| /* |
| * Copyright © 2014-2017 Broadcom |
| * |
| * Permission is hereby granted, free of charge, to any person obtaining a |
| * copy of this software and associated documentation files (the "Software"), |
| * to deal in the Software without restriction, including without limitation |
| * the rights to use, copy, modify, merge, publish, distribute, sublicense, |
| * and/or sell copies of the Software, and to permit persons to whom the |
| * Software is furnished to do so, subject to the following conditions: |
| * |
| * The above copyright notice and this permission notice (including the next |
| * paragraph) shall be included in all copies or substantial portions of the |
| * Software. |
| * |
| * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
| * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
| * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
| * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
| * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING |
| * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS |
| * IN THE SOFTWARE. |
| */ |
| |
| /** @file v3dx_job.c |
| * |
| * V3D version-specific functions for submitting V3D render jobs to the |
| * kernel. |
| */ |
| |
| #include "v3d_context.h" |
| #include "broadcom/cle/v3dx_pack.h" |
| |
| void v3dX(bcl_epilogue)(struct v3d_context *v3d, struct v3d_job *job) |
| { |
| v3d_cl_ensure_space_with_branch(&job->bcl, |
| cl_packet_length(PRIMITIVE_COUNTS_FEEDBACK) + |
| #if V3D_VERSION >= 41 |
| cl_packet_length(TRANSFORM_FEEDBACK_SPECS) + |
| #endif |
| cl_packet_length(FLUSH)); |
| |
| if (job->tf_enabled || job->needs_primitives_generated) { |
| /* Write primitive counts to memory. */ |
| assert(v3d->prim_counts); |
| struct v3d_resource *rsc = |
| v3d_resource(v3d->prim_counts); |
| cl_emit(&job->bcl, PRIMITIVE_COUNTS_FEEDBACK, counter) { |
| counter.address = |
| cl_address(rsc->bo, |
| v3d->prim_counts_offset); |
| counter.read_write_64byte = false; |
| counter.op = 0; |
| } |
| } |
| |
| /* Disable TF at the end of the CL, so that the TF block |
| * cleans up and finishes before it gets reset by the next |
| * frame's tile binning mode cfg packet. (SWVC5-718). |
| */ |
| #if V3D_VERSION >= 41 |
| if (job->tf_enabled) { |
| cl_emit(&job->bcl, TRANSFORM_FEEDBACK_SPECS, tfe) { |
| tfe.enable = false; |
| }; |
| } |
| #endif /* V3D_VERSION >= 41 */ |
| |
| /* We just FLUSH here to tell the HW to cap the bin CLs with a |
| * return. Any remaining state changes won't be flushed to |
| * the bins first -- you would need FLUSH_ALL for that, but |
| * the HW for hasn't been validated |
| */ |
| cl_emit(&job->bcl, FLUSH, flush); |
| } |