| /* |
| * Copyright © 2018 Intel Corporation |
| * |
| * Permission is hereby granted, free of charge, to any person obtaining a |
| * copy of this software and associated documentation files (the "Software"), |
| * to deal in the Software without restriction, including without limitation |
| * the rights to use, copy, modify, merge, publish, distribute, sublicense, |
| * and/or sell copies of the Software, and to permit persons to whom the |
| * Software is furnished to do so, subject to the following conditions: |
| * |
| * The above copyright notice and this permission notice (including the next |
| * paragraph) shall be included in all copies or substantial portions of the |
| * Software. |
| * |
| * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
| * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
| * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
| * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
| * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING |
| * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS |
| * IN THE SOFTWARE. |
| */ |
| |
| #include "anv_private.h" |
| #include "test_common.h" |
| |
| int main(void) |
| { |
| struct anv_physical_device physical_device = {}; |
| struct anv_device device = {}; |
| struct anv_state_pool state_pool; |
| |
| anv_gem_connect(&device); |
| |
| anv_device_set_physical(&device, &physical_device); |
| pthread_mutex_init(&device.mutex, NULL); |
| anv_bo_cache_init(&device.bo_cache, &device); |
| anv_state_pool_init(&state_pool, &device, "test", 4096, 0, 4096); |
| |
| /* Get the size of the underlying block_pool */ |
| struct anv_block_pool *bp = &state_pool.block_pool; |
| uint64_t pool_size = bp->size; |
| |
| /* Grab one so the pool has some initial usage */ |
| anv_state_pool_alloc(&state_pool, 16, 16); |
| |
| /* Grab a state that is the size of the initial allocation */ |
| struct anv_state state = anv_state_pool_alloc(&state_pool, pool_size, 16); |
| |
| /* The pool must have grown */ |
| ASSERT(bp->size > pool_size); |
| |
| /* And the state must have been allocated at the end of the original size */ |
| ASSERT(state.offset == pool_size); |
| |
| /* A new allocation that fits into the returned empty space should have an |
| * offset within the original pool size |
| */ |
| state = anv_state_pool_alloc(&state_pool, 4096, 16); |
| ASSERT(state.offset + state.alloc_size <= pool_size); |
| |
| /* We should be able to allocate pool->block_size'd chunks in the returned area |
| */ |
| int left_chunks = pool_size / 4096 - 2; |
| for (int i = 0; i < left_chunks; i++) { |
| state = anv_state_pool_alloc(&state_pool, 4096, 16); |
| ASSERT(state.offset + state.alloc_size <= pool_size); |
| } |
| |
| /* Now the next chunk to be allocated should make the pool grow again */ |
| pool_size = bp->size; |
| state = anv_state_pool_alloc(&state_pool, 4096, 16); |
| ASSERT(bp->size > pool_size); |
| ASSERT(state.offset == pool_size); |
| |
| anv_state_pool_finish(&state_pool); |
| anv_bo_cache_finish(&device.bo_cache); |
| pthread_mutex_destroy(&device.mutex); |
| |
| anv_gem_disconnect(&device); |
| } |