| /* |
| * Copyright © 2019 Raspberry Pi Ltd |
| * |
| * Permission is hereby granted, free of charge, to any person obtaining a |
| * copy of this software and associated documentation files (the "Software"), |
| * to deal in the Software without restriction, including without limitation |
| * the rights to use, copy, modify, merge, publish, distribute, sublicense, |
| * and/or sell copies of the Software, and to permit persons to whom the |
| * Software is furnished to do so, subject to the following conditions: |
| * |
| * The above copyright notice and this permission notice (including the next |
| * paragraph) shall be included in all copies or substantial portions of the |
| * Software. |
| * |
| * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
| * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
| * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
| * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
| * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING |
| * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS |
| * IN THE SOFTWARE. |
| */ |
| |
| #include "vk_descriptors.h" |
| #include "vk_util.h" |
| |
| #include "v3dv_private.h" |
| |
| /* |
| * For a given descriptor defined by the descriptor_set it belongs, its |
| * binding layout, and array_index, it returns the map region assigned to it |
| * from the descriptor pool bo. |
| */ |
| static void * |
| descriptor_bo_map(struct v3dv_device *device, |
| struct v3dv_descriptor_set *set, |
| const struct v3dv_descriptor_set_binding_layout *binding_layout, |
| uint32_t array_index) |
| { |
| /* Inline uniform blocks use BO memory to store UBO contents, not |
| * descriptor data, so their descriptor BO size is 0 even though they |
| * do use BO memory. |
| */ |
| uint32_t bo_size = v3dv_X(device, descriptor_bo_size)(binding_layout->type); |
| assert(bo_size > 0 || |
| binding_layout->type == VK_DESCRIPTOR_TYPE_INLINE_UNIFORM_BLOCK); |
| |
| return set->pool->bo->map + |
| set->base_offset + binding_layout->descriptor_offset + |
| array_index * bo_size; |
| } |
| |
| static bool |
| descriptor_type_is_dynamic(VkDescriptorType type) |
| { |
| switch (type) { |
| case VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC: |
| case VK_DESCRIPTOR_TYPE_STORAGE_BUFFER_DYNAMIC: |
| return true; |
| break; |
| default: |
| return false; |
| } |
| } |
| |
| /* |
| * Tries to get a real descriptor using a descriptor map index from the |
| * descriptor_state + pipeline_layout. |
| */ |
| struct v3dv_descriptor * |
| v3dv_descriptor_map_get_descriptor(struct v3dv_descriptor_state *descriptor_state, |
| struct v3dv_descriptor_map *map, |
| struct v3dv_pipeline_layout *pipeline_layout, |
| uint32_t index, |
| uint32_t *dynamic_offset) |
| { |
| assert(index < map->num_desc); |
| |
| uint32_t set_number = map->set[index]; |
| assert((descriptor_state->valid & 1 << set_number)); |
| |
| struct v3dv_descriptor_set *set = |
| descriptor_state->descriptor_sets[set_number]; |
| assert(set); |
| |
| uint32_t binding_number = map->binding[index]; |
| assert(binding_number < set->layout->binding_count); |
| |
| const struct v3dv_descriptor_set_binding_layout *binding_layout = |
| &set->layout->binding[binding_number]; |
| |
| uint32_t array_index = map->array_index[index]; |
| assert(array_index < binding_layout->array_size); |
| |
| if (descriptor_type_is_dynamic(binding_layout->type)) { |
| uint32_t dynamic_offset_index = |
| pipeline_layout->set[set_number].dynamic_offset_start + |
| binding_layout->dynamic_offset_index + array_index; |
| |
| *dynamic_offset = descriptor_state->dynamic_offsets[dynamic_offset_index]; |
| } |
| |
| return &set->descriptors[binding_layout->descriptor_index + array_index]; |
| } |
| |
| /* Equivalent to map_get_descriptor but it returns a reloc with the bo |
| * associated with that descriptor (suballocation of the descriptor pool bo) |
| * |
| * It also returns the descriptor type, so the caller could do extra |
| * validation or adding extra offsets if the bo contains more that one field. |
| */ |
| struct v3dv_cl_reloc |
| v3dv_descriptor_map_get_descriptor_bo(struct v3dv_device *device, |
| struct v3dv_descriptor_state *descriptor_state, |
| struct v3dv_descriptor_map *map, |
| struct v3dv_pipeline_layout *pipeline_layout, |
| uint32_t index, |
| VkDescriptorType *out_type) |
| { |
| assert(index < map->num_desc); |
| |
| uint32_t set_number = map->set[index]; |
| assert(descriptor_state->valid & 1 << set_number); |
| |
| struct v3dv_descriptor_set *set = |
| descriptor_state->descriptor_sets[set_number]; |
| assert(set); |
| |
| uint32_t binding_number = map->binding[index]; |
| assert(binding_number < set->layout->binding_count); |
| |
| const struct v3dv_descriptor_set_binding_layout *binding_layout = |
| &set->layout->binding[binding_number]; |
| |
| assert(binding_layout->type == VK_DESCRIPTOR_TYPE_INLINE_UNIFORM_BLOCK || |
| v3dv_X(device, descriptor_bo_size)(binding_layout->type) > 0); |
| if (out_type) |
| *out_type = binding_layout->type; |
| |
| uint32_t array_index = map->array_index[index]; |
| assert(array_index < binding_layout->array_size); |
| |
| struct v3dv_cl_reloc reloc = { |
| .bo = set->pool->bo, |
| .offset = set->base_offset + binding_layout->descriptor_offset + |
| array_index * v3dv_X(device, descriptor_bo_size)(binding_layout->type), |
| }; |
| |
| return reloc; |
| } |
| |
| /* |
| * The difference between this method and v3dv_descriptor_map_get_descriptor, |
| * is that if the sampler are added as immutable when creating the set layout, |
| * they are bound to the set layout, so not part of the descriptor per |
| * se. This method return early in that case. |
| */ |
| const struct v3dv_sampler * |
| v3dv_descriptor_map_get_sampler(struct v3dv_descriptor_state *descriptor_state, |
| struct v3dv_descriptor_map *map, |
| struct v3dv_pipeline_layout *pipeline_layout, |
| uint32_t index) |
| { |
| assert(index < map->num_desc); |
| |
| uint32_t set_number = map->set[index]; |
| assert(descriptor_state->valid & 1 << set_number); |
| |
| struct v3dv_descriptor_set *set = |
| descriptor_state->descriptor_sets[set_number]; |
| assert(set); |
| |
| uint32_t binding_number = map->binding[index]; |
| assert(binding_number < set->layout->binding_count); |
| |
| const struct v3dv_descriptor_set_binding_layout *binding_layout = |
| &set->layout->binding[binding_number]; |
| |
| uint32_t array_index = map->array_index[index]; |
| assert(array_index < binding_layout->array_size); |
| |
| if (binding_layout->immutable_samplers_offset != 0) { |
| assert(binding_layout->type == VK_DESCRIPTOR_TYPE_SAMPLER || |
| binding_layout->type == VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER); |
| |
| const struct v3dv_sampler *immutable_samplers = |
| v3dv_immutable_samplers(set->layout, binding_layout); |
| |
| assert(immutable_samplers); |
| const struct v3dv_sampler *sampler = &immutable_samplers[array_index]; |
| assert(sampler); |
| |
| return sampler; |
| } |
| |
| struct v3dv_descriptor *descriptor = |
| &set->descriptors[binding_layout->descriptor_index + array_index]; |
| |
| assert(descriptor->type == VK_DESCRIPTOR_TYPE_SAMPLER || |
| descriptor->type == VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER); |
| |
| assert(descriptor->sampler); |
| |
| return descriptor->sampler; |
| } |
| |
| |
| struct v3dv_cl_reloc |
| v3dv_descriptor_map_get_sampler_state(struct v3dv_device *device, |
| struct v3dv_descriptor_state *descriptor_state, |
| struct v3dv_descriptor_map *map, |
| struct v3dv_pipeline_layout *pipeline_layout, |
| uint32_t index) |
| { |
| VkDescriptorType type; |
| struct v3dv_cl_reloc reloc = |
| v3dv_descriptor_map_get_descriptor_bo(device, descriptor_state, map, |
| pipeline_layout, |
| index, &type); |
| |
| assert(type == VK_DESCRIPTOR_TYPE_SAMPLER || |
| type == VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER); |
| |
| if (type == VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER) |
| reloc.offset += v3dv_X(device, combined_image_sampler_sampler_state_offset)(); |
| |
| return reloc; |
| } |
| |
| struct v3dv_bo* |
| v3dv_descriptor_map_get_texture_bo(struct v3dv_descriptor_state *descriptor_state, |
| struct v3dv_descriptor_map *map, |
| struct v3dv_pipeline_layout *pipeline_layout, |
| uint32_t index) |
| |
| { |
| struct v3dv_descriptor *descriptor = |
| v3dv_descriptor_map_get_descriptor(descriptor_state, map, |
| pipeline_layout, index, NULL); |
| |
| switch (descriptor->type) { |
| case VK_DESCRIPTOR_TYPE_UNIFORM_TEXEL_BUFFER: |
| case VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER: |
| assert(descriptor->buffer_view); |
| return descriptor->buffer_view->buffer->mem->bo; |
| case VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE: |
| case VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER: |
| case VK_DESCRIPTOR_TYPE_INPUT_ATTACHMENT: |
| case VK_DESCRIPTOR_TYPE_STORAGE_IMAGE: { |
| assert(descriptor->image_view); |
| struct v3dv_image *image = |
| (struct v3dv_image *) descriptor->image_view->vk.image; |
| return image->mem->bo; |
| } |
| default: |
| unreachable("descriptor type doesn't has a texture bo"); |
| } |
| } |
| |
| struct v3dv_cl_reloc |
| v3dv_descriptor_map_get_texture_shader_state(struct v3dv_device *device, |
| struct v3dv_descriptor_state *descriptor_state, |
| struct v3dv_descriptor_map *map, |
| struct v3dv_pipeline_layout *pipeline_layout, |
| uint32_t index) |
| { |
| VkDescriptorType type; |
| struct v3dv_cl_reloc reloc = |
| v3dv_descriptor_map_get_descriptor_bo(device, |
| descriptor_state, map, |
| pipeline_layout, |
| index, &type); |
| |
| assert(type == VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE || |
| type == VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER || |
| type == VK_DESCRIPTOR_TYPE_INPUT_ATTACHMENT || |
| type == VK_DESCRIPTOR_TYPE_STORAGE_IMAGE || |
| type == VK_DESCRIPTOR_TYPE_UNIFORM_TEXEL_BUFFER || |
| type == VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER); |
| |
| if (type == VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER) |
| reloc.offset += v3dv_X(device, combined_image_sampler_texture_state_offset)(); |
| |
| return reloc; |
| } |
| |
| #define SHA1_UPDATE_VALUE(ctx, x) _mesa_sha1_update(ctx, &(x), sizeof(x)); |
| |
| static void |
| sha1_update_descriptor_set_binding_layout(struct mesa_sha1 *ctx, |
| const struct v3dv_descriptor_set_binding_layout *layout) |
| { |
| SHA1_UPDATE_VALUE(ctx, layout->type); |
| SHA1_UPDATE_VALUE(ctx, layout->array_size); |
| SHA1_UPDATE_VALUE(ctx, layout->descriptor_index); |
| SHA1_UPDATE_VALUE(ctx, layout->dynamic_offset_count); |
| SHA1_UPDATE_VALUE(ctx, layout->dynamic_offset_index); |
| SHA1_UPDATE_VALUE(ctx, layout->descriptor_offset); |
| SHA1_UPDATE_VALUE(ctx, layout->immutable_samplers_offset); |
| } |
| |
| static void |
| sha1_update_descriptor_set_layout(struct mesa_sha1 *ctx, |
| const struct v3dv_descriptor_set_layout *layout) |
| { |
| SHA1_UPDATE_VALUE(ctx, layout->flags); |
| SHA1_UPDATE_VALUE(ctx, layout->binding_count); |
| SHA1_UPDATE_VALUE(ctx, layout->shader_stages); |
| SHA1_UPDATE_VALUE(ctx, layout->descriptor_count); |
| SHA1_UPDATE_VALUE(ctx, layout->dynamic_offset_count); |
| |
| for (uint16_t i = 0; i < layout->binding_count; i++) |
| sha1_update_descriptor_set_binding_layout(ctx, &layout->binding[i]); |
| } |
| |
| |
| /* |
| * As anv and tu already points: |
| * |
| * "Pipeline layouts. These have nothing to do with the pipeline. They are |
| * just multiple descriptor set layouts pasted together." |
| */ |
| |
| VKAPI_ATTR VkResult VKAPI_CALL |
| v3dv_CreatePipelineLayout(VkDevice _device, |
| const VkPipelineLayoutCreateInfo *pCreateInfo, |
| const VkAllocationCallbacks *pAllocator, |
| VkPipelineLayout *pPipelineLayout) |
| { |
| V3DV_FROM_HANDLE(v3dv_device, device, _device); |
| struct v3dv_pipeline_layout *layout; |
| |
| assert(pCreateInfo->sType == |
| VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO); |
| |
| layout = vk_object_zalloc(&device->vk, pAllocator, sizeof(*layout), |
| VK_OBJECT_TYPE_PIPELINE_LAYOUT); |
| if (layout == NULL) |
| return vk_error(device, VK_ERROR_OUT_OF_HOST_MEMORY); |
| |
| layout->num_sets = pCreateInfo->setLayoutCount; |
| layout->ref_cnt = 1; |
| |
| uint32_t dynamic_offset_count = 0; |
| for (uint32_t set = 0; set < pCreateInfo->setLayoutCount; set++) { |
| V3DV_FROM_HANDLE(v3dv_descriptor_set_layout, set_layout, |
| pCreateInfo->pSetLayouts[set]); |
| v3dv_descriptor_set_layout_ref(set_layout); |
| layout->set[set].layout = set_layout; |
| layout->set[set].dynamic_offset_start = dynamic_offset_count; |
| for (uint32_t b = 0; b < set_layout->binding_count; b++) { |
| dynamic_offset_count += set_layout->binding[b].array_size * |
| set_layout->binding[b].dynamic_offset_count; |
| } |
| |
| layout->shader_stages |= set_layout->shader_stages; |
| } |
| |
| layout->push_constant_size = 0; |
| for (unsigned i = 0; i < pCreateInfo->pushConstantRangeCount; ++i) { |
| const VkPushConstantRange *range = pCreateInfo->pPushConstantRanges + i; |
| layout->push_constant_size = |
| MAX2(layout->push_constant_size, range->offset + range->size); |
| } |
| |
| layout->push_constant_size = align(layout->push_constant_size, 4096); |
| |
| layout->dynamic_offset_count = dynamic_offset_count; |
| |
| struct mesa_sha1 ctx; |
| _mesa_sha1_init(&ctx); |
| for (unsigned s = 0; s < layout->num_sets; s++) { |
| sha1_update_descriptor_set_layout(&ctx, layout->set[s].layout); |
| _mesa_sha1_update(&ctx, &layout->set[s].dynamic_offset_start, |
| sizeof(layout->set[s].dynamic_offset_start)); |
| } |
| _mesa_sha1_update(&ctx, &layout->num_sets, sizeof(layout->num_sets)); |
| _mesa_sha1_final(&ctx, layout->sha1); |
| |
| *pPipelineLayout = v3dv_pipeline_layout_to_handle(layout); |
| |
| return VK_SUCCESS; |
| } |
| |
| void |
| v3dv_pipeline_layout_destroy(struct v3dv_device *device, |
| struct v3dv_pipeline_layout *layout, |
| const VkAllocationCallbacks *alloc) |
| { |
| assert(layout); |
| |
| for (uint32_t i = 0; i < layout->num_sets; i++) |
| v3dv_descriptor_set_layout_unref(device, layout->set[i].layout); |
| |
| vk_object_free(&device->vk, alloc, layout); |
| } |
| |
| VKAPI_ATTR void VKAPI_CALL |
| v3dv_DestroyPipelineLayout(VkDevice _device, |
| VkPipelineLayout _pipelineLayout, |
| const VkAllocationCallbacks *pAllocator) |
| { |
| V3DV_FROM_HANDLE(v3dv_device, device, _device); |
| V3DV_FROM_HANDLE(v3dv_pipeline_layout, pipeline_layout, _pipelineLayout); |
| |
| if (!pipeline_layout) |
| return; |
| |
| v3dv_pipeline_layout_unref(device, pipeline_layout, pAllocator); |
| } |
| |
| VKAPI_ATTR VkResult VKAPI_CALL |
| v3dv_CreateDescriptorPool(VkDevice _device, |
| const VkDescriptorPoolCreateInfo *pCreateInfo, |
| const VkAllocationCallbacks *pAllocator, |
| VkDescriptorPool *pDescriptorPool) |
| { |
| V3DV_FROM_HANDLE(v3dv_device, device, _device); |
| struct v3dv_descriptor_pool *pool; |
| /* size is for the vulkan object descriptor pool. The final size would |
| * depend on some of FREE_DESCRIPTOR flags used |
| */ |
| uint64_t size = sizeof(struct v3dv_descriptor_pool); |
| /* bo_size is for the descriptor related info that we need to have on a GPU |
| * address (so on v3dv_bo_alloc allocated memory), like for example the |
| * texture sampler state. Note that not all the descriptors use it |
| */ |
| uint32_t bo_size = 0; |
| uint32_t descriptor_count = 0; |
| |
| const VkDescriptorPoolInlineUniformBlockCreateInfo *inline_info = |
| vk_find_struct_const(pCreateInfo->pNext, |
| DESCRIPTOR_POOL_INLINE_UNIFORM_BLOCK_CREATE_INFO); |
| |
| for (unsigned i = 0; i < pCreateInfo->poolSizeCount; ++i) { |
| /* Verify supported descriptor type */ |
| switch(pCreateInfo->pPoolSizes[i].type) { |
| case VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER: |
| case VK_DESCRIPTOR_TYPE_STORAGE_BUFFER: |
| case VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC: |
| case VK_DESCRIPTOR_TYPE_STORAGE_BUFFER_DYNAMIC: |
| case VK_DESCRIPTOR_TYPE_SAMPLER: |
| case VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE: |
| case VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER: |
| case VK_DESCRIPTOR_TYPE_INPUT_ATTACHMENT: |
| case VK_DESCRIPTOR_TYPE_STORAGE_IMAGE: |
| case VK_DESCRIPTOR_TYPE_UNIFORM_TEXEL_BUFFER: |
| case VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER: |
| case VK_DESCRIPTOR_TYPE_INLINE_UNIFORM_BLOCK: |
| break; |
| default: |
| unreachable("Unimplemented descriptor type"); |
| break; |
| } |
| |
| assert(pCreateInfo->pPoolSizes[i].descriptorCount > 0); |
| if (pCreateInfo->pPoolSizes[i].type == |
| VK_DESCRIPTOR_TYPE_INLINE_UNIFORM_BLOCK) { |
| /* Inline uniform blocks are specified to use the descriptor array |
| * size as the size in bytes of the block. |
| */ |
| assert(inline_info); |
| descriptor_count += inline_info->maxInlineUniformBlockBindings; |
| bo_size += pCreateInfo->pPoolSizes[i].descriptorCount; |
| } else { |
| descriptor_count += pCreateInfo->pPoolSizes[i].descriptorCount; |
| bo_size += v3dv_X(device, descriptor_bo_size)(pCreateInfo->pPoolSizes[i].type) * |
| pCreateInfo->pPoolSizes[i].descriptorCount; |
| } |
| } |
| |
| /* We align all our buffers to V3D_NON_COHERENT_ATOM_SIZE, make sure we |
| * allocate enough memory to honor that requirement for all our inline |
| * buffers too. |
| */ |
| if (inline_info) { |
| bo_size += V3D_NON_COHERENT_ATOM_SIZE * |
| inline_info->maxInlineUniformBlockBindings; |
| } |
| |
| if (!(pCreateInfo->flags & VK_DESCRIPTOR_POOL_CREATE_FREE_DESCRIPTOR_SET_BIT)) { |
| uint64_t host_size = |
| pCreateInfo->maxSets * sizeof(struct v3dv_descriptor_set); |
| host_size += sizeof(struct v3dv_descriptor) * descriptor_count; |
| size += host_size; |
| } else { |
| size += sizeof(struct v3dv_descriptor_pool_entry) * pCreateInfo->maxSets; |
| } |
| |
| pool = vk_object_zalloc(&device->vk, pAllocator, size, |
| VK_OBJECT_TYPE_DESCRIPTOR_POOL); |
| |
| if (!pool) |
| return vk_error(device, VK_ERROR_OUT_OF_HOST_MEMORY); |
| |
| if (!(pCreateInfo->flags & VK_DESCRIPTOR_POOL_CREATE_FREE_DESCRIPTOR_SET_BIT)) { |
| pool->host_memory_base = (uint8_t*)pool + sizeof(struct v3dv_descriptor_pool); |
| pool->host_memory_ptr = pool->host_memory_base; |
| pool->host_memory_end = (uint8_t*)pool + size; |
| } |
| |
| pool->max_entry_count = pCreateInfo->maxSets; |
| |
| if (bo_size > 0) { |
| pool->bo = v3dv_bo_alloc(device, bo_size, "descriptor pool bo", true); |
| if (!pool->bo) |
| goto out_of_device_memory; |
| |
| bool ok = v3dv_bo_map(device, pool->bo, pool->bo->size); |
| if (!ok) |
| goto out_of_device_memory; |
| |
| pool->current_offset = 0; |
| } else { |
| pool->bo = NULL; |
| } |
| |
| list_inithead(&pool->set_list); |
| |
| *pDescriptorPool = v3dv_descriptor_pool_to_handle(pool); |
| |
| return VK_SUCCESS; |
| |
| out_of_device_memory: |
| vk_object_free(&device->vk, pAllocator, pool); |
| return vk_error(device, VK_ERROR_OUT_OF_DEVICE_MEMORY); |
| } |
| |
| static void |
| descriptor_set_destroy(struct v3dv_device *device, |
| struct v3dv_descriptor_pool *pool, |
| struct v3dv_descriptor_set *set, |
| bool free_bo) |
| { |
| assert(!pool->host_memory_base); |
| |
| if (free_bo && !pool->host_memory_base) { |
| for (uint32_t i = 0; i < pool->entry_count; i++) { |
| if (pool->entries[i].set == set) { |
| memmove(&pool->entries[i], &pool->entries[i+1], |
| sizeof(pool->entries[i]) * (pool->entry_count - i - 1)); |
| --pool->entry_count; |
| break; |
| } |
| } |
| } |
| vk_object_free(&device->vk, NULL, set); |
| } |
| |
| VKAPI_ATTR void VKAPI_CALL |
| v3dv_DestroyDescriptorPool(VkDevice _device, |
| VkDescriptorPool _pool, |
| const VkAllocationCallbacks *pAllocator) |
| { |
| V3DV_FROM_HANDLE(v3dv_device, device, _device); |
| V3DV_FROM_HANDLE(v3dv_descriptor_pool, pool, _pool); |
| |
| if (!pool) |
| return; |
| |
| list_for_each_entry_safe(struct v3dv_descriptor_set, set, |
| &pool->set_list, pool_link) { |
| v3dv_descriptor_set_layout_unref(device, set->layout); |
| } |
| |
| if (!pool->host_memory_base) { |
| for(int i = 0; i < pool->entry_count; ++i) { |
| descriptor_set_destroy(device, pool, pool->entries[i].set, false); |
| } |
| } |
| |
| if (pool->bo) { |
| v3dv_bo_free(device, pool->bo); |
| pool->bo = NULL; |
| } |
| |
| vk_object_free(&device->vk, pAllocator, pool); |
| } |
| |
| VKAPI_ATTR VkResult VKAPI_CALL |
| v3dv_ResetDescriptorPool(VkDevice _device, |
| VkDescriptorPool descriptorPool, |
| VkDescriptorPoolResetFlags flags) |
| { |
| V3DV_FROM_HANDLE(v3dv_device, device, _device); |
| V3DV_FROM_HANDLE(v3dv_descriptor_pool, pool, descriptorPool); |
| |
| list_for_each_entry_safe(struct v3dv_descriptor_set, set, |
| &pool->set_list, pool_link) { |
| v3dv_descriptor_set_layout_unref(device, set->layout); |
| } |
| list_inithead(&pool->set_list); |
| |
| if (!pool->host_memory_base) { |
| for(int i = 0; i < pool->entry_count; ++i) { |
| descriptor_set_destroy(device, pool, pool->entries[i].set, false); |
| } |
| } else { |
| /* We clean-up the host memory, so when allocating a new set from the |
| * pool, it is already 0 |
| */ |
| uint32_t host_size = pool->host_memory_end - pool->host_memory_base; |
| memset(pool->host_memory_base, 0, host_size); |
| } |
| |
| pool->entry_count = 0; |
| pool->host_memory_ptr = pool->host_memory_base; |
| pool->current_offset = 0; |
| |
| return VK_SUCCESS; |
| } |
| |
| void |
| v3dv_descriptor_set_layout_destroy(struct v3dv_device *device, |
| struct v3dv_descriptor_set_layout *set_layout) |
| { |
| assert(set_layout->ref_cnt == 0); |
| vk_object_base_finish(&set_layout->base); |
| vk_free2(&device->vk.alloc, NULL, set_layout); |
| } |
| |
| VKAPI_ATTR VkResult VKAPI_CALL |
| v3dv_CreateDescriptorSetLayout(VkDevice _device, |
| const VkDescriptorSetLayoutCreateInfo *pCreateInfo, |
| const VkAllocationCallbacks *pAllocator, |
| VkDescriptorSetLayout *pSetLayout) |
| { |
| V3DV_FROM_HANDLE(v3dv_device, device, _device); |
| struct v3dv_descriptor_set_layout *set_layout; |
| |
| assert(pCreateInfo->sType == VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO); |
| |
| uint32_t num_bindings = 0; |
| uint32_t immutable_sampler_count = 0; |
| for (uint32_t j = 0; j < pCreateInfo->bindingCount; j++) { |
| num_bindings = MAX2(num_bindings, pCreateInfo->pBindings[j].binding + 1); |
| |
| /* From the Vulkan 1.1.97 spec for VkDescriptorSetLayoutBinding: |
| * |
| * "If descriptorType specifies a VK_DESCRIPTOR_TYPE_SAMPLER or |
| * VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER type descriptor, then |
| * pImmutableSamplers can be used to initialize a set of immutable |
| * samplers. [...] If descriptorType is not one of these descriptor |
| * types, then pImmutableSamplers is ignored. |
| * |
| * We need to be careful here and only parse pImmutableSamplers if we |
| * have one of the right descriptor types. |
| */ |
| VkDescriptorType desc_type = pCreateInfo->pBindings[j].descriptorType; |
| if ((desc_type == VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER || |
| desc_type == VK_DESCRIPTOR_TYPE_SAMPLER) && |
| pCreateInfo->pBindings[j].pImmutableSamplers) { |
| immutable_sampler_count += pCreateInfo->pBindings[j].descriptorCount; |
| } |
| } |
| |
| /* We place immutable samplers after the binding data. We want to use |
| * offsetof instead of any sizeof(struct v3dv_descriptor_set_layout) |
| * because the latter may include padding at the end of the struct. |
| */ |
| uint32_t samplers_offset = |
| offsetof(struct v3dv_descriptor_set_layout, binding[num_bindings]); |
| |
| uint32_t size = samplers_offset + |
| immutable_sampler_count * sizeof(struct v3dv_sampler); |
| |
| /* Descriptor set layouts are reference counted and therefore can survive |
| * vkDestroyPipelineSetLayout, so they need to be allocated with a device |
| * scope. |
| */ |
| set_layout = |
| vk_zalloc(&device->vk.alloc, size, 8, VK_SYSTEM_ALLOCATION_SCOPE_DEVICE); |
| if (!set_layout) |
| return vk_error(device, VK_ERROR_OUT_OF_HOST_MEMORY); |
| |
| vk_object_base_init(&device->vk, &set_layout->base, |
| VK_OBJECT_TYPE_DESCRIPTOR_SET_LAYOUT); |
| |
| struct v3dv_sampler *samplers = (void*) &set_layout->binding[num_bindings]; |
| |
| assert(pCreateInfo->bindingCount == 0 || num_bindings > 0); |
| |
| VkDescriptorSetLayoutBinding *bindings = NULL; |
| VkResult result = vk_create_sorted_bindings(pCreateInfo->pBindings, |
| pCreateInfo->bindingCount, &bindings); |
| if (result != VK_SUCCESS) { |
| v3dv_descriptor_set_layout_destroy(device, set_layout); |
| return vk_error(device, result); |
| } |
| |
| set_layout->binding_count = num_bindings; |
| set_layout->flags = pCreateInfo->flags; |
| set_layout->shader_stages = 0; |
| set_layout->bo_size = 0; |
| set_layout->ref_cnt = 1; |
| |
| uint32_t descriptor_count = 0; |
| uint32_t dynamic_offset_count = 0; |
| |
| for (uint32_t i = 0; i < pCreateInfo->bindingCount; i++) { |
| const VkDescriptorSetLayoutBinding *binding = bindings + i; |
| uint32_t binding_number = binding->binding; |
| |
| switch (binding->descriptorType) { |
| case VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER: |
| case VK_DESCRIPTOR_TYPE_STORAGE_BUFFER: |
| break; |
| case VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC: |
| case VK_DESCRIPTOR_TYPE_STORAGE_BUFFER_DYNAMIC: |
| set_layout->binding[binding_number].dynamic_offset_count = 1; |
| break; |
| case VK_DESCRIPTOR_TYPE_SAMPLER: |
| case VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE: |
| case VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER: |
| case VK_DESCRIPTOR_TYPE_INPUT_ATTACHMENT: |
| case VK_DESCRIPTOR_TYPE_STORAGE_IMAGE: |
| case VK_DESCRIPTOR_TYPE_UNIFORM_TEXEL_BUFFER: |
| case VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER: |
| case VK_DESCRIPTOR_TYPE_INLINE_UNIFORM_BLOCK: |
| /* Nothing here, just to keep the descriptor type filtering below */ |
| break; |
| default: |
| unreachable("Unknown descriptor type\n"); |
| break; |
| } |
| |
| set_layout->binding[binding_number].type = binding->descriptorType; |
| set_layout->binding[binding_number].array_size = binding->descriptorCount; |
| set_layout->binding[binding_number].descriptor_index = descriptor_count; |
| set_layout->binding[binding_number].dynamic_offset_index = dynamic_offset_count; |
| |
| if ((binding->descriptorType == VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER || |
| binding->descriptorType == VK_DESCRIPTOR_TYPE_SAMPLER) && |
| binding->pImmutableSamplers) { |
| |
| set_layout->binding[binding_number].immutable_samplers_offset = samplers_offset; |
| |
| for (uint32_t i = 0; i < binding->descriptorCount; i++) |
| samplers[i] = *v3dv_sampler_from_handle(binding->pImmutableSamplers[i]); |
| |
| samplers += binding->descriptorCount; |
| samplers_offset += sizeof(struct v3dv_sampler) * binding->descriptorCount; |
| } |
| |
| set_layout->shader_stages |= binding->stageFlags; |
| |
| if (binding->descriptorType != VK_DESCRIPTOR_TYPE_INLINE_UNIFORM_BLOCK) { |
| dynamic_offset_count += binding->descriptorCount * |
| set_layout->binding[binding_number].dynamic_offset_count; |
| |
| descriptor_count += binding->descriptorCount; |
| |
| set_layout->binding[binding_number].descriptor_offset = |
| set_layout->bo_size; |
| set_layout->bo_size += |
| v3dv_X(device, descriptor_bo_size)(set_layout->binding[binding_number].type) * |
| binding->descriptorCount; |
| } else { |
| /* We align all our buffers, inline buffers too. We made sure to take |
| * this account when calculating total BO size requirements at pool |
| * creation time. |
| */ |
| set_layout->bo_size = align(set_layout->bo_size, |
| V3D_NON_COHERENT_ATOM_SIZE); |
| |
| set_layout->binding[binding_number].descriptor_offset = |
| set_layout->bo_size; |
| |
| /* Inline uniform blocks are not arrayed, instead descriptorCount |
| * specifies the size of the buffer in bytes. |
| */ |
| set_layout->bo_size += binding->descriptorCount; |
| descriptor_count++; |
| } |
| } |
| |
| free(bindings); |
| |
| set_layout->descriptor_count = descriptor_count; |
| set_layout->dynamic_offset_count = dynamic_offset_count; |
| |
| *pSetLayout = v3dv_descriptor_set_layout_to_handle(set_layout); |
| |
| return VK_SUCCESS; |
| } |
| |
| VKAPI_ATTR void VKAPI_CALL |
| v3dv_DestroyDescriptorSetLayout(VkDevice _device, |
| VkDescriptorSetLayout _set_layout, |
| const VkAllocationCallbacks *pAllocator) |
| { |
| V3DV_FROM_HANDLE(v3dv_device, device, _device); |
| V3DV_FROM_HANDLE(v3dv_descriptor_set_layout, set_layout, _set_layout); |
| |
| if (!set_layout) |
| return; |
| |
| v3dv_descriptor_set_layout_unref(device, set_layout); |
| } |
| |
| static inline VkResult |
| out_of_pool_memory(const struct v3dv_device *device, |
| const struct v3dv_descriptor_pool *pool) |
| { |
| /* Don't log OOPM errors for internal driver pools, we handle these properly |
| * by allocating a new pool, so they don't point to real issues. |
| */ |
| if (!pool->is_driver_internal) |
| return vk_error(device, VK_ERROR_OUT_OF_POOL_MEMORY); |
| else |
| return VK_ERROR_OUT_OF_POOL_MEMORY; |
| } |
| |
| static VkResult |
| descriptor_set_create(struct v3dv_device *device, |
| struct v3dv_descriptor_pool *pool, |
| struct v3dv_descriptor_set_layout *layout, |
| struct v3dv_descriptor_set **out_set) |
| { |
| struct v3dv_descriptor_set *set; |
| uint32_t descriptor_count = layout->descriptor_count; |
| unsigned mem_size = sizeof(struct v3dv_descriptor_set) + |
| sizeof(struct v3dv_descriptor) * descriptor_count; |
| |
| if (pool->host_memory_base) { |
| if (pool->host_memory_end - pool->host_memory_ptr < mem_size) |
| return out_of_pool_memory(device, pool); |
| |
| set = (struct v3dv_descriptor_set*)pool->host_memory_ptr; |
| pool->host_memory_ptr += mem_size; |
| |
| vk_object_base_init(&device->vk, &set->base, VK_OBJECT_TYPE_DESCRIPTOR_SET); |
| } else { |
| set = vk_object_zalloc(&device->vk, NULL, mem_size, |
| VK_OBJECT_TYPE_DESCRIPTOR_SET); |
| |
| if (!set) |
| return vk_error(device, VK_ERROR_OUT_OF_HOST_MEMORY); |
| } |
| |
| set->pool = pool; |
| |
| set->layout = layout; |
| |
| /* FIXME: VK_EXT_descriptor_indexing introduces |
| * VARIABLE_DESCRIPTOR_LAYOUT_COUNT. That would affect the layout_size used |
| * below for bo allocation |
| */ |
| |
| uint32_t offset = 0; |
| uint32_t index = pool->entry_count; |
| |
| if (layout->bo_size) { |
| if (!pool->host_memory_base && pool->entry_count == pool->max_entry_count) { |
| vk_object_free(&device->vk, NULL, set); |
| return out_of_pool_memory(device, pool); |
| } |
| |
| /* We first try to allocate linearly fist, so that we don't spend time |
| * looking for gaps if the app only allocates & resets via the pool. |
| * |
| * If that fails, we try to find a gap from previously freed subregions |
| * iterating through the descriptor pool entries. Note that we are not |
| * doing that if we have a pool->host_memory_base. We only have that if |
| * VK_DESCRIPTOR_POOL_CREATE_FREE_DESCRIPTOR_SET_BIT is not set, so in |
| * that case the user can't free subregions, so it doesn't make sense to |
| * even try (or track those subregions). |
| */ |
| if (pool->current_offset + layout->bo_size <= pool->bo->size) { |
| offset = pool->current_offset; |
| pool->current_offset += layout->bo_size; |
| } else if (!pool->host_memory_base) { |
| for (index = 0; index < pool->entry_count; index++) { |
| if (pool->entries[index].offset - offset >= layout->bo_size) |
| break; |
| offset = pool->entries[index].offset + pool->entries[index].size; |
| } |
| if (pool->bo->size - offset < layout->bo_size) { |
| vk_object_free(&device->vk, NULL, set); |
| return out_of_pool_memory(device, pool); |
| } |
| memmove(&pool->entries[index + 1], &pool->entries[index], |
| sizeof(pool->entries[0]) * (pool->entry_count - index)); |
| } else { |
| assert(pool->host_memory_base); |
| return out_of_pool_memory(device, pool); |
| } |
| |
| set->base_offset = offset; |
| } |
| |
| if (!pool->host_memory_base) { |
| pool->entries[index].set = set; |
| pool->entries[index].offset = offset; |
| pool->entries[index].size = layout->bo_size; |
| pool->entry_count++; |
| } |
| |
| /* Go through and fill out immutable samplers if we have any */ |
| for (uint32_t b = 0; b < layout->binding_count; b++) { |
| if (layout->binding[b].immutable_samplers_offset == 0) |
| continue; |
| |
| const struct v3dv_sampler *samplers = |
| (const struct v3dv_sampler *)((const char *)layout + |
| layout->binding[b].immutable_samplers_offset); |
| |
| for (uint32_t i = 0; i < layout->binding[b].array_size; i++) { |
| uint32_t combined_offset = |
| layout->binding[b].type == VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER ? |
| v3dv_X(device, combined_image_sampler_sampler_state_offset)() : 0; |
| |
| void *desc_map = descriptor_bo_map(device, set, &layout->binding[b], i); |
| desc_map += combined_offset; |
| |
| memcpy(desc_map, |
| samplers[i].sampler_state, |
| sizeof(samplers[i].sampler_state)); |
| } |
| } |
| |
| v3dv_descriptor_set_layout_ref(layout); |
| list_addtail(&set->pool_link, &pool->set_list); |
| |
| *out_set = set; |
| |
| return VK_SUCCESS; |
| } |
| |
| VKAPI_ATTR VkResult VKAPI_CALL |
| v3dv_AllocateDescriptorSets(VkDevice _device, |
| const VkDescriptorSetAllocateInfo *pAllocateInfo, |
| VkDescriptorSet *pDescriptorSets) |
| { |
| V3DV_FROM_HANDLE(v3dv_device, device, _device); |
| V3DV_FROM_HANDLE(v3dv_descriptor_pool, pool, pAllocateInfo->descriptorPool); |
| |
| VkResult result = VK_SUCCESS; |
| struct v3dv_descriptor_set *set = NULL; |
| uint32_t i = 0; |
| |
| for (i = 0; i < pAllocateInfo->descriptorSetCount; i++) { |
| V3DV_FROM_HANDLE(v3dv_descriptor_set_layout, layout, |
| pAllocateInfo->pSetLayouts[i]); |
| |
| result = descriptor_set_create(device, pool, layout, &set); |
| if (result != VK_SUCCESS) |
| break; |
| |
| pDescriptorSets[i] = v3dv_descriptor_set_to_handle(set); |
| } |
| |
| if (result != VK_SUCCESS) { |
| v3dv_FreeDescriptorSets(_device, pAllocateInfo->descriptorPool, |
| i, pDescriptorSets); |
| for (i = 0; i < pAllocateInfo->descriptorSetCount; i++) { |
| pDescriptorSets[i] = VK_NULL_HANDLE; |
| } |
| } |
| |
| return result; |
| } |
| |
| VKAPI_ATTR VkResult VKAPI_CALL |
| v3dv_FreeDescriptorSets(VkDevice _device, |
| VkDescriptorPool descriptorPool, |
| uint32_t count, |
| const VkDescriptorSet *pDescriptorSets) |
| { |
| V3DV_FROM_HANDLE(v3dv_device, device, _device); |
| V3DV_FROM_HANDLE(v3dv_descriptor_pool, pool, descriptorPool); |
| |
| for (uint32_t i = 0; i < count; i++) { |
| V3DV_FROM_HANDLE(v3dv_descriptor_set, set, pDescriptorSets[i]); |
| |
| if (set) { |
| v3dv_descriptor_set_layout_unref(device, set->layout); |
| list_del(&set->pool_link); |
| if (!pool->host_memory_base) |
| descriptor_set_destroy(device, pool, set, true); |
| } |
| } |
| |
| return VK_SUCCESS; |
| } |
| |
| static void |
| descriptor_bo_copy(struct v3dv_device *device, |
| struct v3dv_descriptor_set *dst_set, |
| const struct v3dv_descriptor_set_binding_layout *dst_binding_layout, |
| uint32_t dst_array_index, |
| struct v3dv_descriptor_set *src_set, |
| const struct v3dv_descriptor_set_binding_layout *src_binding_layout, |
| uint32_t src_array_index) |
| { |
| assert(dst_binding_layout->type == src_binding_layout->type); |
| |
| void *dst_map = descriptor_bo_map(device, dst_set, dst_binding_layout, dst_array_index); |
| void *src_map = descriptor_bo_map(device, src_set, src_binding_layout, src_array_index); |
| |
| memcpy(dst_map, src_map, v3dv_X(device, descriptor_bo_size)(src_binding_layout->type)); |
| } |
| |
| static void |
| write_buffer_descriptor(struct v3dv_descriptor *descriptor, |
| VkDescriptorType desc_type, |
| const VkDescriptorBufferInfo *buffer_info) |
| { |
| V3DV_FROM_HANDLE(v3dv_buffer, buffer, buffer_info->buffer); |
| |
| descriptor->type = desc_type; |
| descriptor->buffer = buffer; |
| descriptor->offset = buffer_info->offset; |
| if (buffer_info->range == VK_WHOLE_SIZE) { |
| descriptor->range = buffer->size - buffer_info->offset; |
| } else { |
| assert(descriptor->range <= UINT32_MAX); |
| descriptor->range = buffer_info->range; |
| } |
| } |
| |
| static void |
| write_image_descriptor(struct v3dv_device *device, |
| struct v3dv_descriptor *descriptor, |
| VkDescriptorType desc_type, |
| struct v3dv_descriptor_set *set, |
| const struct v3dv_descriptor_set_binding_layout *binding_layout, |
| struct v3dv_image_view *iview, |
| struct v3dv_sampler *sampler, |
| uint32_t array_index) |
| { |
| descriptor->type = desc_type; |
| descriptor->sampler = sampler; |
| descriptor->image_view = iview; |
| |
| void *desc_map = descriptor_bo_map(device, set, |
| binding_layout, array_index); |
| |
| if (iview) { |
| const uint32_t tex_state_index = |
| iview->vk.view_type != VK_IMAGE_VIEW_TYPE_CUBE_ARRAY || |
| desc_type != VK_DESCRIPTOR_TYPE_STORAGE_IMAGE ? 0 : 1; |
| memcpy(desc_map, |
| iview->texture_shader_state[tex_state_index], |
| sizeof(iview->texture_shader_state[0])); |
| desc_map += v3dv_X(device, combined_image_sampler_sampler_state_offset)(); |
| } |
| |
| if (sampler && !binding_layout->immutable_samplers_offset) { |
| /* For immutable samplers this was already done as part of the |
| * descriptor set create, as that info can't change later |
| */ |
| memcpy(desc_map, |
| sampler->sampler_state, |
| sizeof(sampler->sampler_state)); |
| } |
| } |
| |
| |
| static void |
| write_buffer_view_descriptor(struct v3dv_device *device, |
| struct v3dv_descriptor *descriptor, |
| VkDescriptorType desc_type, |
| struct v3dv_descriptor_set *set, |
| const struct v3dv_descriptor_set_binding_layout *binding_layout, |
| struct v3dv_buffer_view *bview, |
| uint32_t array_index) |
| { |
| assert(bview); |
| descriptor->type = desc_type; |
| descriptor->buffer_view = bview; |
| |
| void *desc_map = descriptor_bo_map(device, set, binding_layout, array_index); |
| |
| memcpy(desc_map, |
| bview->texture_shader_state, |
| sizeof(bview->texture_shader_state)); |
| } |
| |
| static void |
| write_inline_uniform_descriptor(struct v3dv_device *device, |
| struct v3dv_descriptor *descriptor, |
| struct v3dv_descriptor_set *set, |
| const struct v3dv_descriptor_set_binding_layout *binding_layout, |
| const void *data, |
| size_t offset, |
| size_t size) |
| { |
| assert(binding_layout->type == VK_DESCRIPTOR_TYPE_INLINE_UNIFORM_BLOCK); |
| descriptor->type = VK_DESCRIPTOR_TYPE_INLINE_UNIFORM_BLOCK; |
| descriptor->buffer = NULL; |
| |
| void *desc_map = descriptor_bo_map(device, set, binding_layout, 0); |
| memcpy(desc_map + offset, data, size); |
| |
| /* Inline uniform buffers allocate BO space in the pool for all inline |
| * buffers it may allocate and then this space is assigned to individual |
| * descriptors when they are written, so we define the range of an inline |
| * buffer as the largest range of data that the client has written to it. |
| */ |
| descriptor->offset = 0; |
| descriptor->range = MAX2(descriptor->range, offset + size); |
| } |
| |
| VKAPI_ATTR void VKAPI_CALL |
| v3dv_UpdateDescriptorSets(VkDevice _device, |
| uint32_t descriptorWriteCount, |
| const VkWriteDescriptorSet *pDescriptorWrites, |
| uint32_t descriptorCopyCount, |
| const VkCopyDescriptorSet *pDescriptorCopies) |
| { |
| V3DV_FROM_HANDLE(v3dv_device, device, _device); |
| for (uint32_t i = 0; i < descriptorWriteCount; i++) { |
| const VkWriteDescriptorSet *writeset = &pDescriptorWrites[i]; |
| V3DV_FROM_HANDLE(v3dv_descriptor_set, set, writeset->dstSet); |
| |
| const struct v3dv_descriptor_set_binding_layout *binding_layout = |
| set->layout->binding + writeset->dstBinding; |
| |
| struct v3dv_descriptor *descriptor = set->descriptors; |
| |
| descriptor += binding_layout->descriptor_index; |
| |
| /* Inline uniform blocks are not arrayed, instead they use dstArrayElement |
| * to specify the byte offset of the uniform update and descriptorCount |
| * to specify the size (in bytes) of the update. |
| */ |
| uint32_t descriptor_count; |
| if (writeset->descriptorType != VK_DESCRIPTOR_TYPE_INLINE_UNIFORM_BLOCK) { |
| descriptor += writeset->dstArrayElement; |
| descriptor_count = writeset->descriptorCount; |
| } else { |
| descriptor_count = 1; |
| } |
| |
| for (uint32_t j = 0; j < descriptor_count; ++j) { |
| switch(writeset->descriptorType) { |
| |
| case VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC: |
| case VK_DESCRIPTOR_TYPE_STORAGE_BUFFER_DYNAMIC: |
| case VK_DESCRIPTOR_TYPE_STORAGE_BUFFER: |
| case VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER: { |
| const VkDescriptorBufferInfo *buffer_info = writeset->pBufferInfo + j; |
| write_buffer_descriptor(descriptor, writeset->descriptorType, |
| buffer_info); |
| break; |
| } |
| case VK_DESCRIPTOR_TYPE_SAMPLER: { |
| /* If we are here we shouldn't be modifying a immutable sampler, |
| * so we don't ensure that would work or not crash. But let the |
| * validation layers check that |
| */ |
| const VkDescriptorImageInfo *image_info = writeset->pImageInfo + j; |
| V3DV_FROM_HANDLE(v3dv_sampler, sampler, image_info->sampler); |
| write_image_descriptor(device, descriptor, writeset->descriptorType, |
| set, binding_layout, NULL, sampler, |
| writeset->dstArrayElement + j); |
| |
| break; |
| } |
| case VK_DESCRIPTOR_TYPE_STORAGE_IMAGE: |
| case VK_DESCRIPTOR_TYPE_INPUT_ATTACHMENT: |
| case VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE: { |
| const VkDescriptorImageInfo *image_info = writeset->pImageInfo + j; |
| V3DV_FROM_HANDLE(v3dv_image_view, iview, image_info->imageView); |
| write_image_descriptor(device, descriptor, writeset->descriptorType, |
| set, binding_layout, iview, NULL, |
| writeset->dstArrayElement + j); |
| |
| break; |
| } |
| case VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER: { |
| const VkDescriptorImageInfo *image_info = writeset->pImageInfo + j; |
| V3DV_FROM_HANDLE(v3dv_image_view, iview, image_info->imageView); |
| V3DV_FROM_HANDLE(v3dv_sampler, sampler, image_info->sampler); |
| write_image_descriptor(device, descriptor, writeset->descriptorType, |
| set, binding_layout, iview, sampler, |
| writeset->dstArrayElement + j); |
| |
| break; |
| } |
| case VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER: |
| case VK_DESCRIPTOR_TYPE_UNIFORM_TEXEL_BUFFER: { |
| V3DV_FROM_HANDLE(v3dv_buffer_view, buffer_view, |
| writeset->pTexelBufferView[j]); |
| write_buffer_view_descriptor(device, descriptor, writeset->descriptorType, |
| set, binding_layout, buffer_view, |
| writeset->dstArrayElement + j); |
| break; |
| } |
| case VK_DESCRIPTOR_TYPE_INLINE_UNIFORM_BLOCK: { |
| const VkWriteDescriptorSetInlineUniformBlock *inline_write = |
| vk_find_struct_const(writeset->pNext, |
| WRITE_DESCRIPTOR_SET_INLINE_UNIFORM_BLOCK); |
| assert(inline_write->dataSize == writeset->descriptorCount); |
| write_inline_uniform_descriptor(device, descriptor, set, |
| binding_layout, |
| inline_write->pData, |
| writeset->dstArrayElement, /* offset */ |
| inline_write->dataSize); |
| break; |
| } |
| default: |
| unreachable("unimplemented descriptor type"); |
| break; |
| } |
| descriptor++; |
| } |
| } |
| |
| for (uint32_t i = 0; i < descriptorCopyCount; i++) { |
| const VkCopyDescriptorSet *copyset = &pDescriptorCopies[i]; |
| V3DV_FROM_HANDLE(v3dv_descriptor_set, src_set, |
| copyset->srcSet); |
| V3DV_FROM_HANDLE(v3dv_descriptor_set, dst_set, |
| copyset->dstSet); |
| |
| const struct v3dv_descriptor_set_binding_layout *src_binding_layout = |
| src_set->layout->binding + copyset->srcBinding; |
| const struct v3dv_descriptor_set_binding_layout *dst_binding_layout = |
| dst_set->layout->binding + copyset->dstBinding; |
| |
| assert(src_binding_layout->type == dst_binding_layout->type); |
| |
| struct v3dv_descriptor *src_descriptor = src_set->descriptors; |
| struct v3dv_descriptor *dst_descriptor = dst_set->descriptors; |
| |
| src_descriptor += src_binding_layout->descriptor_index; |
| dst_descriptor += dst_binding_layout->descriptor_index; |
| |
| if (src_binding_layout->type == VK_DESCRIPTOR_TYPE_INLINE_UNIFORM_BLOCK) { |
| /* {src,dst}ArrayElement specifies src/dst start offset and |
| * descriptorCount specifies size (in bytes) to copy. |
| */ |
| const void *src_data = src_set->pool->bo->map + |
| src_set->base_offset + |
| src_binding_layout->descriptor_offset + |
| copyset->srcArrayElement; |
| write_inline_uniform_descriptor(device, dst_descriptor, dst_set, |
| dst_binding_layout, |
| src_data, |
| copyset->dstArrayElement, |
| copyset->descriptorCount); |
| continue; |
| } |
| |
| src_descriptor += copyset->srcArrayElement; |
| dst_descriptor += copyset->dstArrayElement; |
| |
| for (uint32_t j = 0; j < copyset->descriptorCount; j++) { |
| *dst_descriptor = *src_descriptor; |
| dst_descriptor++; |
| src_descriptor++; |
| |
| if (v3dv_X(device, descriptor_bo_size)(src_binding_layout->type) > 0) { |
| descriptor_bo_copy(device, |
| dst_set, dst_binding_layout, |
| j + copyset->dstArrayElement, |
| src_set, src_binding_layout, |
| j + copyset->srcArrayElement); |
| } |
| |
| } |
| } |
| } |
| |
| VKAPI_ATTR void VKAPI_CALL |
| v3dv_GetDescriptorSetLayoutSupport( |
| VkDevice _device, |
| const VkDescriptorSetLayoutCreateInfo *pCreateInfo, |
| VkDescriptorSetLayoutSupport *pSupport) |
| { |
| V3DV_FROM_HANDLE(v3dv_device, device, _device); |
| VkDescriptorSetLayoutBinding *bindings = NULL; |
| VkResult result = vk_create_sorted_bindings( |
| pCreateInfo->pBindings, pCreateInfo->bindingCount, &bindings); |
| if (result != VK_SUCCESS) { |
| pSupport->supported = false; |
| return; |
| } |
| |
| bool supported = true; |
| |
| uint32_t desc_host_size = sizeof(struct v3dv_descriptor); |
| uint32_t host_size = sizeof(struct v3dv_descriptor_set); |
| uint32_t bo_size = 0; |
| for (uint32_t i = 0; i < pCreateInfo->bindingCount; i++) { |
| const VkDescriptorSetLayoutBinding *binding = bindings + i; |
| |
| if ((UINT32_MAX - host_size) / desc_host_size < binding->descriptorCount) { |
| supported = false; |
| break; |
| } |
| |
| uint32_t desc_bo_size = v3dv_X(device, descriptor_bo_size)(binding->descriptorType); |
| if (desc_bo_size > 0 && |
| (UINT32_MAX - bo_size) / desc_bo_size < binding->descriptorCount) { |
| supported = false; |
| break; |
| } |
| |
| host_size += binding->descriptorCount * desc_host_size; |
| bo_size += binding->descriptorCount * desc_bo_size; |
| } |
| |
| free(bindings); |
| |
| pSupport->supported = supported; |
| } |
| |
| VkResult |
| v3dv_CreateDescriptorUpdateTemplate( |
| VkDevice _device, |
| const VkDescriptorUpdateTemplateCreateInfo *pCreateInfo, |
| const VkAllocationCallbacks *pAllocator, |
| VkDescriptorUpdateTemplate *pDescriptorUpdateTemplate) |
| { |
| V3DV_FROM_HANDLE(v3dv_device, device, _device); |
| struct v3dv_descriptor_update_template *template; |
| |
| size_t size = sizeof(*template) + |
| pCreateInfo->descriptorUpdateEntryCount * sizeof(template->entries[0]); |
| template = vk_object_alloc(&device->vk, pAllocator, size, |
| VK_OBJECT_TYPE_DESCRIPTOR_UPDATE_TEMPLATE); |
| if (template == NULL) |
| return vk_error(device, VK_ERROR_OUT_OF_HOST_MEMORY); |
| |
| template->bind_point = pCreateInfo->pipelineBindPoint; |
| |
| assert(pCreateInfo->templateType == |
| VK_DESCRIPTOR_UPDATE_TEMPLATE_TYPE_DESCRIPTOR_SET); |
| template->set = pCreateInfo->set; |
| |
| template->entry_count = pCreateInfo->descriptorUpdateEntryCount; |
| for (uint32_t i = 0; i < template->entry_count; i++) { |
| const VkDescriptorUpdateTemplateEntry *pEntry = |
| &pCreateInfo->pDescriptorUpdateEntries[i]; |
| |
| template->entries[i] = (struct v3dv_descriptor_template_entry) { |
| .type = pEntry->descriptorType, |
| .binding = pEntry->dstBinding, |
| .array_element = pEntry->dstArrayElement, |
| .array_count = pEntry->descriptorCount, |
| .offset = pEntry->offset, |
| .stride = pEntry->stride, |
| }; |
| } |
| |
| *pDescriptorUpdateTemplate = |
| v3dv_descriptor_update_template_to_handle(template); |
| |
| return VK_SUCCESS; |
| } |
| |
| void |
| v3dv_DestroyDescriptorUpdateTemplate( |
| VkDevice _device, |
| VkDescriptorUpdateTemplate descriptorUpdateTemplate, |
| const VkAllocationCallbacks *pAllocator) |
| { |
| V3DV_FROM_HANDLE(v3dv_device, device, _device); |
| V3DV_FROM_HANDLE(v3dv_descriptor_update_template, template, |
| descriptorUpdateTemplate); |
| |
| if (!template) |
| return; |
| |
| vk_object_free(&device->vk, pAllocator, template); |
| } |
| |
| void |
| v3dv_UpdateDescriptorSetWithTemplate( |
| VkDevice _device, |
| VkDescriptorSet descriptorSet, |
| VkDescriptorUpdateTemplate descriptorUpdateTemplate, |
| const void *pData) |
| { |
| V3DV_FROM_HANDLE(v3dv_device, device, _device); |
| V3DV_FROM_HANDLE(v3dv_descriptor_set, set, descriptorSet); |
| V3DV_FROM_HANDLE(v3dv_descriptor_update_template, template, |
| descriptorUpdateTemplate); |
| |
| for (int i = 0; i < template->entry_count; i++) { |
| const struct v3dv_descriptor_template_entry *entry = |
| &template->entries[i]; |
| |
| const struct v3dv_descriptor_set_binding_layout *binding_layout = |
| set->layout->binding + entry->binding; |
| |
| struct v3dv_descriptor *descriptor = |
| set->descriptors + |
| binding_layout->descriptor_index; |
| |
| switch (entry->type) { |
| case VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER: |
| case VK_DESCRIPTOR_TYPE_STORAGE_BUFFER: |
| case VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC: |
| case VK_DESCRIPTOR_TYPE_STORAGE_BUFFER_DYNAMIC: |
| for (uint32_t j = 0; j < entry->array_count; j++) { |
| const VkDescriptorBufferInfo *info = |
| pData + entry->offset + j * entry->stride; |
| write_buffer_descriptor(descriptor + entry->array_element + j, |
| entry->type, info); |
| } |
| break; |
| |
| case VK_DESCRIPTOR_TYPE_SAMPLER: |
| case VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER: |
| case VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE: |
| case VK_DESCRIPTOR_TYPE_STORAGE_IMAGE: |
| case VK_DESCRIPTOR_TYPE_INPUT_ATTACHMENT: |
| for (uint32_t j = 0; j < entry->array_count; j++) { |
| const VkDescriptorImageInfo *info = |
| pData + entry->offset + j * entry->stride; |
| V3DV_FROM_HANDLE(v3dv_image_view, iview, info->imageView); |
| V3DV_FROM_HANDLE(v3dv_sampler, sampler, info->sampler); |
| write_image_descriptor(device, descriptor + entry->array_element + j, |
| entry->type, set, binding_layout, iview, |
| sampler, entry->array_element + j); |
| } |
| break; |
| |
| case VK_DESCRIPTOR_TYPE_UNIFORM_TEXEL_BUFFER: |
| case VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER: |
| for (uint32_t j = 0; j < entry->array_count; j++) { |
| const VkBufferView *_bview = |
| pData + entry->offset + j * entry->stride; |
| V3DV_FROM_HANDLE(v3dv_buffer_view, bview, *_bview); |
| write_buffer_view_descriptor(device, |
| descriptor + entry->array_element + j, |
| entry->type, set, binding_layout, bview, |
| entry->array_element + j); |
| } |
| break; |
| |
| case VK_DESCRIPTOR_TYPE_INLINE_UNIFORM_BLOCK: { |
| write_inline_uniform_descriptor(device, descriptor, set, |
| binding_layout, |
| pData + entry->offset, |
| entry->array_element, /* offset */ |
| entry->array_count); /* size */ |
| break; |
| } |
| |
| default: |
| unreachable("Unsupported descriptor type"); |
| } |
| } |
| } |
| |
| VKAPI_ATTR VkResult VKAPI_CALL |
| v3dv_CreateSamplerYcbcrConversion( |
| VkDevice _device, |
| const VkSamplerYcbcrConversionCreateInfo *pCreateInfo, |
| const VkAllocationCallbacks *pAllocator, |
| VkSamplerYcbcrConversion *pYcbcrConversion) |
| { |
| unreachable("Ycbcr sampler conversion is not supported"); |
| return VK_SUCCESS; |
| } |
| |
| VKAPI_ATTR void VKAPI_CALL |
| v3dv_DestroySamplerYcbcrConversion( |
| VkDevice _device, |
| VkSamplerYcbcrConversion YcbcrConversion, |
| const VkAllocationCallbacks *pAllocator) |
| { |
| unreachable("Ycbcr sampler conversion is not supported"); |
| } |