualityLevel, |
| struct vmw_region **p_region); |
| |
| int |
| vmw_ioctl_gb_surface_ref(struct vmw_winsys_screen *vws, |
| const struct winsys_handle *whandle, |
| SVGA3dSurfaceAllFlags *flags, |
| SVGA3dSurfaceFormat *format, |
| uint32_t *numMipLevels, |
| uint32_t *handle, |
| struct vmw_region **p_region); |
| |
| void |
| vmw_ioctl_surface_destroy(struct vmw_winsys_screen *vws, |
| uint32 sid); |
| |
| void |
| vmw_ioctl_command(struct vmw_winsys_screen *vws, |
| int32_t cid, |
| uint32_t throttle_us, |
| void *commands, |
| uint32_t size, |
| struct pipe_fence_handle **fence, |
| int32_t imported_fence_fd, |
| uint32_t flags); |
| |
| struct vmw_region * |
| vmw_ioctl_region_create(struct vmw_winsys_screen *vws, uint32_t size); |
| |
| void |
| vmw_ioctl_region_destroy(struct vmw_region *region); |
| |
| struct SVGAGuestPtr |
| vmw_ioctl_region_ptr(struct vmw_region *region); |
| |
| void * |
| vmw_ioctl_region_map(struct vmw_region *region); |
| void |
| vmw_ioctl_region_unmap(struct vmw_region *region); |
| |
| |
| int |
| vmw_ioctl_fence_finish(struct vmw_winsys_screen *vws, |
| uint32_t handle, uint32_t flags); |
| |
| int |
| vmw_ioctl_fence_signalled(struct vmw_winsys_screen *vws, |
| uint32_t handle, uint32_t flags); |
| |
| void |
| vmw_ioctl_fence_unref(struct vmw_winsys_screen *vws, |
| uint32_t handle); |
| |
| uint32 |
| vmw_ioctl_shader_create(struct vmw_winsys_screen *vws, |
| SVGA3dShaderType type, |
| uint32 code_len); |
| void |
| vmw_ioctl_shader_destroy(struct vmw_winsys_screen *vws, uint32 shid); |
| |
| int |
| vmw_ioctl_syncforcpu(struct vmw_region *region, |
| boolean dont_block, |
| boolean readonly, |
| boolean allow_cs); |
| void |
| vmw_ioctl_releasefromcpu(struct vmw_region *region, |
| boolean readonly, |
| boolean allow_cs); |
| /* Initialize parts of vmw_winsys_screen at startup: |
| */ |
| boolean vmw_ioctl_init(struct vmw_winsys_screen *vws); |
| boolean vmw_pools_init(struct vmw_winsys_screen *vws); |
| boolean vmw_query_pools_init(struct vmw_winsys_screen *vws); |
| boolean vmw_mob_pools_init(struct vmw_winsys_screen *vws); |
| boolean vmw_winsys_screen_init_svga(struct vmw_winsys_screen *vws); |
| |
| void vmw_ioctl_cleanup(struct vmw_winsys_screen *vws); |
| void vmw_pools_cleanup(struct vmw_winsys_screen *vws); |
| |
| struct vmw_winsys_screen *vmw_winsys_create(int fd); |
| void vmw_winsys_destroy(struct vmw_winsys_screen *sws); |
| void vmw_winsys_screen_set_throttling(struct pipe_screen *screen, |
| uint32_t throttle_us); |
| |
| struct pb_manager * |
| simple_fenced_bufmgr_create(struct pb_manager *provider, |
| struct pb_fence_ops *ops); |
| void |
| vmw_fences_signal(struct pb_fence_ops *fence_ops, |
| uint32_t signaled, |
| uint32_t emitted, |
| boolean has_emitted); |
| |
| struct svga_winsys_gb_shader * |
| vmw_svga_winsys_shader_create(struct svga_winsys_screen *sws, |
| SVGA3dShaderType type, |
| const uint32 *bytecode, |
| uint32 bytecodeLen); |
| void |
| vmw_svga_winsys_shader_destroy(struct svga_winsys_screen *sws, |
| struct svga_winsys_gb_shader *shader); |
| |
| size_t |
| vmw_svga_winsys_stats_len(void); |
| |
| #endif /* VMW_SCREEN_H_ */ |