| /* |
| * Copyright © 2018 Valve Corporation |
| * |
| * Permission is hereby granted, free of charge, to any person obtaining a |
| * copy of this software and associated documentation files (the "Software"), |
| * to deal in the Software without restriction, including without limitation |
| * the rights to use, copy, modify, merge, publish, distribute, sublicense, |
| * and/or sell copies of the Software, and to permit persons to whom the |
| * Software is furnished to do so, subject to the following conditions: |
| * |
| * The above copyright notice and this permission notice (including the next |
| * paragraph) shall be included in all copies or substantial portions of the |
| * Software. |
| * |
| * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
| * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
| * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
| * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
| * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING |
| * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS |
| * IN THE SOFTWARE. |
| * |
| */ |
| |
| #ifndef ACO_INSTRUCTION_SELECTION_H |
| #define ACO_INSTRUCTION_SELECTION_H |
| |
| #include "aco_ir.h" |
| |
| #include "vulkan/radv_shader_args.h" |
| |
| #include <array> |
| #include <unordered_map> |
| #include <vector> |
| |
| namespace aco { |
| |
| enum aco_color_output_type { |
| ACO_TYPE_ANY32, |
| ACO_TYPE_FLOAT16, |
| ACO_TYPE_INT16, |
| ACO_TYPE_UINT16, |
| }; |
| |
| struct shader_io_state { |
| uint8_t mask[VARYING_SLOT_MAX]; |
| Temp temps[VARYING_SLOT_MAX * 4u]; |
| |
| shader_io_state() |
| { |
| memset(mask, 0, sizeof(mask)); |
| std::fill_n(temps, VARYING_SLOT_MAX * 4u, Temp(0, RegClass::v1)); |
| } |
| }; |
| |
| struct isel_context { |
| const struct aco_compiler_options* options; |
| const struct radv_shader_args* args; |
| Program* program; |
| nir_shader* shader; |
| uint32_t constant_data_offset; |
| Block* block; |
| uint32_t first_temp_id; |
| std::unordered_map<unsigned, std::array<Temp, NIR_MAX_VEC_COMPONENTS>> allocated_vec; |
| Stage stage; |
| struct { |
| bool has_branch; |
| struct { |
| unsigned header_idx; |
| Block* exit; |
| bool has_divergent_continue = false; |
| bool has_divergent_branch = false; |
| } parent_loop; |
| struct { |
| bool is_divergent = false; |
| } parent_if; |
| bool had_divergent_discard = false; |
| bool exec_potentially_empty_discard = |
| false; /* set to false when loop_nest_depth==0 && parent_if.is_divergent==false */ |
| uint16_t exec_potentially_empty_break_depth = UINT16_MAX; |
| /* Set to false when loop_nest_depth==exec_potentially_empty_break_depth |
| * and parent_if.is_divergent==false. Called _break but it's also used for |
| * loop continues. */ |
| bool exec_potentially_empty_break = false; |
| std::unique_ptr<unsigned[]> nir_to_aco; /* NIR block index to ACO block index */ |
| } cf_info; |
| |
| /* NIR range analysis. */ |
| struct hash_table* range_ht; |
| nir_unsigned_upper_bound_config ub_config; |
| |
| Temp arg_temps[AC_MAX_ARGS]; |
| |
| /* FS inputs */ |
| Temp persp_centroid, linear_centroid; |
| |
| /* GS inputs */ |
| Temp gs_wave_id; |
| |
| /* VS output information */ |
| bool export_clip_dists; |
| unsigned num_clip_distances; |
| unsigned num_cull_distances; |
| |
| /* tessellation information */ |
| uint64_t tcs_temp_only_inputs; |
| bool tcs_in_out_eq = false; |
| |
| /* Fragment color output information */ |
| uint16_t output_color_types; |
| |
| /* I/O information */ |
| shader_io_state inputs; |
| shader_io_state outputs; |
| }; |
| |
| inline Temp |
| get_arg(isel_context* ctx, struct ac_arg arg) |
| { |
| assert(arg.used); |
| return ctx->arg_temps[arg.arg_index]; |
| } |
| |
| void init_context(isel_context* ctx, nir_shader* shader); |
| void cleanup_context(isel_context* ctx); |
| |
| isel_context setup_isel_context(Program* program, unsigned shader_count, |
| struct nir_shader* const* shaders, ac_shader_config* config, |
| const struct aco_compiler_options* options, |
| const struct aco_shader_info* info, |
| const struct radv_shader_args* args, |
| bool is_gs_copy_shader, bool is_ps_epilog); |
| |
| } // namespace aco |
| |
| #endif /* ACO_INSTRUCTION_SELECTION_H */ |