| /* |
| * Copyright 2012, Haiku, Inc. All Rights Reserved. |
| * Distributed under the terms of the MIT License. |
| * |
| * Authors: |
| * Artur Wyszynski, harakash@gmail.com |
| * Alexander von Gluck IV, kallisti5@unixzen.com |
| */ |
| |
| |
| #include "GalliumContext.h" |
| |
| #include <stdio.h> |
| #include <algorithm> |
| |
| #include "GLView.h" |
| |
| #include "bitmap_wrapper.h" |
| |
| #include "glapi/glapi.h" |
| #include "pipe/p_format.h" |
| //#include "state_tracker/st_cb_fbo.h" |
| //#include "state_tracker/st_cb_flush.h" |
| #include "state_tracker/st_context.h" |
| #include "frontend/sw_winsys.h" |
| #include "sw/hgl/hgl_sw_winsys.h" |
| #include "util/u_atomic.h" |
| #include "util/u_memory.h" |
| #include "util/u_framebuffer.h" |
| |
| #include "target-helpers/inline_sw_helper.h" |
| #include "target-helpers/inline_debug_helper.h" |
| |
| |
| #ifdef DEBUG |
| # define TRACE(x...) printf("GalliumContext: " x) |
| # define CALLED() TRACE("CALLED: %s\n", __PRETTY_FUNCTION__) |
| #else |
| # define TRACE(x...) |
| # define CALLED() |
| #endif |
| #define ERROR(x...) printf("GalliumContext: " x) |
| |
| int32 GalliumContext::fDisplayRefCount = 0; |
| hgl_display* GalliumContext::fDisplay = NULL; |
| |
| GalliumContext::GalliumContext(ulong options) |
| : |
| fOptions(options), |
| fCurrentContext(0) |
| { |
| CALLED(); |
| |
| // Make all contexts a known value |
| for (context_id i = 0; i < CONTEXT_MAX; i++) |
| fContext[i] = NULL; |
| |
| CreateDisplay(); |
| |
| (void) mtx_init(&fMutex, mtx_plain); |
| } |
| |
| |
| GalliumContext::~GalliumContext() |
| { |
| CALLED(); |
| |
| // Destroy our contexts |
| Lock(); |
| for (context_id i = 0; i < CONTEXT_MAX; i++) |
| DestroyContext(i); |
| Unlock(); |
| |
| DestroyDisplay(); |
| |
| mtx_destroy(&fMutex); |
| } |
| |
| |
| status_t |
| GalliumContext::CreateDisplay() |
| { |
| CALLED(); |
| |
| if (atomic_add(&fDisplayRefCount, 1) > 0) |
| return B_OK; |
| |
| // Allocate winsys and attach callback hooks |
| struct sw_winsys* winsys = hgl_create_sw_winsys(); |
| |
| if (!winsys) { |
| ERROR("%s: Couldn't allocate sw_winsys!\n", __func__); |
| return B_ERROR; |
| } |
| |
| struct pipe_screen* screen = sw_screen_create(winsys); |
| |
| if (screen == NULL) { |
| ERROR("%s: Couldn't create screen!\n", __FUNCTION__); |
| winsys->destroy(winsys); |
| return B_ERROR; |
| } |
| |
| debug_screen_wrap(screen); |
| |
| const char* driverName = screen->get_name(screen); |
| ERROR("%s: Using %s driver.\n", __func__, driverName); |
| |
| fDisplay = hgl_create_display(screen); |
| |
| if (fDisplay == NULL) { |
| ERROR("%s: Couldn't create display!\n", __FUNCTION__); |
| screen->destroy(screen); // will also destroy winsys |
| return B_ERROR; |
| } |
| |
| return B_OK; |
| } |
| |
| |
| void |
| GalliumContext::DestroyDisplay() |
| { |
| if (atomic_add(&fDisplayRefCount, -1) > 1) |
| return; |
| |
| if (fDisplay != NULL) { |
| struct pipe_screen* screen = fDisplay->manager->screen; |
| hgl_destroy_display(fDisplay); fDisplay = NULL; |
| screen->destroy(screen); // destroy will deallocate object |
| } |
| } |
| |
| |
| context_id |
| GalliumContext::CreateContext(HGLWinsysContext *wsContext) |
| { |
| CALLED(); |
| |
| struct hgl_context* context = CALLOC_STRUCT(hgl_context); |
| |
| if (!context) { |
| ERROR("%s: Couldn't create pipe context!\n", __FUNCTION__); |
| return 0; |
| } |
| |
| // Set up the initial things our context needs |
| context->display = fDisplay; |
| |
| // Create state tracker visual |
| context->stVisual = hgl_create_st_visual(fOptions); |
| |
| // Create state tracker framebuffers |
| context->buffer = hgl_create_st_framebuffer(context, wsContext); |
| |
| if (!context->buffer) { |
| ERROR("%s: Problem allocating framebuffer!\n", __func__); |
| FREE(context->stVisual); |
| return -1; |
| } |
| |
| // Build state tracker attributes |
| struct st_context_attribs attribs; |
| memset(&attribs, 0, sizeof(attribs)); |
| attribs.options.force_glsl_extensions_warn = false; |
| attribs.profile = ST_PROFILE_DEFAULT; |
| attribs.visual = *context->stVisual; |
| attribs.major = 1; |
| attribs.minor = 0; |
| //attribs.flags |= ST_CONTEXT_FLAG_DEBUG; |
| |
| struct st_context_iface* shared = NULL; |
| |
| if (fOptions & BGL_SHARE_CONTEXT) { |
| shared = st_api_get_current(); |
| TRACE("shared context: %p\n", shared); |
| } |
| |
| // Create context using state tracker api call |
| enum st_context_error result; |
| context->st = st_api_create_context(fDisplay->manager, |
| &attribs, &result, shared); |
| |
| if (!context->st) { |
| ERROR("%s: Couldn't create mesa state tracker context!\n", |
| __func__); |
| switch (result) { |
| case ST_CONTEXT_SUCCESS: |
| ERROR("%s: State tracker error: SUCCESS?\n", __func__); |
| break; |
| case ST_CONTEXT_ERROR_NO_MEMORY: |
| ERROR("%s: State tracker error: NO_MEMORY\n", __func__); |
| break; |
| case ST_CONTEXT_ERROR_BAD_API: |
| ERROR("%s: State tracker error: BAD_API\n", __func__); |
| break; |
| case ST_CONTEXT_ERROR_BAD_VERSION: |
| ERROR("%s: State tracker error: BAD_VERSION\n", __func__); |
| break; |
| case ST_CONTEXT_ERROR_BAD_FLAG: |
| ERROR("%s: State tracker error: BAD_FLAG\n", __func__); |
| break; |
| case ST_CONTEXT_ERROR_UNKNOWN_ATTRIBUTE: |
| ERROR("%s: State tracker error: BAD_ATTRIBUTE\n", __func__); |
| break; |
| case ST_CONTEXT_ERROR_UNKNOWN_FLAG: |
| ERROR("%s: State tracker error: UNKNOWN_FLAG\n", __func__); |
| break; |
| } |
| |
| hgl_destroy_st_visual(context->stVisual); |
| FREE(context); |
| return -1; |
| } |
| |
| assert(!context->st->st_manager_private); |
| context->st->st_manager_private = (void*)context; |
| |
| struct st_context *stContext = (struct st_context*)context->st; |
| |
| // Init Gallium3D Post Processing |
| // TODO: no pp filters are enabled yet through postProcessEnable |
| context->postProcess = pp_init(stContext->pipe, context->postProcessEnable, |
| stContext->cso_context, &stContext->iface); |
| |
| context_id contextNext = -1; |
| Lock(); |
| for (context_id i = 0; i < CONTEXT_MAX; i++) { |
| if (fContext[i] == NULL) { |
| fContext[i] = context; |
| contextNext = i; |
| break; |
| } |
| } |
| Unlock(); |
| |
| if (contextNext < 0) { |
| ERROR("%s: The next context is invalid... something went wrong!\n", |
| __func__); |
| //st_destroy_context(context->st); |
| FREE(context->stVisual); |
| FREE(context); |
| return -1; |
| } |
| |
| TRACE("%s: context #%" B_PRIu64 " is the next available context\n", |
| __func__, contextNext); |
| |
| return contextNext; |
| } |
| |
| |
| void |
| GalliumContext::DestroyContext(context_id contextID) |
| { |
| // fMutex should be locked *before* calling DestoryContext |
| |
| // See if context is used |
| if (!fContext[contextID]) |
| return; |
| |
| if (fContext[contextID]->st) { |
| fContext[contextID]->st->flush(fContext[contextID]->st, 0, NULL, NULL, NULL); |
| fContext[contextID]->st->destroy(fContext[contextID]->st); |
| } |
| |
| if (fContext[contextID]->postProcess) |
| pp_free(fContext[contextID]->postProcess); |
| |
| // Delete state tracker framebuffer objects |
| if (fContext[contextID]->buffer) |
| hgl_destroy_st_framebuffer(fContext[contextID]->buffer); |
| |
| if (fContext[contextID]->stVisual) |
| hgl_destroy_st_visual(fContext[contextID]->stVisual); |
| |
| FREE(fContext[contextID]); |
| } |
| |
| |
| status_t |
| GalliumContext::SetCurrentContext(bool set, context_id contextID) |
| { |
| CALLED(); |
| |
| if (contextID < 0 || contextID > CONTEXT_MAX) { |
| ERROR("%s: Invalid context ID range!\n", __func__); |
| return B_ERROR; |
| } |
| |
| Lock(); |
| context_id oldContextID = fCurrentContext; |
| struct hgl_context* context = fContext[contextID]; |
| |
| if (!context) { |
| ERROR("%s: Invalid context provided (#%" B_PRIu64 ")!\n", |
| __func__, contextID); |
| Unlock(); |
| return B_ERROR; |
| } |
| |
| if (!set) { |
| st_api_make_current(NULL, NULL, NULL); |
| Unlock(); |
| return B_OK; |
| } |
| |
| // Everything seems valid, lets set the new context. |
| fCurrentContext = contextID; |
| |
| if (oldContextID > 0 && oldContextID != contextID) { |
| fContext[oldContextID]->st->flush(fContext[oldContextID]->st, |
| ST_FLUSH_FRONT, NULL, NULL, NULL); |
| } |
| |
| // We need to lock and unlock framebuffers before accessing them |
| st_api_make_current(context->st, context->buffer->stfbi, |
| context->buffer->stfbi); |
| Unlock(); |
| |
| return B_OK; |
| } |
| |
| |
| status_t |
| GalliumContext::SwapBuffers(context_id contextID) |
| { |
| CALLED(); |
| |
| Lock(); |
| struct hgl_context* context = fContext[contextID]; |
| |
| if (!context) { |
| ERROR("%s: context not found\n", __func__); |
| Unlock(); |
| return B_ERROR; |
| } |
| |
| // will flush front buffer if no double buffering is used |
| context->st->flush(context->st, ST_FLUSH_FRONT, NULL, NULL, NULL); |
| |
| struct hgl_buffer* buffer = context->buffer; |
| |
| // flush back buffer and swap buffers if double buffering is used |
| if (buffer->textures[ST_ATTACHMENT_BACK_LEFT] != NULL) { |
| buffer->screen->flush_frontbuffer(buffer->screen, NULL, buffer->textures[ST_ATTACHMENT_BACK_LEFT], |
| 0, 0, buffer->winsysContext, NULL); |
| std::swap(buffer->textures[ST_ATTACHMENT_FRONT_LEFT], buffer->textures[ST_ATTACHMENT_BACK_LEFT]); |
| p_atomic_inc(&buffer->stfbi->stamp); |
| } |
| |
| Unlock(); |
| return B_OK; |
| } |
| |
| |
| void |
| GalliumContext::Draw(context_id contextID, BRect updateRect) |
| { |
| struct hgl_context *context = fContext[contextID]; |
| |
| if (!context) { |
| ERROR("%s: context not found\n", __func__); |
| return; |
| } |
| |
| struct hgl_buffer* buffer = context->buffer; |
| |
| if (buffer->textures[ST_ATTACHMENT_FRONT_LEFT] == NULL) |
| return; |
| |
| buffer->screen->flush_frontbuffer(buffer->screen, NULL, buffer->textures[ST_ATTACHMENT_FRONT_LEFT], |
| 0, 0, buffer->winsysContext, NULL); |
| } |
| |
| |
| bool |
| GalliumContext::Validate(uint32 width, uint32 height) |
| { |
| CALLED(); |
| |
| if (!fContext[fCurrentContext]) |
| return false; |
| |
| if (fContext[fCurrentContext]->width != width + 1 |
| || fContext[fCurrentContext]->height != height + 1) { |
| Invalidate(width, height); |
| return false; |
| } |
| return true; |
| } |
| |
| |
| void |
| GalliumContext::Invalidate(uint32 width, uint32 height) |
| { |
| CALLED(); |
| |
| assert(fContext[fCurrentContext]); |
| |
| // Update st_context dimensions |
| fContext[fCurrentContext]->width = width + 1; |
| fContext[fCurrentContext]->height = height + 1; |
| |
| // Is this the best way to invalidate? |
| p_atomic_inc(&fContext[fCurrentContext]->buffer->stfbi->stamp); |
| } |
| |
| |
| void |
| GalliumContext::Lock() |
| { |
| CALLED(); |
| mtx_lock(&fMutex); |
| } |
| |
| |
| void |
| GalliumContext::Unlock() |
| { |
| CALLED(); |
| mtx_unlock(&fMutex); |
| } |
| /* vim: set tabstop=4: */ |