| /* |
| * Copyright © 2016 Bas Nieuwenhuizen |
| * |
| * Permission is hereby granted, free of charge, to any person obtaining a |
| * copy of this software and associated documentation files (the "Software"), |
| * to deal in the Software without restriction, including without limitation |
| * the rights to use, copy, modify, merge, publish, distribute, sublicense, |
| * and/or sell copies of the Software, and to permit persons to whom the |
| * Software is furnished to do so, subject to the following conditions: |
| * |
| * The above copyright notice and this permission notice (including the next |
| * paragraph) shall be included in all copies or substantial portions of the |
| * Software. |
| * |
| * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
| * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
| * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
| * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
| * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING |
| * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS |
| * IN THE SOFTWARE. |
| */ |
| |
| #ifndef AC_NIR_TO_LLVM_H |
| #define AC_NIR_TO_LLVM_H |
| |
| #include "amd_family.h" |
| #include "compiler/shader_enums.h" |
| #include <llvm-c/Core.h> |
| #include "llvm-c/TargetMachine.h" |
| |
| #include <stdbool.h> |
| |
| struct nir_shader; |
| struct nir_variable; |
| struct ac_llvm_context; |
| struct ac_shader_abi; |
| struct ac_shader_args; |
| |
| /* Interpolation locations */ |
| #define INTERP_CENTER 0 |
| #define INTERP_CENTROID 1 |
| #define INTERP_SAMPLE 2 |
| |
| static inline unsigned ac_llvm_reg_index_soa(unsigned index, unsigned chan) |
| { |
| return (index * 4) + chan; |
| } |
| |
| bool ac_nir_translate(struct ac_llvm_context *ac, struct ac_shader_abi *abi, |
| const struct ac_shader_args *args, struct nir_shader *nir); |
| |
| void ac_handle_shader_output_decl(struct ac_llvm_context *ctx, struct ac_shader_abi *abi, |
| struct nir_shader *nir, struct nir_variable *variable, |
| gl_shader_stage stage); |
| |
| #endif /* AC_NIR_TO_LLVM_H */ |