| /* |
| * Copyright © 2016 Red Hat. |
| * Copyright © 2016 Bas Nieuwenhuizen |
| * |
| * based in part on anv driver which is: |
| * Copyright © 2015 Intel Corporation |
| * |
| * Permission is hereby granted, free of charge, to any person obtaining a |
| * copy of this software and associated documentation files (the "Software"), |
| * to deal in the Software without restriction, including without limitation |
| * the rights to use, copy, modify, merge, publish, distribute, sublicense, |
| * and/or sell copies of the Software, and to permit persons to whom the |
| * Software is furnished to do so, subject to the following conditions: |
| * |
| * The above copyright notice and this permission notice (including the next |
| * paragraph) shall be included in all copies or substantial portions of the |
| * Software. |
| * |
| * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
| * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
| * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
| * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
| * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING |
| * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS |
| * IN THE SOFTWARE. |
| */ |
| |
| #include "nir/nir.h" |
| #include "radv_debug.h" |
| #include "radv_llvm_helper.h" |
| #include "radv_private.h" |
| #include "radv_shader.h" |
| #include "radv_shader_args.h" |
| |
| #include "ac_binary.h" |
| #include "ac_nir.h" |
| #include "ac_llvm_build.h" |
| #include "ac_nir_to_llvm.h" |
| #include "ac_shader_abi.h" |
| #include "ac_shader_util.h" |
| #include "sid.h" |
| |
| struct radv_shader_context { |
| struct ac_llvm_context ac; |
| const struct nir_shader *shader; |
| struct ac_shader_abi abi; |
| const struct radv_nir_compiler_options *options; |
| const struct radv_shader_info *shader_info; |
| const struct radv_shader_args *args; |
| |
| gl_shader_stage stage; |
| |
| unsigned max_workgroup_size; |
| LLVMContextRef context; |
| struct ac_llvm_pointer main_function; |
| |
| LLVMValueRef descriptor_sets[MAX_SETS]; |
| |
| LLVMValueRef ring_offsets; |
| |
| LLVMValueRef vs_rel_patch_id; |
| |
| LLVMValueRef gs_wave_id; |
| |
| LLVMValueRef esgs_ring; |
| LLVMValueRef gsvs_ring[4]; |
| LLVMValueRef hs_ring_tess_offchip; |
| LLVMValueRef hs_ring_tess_factor; |
| LLVMValueRef attr_ring; |
| |
| uint64_t output_mask; |
| }; |
| |
| struct radv_shader_output_values { |
| LLVMValueRef values[4]; |
| unsigned slot_name; |
| unsigned slot_index; |
| unsigned usage_mask; |
| }; |
| |
| static inline struct radv_shader_context * |
| radv_shader_context_from_abi(struct ac_shader_abi *abi) |
| { |
| return container_of(abi, struct radv_shader_context, abi); |
| } |
| |
| static struct ac_llvm_pointer |
| create_llvm_function(struct ac_llvm_context *ctx, LLVMModuleRef module, LLVMBuilderRef builder, |
| const struct ac_shader_args *args, enum ac_llvm_calling_convention convention, |
| unsigned max_workgroup_size, const struct radv_nir_compiler_options *options) |
| { |
| struct ac_llvm_pointer main_function = ac_build_main(args, ctx, convention, "main", ctx->voidt, module); |
| |
| if (options->address32_hi) { |
| ac_llvm_add_target_dep_function_attr(main_function.value, "amdgpu-32bit-address-high-bits", |
| options->address32_hi); |
| } |
| |
| ac_llvm_set_workgroup_size(main_function.value, max_workgroup_size); |
| ac_llvm_set_target_features(main_function.value, ctx); |
| |
| return main_function; |
| } |
| |
| static void |
| load_descriptor_sets(struct radv_shader_context *ctx) |
| { |
| const struct radv_userdata_locations *user_sgprs_locs = &ctx->shader_info->user_sgprs_locs; |
| uint32_t mask = ctx->shader_info->desc_set_used_mask; |
| |
| if (user_sgprs_locs->shader_data[AC_UD_INDIRECT_DESCRIPTOR_SETS].sgpr_idx != -1) { |
| struct ac_llvm_pointer desc_sets = ac_get_ptr_arg(&ctx->ac, &ctx->args->ac, ctx->args->descriptor_sets[0]); |
| while (mask) { |
| int i = u_bit_scan(&mask); |
| |
| ctx->descriptor_sets[i] = |
| ac_build_load_to_sgpr(&ctx->ac, desc_sets, LLVMConstInt(ctx->ac.i32, i, false)); |
| LLVMSetAlignment(ctx->descriptor_sets[i], 4); |
| } |
| } else { |
| while (mask) { |
| int i = u_bit_scan(&mask); |
| |
| ctx->descriptor_sets[i] = ac_get_arg(&ctx->ac, ctx->args->descriptor_sets[i]); |
| } |
| } |
| } |
| |
| static enum ac_llvm_calling_convention |
| get_llvm_calling_convention(LLVMValueRef func, gl_shader_stage stage) |
| { |
| switch (stage) { |
| case MESA_SHADER_VERTEX: |
| case MESA_SHADER_TESS_EVAL: |
| return AC_LLVM_AMDGPU_VS; |
| break; |
| case MESA_SHADER_GEOMETRY: |
| return AC_LLVM_AMDGPU_GS; |
| break; |
| case MESA_SHADER_TESS_CTRL: |
| return AC_LLVM_AMDGPU_HS; |
| break; |
| case MESA_SHADER_FRAGMENT: |
| return AC_LLVM_AMDGPU_PS; |
| break; |
| case MESA_SHADER_COMPUTE: |
| return AC_LLVM_AMDGPU_CS; |
| break; |
| default: |
| unreachable("Unhandle shader type"); |
| } |
| } |
| |
| /* Returns whether the stage is a stage that can be directly before the GS */ |
| static bool |
| is_pre_gs_stage(gl_shader_stage stage) |
| { |
| return stage == MESA_SHADER_VERTEX || stage == MESA_SHADER_TESS_EVAL; |
| } |
| |
| static void |
| create_function(struct radv_shader_context *ctx, gl_shader_stage stage, bool has_previous_stage) |
| { |
| if (ctx->ac.gfx_level >= GFX10) { |
| if (is_pre_gs_stage(stage) && ctx->shader_info->is_ngg) { |
| /* On GFX10+, VS and TES are merged into GS for NGG. */ |
| stage = MESA_SHADER_GEOMETRY; |
| has_previous_stage = true; |
| } |
| } |
| |
| ctx->main_function = |
| create_llvm_function(&ctx->ac, ctx->ac.module, ctx->ac.builder, &ctx->args->ac, |
| get_llvm_calling_convention(ctx->main_function.value, stage), |
| ctx->max_workgroup_size, ctx->options); |
| |
| ctx->ring_offsets = ac_build_intrinsic(&ctx->ac, "llvm.amdgcn.implicit.buffer.ptr", |
| LLVMPointerType(ctx->ac.i8, AC_ADDR_SPACE_CONST), NULL, 0, |
| AC_FUNC_ATTR_READNONE); |
| ctx->ring_offsets = LLVMBuildBitCast(ctx->ac.builder, ctx->ring_offsets, |
| ac_array_in_const_addr_space(ctx->ac.v4i32), ""); |
| |
| load_descriptor_sets(ctx); |
| |
| if (stage == MESA_SHADER_TESS_CTRL || |
| (stage == MESA_SHADER_VERTEX && ctx->shader_info->vs.as_ls) || |
| ctx->shader_info->is_ngg || |
| /* GFX9 has the ESGS ring buffer in LDS. */ |
| (stage == MESA_SHADER_GEOMETRY && has_previous_stage)) { |
| ac_declare_lds_as_pointer(&ctx->ac); |
| } |
| } |
| |
| static void |
| visit_emit_vertex_with_counter(struct ac_shader_abi *abi, unsigned stream, LLVMValueRef vertexidx, |
| LLVMValueRef *addrs) |
| { |
| unsigned offset = 0; |
| struct radv_shader_context *ctx = radv_shader_context_from_abi(abi); |
| |
| for (unsigned i = 0; i < AC_LLVM_MAX_OUTPUTS; ++i) { |
| unsigned output_usage_mask = ctx->shader_info->gs.output_usage_mask[i]; |
| uint8_t output_stream = ctx->shader_info->gs.output_streams[i]; |
| LLVMValueRef *out_ptr = &addrs[i * 4]; |
| bool *is_16bit_ptr = &abi->is_16bit[i * 4]; |
| int length = util_last_bit(output_usage_mask); |
| |
| if (!(ctx->output_mask & (1ull << i)) || output_stream != stream) |
| continue; |
| |
| for (unsigned j = 0; j < length; j++) { |
| if (!(output_usage_mask & (1 << j))) |
| continue; |
| |
| LLVMTypeRef type = is_16bit_ptr[j] ? ctx->ac.f16 : ctx->ac.f32; |
| LLVMValueRef out_val = LLVMBuildLoad2(ctx->ac.builder, type, out_ptr[j], ""); |
| LLVMValueRef voffset = |
| LLVMConstInt(ctx->ac.i32, offset * ctx->shader->info.gs.vertices_out, false); |
| |
| offset++; |
| |
| voffset = LLVMBuildAdd(ctx->ac.builder, voffset, vertexidx, ""); |
| voffset = LLVMBuildMul(ctx->ac.builder, voffset, LLVMConstInt(ctx->ac.i32, 4, false), ""); |
| |
| out_val = ac_to_integer(&ctx->ac, out_val); |
| out_val = LLVMBuildZExtOrBitCast(ctx->ac.builder, out_val, ctx->ac.i32, ""); |
| |
| ac_build_buffer_store_dword(&ctx->ac, ctx->gsvs_ring[stream], out_val, NULL, voffset, |
| ac_get_arg(&ctx->ac, ctx->args->ac.gs2vs_offset), |
| ac_glc | ac_slc | ac_swizzled); |
| } |
| } |
| |
| ac_build_sendmsg(&ctx->ac, AC_SENDMSG_GS_OP_EMIT | AC_SENDMSG_GS | (stream << 8), |
| ctx->gs_wave_id); |
| } |
| |
| static void |
| visit_end_primitive(struct ac_shader_abi *abi, unsigned stream) |
| { |
| struct radv_shader_context *ctx = radv_shader_context_from_abi(abi); |
| ac_build_sendmsg(&ctx->ac, AC_SENDMSG_GS_OP_CUT | AC_SENDMSG_GS | (stream << 8), |
| ctx->gs_wave_id); |
| } |
| |
| static LLVMValueRef |
| radv_load_base_vertex(struct ac_shader_abi *abi, bool non_indexed_is_zero) |
| { |
| struct radv_shader_context *ctx = radv_shader_context_from_abi(abi); |
| return ac_get_arg(&ctx->ac, ctx->args->ac.base_vertex); |
| } |
| |
| static LLVMValueRef |
| radv_load_rsrc(struct radv_shader_context *ctx, LLVMValueRef ptr, LLVMTypeRef type) |
| { |
| if (ptr && LLVMTypeOf(ptr) == ctx->ac.i32) { |
| LLVMValueRef result; |
| |
| LLVMTypeRef ptr_type = LLVMPointerType(type, AC_ADDR_SPACE_CONST_32BIT); |
| ptr = LLVMBuildIntToPtr(ctx->ac.builder, ptr, ptr_type, ""); |
| LLVMSetMetadata(ptr, ctx->ac.uniform_md_kind, ctx->ac.empty_md); |
| |
| result = LLVMBuildLoad2(ctx->ac.builder, type, ptr, ""); |
| LLVMSetMetadata(result, ctx->ac.invariant_load_md_kind, ctx->ac.empty_md); |
| |
| return result; |
| } |
| |
| return ptr; |
| } |
| |
| static LLVMValueRef |
| radv_load_ubo(struct ac_shader_abi *abi, LLVMValueRef buffer_ptr) |
| { |
| struct radv_shader_context *ctx = radv_shader_context_from_abi(abi); |
| return radv_load_rsrc(ctx, buffer_ptr, ctx->ac.v4i32); |
| } |
| |
| static LLVMValueRef |
| radv_load_ssbo(struct ac_shader_abi *abi, LLVMValueRef buffer_ptr, bool write, bool non_uniform) |
| { |
| struct radv_shader_context *ctx = radv_shader_context_from_abi(abi); |
| return radv_load_rsrc(ctx, buffer_ptr, ctx->ac.v4i32); |
| } |
| |
| static LLVMValueRef |
| radv_get_sampler_desc(struct ac_shader_abi *abi, unsigned descriptor_set, unsigned base_index, |
| unsigned constant_index, LLVMValueRef index, |
| enum ac_descriptor_type desc_type, bool image, bool write, bool bindless) |
| { |
| struct radv_shader_context *ctx = radv_shader_context_from_abi(abi); |
| |
| if (image && desc_type == AC_DESC_FMASK) |
| return NULL; |
| |
| /* 3 plane formats always have same size and format for plane 1 & 2, so |
| * use the tail from plane 1 so that we can store only the first 16 bytes |
| * of the last plane. */ |
| if (desc_type == AC_DESC_PLANE_2 && index && LLVMTypeOf(index) == ctx->ac.i32) { |
| LLVMValueRef plane1_addr = |
| LLVMBuildSub(ctx->ac.builder, index, LLVMConstInt(ctx->ac.i32, 32, false), ""); |
| LLVMValueRef descriptor1 = radv_load_rsrc(ctx, plane1_addr, ctx->ac.v8i32); |
| LLVMValueRef descriptor2 = radv_load_rsrc(ctx, index, ctx->ac.v4i32); |
| |
| LLVMValueRef components[8]; |
| for (unsigned i = 0; i < 4; ++i) |
| components[i] = ac_llvm_extract_elem(&ctx->ac, descriptor2, i); |
| |
| for (unsigned i = 4; i < 8; ++i) |
| components[i] = ac_llvm_extract_elem(&ctx->ac, descriptor1, i); |
| return ac_build_gather_values(&ctx->ac, components, 8); |
| } |
| |
| bool v4 = desc_type == AC_DESC_BUFFER || desc_type == AC_DESC_SAMPLER; |
| return radv_load_rsrc(ctx, index, v4 ? ctx->ac.v4i32 : ctx->ac.v8i32); |
| } |
| |
| static LLVMValueRef |
| radv_fixup_vertex_input_fetches(struct radv_shader_context *ctx, LLVMValueRef value, |
| unsigned num_channels, bool is_float, bool is_64bit) |
| { |
| LLVMValueRef zero = is_64bit ? ctx->ac.i64_0 : (is_float ? ctx->ac.f32_0 : ctx->ac.i32_0); |
| LLVMValueRef one = is_64bit ? ctx->ac.i64_0 : (is_float ? ctx->ac.f32_1 : ctx->ac.i32_1); |
| LLVMValueRef chan[4]; |
| |
| if (LLVMGetTypeKind(LLVMTypeOf(value)) == LLVMVectorTypeKind) { |
| unsigned vec_size = LLVMGetVectorSize(LLVMTypeOf(value)); |
| |
| if (num_channels == 4 && num_channels == vec_size) |
| return value; |
| |
| num_channels = MIN2(num_channels, vec_size); |
| |
| for (unsigned i = 0; i < num_channels; i++) |
| chan[i] = ac_llvm_extract_elem(&ctx->ac, value, i); |
| } else { |
| assert(num_channels == 1); |
| chan[0] = value; |
| } |
| |
| for (unsigned i = num_channels; i < 4; i++) { |
| chan[i] = i == 3 ? one : zero; |
| chan[i] = ac_to_integer(&ctx->ac, chan[i]); |
| } |
| |
| return ac_build_gather_values(&ctx->ac, chan, 4); |
| } |
| |
| static void |
| load_vs_input(struct radv_shader_context *ctx, unsigned driver_location, LLVMTypeRef dest_type, |
| LLVMValueRef out[4]) |
| { |
| struct ac_llvm_pointer t_list_ptr = ac_get_ptr_arg(&ctx->ac, &ctx->args->ac, ctx->args->ac.vertex_buffers); |
| LLVMValueRef t_offset; |
| LLVMValueRef t_list; |
| LLVMValueRef input; |
| LLVMValueRef buffer_index; |
| unsigned attrib_index = driver_location - VERT_ATTRIB_GENERIC0; |
| enum pipe_format attrib_format = ctx->options->key.vs.vertex_attribute_formats[attrib_index]; |
| const struct util_format_description *desc = util_format_description(attrib_format); |
| bool is_float = !desc->channel[0].pure_integer; |
| uint8_t input_usage_mask = |
| ctx->shader_info->vs.input_usage_mask[driver_location]; |
| unsigned num_input_channels = util_last_bit(input_usage_mask); |
| |
| if (ctx->options->key.vs.instance_rate_inputs & (1u << attrib_index)) { |
| uint32_t divisor = ctx->options->key.vs.instance_rate_divisors[attrib_index]; |
| |
| if (divisor) { |
| buffer_index = ctx->abi.instance_id; |
| |
| if (divisor != 1) { |
| buffer_index = LLVMBuildUDiv(ctx->ac.builder, buffer_index, |
| LLVMConstInt(ctx->ac.i32, divisor, 0), ""); |
| } |
| } else { |
| buffer_index = ctx->ac.i32_0; |
| } |
| |
| buffer_index = LLVMBuildAdd( |
| ctx->ac.builder, ac_get_arg(&ctx->ac, ctx->args->ac.start_instance), buffer_index, ""); |
| } else { |
| buffer_index = LLVMBuildAdd(ctx->ac.builder, ctx->abi.vertex_id, |
| ac_get_arg(&ctx->ac, ctx->args->ac.base_vertex), ""); |
| } |
| |
| const struct ac_vtx_format_info *vtx_info = |
| ac_get_vtx_format_info(GFX8, CHIP_POLARIS10, attrib_format); |
| |
| /* Adjust the number of channels to load based on the vertex attribute format. */ |
| unsigned num_channels = MIN2(num_input_channels, vtx_info->num_channels); |
| unsigned attrib_binding = ctx->options->key.vs.vertex_attribute_bindings[attrib_index]; |
| unsigned attrib_offset = ctx->options->key.vs.vertex_attribute_offsets[attrib_index]; |
| unsigned attrib_stride = ctx->options->key.vs.vertex_attribute_strides[attrib_index]; |
| |
| unsigned data_format = vtx_info->hw_format[num_channels - 1] & 0xf; |
| unsigned num_format = vtx_info->hw_format[0] >> 4; |
| |
| unsigned desc_index = |
| ctx->shader_info->vs.use_per_attribute_vb_descs ? attrib_index : attrib_binding; |
| desc_index = util_bitcount(ctx->shader_info->vs.vb_desc_usage_mask & |
| u_bit_consecutive(0, desc_index)); |
| t_offset = LLVMConstInt(ctx->ac.i32, desc_index, false); |
| t_list = ac_build_load_to_sgpr(&ctx->ac, t_list_ptr, t_offset); |
| |
| /* Always split typed vertex buffer loads on GFX6 and GFX10+ to avoid any alignment issues that |
| * triggers memory violations and eventually a GPU hang. This can happen if the stride (static or |
| * dynamic) is unaligned and also if the VBO offset is aligned to a scalar (eg. stride is 8 and |
| * VBO offset is 2 for R16G16B16A16_SNORM). |
| */ |
| unsigned chan_dwords = vtx_info->chan_byte_size == 8 ? 2 : 1; |
| if (((ctx->ac.gfx_level == GFX6 || ctx->ac.gfx_level >= GFX10) && vtx_info->chan_byte_size) || |
| !(vtx_info->has_hw_format & BITFIELD_BIT(vtx_info->num_channels - 1)) || |
| vtx_info->element_size > 16) { |
| unsigned chan_format = vtx_info->hw_format[0] & 0xf; |
| LLVMValueRef values[4]; |
| |
| for (unsigned chan = 0; chan < num_channels; chan++) { |
| unsigned chan_offset = attrib_offset + chan * vtx_info->chan_byte_size; |
| LLVMValueRef chan_index = buffer_index; |
| |
| if (attrib_stride != 0 && chan_offset > attrib_stride) { |
| LLVMValueRef buffer_offset = |
| LLVMConstInt(ctx->ac.i32, chan_offset / attrib_stride, false); |
| |
| chan_index = LLVMBuildAdd(ctx->ac.builder, buffer_index, buffer_offset, ""); |
| |
| chan_offset = chan_offset % attrib_stride; |
| } |
| |
| values[chan] = ac_build_struct_tbuffer_load( |
| &ctx->ac, t_list, chan_index, LLVMConstInt(ctx->ac.i32, chan_offset, false), |
| ctx->ac.i32_0, chan_dwords, chan_format, num_format, 0, true); |
| } |
| |
| input = ac_build_gather_values(&ctx->ac, values, num_channels); |
| } else { |
| if (attrib_stride != 0 && attrib_offset > attrib_stride) { |
| LLVMValueRef buffer_offset = |
| LLVMConstInt(ctx->ac.i32, attrib_offset / attrib_stride, false); |
| |
| buffer_index = LLVMBuildAdd(ctx->ac.builder, buffer_index, buffer_offset, ""); |
| |
| attrib_offset = attrib_offset % attrib_stride; |
| } |
| |
| input = ac_build_struct_tbuffer_load( |
| &ctx->ac, t_list, buffer_index, LLVMConstInt(ctx->ac.i32, attrib_offset, false), |
| ctx->ac.i32_0, num_channels * chan_dwords, data_format, num_format, 0, true); |
| } |
| |
| if (vtx_info->chan_byte_size == 8) |
| input = |
| LLVMBuildBitCast(ctx->ac.builder, input, LLVMVectorType(ctx->ac.i64, num_channels), ""); |
| |
| input = radv_fixup_vertex_input_fetches(ctx, input, num_channels, is_float, |
| vtx_info->chan_byte_size == 8); |
| |
| for (unsigned chan = 0; chan < 4; chan++) { |
| LLVMValueRef llvm_chan = LLVMConstInt(ctx->ac.i32, chan, false); |
| out[chan] = LLVMBuildExtractElement(ctx->ac.builder, input, llvm_chan, ""); |
| if (dest_type == ctx->ac.i16 && is_float) { |
| out[chan] = LLVMBuildBitCast(ctx->ac.builder, out[chan], ctx->ac.f32, ""); |
| out[chan] = LLVMBuildFPTrunc(ctx->ac.builder, out[chan], ctx->ac.f16, ""); |
| } |
| } |
| |
| for (unsigned chan = 0; chan < 4; chan++) { |
| out[chan] = ac_to_integer(&ctx->ac, out[chan]); |
| if (dest_type == ctx->ac.i16 && !is_float) |
| out[chan] = LLVMBuildTrunc(ctx->ac.builder, out[chan], ctx->ac.i16, ""); |
| } |
| } |
| |
| static LLVMValueRef |
| radv_load_vs_inputs(struct ac_shader_abi *abi, unsigned driver_location, unsigned component, |
| unsigned num_components, unsigned vertex_index, LLVMTypeRef type) |
| { |
| struct radv_shader_context *ctx = radv_shader_context_from_abi(abi); |
| LLVMValueRef values[4]; |
| |
| load_vs_input(ctx, driver_location, type, values); |
| |
| for (unsigned i = 0; i < 4; i++) |
| values[i] = LLVMBuildBitCast(ctx->ac.builder, values[i], type, ""); |
| |
| return ac_build_varying_gather_values(&ctx->ac, values, num_components, component); |
| } |
| |
| static void |
| prepare_interp_optimize(struct radv_shader_context *ctx, struct nir_shader *nir) |
| { |
| bool uses_center = false; |
| bool uses_centroid = false; |
| nir_foreach_shader_in_variable (variable, nir) { |
| if (glsl_get_base_type(glsl_without_array(variable->type)) != GLSL_TYPE_FLOAT || |
| variable->data.sample) |
| continue; |
| |
| if (variable->data.centroid) |
| uses_centroid = true; |
| else |
| uses_center = true; |
| } |
| |
| ctx->abi.persp_centroid = ac_get_arg(&ctx->ac, ctx->args->ac.persp_centroid); |
| ctx->abi.linear_centroid = ac_get_arg(&ctx->ac, ctx->args->ac.linear_centroid); |
| |
| if (uses_center && uses_centroid) { |
| LLVMValueRef sel = |
| LLVMBuildICmp(ctx->ac.builder, LLVMIntSLT, ac_get_arg(&ctx->ac, ctx->args->ac.prim_mask), |
| ctx->ac.i32_0, ""); |
| ctx->abi.persp_centroid = |
| LLVMBuildSelect(ctx->ac.builder, sel, ac_get_arg(&ctx->ac, ctx->args->ac.persp_center), |
| ctx->abi.persp_centroid, ""); |
| ctx->abi.linear_centroid = |
| LLVMBuildSelect(ctx->ac.builder, sel, ac_get_arg(&ctx->ac, ctx->args->ac.linear_center), |
| ctx->abi.linear_centroid, ""); |
| } |
| } |
| |
| static void |
| scan_shader_output_decl(struct radv_shader_context *ctx, struct nir_variable *variable, |
| struct nir_shader *shader, gl_shader_stage stage) |
| { |
| int idx = variable->data.driver_location; |
| unsigned attrib_count = glsl_count_attribute_slots(variable->type, false); |
| uint64_t mask_attribs; |
| |
| if (variable->data.compact) { |
| unsigned component_count = variable->data.location_frac + glsl_get_length(variable->type); |
| attrib_count = (component_count + 3) / 4; |
| } |
| |
| mask_attribs = ((1ull << attrib_count) - 1) << idx; |
| |
| ctx->output_mask |= mask_attribs; |
| } |
| |
| /* Initialize arguments for the shader export intrinsic */ |
| static void |
| si_llvm_init_export_args(struct radv_shader_context *ctx, LLVMValueRef *values, |
| unsigned enabled_channels, unsigned target, unsigned index, |
| struct ac_export_args *args) |
| { |
| /* Specify the channels that are enabled. */ |
| args->enabled_channels = enabled_channels; |
| |
| /* Specify whether the EXEC mask represents the valid mask */ |
| args->valid_mask = 0; |
| |
| /* Specify whether this is the last export */ |
| args->done = 0; |
| |
| /* Specify the target we are exporting */ |
| args->target = target; |
| |
| args->compr = false; |
| args->out[0] = LLVMGetUndef(ctx->ac.f32); |
| args->out[1] = LLVMGetUndef(ctx->ac.f32); |
| args->out[2] = LLVMGetUndef(ctx->ac.f32); |
| args->out[3] = LLVMGetUndef(ctx->ac.f32); |
| |
| if (!values) |
| return; |
| |
| bool is_16bit = ac_get_type_size(LLVMTypeOf(values[0])) == 2; |
| if (ctx->stage == MESA_SHADER_FRAGMENT) { |
| unsigned col_format = (ctx->options->key.ps.col_format >> (4 * index)) & 0xf; |
| bool is_int8 = (ctx->options->key.ps.is_int8 >> index) & 1; |
| bool is_int10 = (ctx->options->key.ps.is_int10 >> index) & 1; |
| bool enable_mrt_output_nan_fixup = (ctx->options->key.ps.enable_mrt_output_nan_fixup >> index) & 1; |
| |
| LLVMValueRef (*packf)(struct ac_llvm_context * ctx, LLVMValueRef args[2]) = NULL; |
| LLVMValueRef (*packi)(struct ac_llvm_context * ctx, LLVMValueRef args[2], unsigned bits, |
| bool hi) = NULL; |
| |
| switch (col_format) { |
| case V_028714_SPI_SHADER_ZERO: |
| args->enabled_channels = 0; /* writemask */ |
| args->target = V_008DFC_SQ_EXP_NULL; |
| break; |
| |
| case V_028714_SPI_SHADER_32_R: |
| args->enabled_channels = 1; |
| args->out[0] = values[0]; |
| break; |
| |
| case V_028714_SPI_SHADER_32_GR: |
| args->enabled_channels = 0x3; |
| args->out[0] = values[0]; |
| args->out[1] = values[1]; |
| break; |
| |
| case V_028714_SPI_SHADER_32_AR: |
| if (ctx->ac.gfx_level >= GFX10) { |
| args->enabled_channels = 0x3; |
| args->out[0] = values[0]; |
| args->out[1] = values[3]; |
| } else { |
| args->enabled_channels = 0x9; |
| args->out[0] = values[0]; |
| args->out[3] = values[3]; |
| } |
| break; |
| |
| case V_028714_SPI_SHADER_FP16_ABGR: |
| args->enabled_channels = 0xf; |
| packf = ac_build_cvt_pkrtz_f16; |
| if (is_16bit) { |
| for (unsigned chan = 0; chan < 4; chan++) |
| values[chan] = LLVMBuildFPExt(ctx->ac.builder, values[chan], ctx->ac.f32, ""); |
| } |
| break; |
| |
| case V_028714_SPI_SHADER_UNORM16_ABGR: |
| args->enabled_channels = 0xf; |
| packf = ac_build_cvt_pknorm_u16; |
| break; |
| |
| case V_028714_SPI_SHADER_SNORM16_ABGR: |
| args->enabled_channels = 0xf; |
| packf = ac_build_cvt_pknorm_i16; |
| break; |
| |
| case V_028714_SPI_SHADER_UINT16_ABGR: |
| args->enabled_channels = 0xf; |
| packi = ac_build_cvt_pk_u16; |
| if (is_16bit) { |
| for (unsigned chan = 0; chan < 4; chan++) |
| values[chan] = LLVMBuildZExt(ctx->ac.builder, ac_to_integer(&ctx->ac, values[chan]), |
| ctx->ac.i32, ""); |
| } |
| break; |
| |
| case V_028714_SPI_SHADER_SINT16_ABGR: |
| args->enabled_channels = 0xf; |
| packi = ac_build_cvt_pk_i16; |
| if (is_16bit) { |
| for (unsigned chan = 0; chan < 4; chan++) |
| values[chan] = LLVMBuildSExt(ctx->ac.builder, ac_to_integer(&ctx->ac, values[chan]), |
| ctx->ac.i32, ""); |
| } |
| break; |
| |
| default: |
| case V_028714_SPI_SHADER_32_ABGR: |
| memcpy(&args->out[0], values, sizeof(values[0]) * 4); |
| break; |
| } |
| |
| /* Replace NaN by zero (for 32-bit float formats) to fix game bugs if requested. */ |
| if (enable_mrt_output_nan_fixup && !is_16bit) { |
| for (unsigned i = 0; i < 4; i++) { |
| LLVMValueRef class_args[2] = {values[i], |
| LLVMConstInt(ctx->ac.i32, S_NAN | Q_NAN, false)}; |
| LLVMValueRef isnan = ac_build_intrinsic(&ctx->ac, "llvm.amdgcn.class.f32", ctx->ac.i1, |
| class_args, 2, AC_FUNC_ATTR_READNONE); |
| values[i] = LLVMBuildSelect(ctx->ac.builder, isnan, ctx->ac.f32_0, values[i], ""); |
| } |
| } |
| |
| /* Pack f16 or norm_i16/u16. */ |
| if (packf) { |
| for (unsigned chan = 0; chan < 2; chan++) { |
| LLVMValueRef pack_args[2] = {values[2 * chan], values[2 * chan + 1]}; |
| LLVMValueRef packed; |
| |
| packed = packf(&ctx->ac, pack_args); |
| args->out[chan] = ac_to_float(&ctx->ac, packed); |
| } |
| } |
| |
| /* Pack i16/u16. */ |
| if (packi) { |
| for (unsigned chan = 0; chan < 2; chan++) { |
| LLVMValueRef pack_args[2] = {ac_to_integer(&ctx->ac, values[2 * chan]), |
| ac_to_integer(&ctx->ac, values[2 * chan + 1])}; |
| LLVMValueRef packed; |
| |
| packed = packi(&ctx->ac, pack_args, is_int8 ? 8 : is_int10 ? 10 : 16, chan == 1); |
| args->out[chan] = ac_to_float(&ctx->ac, packed); |
| } |
| } |
| |
| if (packf || packi) { |
| if (ctx->options->gfx_level >= GFX11) { |
| args->enabled_channels = 0x3; |
| } else { |
| args->compr = 1; /* COMPR flag */ |
| } |
| } |
| |
| return; |
| } |
| |
| if (is_16bit) { |
| for (unsigned chan = 0; chan < 4; chan++) { |
| values[chan] = LLVMBuildBitCast(ctx->ac.builder, values[chan], ctx->ac.i16, ""); |
| args->out[chan] = LLVMBuildZExt(ctx->ac.builder, values[chan], ctx->ac.i32, ""); |
| } |
| } else |
| memcpy(&args->out[0], values, sizeof(values[0]) * 4); |
| |
| for (unsigned i = 0; i < 4; ++i) |
| args->out[i] = ac_to_float(&ctx->ac, args->out[i]); |
| } |
| |
| static void |
| radv_export_param(struct radv_shader_context *ctx, unsigned index, LLVMValueRef *values, |
| unsigned enabled_channels) |
| { |
| struct ac_export_args args; |
| |
| si_llvm_init_export_args(ctx, values, enabled_channels, V_008DFC_SQ_EXP_PARAM + index, 0, &args); |
| ac_build_export(&ctx->ac, &args); |
| } |
| |
| static LLVMValueRef |
| radv_load_output(struct radv_shader_context *ctx, unsigned index, unsigned chan) |
| { |
| int idx = ac_llvm_reg_index_soa(index, chan); |
| LLVMValueRef output = ctx->abi.outputs[idx]; |
| LLVMTypeRef type = ctx->abi.is_16bit[idx] ? ctx->ac.f16 : ctx->ac.f32; |
| return LLVMBuildLoad2(ctx->ac.builder, type, output, ""); |
| } |
| |
| static void |
| radv_emit_stream_output(struct radv_shader_context *ctx, LLVMValueRef const *so_buffers, |
| LLVMValueRef const *so_write_offsets, |
| const struct radv_stream_output *output, |
| struct radv_shader_output_values *shader_out) |
| { |
| unsigned num_comps = util_bitcount(output->component_mask); |
| unsigned buf = output->buffer; |
| unsigned offset = output->offset; |
| unsigned start; |
| LLVMValueRef out[4]; |
| |
| assert(num_comps && num_comps <= 4); |
| if (!num_comps || num_comps > 4) |
| return; |
| |
| /* Get the first component. */ |
| start = ffs(output->component_mask) - 1; |
| |
| /* Load the output as int. */ |
| for (int i = 0; i < num_comps; i++) { |
| out[i] = ac_to_integer(&ctx->ac, shader_out->values[start + i]); |
| } |
| |
| /* Pack the output. */ |
| LLVMValueRef vdata = NULL; |
| |
| switch (num_comps) { |
| case 1: /* as i32 */ |
| vdata = out[0]; |
| break; |
| case 2: /* as v2i32 */ |
| case 3: /* as v3i32 */ |
| case 4: /* as v4i32 */ |
| vdata = ac_build_gather_values(&ctx->ac, out, num_comps); |
| break; |
| } |
| |
| LLVMValueRef voffset = LLVMBuildAdd(ctx->ac.builder, so_write_offsets[buf], |
| LLVMConstInt(ctx->ac.i32, offset, 0), ""); |
| ac_build_buffer_store_dword(&ctx->ac, so_buffers[buf], vdata, NULL, voffset, ctx->ac.i32_0, |
| ac_glc | ac_slc); |
| } |
| |
| static void |
| radv_emit_streamout(struct radv_shader_context *ctx, unsigned stream) |
| { |
| int i; |
| |
| /* Get bits [22:16], i.e. (so_param >> 16) & 127; */ |
| assert(ctx->args->ac.streamout_config.used); |
| LLVMValueRef so_vtx_count = ac_build_bfe( |
| &ctx->ac, ac_get_arg(&ctx->ac, ctx->args->ac.streamout_config), |
| LLVMConstInt(ctx->ac.i32, 16, false), LLVMConstInt(ctx->ac.i32, 7, false), false); |
| |
| LLVMValueRef tid = ac_get_thread_id(&ctx->ac); |
| |
| /* can_emit = tid < so_vtx_count; */ |
| LLVMValueRef can_emit = LLVMBuildICmp(ctx->ac.builder, LLVMIntULT, tid, so_vtx_count, ""); |
| |
| /* Emit the streamout code conditionally. This actually avoids |
| * out-of-bounds buffer access. The hw tells us via the SGPR |
| * (so_vtx_count) which threads are allowed to emit streamout data. |
| */ |
| ac_build_ifcc(&ctx->ac, can_emit, 6501); |
| { |
| /* The buffer offset is computed as follows: |
| * ByteOffset = streamout_offset[buffer_id]*4 + |
| * (streamout_write_index + thread_id)*stride[buffer_id] + |
| * attrib_offset |
| */ |
| LLVMValueRef so_write_index = ac_get_arg(&ctx->ac, ctx->args->ac.streamout_write_index); |
| |
| /* Compute (streamout_write_index + thread_id). */ |
| so_write_index = LLVMBuildAdd(ctx->ac.builder, so_write_index, tid, ""); |
| |
| /* Load the descriptor and compute the write offset for each |
| * enabled buffer. |
| */ |
| LLVMValueRef so_write_offset[4] = {0}; |
| LLVMValueRef so_buffers[4] = {0}; |
| struct ac_llvm_pointer buf_ptr = ac_get_ptr_arg(&ctx->ac, &ctx->args->ac, ctx->args->streamout_buffers); |
| |
| for (i = 0; i < 4; i++) { |
| uint16_t stride = ctx->shader_info->so.strides[i]; |
| |
| if (!stride) |
| continue; |
| |
| LLVMValueRef offset = LLVMConstInt(ctx->ac.i32, i, false); |
| |
| so_buffers[i] = ac_build_load_to_sgpr(&ctx->ac, buf_ptr, offset); |
| |
| LLVMValueRef so_offset = ac_get_arg(&ctx->ac, ctx->args->ac.streamout_offset[i]); |
| |
| so_offset = |
| LLVMBuildMul(ctx->ac.builder, so_offset, LLVMConstInt(ctx->ac.i32, 4, false), ""); |
| |
| so_write_offset[i] = ac_build_imad( |
| &ctx->ac, so_write_index, LLVMConstInt(ctx->ac.i32, stride * 4, false), so_offset); |
| } |
| |
| /* Write streamout data. */ |
| for (i = 0; i < ctx->shader_info->so.num_outputs; i++) { |
| struct radv_shader_output_values shader_out = {0}; |
| const struct radv_stream_output *output = &ctx->shader_info->so.outputs[i]; |
| |
| if (stream != output->stream) |
| continue; |
| |
| for (int j = 0; j < 4; j++) { |
| shader_out.values[j] = radv_load_output(ctx, output->location, j); |
| } |
| |
| radv_emit_stream_output(ctx, so_buffers, so_write_offset, output, &shader_out); |
| } |
| } |
| ac_build_endif(&ctx->ac, 6501); |
| } |
| |
| static void |
| radv_build_param_exports(struct radv_shader_context *ctx, struct radv_shader_output_values *outputs, |
| unsigned noutput, const struct radv_vs_output_info *outinfo, |
| bool export_clip_dists) |
| { |
| for (unsigned i = 0; i < noutput; i++) { |
| unsigned slot_name = outputs[i].slot_name; |
| unsigned usage_mask = outputs[i].usage_mask; |
| |
| if (slot_name != VARYING_SLOT_LAYER && slot_name != VARYING_SLOT_PRIMITIVE_ID && |
| slot_name != VARYING_SLOT_VIEWPORT && slot_name != VARYING_SLOT_CLIP_DIST0 && |
| slot_name != VARYING_SLOT_CLIP_DIST1 && slot_name < VARYING_SLOT_VAR0) |
| continue; |
| |
| if ((slot_name == VARYING_SLOT_CLIP_DIST0 || slot_name == VARYING_SLOT_CLIP_DIST1) && |
| !export_clip_dists) |
| continue; |
| |
| radv_export_param(ctx, outinfo->vs_output_param_offset[slot_name], outputs[i].values, |
| usage_mask); |
| } |
| } |
| |
| /* Generate export instructions for hardware VS shader stage or NGG GS stage |
| * (position and parameter data only). |
| */ |
| static void |
| radv_llvm_export_vs(struct radv_shader_context *ctx, struct radv_shader_output_values *outputs, |
| unsigned noutput, const struct radv_vs_output_info *outinfo, |
| bool export_clip_dists) |
| { |
| LLVMValueRef psize_value = NULL, layer_value = NULL, viewport_value = NULL; |
| LLVMValueRef primitive_shading_rate = NULL; |
| struct ac_export_args pos_args[4] = {0}; |
| unsigned pos_idx, index; |
| int i; |
| |
| /* Build position exports */ |
| for (i = 0; i < noutput; i++) { |
| switch (outputs[i].slot_name) { |
| case VARYING_SLOT_POS: |
| si_llvm_init_export_args(ctx, outputs[i].values, 0xf, V_008DFC_SQ_EXP_POS, 0, &pos_args[0]); |
| break; |
| case VARYING_SLOT_PSIZ: |
| psize_value = outputs[i].values[0]; |
| break; |
| case VARYING_SLOT_LAYER: |
| layer_value = outputs[i].values[0]; |
| break; |
| case VARYING_SLOT_VIEWPORT: |
| viewport_value = outputs[i].values[0]; |
| break; |
| case VARYING_SLOT_PRIMITIVE_SHADING_RATE: |
| primitive_shading_rate = outputs[i].values[0]; |
| break; |
| case VARYING_SLOT_CLIP_DIST0: |
| case VARYING_SLOT_CLIP_DIST1: |
| index = 2 + outputs[i].slot_index; |
| si_llvm_init_export_args(ctx, outputs[i].values, 0xf, V_008DFC_SQ_EXP_POS + index, 0, |
| &pos_args[index]); |
| break; |
| default: |
| break; |
| } |
| } |
| |
| /* We need to add the position output manually if it's missing. */ |
| if (!pos_args[0].out[0]) { |
| pos_args[0].enabled_channels = 0xf; /* writemask */ |
| pos_args[0].valid_mask = 0; /* EXEC mask */ |
| pos_args[0].done = 0; /* last export? */ |
| pos_args[0].target = V_008DFC_SQ_EXP_POS; |
| pos_args[0].compr = 0; /* COMPR flag */ |
| pos_args[0].out[0] = ctx->ac.f32_0; /* X */ |
| pos_args[0].out[1] = ctx->ac.f32_0; /* Y */ |
| pos_args[0].out[2] = ctx->ac.f32_0; /* Z */ |
| pos_args[0].out[3] = ctx->ac.f32_1; /* W */ |
| } |
| |
| if (outinfo->writes_pointsize || outinfo->writes_layer || outinfo->writes_layer || |
| outinfo->writes_viewport_index || outinfo->writes_primitive_shading_rate) { |
| pos_args[1].enabled_channels = ((outinfo->writes_pointsize == true ? 1 : 0) | |
| (outinfo->writes_primitive_shading_rate == true ? 2 : 0) | |
| (outinfo->writes_layer == true ? 4 : 0)); |
| pos_args[1].valid_mask = 0; |
| pos_args[1].done = 0; |
| pos_args[1].target = V_008DFC_SQ_EXP_POS + 1; |
| pos_args[1].compr = 0; |
| pos_args[1].out[0] = ctx->ac.f32_0; /* X */ |
| pos_args[1].out[1] = ctx->ac.f32_0; /* Y */ |
| pos_args[1].out[2] = ctx->ac.f32_0; /* Z */ |
| pos_args[1].out[3] = ctx->ac.f32_0; /* W */ |
| |
| if (outinfo->writes_pointsize == true) |
| pos_args[1].out[0] = psize_value; |
| if (outinfo->writes_layer == true) |
| pos_args[1].out[2] = layer_value; |
| if (outinfo->writes_viewport_index == true) { |
| if (ctx->options->gfx_level >= GFX9) { |
| /* GFX9 has the layer in out.z[10:0] and the viewport |
| * index in out.z[19:16]. |
| */ |
| LLVMValueRef v = viewport_value; |
| v = ac_to_integer(&ctx->ac, v); |
| v = LLVMBuildShl(ctx->ac.builder, v, LLVMConstInt(ctx->ac.i32, 16, false), ""); |
| v = LLVMBuildOr(ctx->ac.builder, v, ac_to_integer(&ctx->ac, pos_args[1].out[2]), ""); |
| |
| pos_args[1].out[2] = ac_to_float(&ctx->ac, v); |
| pos_args[1].enabled_channels |= 1 << 2; |
| } else { |
| pos_args[1].out[3] = viewport_value; |
| pos_args[1].enabled_channels |= 1 << 3; |
| } |
| } |
| |
| if (outinfo->writes_primitive_shading_rate) { |
| pos_args[1].out[1] = primitive_shading_rate; |
| } |
| } |
| |
| /* GFX10 skip POS0 exports if EXEC=0 and DONE=0, causing a hang. |
| * Setting valid_mask=1 prevents it and has no other effect. |
| */ |
| if (ctx->ac.gfx_level == GFX10) |
| pos_args[0].valid_mask = 1; |
| |
| pos_idx = 0; |
| for (i = 0; i < 4; i++) { |
| if (!pos_args[i].out[0]) |
| continue; |
| |
| /* Specify the target we are exporting */ |
| pos_args[i].target = V_008DFC_SQ_EXP_POS + pos_idx++; |
| |
| if (pos_idx == outinfo->pos_exports) |
| /* Specify that this is the last export */ |
| pos_args[i].done = 1; |
| |
| ac_build_export(&ctx->ac, &pos_args[i]); |
| } |
| |
| if (ctx->options->gfx_level >= GFX11) |
| return; |
| |
| /* Build parameter exports */ |
| radv_build_param_exports(ctx, outputs, noutput, outinfo, export_clip_dists); |
| } |
| |
| static void |
| handle_vs_outputs_post(struct radv_shader_context *ctx) |
| { |
| const struct radv_vs_output_info *outinfo = &ctx->shader_info->outinfo; |
| const bool export_clip_dists = outinfo->export_clip_dists; |
| struct radv_shader_output_values *outputs; |
| unsigned noutput = 0; |
| |
| if (ctx->shader_info->so.num_outputs && !ctx->args->is_gs_copy_shader && |
| ctx->stage != MESA_SHADER_GEOMETRY && !ctx->shader_info->is_ngg) { |
| /* The GS copy shader emission already emits streamout. */ |
| radv_emit_streamout(ctx, 0); |
| } |
| |
| /* Allocate a temporary array for the output values. */ |
| unsigned num_outputs = util_bitcount64(ctx->output_mask); |
| outputs = malloc(num_outputs * sizeof(outputs[0])); |
| |
| for (unsigned i = 0; i < AC_LLVM_MAX_OUTPUTS; ++i) { |
| if (!(ctx->output_mask & (1ull << i))) |
| continue; |
| |
| outputs[noutput].slot_name = i; |
| outputs[noutput].slot_index = i == VARYING_SLOT_CLIP_DIST1; |
| |
| if (ctx->stage == MESA_SHADER_VERTEX && !ctx->args->is_gs_copy_shader) { |
| outputs[noutput].usage_mask = ctx->shader_info->vs.output_usage_mask[i]; |
| } else if (ctx->stage == MESA_SHADER_TESS_EVAL) { |
| outputs[noutput].usage_mask = ctx->shader_info->tes.output_usage_mask[i]; |
| } else if (ctx->args->is_gs_copy_shader|| ctx->stage == MESA_SHADER_GEOMETRY) { |
| outputs[noutput].usage_mask = ctx->shader_info->gs.output_usage_mask[i]; |
| } |
| |
| for (unsigned j = 0; j < 4; j++) { |
| outputs[noutput].values[j] = ac_to_float(&ctx->ac, radv_load_output(ctx, i, j)); |
| } |
| |
| noutput++; |
| } |
| |
| radv_llvm_export_vs(ctx, outputs, noutput, outinfo, export_clip_dists); |
| |
| free(outputs); |
| } |
| |
| static bool |
| si_export_mrt_color(struct radv_shader_context *ctx, LLVMValueRef *color, unsigned target, |
| unsigned index, struct ac_export_args *args) |
| { |
| unsigned mrt_target = V_008DFC_SQ_EXP_MRT + target; |
| |
| if (ctx->options->gfx_level >= GFX11 && ctx->options->key.ps.mrt0_is_dual_src && |
| (target == 0 || target == 1)) { |
| mrt_target += 21; |
| } |
| |
| si_llvm_init_export_args(ctx, color, 0xf, mrt_target, index, args); |
| if (!args->enabled_channels) |
| return false; /* unnecessary NULL export */ |
| |
| return true; |
| } |
| |
| static void |
| radv_export_mrt_z(struct radv_shader_context *ctx, LLVMValueRef depth, LLVMValueRef stencil, |
| LLVMValueRef samplemask) |
| { |
| struct ac_export_args args; |
| |
| ac_export_mrt_z(&ctx->ac, depth, stencil, samplemask, NULL, true, &args); |
| |
| ac_build_export(&ctx->ac, &args); |
| } |
| |
| static void |
| handle_fs_outputs_post(struct radv_shader_context *ctx) |
| { |
| unsigned index = 0; |
| LLVMValueRef depth = NULL, stencil = NULL, samplemask = NULL; |
| struct ac_export_args color_args[8]; |
| |
| for (unsigned i = 0; i < AC_LLVM_MAX_OUTPUTS; ++i) { |
| LLVMValueRef values[4]; |
| |
| if (!(ctx->output_mask & (1ull << i))) |
| continue; |
| |
| if (i < FRAG_RESULT_DATA0) |
| continue; |
| |
| for (unsigned j = 0; j < 4; j++) |
| values[j] = ac_to_float(&ctx->ac, radv_load_output(ctx, i, j)); |
| |
| bool ret = si_export_mrt_color(ctx, values, index, i - FRAG_RESULT_DATA0, &color_args[index]); |
| if (ret) |
| index++; |
| } |
| |
| /* Process depth, stencil, samplemask. */ |
| if (ctx->shader_info->ps.writes_z) { |
| depth = ac_to_float(&ctx->ac, radv_load_output(ctx, FRAG_RESULT_DEPTH, 0)); |
| } |
| if (ctx->shader_info->ps.writes_stencil) { |
| stencil = ac_to_float(&ctx->ac, radv_load_output(ctx, FRAG_RESULT_STENCIL, 0)); |
| } |
| if (ctx->shader_info->ps.writes_sample_mask) { |
| samplemask = ac_to_float(&ctx->ac, radv_load_output(ctx, FRAG_RESULT_SAMPLE_MASK, 0)); |
| } |
| |
| /* Set the DONE bit on last non-null color export only if Z isn't |
| * exported. |
| */ |
| if (index > 0 && !ctx->shader_info->ps.writes_z && |
| !ctx->shader_info->ps.writes_stencil && |
| !ctx->shader_info->ps.writes_sample_mask) { |
| unsigned last = index - 1; |
| |
| color_args[last].valid_mask = 1; /* whether the EXEC mask is valid */ |
| color_args[last].done = 1; /* DONE bit */ |
| |
| if (ctx->options->gfx_level >= GFX11 && ctx->options->key.ps.mrt0_is_dual_src) { |
| ac_build_dual_src_blend_swizzle(&ctx->ac, &color_args[0], &color_args[1]); |
| } |
| } |
| |
| /* Export PS outputs. */ |
| for (unsigned i = 0; i < index; i++) |
| ac_build_export(&ctx->ac, &color_args[i]); |
| |
| if (depth || stencil || samplemask) |
| radv_export_mrt_z(ctx, depth, stencil, samplemask); |
| else if (!index) |
| ac_build_export_null(&ctx->ac, true); |
| } |
| |
| static void |
| emit_gs_epilogue(struct radv_shader_context *ctx) |
| { |
| if (ctx->ac.gfx_level >= GFX10) |
| ac_build_waitcnt(&ctx->ac, AC_WAIT_VSTORE); |
| |
| ac_build_sendmsg(&ctx->ac, AC_SENDMSG_GS_OP_NOP | AC_SENDMSG_GS_DONE, ctx->gs_wave_id); |
| } |
| |
| static void |
| handle_shader_outputs_post(struct ac_shader_abi *abi) |
| { |
| struct radv_shader_context *ctx = radv_shader_context_from_abi(abi); |
| |
| switch (ctx->stage) { |
| case MESA_SHADER_VERTEX: |
| if (ctx->shader_info->vs.as_ls) |
| break; /* Lowered in NIR */ |
| else if (ctx->shader_info->vs.as_es) |
| break; /* Lowered in NIR */ |
| else if (ctx->shader_info->is_ngg) |
| break; /* Lowered in NIR */ |
| else |
| handle_vs_outputs_post(ctx); |
| break; |
| case MESA_SHADER_FRAGMENT: |
| handle_fs_outputs_post(ctx); |
| break; |
| case MESA_SHADER_GEOMETRY: |
| if (ctx->shader_info->is_ngg) |
| break; /* Lowered in NIR */ |
| else |
| emit_gs_epilogue(ctx); |
| break; |
| case MESA_SHADER_TESS_CTRL: |
| break; /* Lowered in NIR */ |
| case MESA_SHADER_TESS_EVAL: |
| if (ctx->shader_info->tes.as_es) |
| break; /* Lowered in NIR */ |
| else if (ctx->shader_info->is_ngg) |
| break; /* Lowered in NIR */ |
| else |
| handle_vs_outputs_post(ctx); |
| break; |
| default: |
| break; |
| } |
| } |
| |
| static void |
| ac_llvm_finalize_module(struct radv_shader_context *ctx, LLVMPassManagerRef passmgr) |
| { |
| LLVMRunPassManager(passmgr, ctx->ac.module); |
| LLVMDisposeBuilder(ctx->ac.builder); |
| |
| ac_llvm_context_dispose(&ctx->ac); |
| } |
| |
| static void |
| radv_llvm_visit_export_vertex(struct ac_shader_abi *abi) |
| { |
| struct radv_shader_context *ctx = radv_shader_context_from_abi(abi); |
| |
| handle_vs_outputs_post(ctx); |
| } |
| |
| static void |
| ac_setup_rings(struct radv_shader_context *ctx) |
| { |
| struct ac_llvm_pointer ring_offsets = { .t = ctx->ac.v4i32, .v = ctx->ring_offsets }; |
| |
| if (ctx->options->gfx_level <= GFX8 && |
| (ctx->stage == MESA_SHADER_GEOMETRY || |
| (ctx->stage == MESA_SHADER_VERTEX && ctx->shader_info->vs.as_es) || |
| (ctx->stage == MESA_SHADER_TESS_EVAL && ctx->shader_info->tes.as_es))) { |
| unsigned ring = ctx->stage == MESA_SHADER_GEOMETRY ? RING_ESGS_GS : RING_ESGS_VS; |
| LLVMValueRef offset = LLVMConstInt(ctx->ac.i32, ring, false); |
| |
| ctx->esgs_ring = ac_build_load_to_sgpr(&ctx->ac, ring_offsets, offset); |
| } |
| |
| if (ctx->args->is_gs_copy_shader) { |
| ctx->gsvs_ring[0] = ac_build_load_to_sgpr(&ctx->ac, ring_offsets, LLVMConstInt(ctx->ac.i32, RING_GSVS_VS, false)); |
| } |
| |
| if (ctx->stage == MESA_SHADER_GEOMETRY) { |
| /* The conceptual layout of the GSVS ring is |
| * v0c0 .. vLv0 v0c1 .. vLc1 .. |
| * but the real memory layout is swizzled across |
| * threads: |
| * t0v0c0 .. t15v0c0 t0v1c0 .. t15v1c0 ... t15vLcL |
| * t16v0c0 .. |
| * Override the buffer descriptor accordingly. |
| */ |
| LLVMTypeRef v2i64 = LLVMVectorType(ctx->ac.i64, 2); |
| uint64_t stream_offset = 0; |
| unsigned num_records = ctx->ac.wave_size; |
| LLVMValueRef base_ring; |
| |
| base_ring = ac_build_load_to_sgpr(&ctx->ac, ring_offsets, |
| LLVMConstInt(ctx->ac.i32, RING_GSVS_GS, false)); |
| |
| for (unsigned stream = 0; stream < 4; stream++) { |
| unsigned num_components, stride; |
| LLVMValueRef ring, tmp; |
| |
| num_components = ctx->shader_info->gs.num_stream_output_components[stream]; |
| |
| if (!num_components) |
| continue; |
| |
| stride = 4 * num_components * ctx->shader->info.gs.vertices_out; |
| |
| /* Limit on the stride field for <= GFX7. */ |
| assert(stride < (1 << 14)); |
| |
| ring = LLVMBuildBitCast(ctx->ac.builder, base_ring, v2i64, ""); |
| tmp = LLVMBuildExtractElement(ctx->ac.builder, ring, ctx->ac.i32_0, ""); |
| tmp = LLVMBuildAdd(ctx->ac.builder, tmp, LLVMConstInt(ctx->ac.i64, stream_offset, 0), ""); |
| ring = LLVMBuildInsertElement(ctx->ac.builder, ring, tmp, ctx->ac.i32_0, ""); |
| |
| stream_offset += stride * ctx->ac.wave_size; |
| |
| ring = LLVMBuildBitCast(ctx->ac.builder, ring, ctx->ac.v4i32, ""); |
| |
| tmp = LLVMBuildExtractElement(ctx->ac.builder, ring, ctx->ac.i32_1, ""); |
| tmp = LLVMBuildOr(ctx->ac.builder, tmp, |
| LLVMConstInt(ctx->ac.i32, S_008F04_STRIDE(stride), false), ""); |
| ring = LLVMBuildInsertElement(ctx->ac.builder, ring, tmp, ctx->ac.i32_1, ""); |
| |
| ring = LLVMBuildInsertElement(ctx->ac.builder, ring, |
| LLVMConstInt(ctx->ac.i32, num_records, false), |
| LLVMConstInt(ctx->ac.i32, 2, false), ""); |
| |
| ctx->gsvs_ring[stream] = ring; |
| } |
| } |
| |
| if (ctx->stage == MESA_SHADER_TESS_CTRL || ctx->stage == MESA_SHADER_TESS_EVAL) { |
| ctx->hs_ring_tess_offchip = ac_build_load_to_sgpr( |
| &ctx->ac, ring_offsets, LLVMConstInt(ctx->ac.i32, RING_HS_TESS_OFFCHIP, false)); |
| ctx->hs_ring_tess_factor = ac_build_load_to_sgpr( |
| &ctx->ac, ring_offsets, LLVMConstInt(ctx->ac.i32, RING_HS_TESS_FACTOR, false)); |
| } |
| |
| if (ctx->options->gfx_level >= GFX11 && |
| ((ctx->stage == MESA_SHADER_VERTEX && !ctx->shader_info->vs.as_es && !ctx->shader_info->vs.as_ls) || |
| (ctx->stage == MESA_SHADER_TESS_EVAL && !ctx->shader_info->tes.as_es) || |
| (ctx->stage == MESA_SHADER_GEOMETRY))) { |
| ctx->attr_ring = ac_build_load_to_sgpr(&ctx->ac, ring_offsets, |
| LLVMConstInt(ctx->ac.i32, RING_PS_ATTR, false)); |
| |
| LLVMValueRef tmp = LLVMBuildExtractElement(ctx->ac.builder, ctx->attr_ring, ctx->ac.i32_1, ""); |
| uint32_t stride = S_008F04_STRIDE(16 * ctx->shader_info->outinfo.param_exports); |
| tmp = LLVMBuildOr(ctx->ac.builder, tmp, LLVMConstInt(ctx->ac.i32, stride, false), ""); |
| ctx->attr_ring = LLVMBuildInsertElement(ctx->ac.builder, ctx->attr_ring, tmp, ctx->ac.i32_1, ""); |
| } |
| } |
| |
| /* Fixup the HW not emitting the TCS regs if there are no HS threads. */ |
| static void |
| ac_nir_fixup_ls_hs_input_vgprs(struct radv_shader_context *ctx) |
| { |
| LLVMValueRef count = |
| ac_unpack_param(&ctx->ac, ac_get_arg(&ctx->ac, ctx->args->ac.merged_wave_info), 8, 8); |
| LLVMValueRef hs_empty = LLVMBuildICmp(ctx->ac.builder, LLVMIntEQ, count, ctx->ac.i32_0, ""); |
| ctx->abi.instance_id = |
| LLVMBuildSelect(ctx->ac.builder, hs_empty, ac_get_arg(&ctx->ac, ctx->args->ac.vertex_id), |
| ctx->abi.instance_id, ""); |
| ctx->vs_rel_patch_id = |
| LLVMBuildSelect(ctx->ac.builder, hs_empty, ac_get_arg(&ctx->ac, ctx->args->ac.tcs_rel_ids), |
| ctx->vs_rel_patch_id, ""); |
| ctx->abi.vertex_id = |
| LLVMBuildSelect(ctx->ac.builder, hs_empty, ac_get_arg(&ctx->ac, ctx->args->ac.tcs_patch_id), |
| ctx->abi.vertex_id, ""); |
| } |
| |
| static void |
| prepare_gs_input_vgprs(struct radv_shader_context *ctx, bool merged) |
| { |
| if (merged) { |
| ctx->gs_wave_id = |
| ac_unpack_param(&ctx->ac, ac_get_arg(&ctx->ac, ctx->args->ac.merged_wave_info), 16, 8); |
| } else { |
| ctx->gs_wave_id = ac_get_arg(&ctx->ac, ctx->args->ac.gs_wave_id); |
| } |
| } |
| |
| /* Ensure that the esgs ring is declared. |
| * |
| * We declare it with 64KB alignment as a hint that the |
| * pointer value will always be 0. |
| */ |
| static void |
| declare_esgs_ring(struct radv_shader_context *ctx) |
| { |
| if (ctx->esgs_ring) |
| return; |
| |
| assert(!LLVMGetNamedGlobal(ctx->ac.module, "esgs_ring")); |
| |
| ctx->esgs_ring = LLVMAddGlobalInAddressSpace(ctx->ac.module, LLVMArrayType(ctx->ac.i32, 0), |
| "esgs_ring", AC_ADDR_SPACE_LDS); |
| LLVMSetLinkage(ctx->esgs_ring, LLVMExternalLinkage); |
| LLVMSetAlignment(ctx->esgs_ring, 64 * 1024); |
| } |
| |
| static LLVMValueRef radv_intrinsic_load(struct ac_shader_abi *abi, nir_intrinsic_op op) |
| { |
| struct radv_shader_context *ctx = radv_shader_context_from_abi(abi); |
| |
| switch (op) { |
| case nir_intrinsic_load_base_vertex: |
| case nir_intrinsic_load_first_vertex: |
| return radv_load_base_vertex(abi, op == nir_intrinsic_load_base_vertex); |
| case nir_intrinsic_load_ring_tess_factors_amd: |
| return ctx->hs_ring_tess_factor; |
| case nir_intrinsic_load_ring_tess_offchip_amd: |
| return ctx->hs_ring_tess_offchip; |
| case nir_intrinsic_load_ring_esgs_amd: |
| return ctx->esgs_ring; |
| case nir_intrinsic_load_ring_attr_amd: |
| return ctx->attr_ring; |
| case nir_intrinsic_load_ring_gsvs_amd: |
| return ctx->gsvs_ring[0]; |
| default: |
| return NULL; |
| } |
| } |
| |
| static LLVMModuleRef |
| ac_translate_nir_to_llvm(struct ac_llvm_compiler *ac_llvm, |
| const struct radv_nir_compiler_options *options, |
| const struct radv_shader_info *info, |
| struct nir_shader *const *shaders, int shader_count, |
| const struct radv_shader_args *args) |
| { |
| struct radv_shader_context ctx = {0}; |
| ctx.args = args; |
| ctx.options = options; |
| ctx.shader_info = info; |
| |
| enum ac_float_mode float_mode = AC_FLOAT_MODE_DEFAULT; |
| |
| if (shaders[0]->info.float_controls_execution_mode & FLOAT_CONTROLS_DENORM_FLUSH_TO_ZERO_FP32) { |
| float_mode = AC_FLOAT_MODE_DENORM_FLUSH_TO_ZERO; |
| } |
| |
| ac_llvm_context_init(&ctx.ac, ac_llvm, options->gfx_level, options->family, |
| options->has_3d_cube_border_color_mipmap, |
| float_mode, info->wave_size, info->ballot_bit_size); |
| ctx.context = ctx.ac.context; |
| |
| ctx.max_workgroup_size = info->workgroup_size; |
| |
| create_function(&ctx, shaders[shader_count - 1]->info.stage, shader_count >= 2); |
| |
| ctx.abi.intrinsic_load = radv_intrinsic_load; |
| ctx.abi.load_ubo = radv_load_ubo; |
| ctx.abi.load_ssbo = radv_load_ssbo; |
| ctx.abi.load_sampler_desc = radv_get_sampler_desc; |
| ctx.abi.clamp_shadow_reference = false; |
| ctx.abi.robust_buffer_access = options->robust_buffer_access; |
| ctx.abi.load_grid_size_from_user_sgpr = args->load_grid_size_from_user_sgpr; |
| |
| bool is_ngg = is_pre_gs_stage(shaders[0]->info.stage) && info->is_ngg; |
| if (shader_count >= 2 || is_ngg) |
| ac_init_exec_full_mask(&ctx.ac); |
| |
| if (args->ac.vertex_id.used) |
| ctx.abi.vertex_id = ac_get_arg(&ctx.ac, args->ac.vertex_id); |
| if (args->ac.vs_rel_patch_id.used) |
| ctx.vs_rel_patch_id = ac_get_arg(&ctx.ac, args->ac.vs_rel_patch_id); |
| if (args->ac.instance_id.used) |
| ctx.abi.instance_id = ac_get_arg(&ctx.ac, args->ac.instance_id); |
| |
| if (options->has_ls_vgpr_init_bug && |
| shaders[shader_count - 1]->info.stage == MESA_SHADER_TESS_CTRL) |
| ac_nir_fixup_ls_hs_input_vgprs(&ctx); |
| |
| if (is_ngg) { |
| ctx.abi.export_vertex = radv_llvm_visit_export_vertex; |
| |
| if (!info->is_ngg_passthrough) |
| declare_esgs_ring(&ctx); |
| |
| if (ctx.stage == MESA_SHADER_GEOMETRY) { |
| /* Scratch space used by NGG GS for repacking vertices at the end. */ |
| LLVMTypeRef ai32 = LLVMArrayType(ctx.ac.i32, 8); |
| LLVMValueRef gs_ngg_scratch = |
| LLVMAddGlobalInAddressSpace(ctx.ac.module, ai32, "ngg_scratch", AC_ADDR_SPACE_LDS); |
| LLVMSetInitializer(gs_ngg_scratch, LLVMGetUndef(ai32)); |
| LLVMSetLinkage(gs_ngg_scratch, LLVMExternalLinkage); |
| LLVMSetAlignment(gs_ngg_scratch, 4); |
| |
| /* Vertex emit space used by NGG GS for storing all vertex attributes. */ |
| LLVMValueRef gs_ngg_emit = |
| LLVMAddGlobalInAddressSpace(ctx.ac.module, LLVMArrayType(ctx.ac.i32, 0), "ngg_emit", AC_ADDR_SPACE_LDS); |
| LLVMSetInitializer(gs_ngg_emit, LLVMGetUndef(ai32)); |
| LLVMSetLinkage(gs_ngg_emit, LLVMExternalLinkage); |
| LLVMSetAlignment(gs_ngg_emit, 4); |
| } |
| |
| /* GFX10 hang workaround - there needs to be an s_barrier before gs_alloc_req always */ |
| if (ctx.ac.gfx_level == GFX10 && shader_count == 1) |
| ac_build_s_barrier(&ctx.ac, shaders[0]->info.stage); |
| } |
| |
| for (int shader_idx = 0; shader_idx < shader_count; ++shader_idx) { |
| ctx.stage = shaders[shader_idx]->info.stage; |
| ctx.shader = shaders[shader_idx]; |
| ctx.output_mask = 0; |
| |
| if (shaders[shader_idx]->info.stage == MESA_SHADER_GEOMETRY && !ctx.shader_info->is_ngg) { |
| ctx.abi.emit_vertex_with_counter = visit_emit_vertex_with_counter; |
| ctx.abi.emit_primitive = visit_end_primitive; |
| } else if (shaders[shader_idx]->info.stage == MESA_SHADER_TESS_EVAL) { |
| } else if (shaders[shader_idx]->info.stage == MESA_SHADER_VERTEX) { |
| ctx.abi.load_inputs = radv_load_vs_inputs; |
| } |
| |
| if (shader_idx && !(shaders[shader_idx]->info.stage == MESA_SHADER_GEOMETRY && info->is_ngg)) { |
| /* Execute a barrier before the second shader in |
| * a merged shader. |
| * |
| * Execute the barrier inside the conditional block, |
| * so that empty waves can jump directly to s_endpgm, |
| * which will also signal the barrier. |
| * |
| * This is possible in gfx9, because an empty wave |
| * for the second shader does not participate in |
| * the epilogue. With NGG, empty waves may still |
| * be required to export data (e.g. GS output vertices), |
| * so we cannot let them exit early. |
| * |
| * If the shader is TCS and the TCS epilog is present |
| * and contains a barrier, it will wait there and then |
| * reach s_endpgm. |
| */ |
| ac_build_waitcnt(&ctx.ac, AC_WAIT_LGKM); |
| ac_build_s_barrier(&ctx.ac, shaders[shader_idx]->info.stage); |
| } |
| |
| nir_foreach_shader_out_variable(variable, shaders[shader_idx]) scan_shader_output_decl( |
| &ctx, variable, shaders[shader_idx], shaders[shader_idx]->info.stage); |
| |
| ac_setup_rings(&ctx); |
| |
| bool check_merged_wave_info = shader_count >= 2 && !(is_ngg && shader_idx == 1); |
| LLVMBasicBlockRef merge_block = NULL; |
| |
| if (check_merged_wave_info) { |
| LLVMValueRef fn = LLVMGetBasicBlockParent(LLVMGetInsertBlock(ctx.ac.builder)); |
| LLVMBasicBlockRef then_block = LLVMAppendBasicBlockInContext(ctx.ac.context, fn, ""); |
| merge_block = LLVMAppendBasicBlockInContext(ctx.ac.context, fn, ""); |
| |
| LLVMValueRef count = ac_unpack_param( |
| &ctx.ac, ac_get_arg(&ctx.ac, args->ac.merged_wave_info), 8 * shader_idx, 8); |
| LLVMValueRef thread_id = ac_get_thread_id(&ctx.ac); |
| LLVMValueRef cond = LLVMBuildICmp(ctx.ac.builder, LLVMIntULT, thread_id, count, ""); |
| LLVMBuildCondBr(ctx.ac.builder, cond, then_block, merge_block); |
| |
| LLVMPositionBuilderAtEnd(ctx.ac.builder, then_block); |
| } |
| |
| if (shaders[shader_idx]->info.stage == MESA_SHADER_FRAGMENT) |
| prepare_interp_optimize(&ctx, shaders[shader_idx]); |
| else if (shaders[shader_idx]->info.stage == MESA_SHADER_GEOMETRY && !info->is_ngg) |
| prepare_gs_input_vgprs(&ctx, shader_count >= 2); |
| |
| if (!ac_nir_translate(&ctx.ac, &ctx.abi, &args->ac, shaders[shader_idx])) { |
| abort(); |
| } |
| |
| if (!gl_shader_stage_is_compute(shaders[shader_idx]->info.stage)) |
| handle_shader_outputs_post(&ctx.abi); |
| |
| if (check_merged_wave_info) { |
| LLVMBuildBr(ctx.ac.builder, merge_block); |
| LLVMPositionBuilderAtEnd(ctx.ac.builder, merge_block); |
| } |
| } |
| |
| LLVMBuildRetVoid(ctx.ac.builder); |
| |
| if (options->dump_preoptir) { |
| fprintf(stderr, "%s LLVM IR:\n\n", |
| radv_get_shader_name(info, shaders[shader_count - 1]->info.stage)); |
| ac_dump_module(ctx.ac.module); |
| fprintf(stderr, "\n"); |
| } |
| |
| ac_llvm_finalize_module(&ctx, ac_llvm->passmgr); |
| |
| return ctx.ac.module; |
| } |
| |
| static void |
| ac_diagnostic_handler(LLVMDiagnosticInfoRef di, void *context) |
| { |
| unsigned *retval = (unsigned *)context; |
| LLVMDiagnosticSeverity severity = LLVMGetDiagInfoSeverity(di); |
| char *description = LLVMGetDiagInfoDescription(di); |
| |
| if (severity == LLVMDSError) { |
| *retval = 1; |
| fprintf(stderr, "LLVM triggered Diagnostic Handler: %s\n", description); |
| } |
| |
| LLVMDisposeMessage(description); |
| } |
| |
| static unsigned |
| radv_llvm_compile(LLVMModuleRef M, char **pelf_buffer, size_t *pelf_size, |
| struct ac_llvm_compiler *ac_llvm) |
| { |
| unsigned retval = 0; |
| LLVMContextRef llvm_ctx; |
| |
| /* Setup Diagnostic Handler*/ |
| llvm_ctx = LLVMGetModuleContext(M); |
| |
| LLVMContextSetDiagnosticHandler(llvm_ctx, ac_diagnostic_handler, &retval); |
| |
| /* Compile IR*/ |
| if (!radv_compile_to_elf(ac_llvm, M, pelf_buffer, pelf_size)) |
| retval = 1; |
| return retval; |
| } |
| |
| static void |
| ac_compile_llvm_module(struct ac_llvm_compiler *ac_llvm, LLVMModuleRef llvm_module, |
| struct radv_shader_binary **rbinary, gl_shader_stage stage, const char *name, |
| const struct radv_nir_compiler_options *options) |
| { |
| char *elf_buffer = NULL; |
| size_t elf_size = 0; |
| char *llvm_ir_string = NULL; |
| |
| if (options->dump_shader) { |
| fprintf(stderr, "%s LLVM IR:\n\n", name); |
| ac_dump_module(llvm_module); |
| fprintf(stderr, "\n"); |
| } |
| |
| if (options->record_ir) { |
| char *llvm_ir = LLVMPrintModuleToString(llvm_module); |
| llvm_ir_string = strdup(llvm_ir); |
| LLVMDisposeMessage(llvm_ir); |
| } |
| |
| int v = radv_llvm_compile(llvm_module, &elf_buffer, &elf_size, ac_llvm); |
| if (v) { |
| fprintf(stderr, "compile failed\n"); |
| } |
| |
| LLVMContextRef ctx = LLVMGetModuleContext(llvm_module); |
| LLVMDisposeModule(llvm_module); |
| LLVMContextDispose(ctx); |
| |
| size_t llvm_ir_size = llvm_ir_string ? strlen(llvm_ir_string) : 0; |
| size_t alloc_size = sizeof(struct radv_shader_binary_rtld) + elf_size + llvm_ir_size + 1; |
| struct radv_shader_binary_rtld *rbin = calloc(1, alloc_size); |
| memcpy(rbin->data, elf_buffer, elf_size); |
| if (llvm_ir_string) |
| memcpy(rbin->data + elf_size, llvm_ir_string, llvm_ir_size + 1); |
| |
| rbin->base.type = RADV_BINARY_TYPE_RTLD; |
| rbin->base.stage = stage; |
| rbin->base.total_size = alloc_size; |
| rbin->elf_size = elf_size; |
| rbin->llvm_ir_size = llvm_ir_size; |
| *rbinary = &rbin->base; |
| |
| free(llvm_ir_string); |
| free(elf_buffer); |
| } |
| |
| static void |
| radv_compile_nir_shader(struct ac_llvm_compiler *ac_llvm, |
| const struct radv_nir_compiler_options *options, |
| const struct radv_shader_info *info, |
| struct radv_shader_binary **rbinary, |
| const struct radv_shader_args *args, struct nir_shader *const *nir, |
| int nir_count) |
| { |
| |
| LLVMModuleRef llvm_module; |
| |
| llvm_module = ac_translate_nir_to_llvm(ac_llvm, options, info, nir, nir_count, args); |
| |
| ac_compile_llvm_module(ac_llvm, llvm_module, rbinary, nir[nir_count - 1]->info.stage, |
| radv_get_shader_name(info, nir[nir_count - 1]->info.stage), |
| options); |
| } |
| |
| static void |
| ac_gs_copy_shader_emit(struct radv_shader_context *ctx) |
| { |
| LLVMValueRef vtx_offset = |
| LLVMBuildMul(ctx->ac.builder, ac_get_arg(&ctx->ac, ctx->args->ac.vertex_id), |
| LLVMConstInt(ctx->ac.i32, 4, false), ""); |
| LLVMValueRef stream_id; |
| |
| /* Fetch the vertex stream ID. */ |
| if (ctx->shader_info->so.num_outputs) { |
| stream_id = |
| ac_unpack_param(&ctx->ac, ac_get_arg(&ctx->ac, ctx->args->ac.streamout_config), 24, 2); |
| } else { |
| stream_id = ctx->ac.i32_0; |
| } |
| |
| LLVMBasicBlockRef end_bb; |
| LLVMValueRef switch_inst; |
| |
| end_bb = LLVMAppendBasicBlockInContext(ctx->ac.context, ctx->main_function.value, "end"); |
| switch_inst = LLVMBuildSwitch(ctx->ac.builder, stream_id, end_bb, 4); |
| |
| for (unsigned stream = 0; stream < 4; stream++) { |
| unsigned num_components = ctx->shader_info->gs.num_stream_output_components[stream]; |
| LLVMBasicBlockRef bb; |
| unsigned offset; |
| |
| if (stream > 0 && !num_components) |
| continue; |
| |
| if (stream > 0 && !ctx->shader_info->so.num_outputs) |
| continue; |
| |
| bb = LLVMInsertBasicBlockInContext(ctx->ac.context, end_bb, "out"); |
| LLVMAddCase(switch_inst, LLVMConstInt(ctx->ac.i32, stream, 0), bb); |
| LLVMPositionBuilderAtEnd(ctx->ac.builder, bb); |
| |
| offset = 0; |
| for (unsigned i = 0; i < AC_LLVM_MAX_OUTPUTS; ++i) { |
| unsigned output_usage_mask = ctx->shader_info->gs.output_usage_mask[i]; |
| unsigned output_stream = ctx->shader_info->gs.output_streams[i]; |
| int length = util_last_bit(output_usage_mask); |
| |
| if (!(ctx->output_mask & (1ull << i)) || output_stream != stream) |
| continue; |
| |
| for (unsigned j = 0; j < length; j++) { |
| LLVMValueRef value, soffset; |
| |
| if (!(output_usage_mask & (1 << j))) |
| continue; |
| |
| soffset = LLVMConstInt(ctx->ac.i32, offset * ctx->shader->info.gs.vertices_out * 16 * 4, |
| false); |
| |
| offset++; |
| |
| value = ac_build_buffer_load(&ctx->ac, ctx->gsvs_ring[0], 1, ctx->ac.i32_0, vtx_offset, |
| soffset, ctx->ac.f32, ac_glc | ac_slc, true, false); |
| |
| LLVMTypeRef type = LLVMGetAllocatedType(ctx->abi.outputs[ac_llvm_reg_index_soa(i, j)]); |
| if (ac_get_type_size(type) == 2) { |
| value = LLVMBuildBitCast(ctx->ac.builder, value, ctx->ac.i32, ""); |
| value = LLVMBuildTrunc(ctx->ac.builder, value, ctx->ac.i16, ""); |
| } |
| |
| LLVMBuildStore(ctx->ac.builder, ac_to_float(&ctx->ac, value), |
| ctx->abi.outputs[ac_llvm_reg_index_soa(i, j)]); |
| } |
| } |
| |
| if (ctx->shader_info->so.num_outputs) |
| radv_emit_streamout(ctx, stream); |
| |
| if (stream == 0) { |
| handle_vs_outputs_post(ctx); |
| } |
| |
| LLVMBuildBr(ctx->ac.builder, end_bb); |
| } |
| |
| LLVMPositionBuilderAtEnd(ctx->ac.builder, end_bb); |
| } |
| |
| static void |
| radv_compile_gs_copy_shader(struct ac_llvm_compiler *ac_llvm, |
| const struct radv_nir_compiler_options *options, |
| const struct radv_shader_info *info, |
| struct nir_shader *geom_shader, |
| struct radv_shader_binary **rbinary, |
| const struct radv_shader_args *args) |
| { |
| struct radv_shader_context ctx = {0}; |
| ctx.args = args; |
| ctx.options = options; |
| ctx.shader_info = info; |
| |
| assert(args->is_gs_copy_shader); |
| |
| ac_llvm_context_init(&ctx.ac, ac_llvm, options->gfx_level, options->family, |
| options->has_3d_cube_border_color_mipmap, |
| AC_FLOAT_MODE_DEFAULT, 64, 64); |
| ctx.context = ctx.ac.context; |
| |
| ctx.stage = MESA_SHADER_VERTEX; |
| ctx.shader = geom_shader; |
| |
| create_function(&ctx, MESA_SHADER_VERTEX, false); |
| |
| ac_setup_rings(&ctx); |
| |
| nir_foreach_shader_out_variable(variable, geom_shader) |
| { |
| scan_shader_output_decl(&ctx, variable, geom_shader, MESA_SHADER_VERTEX); |
| ac_handle_shader_output_decl(&ctx.ac, &ctx.abi, geom_shader, variable, MESA_SHADER_VERTEX); |
| } |
| |
| ac_gs_copy_shader_emit(&ctx); |
| |
| LLVMBuildRetVoid(ctx.ac.builder); |
| |
| ac_llvm_finalize_module(&ctx, ac_llvm->passmgr); |
| |
| ac_compile_llvm_module(ac_llvm, ctx.ac.module, rbinary, MESA_SHADER_VERTEX, "GS Copy Shader", |
| options); |
| (*rbinary)->is_gs_copy_shader = true; |
| } |
| |
| void |
| llvm_compile_shader(const struct radv_nir_compiler_options *options, |
| const struct radv_shader_info *info, unsigned shader_count, |
| struct nir_shader *const *shaders, struct radv_shader_binary **binary, |
| const struct radv_shader_args *args) |
| { |
| enum ac_target_machine_options tm_options = 0; |
| struct ac_llvm_compiler ac_llvm; |
| |
| tm_options |= AC_TM_SUPPORTS_SPILL; |
| if (options->check_ir) |
| tm_options |= AC_TM_CHECK_IR; |
| |
| radv_init_llvm_compiler(&ac_llvm, options->family, tm_options, info->wave_size); |
| |
| if (args->is_gs_copy_shader) { |
| radv_compile_gs_copy_shader(&ac_llvm, options, info, *shaders, binary, args); |
| } else { |
| radv_compile_nir_shader(&ac_llvm, options, info, binary, args, shaders, shader_count); |
| } |
| } |