| /* |
| * Copyright 2019 Valve Corporation |
| * |
| * Permission is hereby granted, free of charge, to any person obtaining a |
| * copy of this software and associated documentation files (the "Software"), |
| * to deal in the Software without restriction, including without limitation |
| * on the rights to use, copy, modify, merge, publish, distribute, sub |
| * license, and/or sell copies of the Software, and to permit persons to whom |
| * the Software is furnished to do so, subject to the following conditions: |
| * |
| * The above copyright notice and this permission notice (including the next |
| * paragraph) shall be included in all copies or substantial portions of the |
| * Software. |
| * |
| * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
| * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
| * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL |
| * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, |
| * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR |
| * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE |
| * USE OR OTHER DEALINGS IN THE SOFTWARE. |
| */ |
| |
| #include "ac_shader_args.h" |
| |
| #include "nir/nir_builder.h" |
| |
| void ac_add_arg(struct ac_shader_args *info, enum ac_arg_regfile regfile, unsigned size, |
| enum ac_arg_type type, struct ac_arg *arg) |
| { |
| assert(info->arg_count < AC_MAX_ARGS); |
| |
| unsigned offset; |
| if (regfile == AC_ARG_SGPR) { |
| offset = info->num_sgprs_used; |
| info->num_sgprs_used += size; |
| } else { |
| assert(regfile == AC_ARG_VGPR); |
| offset = info->num_vgprs_used; |
| info->num_vgprs_used += size; |
| } |
| |
| info->args[info->arg_count].file = regfile; |
| info->args[info->arg_count].offset = offset; |
| info->args[info->arg_count].size = size; |
| info->args[info->arg_count].type = type; |
| |
| if (arg) { |
| arg->arg_index = info->arg_count; |
| arg->used = true; |
| } |
| |
| info->arg_count++; |
| } |
| |
| void ac_add_return(struct ac_shader_args *info, enum ac_arg_regfile regfile) |
| { |
| assert(info->return_count < AC_MAX_ARGS); |
| |
| if (regfile == AC_ARG_SGPR) { |
| /* SGPRs must be inserted before VGPRs. */ |
| assert(info->num_vgprs_returned == 0); |
| info->num_sgprs_returned++;; |
| } else { |
| assert(regfile == AC_ARG_VGPR); |
| info->num_vgprs_returned++; |
| } |
| |
| info->return_count++; |
| } |