| /* |
| * (C) Copyright 2016, NVIDIA CORPORATION. |
| * All Rights Reserved. |
| * |
| * Permission is hereby granted, free of charge, to any person obtaining a |
| * copy of this software and associated documentation files (the "Software"), |
| * to deal in the Software without restriction, including without limitation |
| * on the rights to use, copy, modify, merge, publish, distribute, sub |
| * license, and/or sell copies of the Software, and to permit persons to whom |
| * the Software is furnished to do so, subject to the following conditions: |
| * |
| * The above copyright notice and this permission notice (including the next |
| * paragraph) shall be included in all copies or substantial portions of the |
| * Software. |
| * |
| * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
| * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
| * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL |
| * IBM AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
| * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING |
| * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS |
| * IN THE SOFTWARE. |
| * |
| * Authors: |
| * Kyle Brenneman <kbrenneman@nvidia.com> |
| */ |
| |
| #include "egldispatchstubs.h" |
| #include "g_egldispatchstubs.h" |
| |
| #include <string.h> |
| #include <stdlib.h> |
| |
| #include "eglcurrent.h" |
| |
| static const __EGLapiExports *exports; |
| |
| const int __EGL_DISPATCH_FUNC_COUNT = __EGL_DISPATCH_COUNT; |
| int __EGL_DISPATCH_FUNC_INDICES[__EGL_DISPATCH_COUNT + 1]; |
| |
| static int Compare(const void *l, const void *r) |
| { |
| const char *s = *(const char **)r; |
| return strcmp(l, s); |
| } |
| |
| static int FindProcIndex(const char *name) |
| { |
| const char **match = bsearch(name, __EGL_DISPATCH_FUNC_NAMES, |
| __EGL_DISPATCH_COUNT, sizeof(const char *), Compare); |
| |
| if (match == NULL) |
| return __EGL_DISPATCH_COUNT; |
| |
| return match - __EGL_DISPATCH_FUNC_NAMES; |
| } |
| |
| void __eglInitDispatchStubs(const __EGLapiExports *exportsTable) |
| { |
| int i; |
| exports = exportsTable; |
| for (i=0; i<__EGL_DISPATCH_FUNC_COUNT; i++) { |
| __EGL_DISPATCH_FUNC_INDICES[i] = -1; |
| } |
| } |
| |
| void __eglSetDispatchIndex(const char *name, int dispatchIndex) |
| { |
| int index = FindProcIndex(name); |
| __EGL_DISPATCH_FUNC_INDICES[index] = dispatchIndex; |
| } |
| |
| void *__eglDispatchFindDispatchFunction(const char *name) |
| { |
| int index = FindProcIndex(name); |
| return (void *) __EGL_DISPATCH_FUNCS[index]; |
| } |
| |
| static __eglMustCastToProperFunctionPointerType FetchVendorFunc(__EGLvendorInfo *vendor, |
| int index, EGLint errorCode) |
| { |
| __eglMustCastToProperFunctionPointerType func = NULL; |
| |
| if (vendor != NULL) { |
| func = exports->fetchDispatchEntry(vendor, __EGL_DISPATCH_FUNC_INDICES[index]); |
| } |
| if (func == NULL) { |
| if (errorCode != EGL_SUCCESS) { |
| // Since we have no vendor, the follow-up eglGetError() call will |
| // end up using the GLVND error code. Set it here. |
| if (vendor == NULL) { |
| exports->setEGLError(errorCode); |
| } |
| _eglError(errorCode, __EGL_DISPATCH_FUNC_NAMES[index]); |
| } |
| return NULL; |
| } |
| |
| if (!exports->setLastVendor(vendor)) { |
| // Don't bother trying to set an error code in libglvnd. If |
| // setLastVendor failed, then setEGLError would also fail. |
| _eglError(errorCode, __EGL_DISPATCH_FUNC_NAMES[index]); |
| return NULL; |
| } |
| |
| return func; |
| } |
| |
| __eglMustCastToProperFunctionPointerType __eglDispatchFetchByCurrent(int index) |
| { |
| __EGLvendorInfo *vendor; |
| |
| // Note: This is only used for the eglWait* functions. For those, if |
| // there's no current context, then they're supposed to do nothing but |
| // return success. |
| exports->threadInit(); |
| vendor = exports->getCurrentVendor(); |
| return FetchVendorFunc(vendor, index, EGL_SUCCESS); |
| } |
| |
| __eglMustCastToProperFunctionPointerType __eglDispatchFetchByDisplay(EGLDisplay dpy, int index) |
| { |
| __EGLvendorInfo *vendor; |
| |
| exports->threadInit(); |
| vendor = exports->getVendorFromDisplay(dpy); |
| return FetchVendorFunc(vendor, index, EGL_BAD_DISPLAY); |
| } |
| |
| __eglMustCastToProperFunctionPointerType __eglDispatchFetchByDevice(EGLDeviceEXT dev, int index) |
| { |
| __EGLvendorInfo *vendor; |
| |
| exports->threadInit(); |
| vendor = exports->getVendorFromDevice(dev); |
| return FetchVendorFunc(vendor, index, EGL_BAD_DEVICE_EXT); |
| } |
| |