blob: aa1a1dc1ad7fddda428d74a955dc3caf7d3447b8 [file]
/*
* Copyright 2009-2014, Haiku, Inc. All Rights Reserved.
* Distributed under the terms of the MIT License.
*
* Authors:
* Alexander von Gluck IV, kallisti5@unixzen.com
*/
#ifndef HGL_CONTEXT_H
#define HGL_CONTEXT_H
#include "os/os_thread.h"
#include "pipe/p_format.h"
#include "pipe/p_compiler.h"
#include "pipe/p_screen.h"
#include "postprocess/filters.h"
#include "frontend/api.h"
#include "bitmap_wrapper.h"
#ifdef __cplusplus
extern "C" {
#endif
#define CONTEXT_MAX 32
typedef int64 context_id;
struct hgl_buffer
{
struct st_framebuffer_iface *stfbi;
struct st_visual* visual;
unsigned width;
unsigned height;
unsigned mask;
struct pipe_screen* screen;
void* winsysContext;
enum pipe_texture_target target;
struct pipe_resource* textures[ST_ATTACHMENT_COUNT];
void *map;
};
struct hgl_display
{
mtx_t mutex;
struct st_manager* manager;
};
struct hgl_context
{
struct hgl_display* display;
struct st_context_iface* st;
struct st_visual* stVisual;
// Post processing
struct pp_queue_t* postProcess;
unsigned int postProcessEnable[PP_FILTERS];
// Desired viewport size
unsigned width;
unsigned height;
mtx_t fbMutex;
struct hgl_buffer* buffer;
};
// hgl_buffer from statetracker interface
struct hgl_buffer* hgl_st_framebuffer(struct st_framebuffer_iface *stfbi);
// hgl framebuffer
struct hgl_buffer* hgl_create_st_framebuffer(struct hgl_context* context, void *winsysContext);
void hgl_destroy_st_framebuffer(struct hgl_buffer *buffer);
// hgl manager
struct st_manager* hgl_create_st_manager(struct hgl_context* screen);
void hgl_destroy_st_manager(struct st_manager *manager);
// hgl visual
struct st_visual* hgl_create_st_visual(ulong options);
void hgl_destroy_st_visual(struct st_visual* visual);
// hgl display
struct hgl_display* hgl_create_display(struct pipe_screen* screen);
void hgl_destroy_display(struct hgl_display *display);
#ifdef __cplusplus
}
#endif
#endif /* HGL_CONTEXT_H */