| /* |
| * Copyright © 2016 Red Hat. |
| * Copyright © 2016 Bas Nieuwenhuizen |
| * |
| * based in part on anv driver which is: |
| * Copyright © 2015 Intel Corporation |
| * |
| * Permission is hereby granted, free of charge, to any person obtaining a |
| * copy of this software and associated documentation files (the "Software"), |
| * to deal in the Software without restriction, including without limitation |
| * the rights to use, copy, modify, merge, publish, distribute, sublicense, |
| * and/or sell copies of the Software, and to permit persons to whom the |
| * Software is furnished to do so, subject to the following conditions: |
| * |
| * The above copyright notice and this permission notice (including the next |
| * paragraph) shall be included in all copies or substantial portions of the |
| * Software. |
| * |
| * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
| * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
| * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
| * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
| * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING |
| * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS |
| * IN THE SOFTWARE. |
| */ |
| |
| #ifndef RADV_SHADER_H |
| #define RADV_SHADER_H |
| |
| #include "ac_binary.h" |
| #include "ac_shader_util.h" |
| |
| #include "amd_family.h" |
| #include "radv_constants.h" |
| |
| #include "nir/nir.h" |
| #include "vulkan/runtime/vk_object.h" |
| #include "vulkan/runtime/vk_shader_module.h" |
| #include "vulkan/vulkan.h" |
| |
| #include "aco_shader_info.h" |
| |
| #define RADV_VERT_ATTRIB_MAX MAX2(VERT_ATTRIB_MAX, VERT_ATTRIB_GENERIC0 + MAX_VERTEX_ATTRIBS) |
| |
| struct radv_physical_device; |
| struct radv_device; |
| struct radv_pipeline; |
| struct radv_pipeline_cache; |
| struct radv_pipeline_key; |
| struct radv_shader_args; |
| struct radv_vs_input_state; |
| struct radv_shader_args; |
| |
| struct radv_pipeline_key { |
| uint32_t has_multiview_view_index : 1; |
| uint32_t optimisations_disabled : 1; |
| uint32_t invariant_geom : 1; |
| uint32_t use_ngg : 1; |
| uint32_t adjust_frag_coord_z : 1; |
| uint32_t disable_aniso_single_level : 1; |
| uint32_t disable_sinking_load_input_fs : 1; |
| uint32_t image_2d_view_of_3d : 1; |
| uint32_t primitives_generated_query : 1; |
| uint32_t dynamic_patch_control_points : 1; |
| uint32_t dynamic_rasterization_samples : 1; |
| uint32_t enable_remove_point_size : 1; |
| |
| struct { |
| uint32_t instance_rate_inputs; |
| uint32_t instance_rate_divisors[MAX_VERTEX_ATTRIBS]; |
| uint8_t vertex_attribute_formats[MAX_VERTEX_ATTRIBS]; |
| uint32_t vertex_attribute_bindings[MAX_VERTEX_ATTRIBS]; |
| uint32_t vertex_attribute_offsets[MAX_VERTEX_ATTRIBS]; |
| uint32_t vertex_attribute_strides[MAX_VERTEX_ATTRIBS]; |
| uint8_t vertex_binding_align[MAX_VBS]; |
| uint32_t provoking_vtx_last : 1; |
| uint32_t has_prolog : 1; |
| uint8_t topology; |
| } vs; |
| |
| struct { |
| unsigned tess_input_vertices; |
| } tcs; |
| |
| struct { |
| uint32_t col_format; |
| uint32_t is_int8; |
| uint32_t is_int10; |
| uint32_t cb_target_mask; |
| uint8_t log2_ps_iter_samples; |
| uint8_t num_samples; |
| bool mrt0_is_dual_src; |
| |
| bool lower_discard_to_demote; |
| uint8_t enable_mrt_output_nan_fixup; |
| bool force_vrs_enabled; |
| |
| /* Used to export alpha through MRTZ for alpha-to-coverage (GFX11+). */ |
| bool alpha_to_coverage_via_mrtz; |
| |
| bool has_epilog; |
| } ps; |
| |
| struct { |
| /* Non-zero if a required subgroup size is specified via |
| * VK_EXT_subgroup_size_control. |
| */ |
| uint8_t compute_subgroup_size; |
| bool require_full_subgroups; |
| } cs; |
| }; |
| |
| struct radv_nir_compiler_options { |
| struct radv_pipeline_key key; |
| bool robust_buffer_access; |
| bool dump_shader; |
| bool dump_preoptir; |
| bool record_ir; |
| bool record_stats; |
| bool check_ir; |
| bool has_ls_vgpr_init_bug; |
| uint8_t enable_mrt_output_nan_fixup; |
| bool wgp_mode; |
| enum radeon_family family; |
| enum amd_gfx_level gfx_level; |
| uint32_t address32_hi; |
| bool has_3d_cube_border_color_mipmap; |
| |
| struct { |
| void (*func)(void *private_data, enum aco_compiler_debug_level level, const char *message); |
| void *private_data; |
| } debug; |
| }; |
| |
| enum radv_ud_index { |
| AC_UD_SCRATCH_RING_OFFSETS = 0, |
| AC_UD_PUSH_CONSTANTS = 1, |
| AC_UD_INLINE_PUSH_CONSTANTS = 2, |
| AC_UD_INDIRECT_DESCRIPTOR_SETS = 3, |
| AC_UD_VIEW_INDEX = 4, |
| AC_UD_STREAMOUT_BUFFERS = 5, |
| AC_UD_NGG_QUERY_STATE = 6, |
| AC_UD_NGG_CULLING_SETTINGS = 7, |
| AC_UD_NGG_VIEWPORT = 8, |
| AC_UD_FORCE_VRS_RATES = 9, |
| AC_UD_TASK_RING_ENTRY = 10, |
| AC_UD_SHADER_START = 11, |
| AC_UD_VS_VERTEX_BUFFERS = AC_UD_SHADER_START, |
| AC_UD_VS_BASE_VERTEX_START_INSTANCE, |
| AC_UD_VS_PROLOG_INPUTS, |
| AC_UD_VS_MAX_UD, |
| AC_UD_PS_EPILOG_PC, |
| AC_UD_PS_NUM_SAMPLES, |
| AC_UD_PS_MAX_UD, |
| AC_UD_CS_GRID_SIZE = AC_UD_SHADER_START, |
| AC_UD_CS_SBT_DESCRIPTORS, |
| AC_UD_CS_RAY_LAUNCH_SIZE_ADDR, |
| AC_UD_CS_RAY_DYNAMIC_CALLABLE_STACK_BASE, |
| AC_UD_CS_TASK_RING_OFFSETS, |
| AC_UD_CS_TASK_DRAW_ID, |
| AC_UD_CS_TASK_IB, |
| AC_UD_CS_MAX_UD, |
| AC_UD_GS_MAX_UD, |
| AC_UD_TCS_OFFCHIP_LAYOUT = AC_UD_VS_MAX_UD, |
| AC_UD_TCS_MAX_UD, |
| AC_UD_TES_NUM_PATCHES = AC_UD_SHADER_START, |
| AC_UD_TES_MAX_UD, |
| AC_UD_MAX_UD = AC_UD_CS_MAX_UD, |
| }; |
| |
| struct radv_stream_output { |
| uint8_t location; |
| uint8_t buffer; |
| uint16_t offset; |
| uint8_t component_mask; |
| uint8_t stream; |
| }; |
| |
| struct radv_streamout_info { |
| uint16_t num_outputs; |
| struct radv_stream_output outputs[MAX_SO_OUTPUTS]; |
| uint16_t strides[MAX_SO_BUFFERS]; |
| uint32_t enabled_stream_buffers_mask; |
| }; |
| |
| struct radv_userdata_info { |
| int8_t sgpr_idx; |
| uint8_t num_sgprs; |
| }; |
| |
| struct radv_userdata_locations { |
| struct radv_userdata_info descriptor_sets[MAX_SETS]; |
| struct radv_userdata_info shader_data[AC_UD_MAX_UD]; |
| uint32_t descriptor_sets_enabled; |
| }; |
| |
| struct radv_vs_output_info { |
| uint8_t vs_output_param_offset[VARYING_SLOT_MAX]; |
| uint8_t clip_dist_mask; |
| uint8_t cull_dist_mask; |
| uint8_t param_exports; |
| uint8_t prim_param_exports; |
| bool writes_pointsize; |
| bool writes_layer; |
| bool writes_layer_per_primitive; |
| bool writes_viewport_index; |
| bool writes_viewport_index_per_primitive; |
| bool writes_primitive_shading_rate; |
| bool writes_primitive_shading_rate_per_primitive; |
| bool export_prim_id; |
| bool export_clip_dists; |
| unsigned pos_exports; |
| }; |
| |
| struct gfx9_gs_info { |
| uint32_t vgt_gs_onchip_cntl; |
| uint32_t vgt_gs_max_prims_per_subgroup; |
| uint32_t vgt_esgs_ring_itemsize; |
| uint32_t lds_size; |
| }; |
| |
| struct gfx10_ngg_info { |
| uint16_t ngg_emit_size; /* in dwords */ |
| uint32_t hw_max_esverts; |
| uint32_t max_gsprims; |
| uint32_t max_out_verts; |
| uint32_t prim_amp_factor; |
| uint32_t vgt_esgs_ring_itemsize; |
| uint32_t esgs_ring_size; |
| uint32_t scratch_lds_base; |
| bool max_vert_out_per_gs_instance; |
| }; |
| |
| struct radv_shader_info { |
| uint64_t inline_push_constant_mask; |
| bool can_inline_all_push_constants; |
| bool loads_push_constants; |
| bool loads_dynamic_offsets; |
| uint32_t desc_set_used_mask; |
| bool uses_view_index; |
| bool uses_invocation_id; |
| bool uses_prim_id; |
| uint8_t wave_size; |
| uint8_t ballot_bit_size; |
| struct radv_userdata_locations user_sgprs_locs; |
| bool is_ngg; |
| bool is_ngg_passthrough; |
| bool has_ngg_culling; |
| bool has_ngg_early_prim_export; |
| bool has_ngg_prim_query; |
| bool has_ngg_xfb_query; |
| uint32_t num_lds_blocks_when_not_culling; |
| uint32_t num_tess_patches; |
| uint32_t esgs_itemsize; /* Only for VS or TES as ES */ |
| struct radv_vs_output_info outinfo; |
| unsigned workgroup_size; |
| bool force_vrs_per_vertex; |
| struct { |
| uint8_t input_usage_mask[RADV_VERT_ATTRIB_MAX]; |
| uint8_t output_usage_mask[VARYING_SLOT_VAR31 + 1]; |
| bool needs_draw_id; |
| bool needs_instance_id; |
| bool as_es; |
| bool as_ls; |
| bool tcs_in_out_eq; |
| uint64_t tcs_temp_only_input_mask; |
| uint8_t num_linked_outputs; |
| bool needs_base_instance; |
| bool use_per_attribute_vb_descs; |
| uint32_t vb_desc_usage_mask; |
| uint32_t input_slot_usage_mask; |
| bool has_prolog; |
| bool dynamic_inputs; |
| } vs; |
| struct { |
| uint8_t output_usage_mask[VARYING_SLOT_VAR31 + 1]; |
| uint8_t num_stream_output_components[4]; |
| uint8_t output_streams[VARYING_SLOT_VAR31 + 1]; |
| uint8_t max_stream; |
| unsigned gsvs_vertex_size; |
| unsigned max_gsvs_emit_size; |
| unsigned vertices_in; |
| unsigned vertices_out; |
| unsigned input_prim; |
| unsigned output_prim; |
| unsigned invocations; |
| unsigned es_type; /* GFX9: VS or TES */ |
| uint8_t num_linked_inputs; |
| bool has_ngg_pipeline_stat_query; |
| } gs; |
| struct { |
| uint8_t output_usage_mask[VARYING_SLOT_VAR31 + 1]; |
| bool as_es; |
| enum tess_primitive_mode _primitive_mode; |
| enum gl_tess_spacing spacing; |
| bool ccw; |
| bool point_mode; |
| uint8_t num_linked_inputs; |
| uint8_t num_linked_patch_inputs; |
| uint8_t num_linked_outputs; |
| } tes; |
| struct { |
| bool uses_sample_shading; |
| bool needs_sample_positions; |
| bool writes_memory; |
| bool writes_z; |
| bool writes_stencil; |
| bool writes_sample_mask; |
| bool has_pcoord; |
| bool prim_id_input; |
| bool layer_input; |
| bool viewport_index_input; |
| uint8_t num_input_clips_culls; |
| uint32_t input_mask; |
| uint32_t input_per_primitive_mask; |
| uint32_t flat_shaded_mask; |
| uint32_t explicit_shaded_mask; |
| uint32_t float16_shaded_mask; |
| uint32_t num_interp; |
| uint32_t num_prim_interp; |
| bool can_discard; |
| bool early_fragment_test; |
| bool post_depth_coverage; |
| bool reads_sample_mask_in; |
| bool reads_front_face; |
| bool reads_sample_id; |
| bool reads_frag_shading_rate; |
| bool reads_barycentric_model; |
| bool reads_persp_sample; |
| bool reads_persp_center; |
| bool reads_persp_centroid; |
| bool reads_linear_sample; |
| bool reads_linear_center; |
| bool reads_linear_centroid; |
| uint8_t reads_frag_coord_mask; |
| uint8_t reads_sample_pos_mask; |
| uint8_t depth_layout; |
| bool allow_flat_shading; |
| bool has_epilog; |
| unsigned spi_ps_input; |
| unsigned colors_written; |
| } ps; |
| struct { |
| bool uses_grid_size; |
| bool uses_block_id[3]; |
| bool uses_thread_id[3]; |
| bool uses_local_invocation_idx; |
| unsigned block_size[3]; |
| |
| uint8_t subgroup_size; |
| |
| bool uses_sbt; |
| bool uses_ray_launch_size; |
| bool uses_dynamic_rt_callable_stack; |
| } cs; |
| struct { |
| uint64_t tes_inputs_read; |
| uint64_t tes_patch_inputs_read; |
| unsigned tcs_vertices_out; |
| uint32_t num_lds_blocks; |
| uint8_t num_linked_inputs; |
| uint8_t num_linked_outputs; |
| uint8_t num_linked_patch_outputs; |
| bool tes_reads_tess_factors : 1; |
| } tcs; |
| struct { |
| enum shader_prim output_prim; |
| bool needs_ms_scratch_ring; |
| bool has_task; /* If mesh shader is used together with a task shader. */ |
| } ms; |
| |
| struct radv_streamout_info so; |
| |
| struct gfx9_gs_info gs_ring_info; |
| struct gfx10_ngg_info ngg_info; |
| }; |
| |
| struct radv_vs_input_state { |
| uint32_t attribute_mask; |
| |
| uint32_t instance_rate_inputs; |
| uint32_t nontrivial_divisors; |
| uint32_t zero_divisors; |
| uint32_t post_shuffle; |
| /* Having two separate fields instead of a single uint64_t makes it easier to remove attributes |
| * using bitwise arithmetic. |
| */ |
| uint32_t alpha_adjust_lo; |
| uint32_t alpha_adjust_hi; |
| uint32_t nontrivial_formats; |
| |
| uint8_t bindings[MAX_VERTEX_ATTRIBS]; |
| uint32_t divisors[MAX_VERTEX_ATTRIBS]; |
| uint32_t offsets[MAX_VERTEX_ATTRIBS]; |
| uint8_t formats[MAX_VERTEX_ATTRIBS]; |
| uint8_t format_align_req_minus_1[MAX_VERTEX_ATTRIBS]; |
| uint8_t format_sizes[MAX_VERTEX_ATTRIBS]; |
| |
| bool bindings_match_attrib; |
| }; |
| |
| struct radv_vs_prolog_key { |
| const struct radv_vs_input_state *state; |
| unsigned num_attributes; |
| uint32_t misaligned_mask; |
| bool as_ls; |
| bool is_ngg; |
| bool wave32; |
| gl_shader_stage next_stage; |
| }; |
| |
| struct radv_ps_epilog_key { |
| uint32_t spi_shader_col_format; |
| |
| /* Bitmasks, each bit represents one of the 8 MRTs. */ |
| uint8_t color_is_int8; |
| uint8_t color_is_int10; |
| uint8_t enable_mrt_output_nan_fixup; |
| |
| bool mrt0_is_dual_src; |
| bool wave32; |
| }; |
| |
| enum radv_shader_binary_type { RADV_BINARY_TYPE_LEGACY, RADV_BINARY_TYPE_RTLD }; |
| |
| struct radv_shader_binary { |
| enum radv_shader_binary_type type; |
| gl_shader_stage stage; |
| bool is_gs_copy_shader; |
| |
| struct ac_shader_config config; |
| struct radv_shader_info info; |
| |
| /* Self-referential size so we avoid consistency issues. */ |
| uint32_t total_size; |
| }; |
| |
| struct radv_shader_binary_legacy { |
| struct radv_shader_binary base; |
| unsigned code_size; |
| unsigned exec_size; |
| unsigned ir_size; |
| unsigned disasm_size; |
| unsigned stats_size; |
| |
| /* data has size of stats_size + code_size + ir_size + disasm_size + 2, |
| * where the +2 is for 0 of the ir strings. */ |
| uint8_t data[0]; |
| }; |
| |
| struct radv_shader_binary_rtld { |
| struct radv_shader_binary base; |
| unsigned elf_size; |
| unsigned llvm_ir_size; |
| uint8_t data[0]; |
| }; |
| |
| struct radv_shader_part_binary { |
| uint8_t num_sgprs; |
| uint8_t num_vgprs; |
| uint8_t num_preserved_sgprs; |
| unsigned code_size; |
| unsigned disasm_size; |
| uint8_t data[0]; |
| }; |
| |
| struct radv_shader_arena { |
| struct list_head list; |
| struct list_head entries; |
| struct radeon_winsys_bo *bo; |
| char *ptr; |
| }; |
| |
| union radv_shader_arena_block { |
| struct list_head pool; |
| struct { |
| /* List of blocks in the arena, sorted by address. */ |
| struct list_head list; |
| /* For holes, a list_head for the free-list. For allocations, freelist.prev=NULL and |
| * freelist.next is a pointer associated with the allocation. |
| */ |
| struct list_head freelist; |
| struct radv_shader_arena *arena; |
| uint32_t offset; |
| uint32_t size; |
| }; |
| }; |
| |
| struct radv_shader { |
| uint32_t ref_count; |
| |
| struct radeon_winsys_bo *bo; /* Not NULL if imported from a lib */ |
| uint64_t va; |
| |
| struct ac_shader_config config; |
| uint8_t *code_ptr; |
| uint32_t code_size; |
| uint32_t exec_size; |
| struct radv_shader_info info; |
| |
| /* debug only */ |
| char *spirv; |
| uint32_t spirv_size; |
| char *nir_string; |
| char *disasm_string; |
| char *ir_string; |
| uint32_t *statistics; |
| }; |
| |
| struct radv_trap_handler_shader { |
| struct radeon_winsys_bo *bo; |
| union radv_shader_arena_block *alloc; |
| }; |
| |
| struct radv_shader_part { |
| uint32_t ref_count; |
| |
| uint64_t va; |
| |
| struct radeon_winsys_bo *bo; |
| union radv_shader_arena_block *alloc; |
| uint32_t code_size; |
| uint32_t rsrc1; |
| uint8_t num_preserved_sgprs; |
| bool nontrivial_divisors; |
| |
| struct radv_shader_part_binary *binary; |
| |
| /* debug only */ |
| char *disasm_string; |
| }; |
| |
| struct radv_pipeline_layout; |
| |
| void radv_optimize_nir(struct nir_shader *shader, bool optimize_conservatively, bool allow_copies); |
| void radv_optimize_nir_algebraic(nir_shader *shader, bool opt_offsets); |
| bool radv_nir_lower_ycbcr_textures(nir_shader *shader, const struct radv_pipeline_layout *layout); |
| |
| bool radv_nir_lower_ray_queries(nir_shader *shader, struct radv_device *device); |
| |
| void radv_nir_apply_pipeline_layout(nir_shader *shader, struct radv_device *device, |
| const struct radv_pipeline_layout *layout, |
| const struct radv_shader_info *info, |
| const struct radv_shader_args *args); |
| |
| struct radv_pipeline_stage; |
| |
| nir_shader *radv_shader_spirv_to_nir(struct radv_device *device, |
| const struct radv_pipeline_stage *stage, |
| const struct radv_pipeline_key *key); |
| |
| void radv_nir_lower_abi(nir_shader *shader, enum amd_gfx_level gfx_level, |
| const struct radv_shader_info *info, const struct radv_shader_args *args, |
| const struct radv_pipeline_key *pl_key, bool use_llvm, |
| uint32_t address32_hi); |
| |
| void radv_init_shader_arenas(struct radv_device *device); |
| void radv_destroy_shader_arenas(struct radv_device *device); |
| |
| struct radv_pipeline_shader_stack_size; |
| |
| VkResult radv_create_shaders(struct radv_pipeline *pipeline, |
| struct radv_pipeline_layout *pipeline_layout, |
| struct radv_device *device, struct radv_pipeline_cache *cache, |
| const struct radv_pipeline_key *key, |
| const VkPipelineShaderStageCreateInfo *pStages, |
| uint32_t stageCount, |
| const VkPipelineCreateFlags flags, const uint8_t *custom_hash, |
| const VkPipelineCreationFeedbackCreateInfo *creation_feedback, |
| struct radv_pipeline_shader_stack_size **stack_sizes, |
| uint32_t *num_stack_sizes, |
| VkGraphicsPipelineLibraryFlagBitsEXT lib_flags, |
| gl_shader_stage *last_vgt_api_stage); |
| |
| struct radv_shader_args; |
| |
| struct radv_shader *radv_shader_create(struct radv_device *device, |
| const struct radv_shader_binary *binary, |
| bool keep_shader_info, bool from_cache, |
| const struct radv_shader_args *args); |
| struct radv_shader *radv_shader_nir_to_asm( |
| struct radv_device *device, struct radv_pipeline_stage *stage, struct nir_shader *const *shaders, |
| int shader_count, const struct radv_pipeline_key *key, bool keep_shader_info, bool keep_statistic_info, |
| struct radv_shader_binary **binary_out); |
| |
| bool radv_shader_binary_upload(struct radv_device *device, const struct radv_shader_binary *binary, |
| struct radv_shader *shader, void *dest_ptr); |
| |
| void radv_shader_part_binary_upload(const struct radv_shader_part_binary *binary, void *dest_ptr); |
| |
| union radv_shader_arena_block *radv_alloc_shader_memory(struct radv_device *device, uint32_t size, |
| void *ptr); |
| void radv_free_shader_memory(struct radv_device *device, union radv_shader_arena_block *alloc); |
| |
| struct radv_shader * |
| radv_create_gs_copy_shader(struct radv_device *device, struct nir_shader *nir, |
| const struct radv_shader_info *info, const struct radv_shader_args *args, |
| struct radv_shader_binary **binary_out, |
| bool keep_shader_info, bool keep_statistic_info, |
| bool disable_optimizations); |
| |
| struct radv_trap_handler_shader *radv_create_trap_handler_shader(struct radv_device *device); |
| uint64_t radv_trap_handler_shader_get_va(const struct radv_trap_handler_shader *trap); |
| void radv_trap_handler_shader_destroy(struct radv_device *device, |
| struct radv_trap_handler_shader *trap); |
| |
| struct radv_shader_part *radv_create_vs_prolog(struct radv_device *device, |
| const struct radv_vs_prolog_key *key); |
| |
| struct radv_shader_part *radv_create_ps_epilog(struct radv_device *device, |
| const struct radv_ps_epilog_key *key); |
| |
| void radv_shader_destroy(struct radv_device *device, struct radv_shader *shader); |
| |
| void radv_shader_part_destroy(struct radv_device *device, struct radv_shader_part *shader_part); |
| |
| uint64_t radv_shader_get_va(const struct radv_shader *shader); |
| struct radv_shader *radv_find_shader(struct radv_device *device, uint64_t pc); |
| |
| unsigned radv_get_max_waves(const struct radv_device *device, struct radv_shader *shader, |
| gl_shader_stage stage); |
| |
| const char *radv_get_shader_name(const struct radv_shader_info *info, gl_shader_stage stage); |
| |
| unsigned radv_compute_spi_ps_input(const struct radv_pipeline_key *pipeline_key, |
| const struct radv_shader_info *info); |
| |
| bool radv_can_dump_shader(struct radv_device *device, nir_shader *nir, bool meta_shader); |
| |
| bool radv_can_dump_shader_stats(struct radv_device *device, nir_shader *nir); |
| |
| VkResult radv_dump_shader_stats(struct radv_device *device, struct radv_pipeline *pipeline, |
| gl_shader_stage stage, FILE *output); |
| |
| static inline struct radv_shader * |
| radv_shader_ref(struct radv_shader *shader) |
| { |
| assert(shader && shader->ref_count >= 1); |
| p_atomic_inc(&shader->ref_count); |
| return shader; |
| } |
| |
| static inline void |
| radv_shader_unref(struct radv_device *device, struct radv_shader *shader) |
| { |
| assert(shader && shader->ref_count >= 1); |
| if (p_atomic_dec_zero(&shader->ref_count)) |
| radv_shader_destroy(device, shader); |
| } |
| |
| static inline struct radv_shader_part * |
| radv_shader_part_ref(struct radv_shader_part *shader_part) |
| { |
| assert(shader_part && shader_part->ref_count >= 1); |
| p_atomic_inc(&shader_part->ref_count); |
| return shader_part; |
| } |
| |
| static inline void |
| radv_shader_part_unref(struct radv_device *device, struct radv_shader_part *shader_part) |
| { |
| assert(shader_part && shader_part->ref_count >= 1); |
| if (p_atomic_dec_zero(&shader_part->ref_count)) |
| radv_shader_part_destroy(device, shader_part); |
| } |
| |
| static inline unsigned |
| calculate_tess_lds_size(enum amd_gfx_level gfx_level, unsigned tcs_num_input_vertices, |
| unsigned tcs_num_output_vertices, unsigned tcs_num_inputs, |
| unsigned tcs_num_patches, unsigned tcs_num_outputs, |
| unsigned tcs_num_patch_outputs) |
| { |
| unsigned input_vertex_size = tcs_num_inputs * 16; |
| unsigned output_vertex_size = tcs_num_outputs * 16; |
| |
| unsigned input_patch_size = tcs_num_input_vertices * input_vertex_size; |
| |
| unsigned pervertex_output_patch_size = tcs_num_output_vertices * output_vertex_size; |
| unsigned output_patch_size = pervertex_output_patch_size + tcs_num_patch_outputs * 16; |
| |
| unsigned output_patch0_offset = input_patch_size * tcs_num_patches; |
| |
| unsigned lds_size = output_patch0_offset + output_patch_size * tcs_num_patches; |
| |
| if (gfx_level >= GFX7) { |
| assert(lds_size <= 65536); |
| lds_size = align(lds_size, 512) / 512; |
| } else { |
| assert(lds_size <= 32768); |
| lds_size = align(lds_size, 256) / 256; |
| } |
| |
| return lds_size; |
| } |
| |
| static inline unsigned |
| get_tcs_num_patches(unsigned tcs_num_input_vertices, unsigned tcs_num_output_vertices, |
| unsigned tcs_num_inputs, unsigned tcs_num_outputs, |
| unsigned tcs_num_patch_outputs, unsigned tess_offchip_block_dw_size, |
| enum amd_gfx_level gfx_level, enum radeon_family family) |
| { |
| uint32_t input_vertex_size = tcs_num_inputs * 16; |
| uint32_t input_patch_size = tcs_num_input_vertices * input_vertex_size; |
| uint32_t output_vertex_size = tcs_num_outputs * 16; |
| uint32_t pervertex_output_patch_size = tcs_num_output_vertices * output_vertex_size; |
| uint32_t output_patch_size = pervertex_output_patch_size + tcs_num_patch_outputs * 16; |
| |
| /* Ensure that we only need one wave per SIMD so we don't need to check |
| * resource usage. Also ensures that the number of tcs in and out |
| * vertices per threadgroup are at most 256. |
| */ |
| unsigned num_patches = 64 / MAX2(tcs_num_input_vertices, tcs_num_output_vertices) * 4; |
| /* Make sure that the data fits in LDS. This assumes the shaders only |
| * use LDS for the inputs and outputs. |
| */ |
| unsigned hardware_lds_size = 32768; |
| |
| /* Looks like STONEY hangs if we use more than 32 KiB LDS in a single |
| * threadgroup, even though there is more than 32 KiB LDS. |
| * |
| * Test: dEQP-VK.tessellation.shader_input_output.barrier |
| */ |
| if (gfx_level >= GFX7 && family != CHIP_STONEY) |
| hardware_lds_size = 65536; |
| |
| if (input_patch_size + output_patch_size) |
| num_patches = MIN2(num_patches, hardware_lds_size / (input_patch_size + output_patch_size)); |
| /* Make sure the output data fits in the offchip buffer */ |
| if (output_patch_size) |
| num_patches = MIN2(num_patches, (tess_offchip_block_dw_size * 4) / output_patch_size); |
| /* Not necessary for correctness, but improves performance. The |
| * specific value is taken from the proprietary driver. |
| */ |
| num_patches = MIN2(num_patches, 40); |
| |
| /* GFX6 bug workaround - limit LS-HS threadgroups to only one wave. */ |
| if (gfx_level == GFX6) { |
| unsigned one_wave = 64 / MAX2(tcs_num_input_vertices, tcs_num_output_vertices); |
| num_patches = MIN2(num_patches, one_wave); |
| } |
| return num_patches; |
| } |
| |
| void radv_lower_io(struct radv_device *device, nir_shader *nir); |
| |
| bool radv_lower_io_to_mem(struct radv_device *device, struct radv_pipeline_stage *stage); |
| |
| bool radv_lower_view_index(nir_shader *nir, bool per_primitive); |
| |
| void radv_lower_ngg(struct radv_device *device, struct radv_pipeline_stage *ngg_stage, |
| const struct radv_pipeline_key *pl_key); |
| |
| bool radv_consider_culling(const struct radv_physical_device *pdevice, struct nir_shader *nir, |
| uint64_t ps_inputs_read, unsigned num_vertices_per_primitive, |
| const struct radv_shader_info *info); |
| |
| void radv_get_nir_options(struct radv_physical_device *device); |
| |
| bool radv_force_primitive_shading_rate(nir_shader *nir, struct radv_device *device); |
| |
| bool radv_lower_fs_intrinsics(nir_shader *nir, const struct radv_pipeline_stage *fs_stage, |
| const struct radv_pipeline_key *key); |
| |
| #endif |