| /* |
| * Copyright 2019 Valve Corporation |
| * |
| * Permission is hereby granted, free of charge, to any person obtaining a |
| * copy of this software and associated documentation files (the "Software"), |
| * to deal in the Software without restriction, including without limitation |
| * on the rights to use, copy, modify, merge, publish, distribute, sub |
| * license, and/or sell copies of the Software, and to permit persons to whom |
| * the Software is furnished to do so, subject to the following conditions: |
| * |
| * The above copyright notice and this permission notice (including the next |
| * paragraph) shall be included in all copies or substantial portions of the |
| * Software. |
| * |
| * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
| * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
| * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL |
| * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, |
| * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR |
| * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE |
| * USE OR OTHER DEALINGS IN THE SOFTWARE. |
| */ |
| |
| #ifndef AC_SHADER_ARGS_H |
| #define AC_SHADER_ARGS_H |
| |
| #include <stdbool.h> |
| #include <stdint.h> |
| |
| /* Maximum dwords of inline push constants when the indirect path is still used */ |
| #define AC_MAX_INLINE_PUSH_CONSTS_WITH_INDIRECT 8 |
| /* Maximum dwords of inline push constants when the indirect path is not used */ |
| #define AC_MAX_INLINE_PUSH_CONSTS 32 |
| |
| enum ac_arg_regfile |
| { |
| AC_ARG_SGPR, |
| AC_ARG_VGPR, |
| }; |
| |
| enum ac_arg_type |
| { |
| AC_ARG_INVALID = -1, |
| AC_ARG_FLOAT, |
| AC_ARG_INT, |
| AC_ARG_CONST_PTR, /* Pointer to i8 array */ |
| AC_ARG_CONST_FLOAT_PTR, /* Pointer to f32 array */ |
| AC_ARG_CONST_PTR_PTR, /* Pointer to pointer to i8 array */ |
| AC_ARG_CONST_DESC_PTR, /* Pointer to v4i32 array */ |
| AC_ARG_CONST_IMAGE_PTR, /* Pointer to v8i32 array */ |
| }; |
| |
| struct ac_arg { |
| uint16_t arg_index; |
| bool used; |
| }; |
| |
| #define AC_MAX_ARGS 384 /* including all VS->TCS IO */ |
| |
| struct ac_shader_args { |
| /* Info on how to declare arguments */ |
| struct { |
| enum ac_arg_type type; |
| enum ac_arg_regfile file; |
| uint8_t offset; |
| uint8_t size; |
| bool skip; |
| } args[AC_MAX_ARGS]; |
| |
| uint16_t arg_count; |
| uint16_t num_sgprs_used; |
| uint16_t num_vgprs_used; |
| |
| uint16_t return_count; |
| uint16_t num_sgprs_returned; |
| uint16_t num_vgprs_returned; |
| |
| /* VS */ |
| struct ac_arg base_vertex; |
| struct ac_arg start_instance; |
| struct ac_arg draw_id; |
| struct ac_arg vertex_buffers; |
| struct ac_arg vertex_id; |
| struct ac_arg vs_rel_patch_id; |
| struct ac_arg vs_prim_id; |
| struct ac_arg instance_id; |
| |
| /* Merged shaders */ |
| struct ac_arg tess_offchip_offset; |
| struct ac_arg merged_wave_info; |
| /* On gfx10: |
| * - bits 0..11: ordered_wave_id |
| * - bits 12..20: number of vertices in group |
| * - bits 22..30: number of primitives in group |
| */ |
| struct ac_arg gs_tg_info; |
| struct ac_arg scratch_offset; |
| |
| /* TCS */ |
| struct ac_arg tcs_factor_offset; |
| struct ac_arg tcs_wave_id; /* gfx11+ */ |
| struct ac_arg tcs_patch_id; |
| struct ac_arg tcs_rel_ids; |
| |
| /* TES */ |
| struct ac_arg tes_u; |
| struct ac_arg tes_v; |
| struct ac_arg tes_rel_patch_id; |
| struct ac_arg tes_patch_id; |
| |
| /* GS */ |
| struct ac_arg es2gs_offset; /* separate legacy ES */ |
| struct ac_arg gs2vs_offset; /* legacy GS */ |
| struct ac_arg gs_wave_id; /* legacy GS */ |
| struct ac_arg gs_attr_offset; /* gfx11+: attribute ring offset in 512B increments */ |
| struct ac_arg gs_vtx_offset[6]; /* GFX6-8: [0-5], GFX9+: [0-2] packed */ |
| struct ac_arg gs_prim_id; |
| struct ac_arg gs_invocation_id; |
| |
| /* Streamout */ |
| struct ac_arg streamout_config; |
| struct ac_arg streamout_write_index; |
| struct ac_arg streamout_offset[4]; |
| |
| /* PS */ |
| struct ac_arg frag_pos[4]; |
| struct ac_arg front_face; |
| struct ac_arg ancillary; |
| struct ac_arg sample_coverage; |
| struct ac_arg prim_mask; |
| struct ac_arg persp_sample; |
| struct ac_arg persp_center; |
| struct ac_arg persp_centroid; |
| struct ac_arg pull_model; |
| struct ac_arg linear_sample; |
| struct ac_arg linear_center; |
| struct ac_arg linear_centroid; |
| |
| /* CS */ |
| struct ac_arg local_invocation_ids; |
| struct ac_arg num_work_groups; |
| struct ac_arg workgroup_ids[3]; |
| struct ac_arg tg_size; |
| |
| /* Mesh and task shaders */ |
| struct ac_arg task_ring_entry; /* Pointer into the draw and payload rings. */ |
| |
| /* Vulkan only */ |
| struct ac_arg push_constants; |
| struct ac_arg inline_push_consts[AC_MAX_INLINE_PUSH_CONSTS]; |
| uint64_t inline_push_const_mask; |
| struct ac_arg view_index; |
| struct ac_arg sbt_descriptors; |
| struct ac_arg ray_launch_size_addr; |
| struct ac_arg force_vrs_rates; |
| struct ac_arg rt_dynamic_callable_stack_base; |
| }; |
| |
| void ac_add_arg(struct ac_shader_args *info, enum ac_arg_regfile regfile, unsigned registers, |
| enum ac_arg_type type, struct ac_arg *arg); |
| void ac_add_return(struct ac_shader_args *info, enum ac_arg_regfile regfile); |
| |
| #endif |