blob: 402346dcd59dba95cecc961157f60e95d52bd653 [file]
/*
* Copyright (C) 2008 VMware, Inc.
* Copyright (C) 2012 Rob Clark <robclark@freedesktop.org>
* Copyright (C) 2014-2017 Broadcom
* Copyright (C) 2018-2019 Alyssa Rosenzweig
* Copyright (C) 2019 Collabora, Ltd.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*
* Authors (Collabora):
* Tomeu Vizoso <tomeu.vizoso@collabora.com>
* Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
*
*/
#include <xf86drm.h>
#include <fcntl.h>
#include "drm-uapi/drm_fourcc.h"
#include "frontend/winsys_handle.h"
#include "util/format/u_format.h"
#include "util/u_memory.h"
#include "util/u_surface.h"
#include "util/u_transfer.h"
#include "util/u_transfer_helper.h"
#include "util/u_gen_mipmap.h"
#include "util/u_drm.h"
#include "pan_bo.h"
#include "pan_context.h"
#include "pan_screen.h"
#include "pan_resource.h"
#include "pan_util.h"
#include "pan_tiling.h"
#include "decode.h"
static bool
panfrost_should_checksum(const struct panfrost_device *dev, const struct panfrost_resource *pres);
static struct pipe_resource *
panfrost_resource_from_handle(struct pipe_screen *pscreen,
const struct pipe_resource *templat,
struct winsys_handle *whandle,
unsigned usage)
{
struct panfrost_device *dev = pan_device(pscreen);
struct panfrost_resource *rsc;
struct pipe_resource *prsc;
assert(whandle->type == WINSYS_HANDLE_TYPE_FD);
rsc = CALLOC_STRUCT(panfrost_resource);
if (!rsc)
return NULL;
prsc = &rsc->base;
*prsc = *templat;
pipe_reference_init(&prsc->reference, 1);
prsc->screen = pscreen;
uint64_t mod = whandle->modifier == DRM_FORMAT_MOD_INVALID ?
DRM_FORMAT_MOD_LINEAR : whandle->modifier;
enum mali_texture_dimension dim =
panfrost_translate_texture_dimension(templat->target);
enum pan_image_crc_mode crc_mode =
panfrost_should_checksum(dev, rsc) ?
PAN_IMAGE_CRC_OOB : PAN_IMAGE_CRC_NONE;
struct pan_image_explicit_layout explicit_layout = {
.offset = whandle->offset,
.row_stride = panfrost_from_legacy_stride(whandle->stride, templat->format, mod)
};
rsc->image.layout = (struct pan_image_layout) {
.modifier = mod,
.format = templat->format,
.dim = dim,
.width = prsc->width0,
.height = prsc->height0,
.depth = prsc->depth0,
.array_size = prsc->array_size,
.nr_samples = MAX2(prsc->nr_samples, 1),
.nr_slices = 1,
.crc_mode = crc_mode
};
bool valid = pan_image_layout_init(&rsc->image.layout, &explicit_layout);
if (!valid) {
FREE(rsc);
return NULL;
}
rsc->image.data.bo = panfrost_bo_import(dev, whandle->handle);
/* Sometimes an import can fail e.g. on an invalid buffer fd, out of
* memory space to mmap it etc.
*/
if (!rsc->image.data.bo) {
FREE(rsc);
return NULL;
}
if (rsc->image.layout.crc_mode == PAN_IMAGE_CRC_OOB)
rsc->image.crc.bo = panfrost_bo_create(dev, rsc->image.layout.crc_size, 0, "CRC data");
rsc->modifier_constant = true;
BITSET_SET(rsc->valid.data, 0);
panfrost_resource_set_damage_region(pscreen, &rsc->base, 0, NULL);
if (dev->ro) {
rsc->scanout =
renderonly_create_gpu_import_for_resource(prsc, dev->ro, NULL);
/* failure is expected in some cases.. */
}
return prsc;
}
static bool
panfrost_resource_get_handle(struct pipe_screen *pscreen,
struct pipe_context *ctx,
struct pipe_resource *pt,
struct winsys_handle *handle,
unsigned usage)
{
struct panfrost_device *dev = pan_device(pscreen);
struct panfrost_resource *rsrc;
struct renderonly_scanout *scanout;
struct pipe_resource *cur = pt;
/* Even though panfrost doesn't support multi-planar formats, we
* can get here through GBM, which does. Walk the list of planes
* to find the right one.
*/
for (int i = 0; i < handle->plane; i++) {
cur = cur->next;
if (!cur)
return false;
}
rsrc = pan_resource(cur);
scanout = rsrc->scanout;
handle->modifier = rsrc->image.layout.modifier;
rsrc->modifier_constant = true;
if (handle->type == WINSYS_HANDLE_TYPE_KMS && dev->ro) {
return renderonly_get_handle(scanout, handle);
} else if (handle->type == WINSYS_HANDLE_TYPE_KMS) {
handle->handle = rsrc->image.data.bo->gem_handle;
} else if (handle->type == WINSYS_HANDLE_TYPE_FD) {
int fd = panfrost_bo_export(rsrc->image.data.bo);
if (fd < 0)
return false;
handle->handle = fd;
} else {
/* Other handle types not supported */
return false;
}
handle->stride = panfrost_get_legacy_stride(&rsrc->image.layout, 0);
handle->offset = rsrc->image.layout.slices[0].offset;
return true;
}
static bool
panfrost_resource_get_param(struct pipe_screen *pscreen,
struct pipe_context *pctx, struct pipe_resource *prsc,
unsigned plane, unsigned layer, unsigned level,
enum pipe_resource_param param,
unsigned usage, uint64_t *value)
{
struct panfrost_resource *rsrc = (struct panfrost_resource *) prsc;
struct pipe_resource *cur;
unsigned count;
switch (param) {
case PIPE_RESOURCE_PARAM_STRIDE:
*value = panfrost_get_legacy_stride(&rsrc->image.layout, level);
return true;
case PIPE_RESOURCE_PARAM_OFFSET:
*value = rsrc->image.layout.slices[level].offset;
return true;
case PIPE_RESOURCE_PARAM_MODIFIER:
*value = rsrc->image.layout.modifier;
return true;
case PIPE_RESOURCE_PARAM_NPLANES:
/* Panfrost doesn't directly support multi-planar formats,
* but we should still handle this case for gbm users
* that might want to use resources shared with panfrost
* on video processing hardware that does.
*/
for (count = 0, cur = prsc; cur; cur = cur->next)
count++;
*value = count;
return true;
default:
return false;
}
}
static void
panfrost_flush_resource(struct pipe_context *pctx, struct pipe_resource *prsc)
{
/* TODO */
}
static struct pipe_surface *
panfrost_create_surface(struct pipe_context *pipe,
struct pipe_resource *pt,
const struct pipe_surface *surf_tmpl)
{
struct panfrost_context *ctx = pan_context(pipe);
struct pipe_surface *ps = NULL;
pan_legalize_afbc_format(ctx, pan_resource(pt), surf_tmpl->format);
ps = CALLOC_STRUCT(pipe_surface);
if (ps) {
pipe_reference_init(&ps->reference, 1);
pipe_resource_reference(&ps->texture, pt);
ps->context = pipe;
ps->format = surf_tmpl->format;
if (pt->target != PIPE_BUFFER) {
assert(surf_tmpl->u.tex.level <= pt->last_level);
ps->width = u_minify(pt->width0, surf_tmpl->u.tex.level);
ps->height = u_minify(pt->height0, surf_tmpl->u.tex.level);
ps->nr_samples = surf_tmpl->nr_samples;
ps->u.tex.level = surf_tmpl->u.tex.level;
ps->u.tex.first_layer = surf_tmpl->u.tex.first_layer;
ps->u.tex.last_layer = surf_tmpl->u.tex.last_layer;
} else {
/* setting width as number of elements should get us correct renderbuffer width */
ps->width = surf_tmpl->u.buf.last_element - surf_tmpl->u.buf.first_element + 1;
ps->height = pt->height0;
ps->u.buf.first_element = surf_tmpl->u.buf.first_element;
ps->u.buf.last_element = surf_tmpl->u.buf.last_element;
assert(ps->u.buf.first_element <= ps->u.buf.last_element);
assert(ps->u.buf.last_element < ps->width);
}
}
return ps;
}
static void
panfrost_surface_destroy(struct pipe_context *pipe,
struct pipe_surface *surf)
{
assert(surf->texture);
pipe_resource_reference(&surf->texture, NULL);
free(surf);
}
static inline bool
panfrost_is_2d(const struct panfrost_resource *pres)
{
return (pres->base.target == PIPE_TEXTURE_2D)
|| (pres->base.target == PIPE_TEXTURE_RECT);
}
/* Based on the usage, determine if it makes sense to use u-inteleaved tiling.
* We only have routines to tile 2D textures of sane bpps. On the hardware
* level, not all usages are valid for tiling. Finally, if the app is hinting
* that the contents frequently change, tiling will be a loss.
*
* On platforms where it is supported, AFBC is even better. */
static bool
panfrost_should_afbc(struct panfrost_device *dev,
const struct panfrost_resource *pres,
enum pipe_format fmt)
{
/* AFBC resources may be rendered to, textured from, or shared across
* processes, but may not be used as e.g buffers */
const unsigned valid_binding =
PIPE_BIND_DEPTH_STENCIL |
PIPE_BIND_RENDER_TARGET |
PIPE_BIND_BLENDABLE |
PIPE_BIND_SAMPLER_VIEW |
PIPE_BIND_DISPLAY_TARGET |
PIPE_BIND_SCANOUT |
PIPE_BIND_SHARED;
if (pres->base.bind & ~valid_binding)
return false;
/* AFBC support is optional */
if (!dev->has_afbc)
return false;
/* AFBC<-->staging is expensive */
if (pres->base.usage == PIPE_USAGE_STREAM)
return false;
/* Only a small selection of formats are AFBC'able */
if (!panfrost_format_supports_afbc(dev, fmt))
return false;
/* AFBC does not support layered (GLES3 style) multisampling. Use
* EXT_multisampled_render_to_texture instead */
if (pres->base.nr_samples > 1)
return false;
switch (pres->base.target) {
case PIPE_TEXTURE_2D:
case PIPE_TEXTURE_2D_ARRAY:
case PIPE_TEXTURE_RECT:
break;
case PIPE_TEXTURE_3D:
/* 3D AFBC is only supported on Bifrost v7+. It's supposed to
* be supported on Midgard but it doesn't seem to work */
if (dev->arch != 7)
return false;
break;
default:
return false;
}
/* For one tile, AFBC is a loss compared to u-interleaved */
if (pres->base.width0 <= 16 && pres->base.height0 <= 16)
return false;
/* Otherwise, we'd prefer AFBC as it is dramatically more efficient
* than linear or usually even u-interleaved */
return true;
}
/*
* For a resource we want to use AFBC with, should we use AFBC with tiled
* headers? On GPUs that support it, this is believed to be beneficial for
* images that are at least 128x128.
*/
static bool
panfrost_should_tile_afbc(const struct panfrost_device *dev,
const struct panfrost_resource *pres)
{
return panfrost_afbc_can_tile(dev) &&
pres->base.width0 >= 128 &&
pres->base.height0 >= 128;
}
static bool
panfrost_should_tile(struct panfrost_device *dev,
const struct panfrost_resource *pres,
enum pipe_format fmt)
{
const unsigned valid_binding =
PIPE_BIND_DEPTH_STENCIL |
PIPE_BIND_RENDER_TARGET |
PIPE_BIND_BLENDABLE |
PIPE_BIND_SAMPLER_VIEW |
PIPE_BIND_DISPLAY_TARGET |
PIPE_BIND_SCANOUT |
PIPE_BIND_SHARED;
/* The purpose of tiling is improving locality in both X- and
* Y-directions. If there is only a single pixel in either direction,
* tiling does not make sense; using a linear layout instead is optimal
* for both memory usage and performance.
*/
if (MIN2(pres->base.width0, pres->base.height0) < 2)
return false;
bool can_tile = (pres->base.target != PIPE_BUFFER)
&& ((pres->base.bind & ~valid_binding) == 0);
return can_tile && (pres->base.usage != PIPE_USAGE_STREAM);
}
static uint64_t
panfrost_best_modifier(struct panfrost_device *dev,
const struct panfrost_resource *pres,
enum pipe_format fmt)
{
/* Force linear textures when debugging tiling/compression */
if (unlikely(dev->debug & PAN_DBG_LINEAR))
return DRM_FORMAT_MOD_LINEAR;
if (panfrost_should_afbc(dev, pres, fmt)) {
uint64_t afbc =
AFBC_FORMAT_MOD_BLOCK_SIZE_16x16 |
AFBC_FORMAT_MOD_SPARSE;
if (panfrost_afbc_can_ytr(pres->base.format))
afbc |= AFBC_FORMAT_MOD_YTR;
if (panfrost_should_tile_afbc(dev, pres))
afbc |= AFBC_FORMAT_MOD_TILED | AFBC_FORMAT_MOD_SC;
return DRM_FORMAT_MOD_ARM_AFBC(afbc);
} else if (panfrost_should_tile(dev, pres, fmt))
return DRM_FORMAT_MOD_ARM_16X16_BLOCK_U_INTERLEAVED;
else
return DRM_FORMAT_MOD_LINEAR;
}
static bool
panfrost_should_checksum(const struct panfrost_device *dev, const struct panfrost_resource *pres)
{
/* When checksumming is enabled, the tile data must fit in the
* size of the writeback buffer, so don't checksum formats
* that use too much space. */
unsigned bytes_per_pixel_max = (dev->arch == 6) ? 6 : 4;
unsigned bytes_per_pixel = MAX2(pres->base.nr_samples, 1) *
util_format_get_blocksize(pres->base.format);
return pres->base.bind & PIPE_BIND_RENDER_TARGET &&
panfrost_is_2d(pres) &&
bytes_per_pixel <= bytes_per_pixel_max &&
pres->base.last_level == 0 &&
!(dev->debug & PAN_DBG_NO_CRC);
}
static void
panfrost_resource_setup(struct panfrost_device *dev,
struct panfrost_resource *pres,
uint64_t modifier, enum pipe_format fmt)
{
uint64_t chosen_mod = modifier != DRM_FORMAT_MOD_INVALID ?
modifier : panfrost_best_modifier(dev, pres, fmt);
enum pan_image_crc_mode crc_mode =
panfrost_should_checksum(dev, pres) ?
PAN_IMAGE_CRC_INBAND : PAN_IMAGE_CRC_NONE;
enum mali_texture_dimension dim =
panfrost_translate_texture_dimension(pres->base.target);
/* We can only switch tiled->linear if the resource isn't already
* linear and if we control the modifier */
pres->modifier_constant =
!(chosen_mod != DRM_FORMAT_MOD_LINEAR &&
modifier == DRM_FORMAT_MOD_INVALID);
/* Z32_S8X24 variants are actually stored in 2 planes (one per
* component), we have to adjust the format on the first plane.
*/
if (fmt == PIPE_FORMAT_Z32_FLOAT_S8X24_UINT)
fmt = PIPE_FORMAT_Z32_FLOAT;
pres->image.layout = (struct pan_image_layout) {
.modifier = chosen_mod,
.format = fmt,
.dim = dim,
.width = pres->base.width0,
.height = pres->base.height0,
.depth = pres->base.depth0,
.array_size = pres->base.array_size,
.nr_samples = MAX2(pres->base.nr_samples, 1),
.nr_slices = pres->base.last_level + 1,
.crc_mode = crc_mode
};
ASSERTED bool valid = pan_image_layout_init(&pres->image.layout, NULL);
assert(valid);
}
static void
panfrost_resource_init_afbc_headers(struct panfrost_resource *pres)
{
panfrost_bo_mmap(pres->image.data.bo);
unsigned nr_samples = MAX2(pres->base.nr_samples, 1);
for (unsigned i = 0; i < pres->base.array_size; ++i) {
for (unsigned l = 0; l <= pres->base.last_level; ++l) {
struct pan_image_slice_layout *slice = &pres->image.layout.slices[l];
for (unsigned s = 0; s < nr_samples; ++s) {
void *ptr = pres->image.data.bo->ptr.cpu +
(i * pres->image.layout.array_stride) +
slice->offset +
(s * slice->afbc.surface_stride);
/* Zero-ed AFBC headers seem to encode a plain
* black. Let's use this pattern to keep the
* initialization simple.
*/
memset(ptr, 0, slice->afbc.header_size);
}
}
}
}
void
panfrost_resource_set_damage_region(struct pipe_screen *screen,
struct pipe_resource *res,
unsigned int nrects,
const struct pipe_box *rects)
{
struct panfrost_device *dev = pan_device(screen);
struct panfrost_resource *pres = pan_resource(res);
struct pipe_scissor_state *damage_extent = &pres->damage.extent;
unsigned int i;
/* Partial updates are implemented with a tile enable map only on v5.
* Later architectures have a more efficient method of implementing
* partial updates (frame shaders), while earlier architectures lack
* tile enable maps altogether.
*/
if (dev->arch == 5 && nrects > 1) {
if (!pres->damage.tile_map.data) {
pres->damage.tile_map.stride =
ALIGN_POT(DIV_ROUND_UP(res->width0, 32 * 8), 64);
pres->damage.tile_map.size =
pres->damage.tile_map.stride *
DIV_ROUND_UP(res->height0, 32);
pres->damage.tile_map.data =
malloc(pres->damage.tile_map.size);
}
memset(pres->damage.tile_map.data, 0, pres->damage.tile_map.size);
pres->damage.tile_map.enable = true;
} else {
pres->damage.tile_map.enable = false;
}
/* Track the damage extent: the quad including all damage regions. Will
* be used restrict the rendering area */
damage_extent->minx = 0xffff;
damage_extent->miny = 0xffff;
unsigned enable_count = 0;
for (i = 0; i < nrects; i++) {
int x = rects[i].x, w = rects[i].width, h = rects[i].height;
int y = res->height0 - (rects[i].y + h);
damage_extent->minx = MIN2(damage_extent->minx, x);
damage_extent->miny = MIN2(damage_extent->miny, y);
damage_extent->maxx = MAX2(damage_extent->maxx,
MIN2(x + w, res->width0));
damage_extent->maxy = MAX2(damage_extent->maxy,
MIN2(y + h, res->height0));
if (!pres->damage.tile_map.enable)
continue;
unsigned t_x_start = x / 32;
unsigned t_x_end = (x + w - 1) / 32;
unsigned t_y_start = y / 32;
unsigned t_y_end = (y + h - 1) / 32;
for (unsigned t_y = t_y_start; t_y <= t_y_end; t_y++) {
for (unsigned t_x = t_x_start; t_x <= t_x_end; t_x++) {
unsigned b = (t_y * pres->damage.tile_map.stride * 8) + t_x;
if (BITSET_TEST(pres->damage.tile_map.data, b))
continue;
BITSET_SET(pres->damage.tile_map.data, b);
enable_count++;
}
}
}
if (nrects == 0) {
damage_extent->minx = 0;
damage_extent->miny = 0;
damage_extent->maxx = res->width0;
damage_extent->maxy = res->height0;
}
if (pres->damage.tile_map.enable) {
unsigned t_x_start = damage_extent->minx / 32;
unsigned t_x_end = damage_extent->maxx / 32;
unsigned t_y_start = damage_extent->miny / 32;
unsigned t_y_end = damage_extent->maxy / 32;
unsigned tile_count = (t_x_end - t_x_start + 1) *
(t_y_end - t_y_start + 1);
/* Don't bother passing a tile-enable-map if the amount of
* tiles to reload is to close to the total number of tiles.
*/
if (tile_count - enable_count < 10)
pres->damage.tile_map.enable = false;
}
}
static struct pipe_resource *
panfrost_resource_create_with_modifier(struct pipe_screen *screen,
const struct pipe_resource *template,
uint64_t modifier)
{
struct panfrost_device *dev = pan_device(screen);
struct panfrost_resource *so = CALLOC_STRUCT(panfrost_resource);
so->base = *template;
so->base.screen = screen;
pipe_reference_init(&so->base.reference, 1);
util_range_init(&so->valid_buffer_range);
if (template->bind & PAN_BIND_SHARED_MASK) {
/* For compatibility with older consumers that may not be
* modifiers aware, treat INVALID as LINEAR for shared
* resources.
*/
if (modifier == DRM_FORMAT_MOD_INVALID)
modifier = DRM_FORMAT_MOD_LINEAR;
/* At any rate, we can't change the modifier later for shared
* resources, since we have no way to propagate the modifier
* change.
*/
so->modifier_constant = true;
}
panfrost_resource_setup(dev, so, modifier, template->format);
/* Guess a label based on the bind */
unsigned bind = template->bind;
const char *label =
(bind & PIPE_BIND_INDEX_BUFFER) ? "Index buffer" :
(bind & PIPE_BIND_SCANOUT) ? "Scanout" :
(bind & PIPE_BIND_DISPLAY_TARGET) ? "Display target" :
(bind & PIPE_BIND_SHARED) ? "Shared resource" :
(bind & PIPE_BIND_RENDER_TARGET) ? "Render target" :
(bind & PIPE_BIND_DEPTH_STENCIL) ? "Depth/stencil buffer" :
(bind & PIPE_BIND_SAMPLER_VIEW) ? "Texture" :
(bind & PIPE_BIND_VERTEX_BUFFER) ? "Vertex buffer" :
(bind & PIPE_BIND_CONSTANT_BUFFER) ? "Constant buffer" :
(bind & PIPE_BIND_GLOBAL) ? "Global memory" :
(bind & PIPE_BIND_SHADER_BUFFER) ? "Shader buffer" :
(bind & PIPE_BIND_SHADER_IMAGE) ? "Shader image" :
"Other resource";
if (dev->ro && (template->bind & PIPE_BIND_SCANOUT)) {
struct winsys_handle handle;
struct pan_block_size blocksize = panfrost_block_size(modifier, template->format);
/* Block-based texture formats are only used for texture
* compression (not framebuffer compression!), which doesn't
* make sense to share across processes.
*/
assert(util_format_get_blockwidth(template->format) == 1);
assert(util_format_get_blockheight(template->format) == 1);
/* Present a resource with similar dimensions that, if allocated
* as a linear image, is big enough to fit the resource in the
* actual layout. For linear images, this is a no-op. For 16x16
* tiling, this aligns the dimensions to 16x16.
*
* For AFBC, this aligns the width to the superblock width (as
* expected) and adds extra rows to account for the header. This
* is a bit of a lie, but it's the best we can do with dumb
* buffers, which are extremely not meant for AFBC. And yet this
* has to work anyway...
*
* Moral of the story: if you're reading this comment, that
* means you're working on WSI and so it's already too late for
* you. I'm sorry.
*/
unsigned width = ALIGN_POT(template->width0, blocksize.width);
unsigned stride = ALIGN_POT(template->width0, blocksize.width) *
util_format_get_blocksize(template->format);
unsigned size = so->image.layout.data_size;
unsigned effective_rows = DIV_ROUND_UP(size, stride);
struct pipe_resource scanout_tmpl = {
.target = so->base.target,
.format = template->format,
.width0 = width,
.height0 = effective_rows,
.depth0 = 1,
.array_size = 1,
};
so->scanout =
renderonly_scanout_for_resource(&scanout_tmpl,
dev->ro,
&handle);
if (!so->scanout) {
fprintf(stderr, "Failed to create scanout resource\n");
free(so);
return NULL;
}
assert(handle.type == WINSYS_HANDLE_TYPE_FD);
so->image.data.bo = panfrost_bo_import(dev, handle.handle);
close(handle.handle);
if (!so->image.data.bo) {
free(so);
return NULL;
}
} else {
/* We create a BO immediately but don't bother mapping, since we don't
* care to map e.g. FBOs which the CPU probably won't touch */
so->image.data.bo =
panfrost_bo_create(dev, so->image.layout.data_size, PAN_BO_DELAY_MMAP, label);
so->constant_stencil = true;
}
if (drm_is_afbc(so->image.layout.modifier))
panfrost_resource_init_afbc_headers(so);
panfrost_resource_set_damage_region(screen, &so->base, 0, NULL);
if (template->bind & PIPE_BIND_INDEX_BUFFER)
so->index_cache = CALLOC_STRUCT(panfrost_minmax_cache);
return (struct pipe_resource *)so;
}
/* Default is to create a resource as don't care */
static struct pipe_resource *
panfrost_resource_create(struct pipe_screen *screen,
const struct pipe_resource *template)
{
return panfrost_resource_create_with_modifier(screen, template,
DRM_FORMAT_MOD_INVALID);
}
/* If no modifier is specified, we'll choose. Otherwise, the order of
* preference is compressed, tiled, linear. */
static struct pipe_resource *
panfrost_resource_create_with_modifiers(struct pipe_screen *screen,
const struct pipe_resource *template,
const uint64_t *modifiers, int count)
{
for (unsigned i = 0; i < PAN_MODIFIER_COUNT; ++i) {
if (drm_find_modifier(pan_best_modifiers[i], modifiers, count)) {
return panfrost_resource_create_with_modifier(screen, template,
pan_best_modifiers[i]);
}
}
/* If we didn't find one, app specified invalid */
assert(count == 1 && modifiers[0] == DRM_FORMAT_MOD_INVALID);
return panfrost_resource_create(screen, template);
}
static void
panfrost_resource_destroy(struct pipe_screen *screen,
struct pipe_resource *pt)
{
struct panfrost_device *dev = pan_device(screen);
struct panfrost_resource *rsrc = (struct panfrost_resource *) pt;
if (rsrc->scanout)
renderonly_scanout_destroy(rsrc->scanout, dev->ro);
if (rsrc->image.data.bo)
panfrost_bo_unreference(rsrc->image.data.bo);
if (rsrc->image.crc.bo)
panfrost_bo_unreference(rsrc->image.crc.bo);
free(rsrc->index_cache);
free(rsrc->damage.tile_map.data);
util_range_destroy(&rsrc->valid_buffer_range);
free(rsrc);
}
/* Most of the time we can do CPU-side transfers, but sometimes we need to use
* the 3D pipe for this. Let's wrap u_blitter to blit to/from staging textures.
* Code adapted from freedreno */
static struct panfrost_resource *
pan_alloc_staging(struct panfrost_context *ctx, struct panfrost_resource *rsc,
unsigned level, const struct pipe_box *box)
{
struct pipe_context *pctx = &ctx->base;
struct pipe_resource tmpl = rsc->base;
tmpl.width0 = box->width;
tmpl.height0 = box->height;
/* for array textures, box->depth is the array_size, otherwise
* for 3d textures, it is the depth:
*/
if (tmpl.array_size > 1) {
if (tmpl.target == PIPE_TEXTURE_CUBE)
tmpl.target = PIPE_TEXTURE_2D_ARRAY;
tmpl.array_size = box->depth;
tmpl.depth0 = 1;
} else {
tmpl.array_size = 1;
tmpl.depth0 = box->depth;
}
tmpl.last_level = 0;
tmpl.bind |= PIPE_BIND_LINEAR;
tmpl.bind &= ~PAN_BIND_SHARED_MASK;
struct pipe_resource *pstaging =
pctx->screen->resource_create(pctx->screen, &tmpl);
if (!pstaging)
return NULL;
return pan_resource(pstaging);
}
static enum pipe_format
pan_blit_format(enum pipe_format fmt)
{
const struct util_format_description *desc;
desc = util_format_description(fmt);
/* This must be an emulated format (using u_transfer_helper) as if it
* was real RGTC we wouldn't have used AFBC and needed a blit. */
if (desc->layout == UTIL_FORMAT_LAYOUT_RGTC)
fmt = PIPE_FORMAT_R8G8B8A8_UNORM;
return fmt;
}
static void
pan_blit_from_staging(struct pipe_context *pctx, struct panfrost_transfer *trans)
{
struct pipe_resource *dst = trans->base.resource;
struct pipe_blit_info blit = {0};
blit.dst.resource = dst;
blit.dst.format = pan_blit_format(dst->format);
blit.dst.level = trans->base.level;
blit.dst.box = trans->base.box;
blit.src.resource = trans->staging.rsrc;
blit.src.format = pan_blit_format(trans->staging.rsrc->format);
blit.src.level = 0;
blit.src.box = trans->staging.box;
blit.mask = util_format_get_mask(blit.src.format);
blit.filter = PIPE_TEX_FILTER_NEAREST;
panfrost_blit(pctx, &blit);
}
static void
pan_blit_to_staging(struct pipe_context *pctx, struct panfrost_transfer *trans)
{
struct pipe_resource *src = trans->base.resource;
struct pipe_blit_info blit = {0};
blit.src.resource = src;
blit.src.format = pan_blit_format(src->format);
blit.src.level = trans->base.level;
blit.src.box = trans->base.box;
blit.dst.resource = trans->staging.rsrc;
blit.dst.format = pan_blit_format(trans->staging.rsrc->format);
blit.dst.level = 0;
blit.dst.box = trans->staging.box;
blit.mask = util_format_get_mask(blit.dst.format);
blit.filter = PIPE_TEX_FILTER_NEAREST;
panfrost_blit(pctx, &blit);
}
static void
panfrost_load_tiled_images(struct panfrost_transfer *transfer,
struct panfrost_resource *rsrc)
{
struct pipe_transfer *ptrans = &transfer->base;
unsigned level = ptrans->level;
/* If the requested level of the image is uninitialized, it's not
* necessary to copy it. Leave the result unintiialized too.
*/
if (!BITSET_TEST(rsrc->valid.data, level))
return;
struct panfrost_bo *bo = rsrc->image.data.bo;
unsigned stride = panfrost_get_layer_stride(&rsrc->image.layout, level);
/* Otherwise, load each layer separately, required to load from 3D and
* array textures.
*/
for (unsigned z = 0; z < ptrans->box.depth; ++z) {
void *dst = transfer->map + (ptrans->layer_stride * z);
uint8_t *map = bo->ptr.cpu +
rsrc->image.layout.slices[level].offset +
(z + ptrans->box.z) * stride;
panfrost_load_tiled_image(dst, map, ptrans->box.x,
ptrans->box.y, ptrans->box.width,
ptrans->box.height, ptrans->stride,
rsrc->image.layout.slices[level].row_stride,
rsrc->image.layout.format);
}
}
static void
panfrost_store_tiled_images(struct panfrost_transfer *transfer,
struct panfrost_resource *rsrc)
{
struct panfrost_bo *bo = rsrc->image.data.bo;
struct pipe_transfer *ptrans = &transfer->base;
unsigned level = ptrans->level;
unsigned stride = panfrost_get_layer_stride(&rsrc->image.layout, level);
/* Otherwise, store each layer separately, required to store to 3D and
* array textures.
*/
for (unsigned z = 0; z < ptrans->box.depth; ++z) {
void *src = transfer->map + (ptrans->layer_stride * z);
uint8_t *map = bo->ptr.cpu +
rsrc->image.layout.slices[level].offset +
(z + ptrans->box.z) * stride;
panfrost_store_tiled_image(map, src,
ptrans->box.x, ptrans->box.y,
ptrans->box.width, ptrans->box.height,
rsrc->image.layout.slices[level].row_stride,
ptrans->stride, rsrc->image.layout.format);
}
}
static bool
panfrost_box_covers_resource(const struct pipe_resource *resource,
const struct pipe_box *box)
{
return resource->last_level == 0 &&
util_texrange_covers_whole_level(resource, 0, box->x, box->y,
box->z, box->width, box->height,
box->depth);
}
static void *
panfrost_ptr_map(struct pipe_context *pctx,
struct pipe_resource *resource,
unsigned level,
unsigned usage, /* a combination of PIPE_MAP_x */
const struct pipe_box *box,
struct pipe_transfer **out_transfer)
{
struct panfrost_context *ctx = pan_context(pctx);
struct panfrost_device *dev = pan_device(pctx->screen);
struct panfrost_resource *rsrc = pan_resource(resource);
enum pipe_format format = rsrc->image.layout.format;
int bytes_per_block = util_format_get_blocksize(format);
struct panfrost_bo *bo = rsrc->image.data.bo;
/* Can't map tiled/compressed directly */
if ((usage & PIPE_MAP_DIRECTLY) && rsrc->image.layout.modifier != DRM_FORMAT_MOD_LINEAR)
return NULL;
struct panfrost_transfer *transfer = rzalloc(pctx, struct panfrost_transfer);
transfer->base.level = level;
transfer->base.usage = usage;
transfer->base.box = *box;
pipe_resource_reference(&transfer->base.resource, resource);
*out_transfer = &transfer->base;
if (usage & PIPE_MAP_WRITE)
rsrc->constant_stencil = false;
/* We don't have s/w routines for AFBC, so use a staging texture */
if (drm_is_afbc(rsrc->image.layout.modifier)) {
struct panfrost_resource *staging = pan_alloc_staging(ctx, rsrc, level, box);
assert(staging);
/* Staging resources have one LOD: level 0. Query the strides
* on this LOD.
*/
transfer->base.stride = staging->image.layout.slices[0].row_stride;
transfer->base.layer_stride =
panfrost_get_layer_stride(&staging->image.layout, 0);
transfer->staging.rsrc = &staging->base;
transfer->staging.box = *box;
transfer->staging.box.x = 0;
transfer->staging.box.y = 0;
transfer->staging.box.z = 0;
assert(transfer->staging.rsrc != NULL);
bool valid = BITSET_TEST(rsrc->valid.data, level);
if ((usage & PIPE_MAP_READ) && (valid || rsrc->track.nr_writers > 0)) {
pan_blit_to_staging(pctx, transfer);
panfrost_flush_writer(ctx, staging, "AFBC read staging blit");
panfrost_bo_wait(staging->image.data.bo, INT64_MAX, false);
}
panfrost_bo_mmap(staging->image.data.bo);
return staging->image.data.bo->ptr.cpu;
}
/* If we haven't already mmaped, now's the time */
panfrost_bo_mmap(bo);
if (dev->debug & (PAN_DBG_TRACE | PAN_DBG_SYNC))
pandecode_inject_mmap(bo->ptr.gpu, bo->ptr.cpu, bo->size, NULL);
/* Upgrade DISCARD_RANGE to WHOLE_RESOURCE if the whole resource is
* being mapped.
*/
if ((usage & PIPE_MAP_DISCARD_RANGE) &&
!(usage & PIPE_MAP_UNSYNCHRONIZED) &&
!(resource->flags & PIPE_RESOURCE_FLAG_MAP_PERSISTENT) &&
panfrost_box_covers_resource(resource, box) &&
!(rsrc->image.data.bo->flags & PAN_BO_SHARED)) {
usage |= PIPE_MAP_DISCARD_WHOLE_RESOURCE;
}
bool create_new_bo = usage & PIPE_MAP_DISCARD_WHOLE_RESOURCE;
bool copy_resource = false;
if (!create_new_bo &&
!(usage & PIPE_MAP_UNSYNCHRONIZED) &&
!(resource->flags & PIPE_RESOURCE_FLAG_MAP_PERSISTENT) &&
(usage & PIPE_MAP_WRITE) &&
!(resource->target == PIPE_BUFFER
&& !util_ranges_intersect(&rsrc->valid_buffer_range, box->x, box->x + box->width)) &&
rsrc->track.nr_users > 0) {
/* When a resource to be modified is already being used by a
* pending batch, it is often faster to copy the whole BO than
* to flush and split the frame in two.
*/
panfrost_flush_writer(ctx, rsrc, "Shadow resource creation");
panfrost_bo_wait(bo, INT64_MAX, false);
create_new_bo = true;
copy_resource = !(usage & PIPE_MAP_DISCARD_WHOLE_RESOURCE);
}
/* Shadowing with separate stencil may require additional accounting.
* Bail in these exotic cases.
*/
if (rsrc->separate_stencil) {
create_new_bo = false;
copy_resource = false;
}
if (create_new_bo) {
/* Make sure we re-emit any descriptors using this resource */
panfrost_dirty_state_all(ctx);
/* If the BO is used by one of the pending batches or if it's
* not ready yet (still accessed by one of the already flushed
* batches), we try to allocate a new one to avoid waiting.
*/
if (rsrc->track.nr_users > 0 ||
!panfrost_bo_wait(bo, 0, true)) {
/* We want the BO to be MMAPed. */
uint32_t flags = bo->flags & ~PAN_BO_DELAY_MMAP;
struct panfrost_bo *newbo = NULL;
/* When the BO has been imported/exported, we can't
* replace it by another one, otherwise the
* importer/exporter wouldn't see the change we're
* doing to it.
*/
if (!(bo->flags & PAN_BO_SHARED))
newbo = panfrost_bo_create(dev, bo->size,
flags, bo->label);
if (newbo) {
if (copy_resource)
memcpy(newbo->ptr.cpu, rsrc->image.data.bo->ptr.cpu, bo->size);
panfrost_resource_swap_bo(ctx, rsrc, newbo);
if (!copy_resource &&
drm_is_afbc(rsrc->image.layout.modifier))
panfrost_resource_init_afbc_headers(rsrc);
bo = newbo;
} else {
/* Allocation failed or was impossible, let's
* fall back on a flush+wait.
*/
panfrost_flush_batches_accessing_rsrc(ctx, rsrc,
"Resource access with high memory pressure");
panfrost_bo_wait(bo, INT64_MAX, true);
}
}
} else if ((usage & PIPE_MAP_WRITE)
&& resource->target == PIPE_BUFFER
&& !util_ranges_intersect(&rsrc->valid_buffer_range, box->x, box->x + box->width)) {
/* No flush for writes to uninitialized */
} else if (!(usage & PIPE_MAP_UNSYNCHRONIZED)) {
if (usage & PIPE_MAP_WRITE) {
panfrost_flush_batches_accessing_rsrc(ctx, rsrc, "Synchronized write");
panfrost_bo_wait(bo, INT64_MAX, true);
} else if (usage & PIPE_MAP_READ) {
panfrost_flush_writer(ctx, rsrc, "Synchronized read");
panfrost_bo_wait(bo, INT64_MAX, false);
}
}
/* For access to compressed textures, we want the (x, y, w, h)
* region-of-interest in blocks, not pixels. Then we compute the stride
* between rows of blocks as the width in blocks times the width per
* block, etc.
*/
struct pipe_box box_blocks;
u_box_pixels_to_blocks(&box_blocks, box, format);
if (rsrc->image.layout.modifier == DRM_FORMAT_MOD_ARM_16X16_BLOCK_U_INTERLEAVED) {
transfer->base.stride = box_blocks.width * bytes_per_block;
transfer->base.layer_stride = transfer->base.stride * box_blocks.height;
transfer->map = ralloc_size(transfer, transfer->base.layer_stride * box->depth);
if (usage & PIPE_MAP_READ)
panfrost_load_tiled_images(transfer, rsrc);
return transfer->map;
} else {
assert (rsrc->image.layout.modifier == DRM_FORMAT_MOD_LINEAR);
/* Direct, persistent writes create holes in time for
* caching... I don't know if this is actually possible but we
* should still get it right */
unsigned dpw = PIPE_MAP_DIRECTLY | PIPE_MAP_WRITE | PIPE_MAP_PERSISTENT;
if ((usage & dpw) == dpw && rsrc->index_cache)
return NULL;
transfer->base.stride = rsrc->image.layout.slices[level].row_stride;
transfer->base.layer_stride =
panfrost_get_layer_stride(&rsrc->image.layout, level);
/* By mapping direct-write, we're implicitly already
* initialized (maybe), so be conservative */
if (usage & PIPE_MAP_WRITE) {
BITSET_SET(rsrc->valid.data, level);
panfrost_minmax_cache_invalidate(rsrc->index_cache, &transfer->base);
}
return bo->ptr.cpu
+ rsrc->image.layout.slices[level].offset
+ box->z * transfer->base.layer_stride
+ box_blocks.y * rsrc->image.layout.slices[level].row_stride
+ box_blocks.x * bytes_per_block;
}
}
void
pan_resource_modifier_convert(struct panfrost_context *ctx,
struct panfrost_resource *rsrc,
uint64_t modifier, const char *reason)
{
assert(!rsrc->modifier_constant);
perf_debug_ctx(ctx, "Disabling AFBC with a blit. Reason: %s", reason);
struct pipe_resource *tmp_prsrc =
panfrost_resource_create_with_modifier(
ctx->base.screen, &rsrc->base, modifier);
struct panfrost_resource *tmp_rsrc = pan_resource(tmp_prsrc);
enum pipe_format blit_fmt = pan_blit_format(tmp_rsrc->base.format);
unsigned depth = rsrc->base.target == PIPE_TEXTURE_3D ?
rsrc->base.depth0 : rsrc->base.array_size;
struct pipe_box box =
{ 0, 0, 0, rsrc->base.width0, rsrc->base.height0, depth };
struct pipe_blit_info blit = {
.dst.resource = &tmp_rsrc->base,
.dst.format = blit_fmt,
.dst.box = box,
.src.resource = &rsrc->base,
.src.format = pan_blit_format(rsrc->base.format),
.src.box = box,
.mask = util_format_get_mask(blit_fmt),
.filter = PIPE_TEX_FILTER_NEAREST
};
for (int i = 0; i <= rsrc->base.last_level; i++) {
if (BITSET_TEST(rsrc->valid.data, i)) {
blit.dst.level = blit.src.level = i;
panfrost_blit(&ctx->base, &blit);
}
}
panfrost_bo_unreference(rsrc->image.data.bo);
if (rsrc->image.crc.bo)
panfrost_bo_unreference(rsrc->image.crc.bo);
rsrc->image.data.bo = tmp_rsrc->image.data.bo;
panfrost_bo_reference(rsrc->image.data.bo);
panfrost_resource_setup(pan_device(ctx->base.screen), rsrc, modifier,
blit.dst.format);
pipe_resource_reference(&tmp_prsrc, NULL);
}
/* Validate that an AFBC resource may be used as a particular format. If it may
* not, decompress it on the fly. Failure to do so can produce wrong results or
* invalid data faults when sampling or rendering to AFBC */
void
pan_legalize_afbc_format(struct panfrost_context *ctx,
struct panfrost_resource *rsrc,
enum pipe_format format)
{
struct panfrost_device *dev = pan_device(ctx->base.screen);
if (!drm_is_afbc(rsrc->image.layout.modifier))
return;
if (panfrost_afbc_format(dev->arch, pan_blit_format(rsrc->base.format)) ==
panfrost_afbc_format(dev->arch, pan_blit_format(format)))
return;
pan_resource_modifier_convert(ctx, rsrc,
DRM_FORMAT_MOD_ARM_16X16_BLOCK_U_INTERLEAVED,
"Reinterpreting AFBC surface as incompatible format");
}
static bool
panfrost_should_linear_convert(struct panfrost_device *dev,
struct panfrost_resource *prsrc,
struct pipe_transfer *transfer)
{
if (prsrc->modifier_constant)
return false;
/* Overwriting the entire resource indicates streaming, for which
* linear layout is most efficient due to the lack of expensive
* conversion.
*
* For now we just switch to linear after a number of complete
* overwrites to keep things simple, but we could do better.
*
* This mechanism is only implemented for 2D resources. This suffices
* for video players, its intended use case.
*/
bool entire_overwrite =
panfrost_is_2d(prsrc) &&
prsrc->base.last_level == 0 &&
transfer->box.width == prsrc->base.width0 &&
transfer->box.height == prsrc->base.height0 &&
transfer->box.x == 0 &&
transfer->box.y == 0;
if (entire_overwrite)
++prsrc->modifier_updates;
if (prsrc->modifier_updates >= LAYOUT_CONVERT_THRESHOLD) {
perf_debug(dev, "Transitioning to linear due to streaming usage");
return true;
} else {
return false;
}
}
static void
panfrost_ptr_unmap(struct pipe_context *pctx,
struct pipe_transfer *transfer)
{
/* Gallium expects writeback here, so we tile */
struct panfrost_transfer *trans = pan_transfer(transfer);
struct panfrost_resource *prsrc = (struct panfrost_resource *) transfer->resource;
struct panfrost_device *dev = pan_device(pctx->screen);
if (transfer->usage & PIPE_MAP_WRITE)
prsrc->valid.crc = false;
/* AFBC will use a staging resource. `initialized` will be set when the
* fragment job is created; this is deferred to prevent useless surface
* reloads that can cascade into DATA_INVALID_FAULTs due to reading
* malformed AFBC data if uninitialized */
if (trans->staging.rsrc) {
if (transfer->usage & PIPE_MAP_WRITE) {
if (panfrost_should_linear_convert(dev, prsrc, transfer)) {
panfrost_bo_unreference(prsrc->image.data.bo);
if (prsrc->image.crc.bo)
panfrost_bo_unreference(prsrc->image.crc.bo);
panfrost_resource_setup(dev, prsrc, DRM_FORMAT_MOD_LINEAR,
prsrc->image.layout.format);
prsrc->image.data.bo = pan_resource(trans->staging.rsrc)->image.data.bo;
panfrost_bo_reference(prsrc->image.data.bo);
} else {
pan_blit_from_staging(pctx, trans);
panfrost_flush_batches_accessing_rsrc(pan_context(pctx),
pan_resource(trans->staging.rsrc),
"AFBC write staging blit");
}
}
pipe_resource_reference(&trans->staging.rsrc, NULL);
}
/* Tiling will occur in software from a staging cpu buffer */
if (trans->map) {
struct panfrost_bo *bo = prsrc->image.data.bo;
if (transfer->usage & PIPE_MAP_WRITE) {
BITSET_SET(prsrc->valid.data, transfer->level);
if (prsrc->image.layout.modifier == DRM_FORMAT_MOD_ARM_16X16_BLOCK_U_INTERLEAVED) {
if (panfrost_should_linear_convert(dev, prsrc, transfer)) {
panfrost_resource_setup(dev, prsrc, DRM_FORMAT_MOD_LINEAR,
prsrc->image.layout.format);
if (prsrc->image.layout.data_size > bo->size) {
const char *label = bo->label;
panfrost_bo_unreference(bo);
bo = prsrc->image.data.bo =
panfrost_bo_create(dev, prsrc->image.layout.data_size, 0, label);
assert(bo);
}
util_copy_rect(
bo->ptr.cpu + prsrc->image.layout.slices[0].offset,
prsrc->base.format,
prsrc->image.layout.slices[0].row_stride,
0, 0,
transfer->box.width,
transfer->box.height,
trans->map,
transfer->stride,
0, 0);
} else {
panfrost_store_tiled_images(trans, prsrc);
}
}
}
}
util_range_add(&prsrc->base, &prsrc->valid_buffer_range,
transfer->box.x,
transfer->box.x + transfer->box.width);
panfrost_minmax_cache_invalidate(prsrc->index_cache, transfer);
/* Derefence the resource */
pipe_resource_reference(&transfer->resource, NULL);
/* Transfer itself is RALLOCed at the moment */
ralloc_free(transfer);
}
static void
panfrost_ptr_flush_region(struct pipe_context *pctx,
struct pipe_transfer *transfer,
const struct pipe_box *box)
{
struct panfrost_resource *rsc = pan_resource(transfer->resource);
if (transfer->resource->target == PIPE_BUFFER) {
util_range_add(&rsc->base, &rsc->valid_buffer_range,
transfer->box.x + box->x,
transfer->box.x + box->x + box->width);
} else {
BITSET_SET(rsc->valid.data, transfer->level);
}
}
static void
panfrost_invalidate_resource(struct pipe_context *pctx, struct pipe_resource *prsrc)
{
struct panfrost_context *ctx = pan_context(pctx);
struct panfrost_batch *batch = panfrost_get_batch_for_fbo(ctx);
struct panfrost_resource *rsrc = pan_resource(prsrc);
rsrc->constant_stencil = true;
/* Handle the glInvalidateFramebuffer case */
if (batch->key.zsbuf && batch->key.zsbuf->texture == prsrc)
batch->resolve &= ~PIPE_CLEAR_DEPTHSTENCIL;
for (unsigned i = 0; i < batch->key.nr_cbufs; ++i) {
struct pipe_surface *surf = batch->key.cbufs[i];
if (surf && surf->texture == prsrc)
batch->resolve &= ~(PIPE_CLEAR_COLOR0 << i);
}
}
static enum pipe_format
panfrost_resource_get_internal_format(struct pipe_resource *rsrc)
{
struct panfrost_resource *prsrc = (struct panfrost_resource *) rsrc;
return prsrc->image.layout.format;
}
static bool
panfrost_generate_mipmap(
struct pipe_context *pctx,
struct pipe_resource *prsrc,
enum pipe_format format,
unsigned base_level,
unsigned last_level,
unsigned first_layer,
unsigned last_layer)
{
struct panfrost_resource *rsrc = pan_resource(prsrc);
perf_debug_ctx(pan_context(pctx), "Unoptimized mipmap generation");
/* Generating a mipmap invalidates the written levels, so make that
* explicit so we don't try to wallpaper them back and end up with
* u_blitter recursion */
assert(rsrc->image.data.bo);
for (unsigned l = base_level + 1; l <= last_level; ++l)
BITSET_CLEAR(rsrc->valid.data, l);
/* Beyond that, we just delegate the hard stuff. */
bool blit_res = util_gen_mipmap(
pctx, prsrc, format,
base_level, last_level,
first_layer, last_layer,
PIPE_TEX_FILTER_LINEAR);
return blit_res;
}
static void
panfrost_resource_set_stencil(struct pipe_resource *prsrc,
struct pipe_resource *stencil)
{
pan_resource(prsrc)->separate_stencil = pan_resource(stencil);
}
static struct pipe_resource *
panfrost_resource_get_stencil(struct pipe_resource *prsrc)
{
if (!pan_resource(prsrc)->separate_stencil)
return NULL;
return &pan_resource(prsrc)->separate_stencil->base;
}
static const struct u_transfer_vtbl transfer_vtbl = {
.resource_create = panfrost_resource_create,
.resource_destroy = panfrost_resource_destroy,
.transfer_map = panfrost_ptr_map,
.transfer_unmap = panfrost_ptr_unmap,
.transfer_flush_region = panfrost_ptr_flush_region,
.get_internal_format = panfrost_resource_get_internal_format,
.set_stencil = panfrost_resource_set_stencil,
.get_stencil = panfrost_resource_get_stencil,
};
void
panfrost_resource_screen_init(struct pipe_screen *pscreen)
{
pscreen->resource_create_with_modifiers =
panfrost_resource_create_with_modifiers;
pscreen->resource_create = u_transfer_helper_resource_create;
pscreen->resource_destroy = u_transfer_helper_resource_destroy;
pscreen->resource_from_handle = panfrost_resource_from_handle;
pscreen->resource_get_handle = panfrost_resource_get_handle;
pscreen->resource_get_param = panfrost_resource_get_param;
pscreen->transfer_helper = u_transfer_helper_create(&transfer_vtbl,
U_TRANSFER_HELPER_SEPARATE_Z32S8 |
U_TRANSFER_HELPER_MSAA_MAP);
}
void
panfrost_resource_screen_destroy(struct pipe_screen *pscreen)
{
u_transfer_helper_destroy(pscreen->transfer_helper);
}
void
panfrost_resource_context_init(struct pipe_context *pctx)
{
pctx->buffer_map = u_transfer_helper_transfer_map;
pctx->buffer_unmap = u_transfer_helper_transfer_unmap;
pctx->texture_map = u_transfer_helper_transfer_map;
pctx->texture_unmap = u_transfer_helper_transfer_unmap;
pctx->create_surface = panfrost_create_surface;
pctx->surface_destroy = panfrost_surface_destroy;
pctx->resource_copy_region = util_resource_copy_region;
pctx->blit = panfrost_blit;
pctx->generate_mipmap = panfrost_generate_mipmap;
pctx->flush_resource = panfrost_flush_resource;
pctx->invalidate_resource = panfrost_invalidate_resource;
pctx->transfer_flush_region = u_transfer_helper_transfer_flush_region;
pctx->buffer_subdata = u_default_buffer_subdata;
pctx->texture_subdata = u_default_texture_subdata;
pctx->clear_buffer = u_default_clear_buffer;
}