blob: 4066be8c0fda64b1668954ebd80ba3e7d2ff0729 [file]
/**************************************************************************
*
* Copyright 2007 VMware, Inc.
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sub license, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial portions
* of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
* IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*
**************************************************************************/
#include <stdarg.h>
#include "i915_context.h"
#include "i915_debug.h"
#include "i915_debug_private.h"
#include "i915_fpc.h"
#include "i915_reg.h"
#include "pipe/p_shader_tokens.h"
#include "tgsi/tgsi_dump.h"
#include "tgsi/tgsi_from_mesa.h"
#include "tgsi/tgsi_info.h"
#include "tgsi/tgsi_parse.h"
#include "util/log.h"
#include "util/u_math.h"
#include "util/u_memory.h"
#include "util/u_string.h"
#include "draw/draw_vertex.h"
#ifndef M_PI
#define M_PI 3.14159265358979323846
#endif
/**
* Simple pass-through fragment shader to use when we don't have
* a real shader (or it fails to compile for some reason).
*/
static unsigned passthrough_program[] = {
_3DSTATE_PIXEL_SHADER_PROGRAM | ((1 * 3) - 1),
/* move to output color:
*/
(A0_MOV | (REG_TYPE_OC << A0_DEST_TYPE_SHIFT) | A0_DEST_CHANNEL_ALL |
(REG_TYPE_R << A0_SRC0_TYPE_SHIFT) | (0 << A0_SRC0_NR_SHIFT)),
((SRC_ONE << A1_SRC0_CHANNEL_X_SHIFT) |
(SRC_ZERO << A1_SRC0_CHANNEL_Y_SHIFT) |
(SRC_ZERO << A1_SRC0_CHANNEL_Z_SHIFT) |
(SRC_ONE << A1_SRC0_CHANNEL_W_SHIFT)),
0};
/**
* component-wise negation of ureg
*/
static inline int
negate(int reg, int x, int y, int z, int w)
{
/* Another neat thing about the UREG representation */
return reg ^ (((x & 1) << UREG_CHANNEL_X_NEGATE_SHIFT) |
((y & 1) << UREG_CHANNEL_Y_NEGATE_SHIFT) |
((z & 1) << UREG_CHANNEL_Z_NEGATE_SHIFT) |
((w & 1) << UREG_CHANNEL_W_NEGATE_SHIFT));
}
/**
* In the event of a translation failure, we'll generate a simple color
* pass-through program.
*/
static void
i915_use_passthrough_shader(struct i915_fragment_shader *fs)
{
fs->program = (uint32_t *)MALLOC(sizeof(passthrough_program));
if (fs->program) {
memcpy(fs->program, passthrough_program, sizeof(passthrough_program));
fs->program_len = ARRAY_SIZE(passthrough_program);
}
fs->num_constants = 0;
}
void
i915_program_error(struct i915_fp_compile *p, const char *msg, ...)
{
if (p->log_program_errors) {
va_list args;
va_start(args, msg);
mesa_loge_v(msg, args);
va_end(args);
}
p->error = 1;
}
static uint32_t
get_mapping(struct i915_fragment_shader *fs, enum tgsi_semantic semantic,
int index)
{
int i;
for (i = 0; i < I915_TEX_UNITS; i++) {
if (fs->texcoords[i].semantic == -1) {
fs->texcoords[i].semantic = semantic;
fs->texcoords[i].index = index;
return i;
}
if (fs->texcoords[i].semantic == semantic &&
fs->texcoords[i].index == index)
return i;
}
debug_printf("Exceeded max generics\n");
return 0;
}
/**
* Construct a ureg for the given source register. Will emit
* constants, apply swizzling and negation as needed.
*/
static uint32_t
src_vector(struct i915_fp_compile *p,
const struct i915_full_src_register *source,
struct i915_fragment_shader *fs)
{
uint32_t index = source->Register.Index;
uint32_t src = 0, sem_name, sem_ind;
switch (source->Register.File) {
case TGSI_FILE_TEMPORARY:
if (source->Register.Index >= I915_MAX_TEMPORARY) {
i915_program_error(p, "Exceeded max temporary reg");
return 0;
}
src = UREG(REG_TYPE_R, index);
break;
case TGSI_FILE_INPUT:
/* XXX: Packing COL1, FOGC into a single attribute works for
* texenv programs, but will fail for real fragment programs
* that use these attributes and expect them to be a full 4
* components wide. Could use a texcoord to pass these
* attributes if necessary, but that won't work in the general
* case.
*
* We also use a texture coordinate to pass wpos when possible.
*/
sem_name = p->shader->info.input_semantic_name[index];
sem_ind = p->shader->info.input_semantic_index[index];
switch (sem_name) {
case TGSI_SEMANTIC_GENERIC:
case TGSI_SEMANTIC_TEXCOORD:
case TGSI_SEMANTIC_PCOORD:
case TGSI_SEMANTIC_POSITION: {
if (sem_name == TGSI_SEMANTIC_PCOORD)
fs->reads_pntc = true;
int real_tex_unit = get_mapping(fs, sem_name, sem_ind);
src = i915_emit_decl(p, REG_TYPE_T, T_TEX0 + real_tex_unit,
D0_CHANNEL_ALL);
break;
}
case TGSI_SEMANTIC_COLOR:
if (sem_ind == 0) {
src = i915_emit_decl(p, REG_TYPE_T, T_DIFFUSE, D0_CHANNEL_ALL);
} else {
/* secondary color */
assert(sem_ind == 1);
src = i915_emit_decl(p, REG_TYPE_T, T_SPECULAR, D0_CHANNEL_XYZ);
src = swizzle(src, X, Y, Z, ONE);
}
break;
case TGSI_SEMANTIC_FOG:
src = i915_emit_decl(p, REG_TYPE_T, T_FOG_W, D0_CHANNEL_W);
src = swizzle(src, W, W, W, W);
break;
case TGSI_SEMANTIC_FACE: {
/* for back/front faces */
int real_tex_unit = get_mapping(fs, sem_name, sem_ind);
src =
i915_emit_decl(p, REG_TYPE_T, T_TEX0 + real_tex_unit, D0_CHANNEL_X);
break;
}
default:
i915_program_error(p, "Bad source->Index");
return 0;
}
break;
case TGSI_FILE_IMMEDIATE: {
assert(index < p->num_immediates);
uint8_t swiz[4] = {
source->Register.SwizzleX,
source->Register.SwizzleY,
source->Register.SwizzleZ,
source->Register.SwizzleW
};
uint8_t neg[4] = {
source->Register.Negate,
source->Register.Negate,
source->Register.Negate,
source->Register.Negate
};
unsigned i;
for (i = 0; i < 4; i++) {
if (swiz[i] == TGSI_SWIZZLE_ZERO || swiz[i] == TGSI_SWIZZLE_ONE) {
continue;
} else if (p->immediates[index][swiz[i]] == 0.0) {
swiz[i] = TGSI_SWIZZLE_ZERO;
} else if (p->immediates[index][swiz[i]] == 1.0) {
swiz[i] = TGSI_SWIZZLE_ONE;
} else if (p->immediates[index][swiz[i]] == -1.0) {
swiz[i] = TGSI_SWIZZLE_ONE;
neg[i] ^= 1;
} else {
break;
}
}
if (i == 4) {
return negate(swizzle(UREG(REG_TYPE_R, 0),
swiz[0], swiz[1], swiz[2], swiz[3]),
neg[0], neg[1], neg[2], neg[3]);
}
index = p->immediates_map[index];
FALLTHROUGH;
}
case TGSI_FILE_CONSTANT:
src = UREG(REG_TYPE_CONST, index);
break;
default:
i915_program_error(p, "Bad source->File");
return 0;
}
src = swizzle(src, source->Register.SwizzleX, source->Register.SwizzleY,
source->Register.SwizzleZ, source->Register.SwizzleW);
/* No HW abs flag, so we have to max with the negation. */
if (source->Register.Absolute) {
uint32_t tmp = i915_get_utemp(p);
i915_emit_arith(p, A0_MAX, tmp, A0_DEST_CHANNEL_ALL, 0, src,
negate(src, 1, 1, 1, 1), 0);
src = tmp;
}
/* There's both negate-all-components and per-component negation.
* Try to handle both here.
*/
{
int n = source->Register.Negate;
src = negate(src, n, n, n, n);
}
return src;
}
/**
* Construct a ureg for a destination register.
*/
static uint32_t
get_result_vector(struct i915_fp_compile *p,
const struct i915_full_dst_register *dest)
{
switch (dest->Register.File) {
case TGSI_FILE_OUTPUT: {
uint32_t sem_name =
p->shader->info.output_semantic_name[dest->Register.Index];
switch (sem_name) {
case TGSI_SEMANTIC_POSITION:
return UREG(REG_TYPE_OD, 0);
case TGSI_SEMANTIC_COLOR:
return UREG(REG_TYPE_OC, 0);
default:
i915_program_error(p, "Bad inst->DstReg.Index/semantics");
return 0;
}
}
case TGSI_FILE_TEMPORARY:
return UREG(REG_TYPE_R, dest->Register.Index);
default:
i915_program_error(p, "Bad inst->DstReg.File");
return 0;
}
}
/**
* Compute flags for saturation and writemask.
*/
static uint32_t
get_result_flags(const struct i915_full_instruction *inst)
{
const uint32_t writeMask = inst->Dst[0].Register.WriteMask;
uint32_t flags = 0x0;
if (inst->Instruction.Saturate)
flags |= A0_DEST_SATURATE;
if (writeMask & TGSI_WRITEMASK_X)
flags |= A0_DEST_CHANNEL_X;
if (writeMask & TGSI_WRITEMASK_Y)
flags |= A0_DEST_CHANNEL_Y;
if (writeMask & TGSI_WRITEMASK_Z)
flags |= A0_DEST_CHANNEL_Z;
if (writeMask & TGSI_WRITEMASK_W)
flags |= A0_DEST_CHANNEL_W;
return flags;
}
/**
* Convert TGSI_TEXTURE_x token to DO_SAMPLE_TYPE_x token
*/
static uint32_t
translate_tex_src_target(struct i915_fp_compile *p, uint32_t tex)
{
switch (tex) {
case TGSI_TEXTURE_SHADOW1D:
FALLTHROUGH;
case TGSI_TEXTURE_1D:
return D0_SAMPLE_TYPE_2D;
case TGSI_TEXTURE_SHADOW2D:
FALLTHROUGH;
case TGSI_TEXTURE_2D:
return D0_SAMPLE_TYPE_2D;
case TGSI_TEXTURE_SHADOWRECT:
FALLTHROUGH;
case TGSI_TEXTURE_RECT:
return D0_SAMPLE_TYPE_2D;
case TGSI_TEXTURE_3D:
return D0_SAMPLE_TYPE_VOLUME;
case TGSI_TEXTURE_CUBE:
return D0_SAMPLE_TYPE_CUBE;
default:
i915_program_error(p, "TexSrc type");
return 0;
}
}
/**
* Return the number of coords needed to access a given TGSI_TEXTURE_*
*/
uint32_t
i915_coord_mask(enum tgsi_opcode opcode, enum tgsi_texture_type tex)
{
uint32_t coord_mask = 0;
if (opcode == TGSI_OPCODE_TXP || opcode == TGSI_OPCODE_TXB)
coord_mask |= TGSI_WRITEMASK_W;
switch (tex) {
case TGSI_TEXTURE_1D: /* See the 1D coord swizzle below. */
case TGSI_TEXTURE_2D:
case TGSI_TEXTURE_RECT:
return coord_mask | TGSI_WRITEMASK_XY;
case TGSI_TEXTURE_SHADOW1D:
case TGSI_TEXTURE_SHADOW2D:
case TGSI_TEXTURE_SHADOWRECT:
case TGSI_TEXTURE_3D:
case TGSI_TEXTURE_CUBE:
return coord_mask | TGSI_WRITEMASK_XYZ;
default:
unreachable("bad texture target");
}
}
/**
* Generate texel lookup instruction.
*/
static void
emit_tex(struct i915_fp_compile *p, const struct i915_full_instruction *inst,
uint32_t opcode, struct i915_fragment_shader *fs)
{
uint32_t texture = inst->Texture.Texture;
uint32_t unit = inst->Src[1].Register.Index;
uint32_t tex = translate_tex_src_target(p, texture);
uint32_t sampler = i915_emit_decl(p, REG_TYPE_S, unit, tex);
uint32_t coord = src_vector(p, &inst->Src[0], fs);
/* For 1D textures, set the Y coord to the same as X. Otherwise, we could
* select the wrong LOD based on the uninitialized Y coord when we sample our
* 1D textures as 2D.
*/
if (texture == TGSI_TEXTURE_1D || texture == TGSI_TEXTURE_SHADOW1D)
coord = swizzle(coord, X, X, Z, W);
i915_emit_texld(p, get_result_vector(p, &inst->Dst[0]),
get_result_flags(inst), sampler, coord, opcode,
i915_coord_mask(inst->Instruction.Opcode, texture));
}
/**
* Generate a simple arithmetic instruction
* \param opcode the i915 opcode
* \param numArgs the number of input/src arguments
*/
static void
emit_simple_arith(struct i915_fp_compile *p,
const struct i915_full_instruction *inst, uint32_t opcode,
uint32_t numArgs, struct i915_fragment_shader *fs)
{
uint32_t arg1, arg2, arg3;
assert(numArgs <= 3);
arg1 = (numArgs < 1) ? 0 : src_vector(p, &inst->Src[0], fs);
arg2 = (numArgs < 2) ? 0 : src_vector(p, &inst->Src[1], fs);
arg3 = (numArgs < 3) ? 0 : src_vector(p, &inst->Src[2], fs);
i915_emit_arith(p, opcode, get_result_vector(p, &inst->Dst[0]),
get_result_flags(inst), 0, arg1, arg2, arg3);
}
/** As above, but swap the first two src regs */
static void
emit_simple_arith_swap2(struct i915_fp_compile *p,
const struct i915_full_instruction *inst,
uint32_t opcode, uint32_t numArgs,
struct i915_fragment_shader *fs)
{
struct i915_full_instruction inst2;
assert(numArgs == 2);
/* transpose first two registers */
inst2 = *inst;
inst2.Src[0] = inst->Src[1];
inst2.Src[1] = inst->Src[0];
emit_simple_arith(p, &inst2, opcode, numArgs, fs);
}
/*
* Translate TGSI instruction to i915 instruction.
*
* Possible concerns:
*
* DDX, DDY -- return 0
* SIN, COS -- could use another taylor step?
* LIT -- results seem a little different to sw mesa
* LOG -- different to mesa on negative numbers, but this is conformant.
*/
static void
i915_translate_instruction(struct i915_fp_compile *p,
const struct i915_full_instruction *inst,
struct i915_fragment_shader *fs)
{
uint32_t src0, src1, src2, flags;
uint32_t tmp = 0;
switch (inst->Instruction.Opcode) {
case TGSI_OPCODE_ADD:
emit_simple_arith(p, inst, A0_ADD, 2, fs);
break;
case TGSI_OPCODE_CEIL:
src0 = src_vector(p, &inst->Src[0], fs);
tmp = i915_get_utemp(p);
flags = get_result_flags(inst);
i915_emit_arith(p, A0_FLR, tmp, flags & A0_DEST_CHANNEL_ALL, 0,
negate(src0, 1, 1, 1, 1), 0, 0);
i915_emit_arith(p, A0_MOV, get_result_vector(p, &inst->Dst[0]), flags, 0,
negate(tmp, 1, 1, 1, 1), 0, 0);
break;
case TGSI_OPCODE_CMP:
src0 = src_vector(p, &inst->Src[0], fs);
src1 = src_vector(p, &inst->Src[1], fs);
src2 = src_vector(p, &inst->Src[2], fs);
i915_emit_arith(p, A0_CMP, get_result_vector(p, &inst->Dst[0]),
get_result_flags(inst), 0, src0, src2,
src1); /* NOTE: order of src2, src1 */
break;
case TGSI_OPCODE_DDX:
case TGSI_OPCODE_DDY:
/* XXX We just output 0 here */
debug_printf("Punting DDX/DDY\n");
src0 = get_result_vector(p, &inst->Dst[0]);
i915_emit_arith(p, A0_MOV, get_result_vector(p, &inst->Dst[0]),
get_result_flags(inst), 0,
swizzle(src0, ZERO, ZERO, ZERO, ZERO), 0, 0);
break;
case TGSI_OPCODE_DP2:
src0 = src_vector(p, &inst->Src[0], fs);
src1 = src_vector(p, &inst->Src[1], fs);
i915_emit_arith(p, A0_DP3, get_result_vector(p, &inst->Dst[0]),
get_result_flags(inst), 0,
swizzle(src0, X, Y, ZERO, ZERO), src1, 0);
break;
case TGSI_OPCODE_DP3:
emit_simple_arith(p, inst, A0_DP3, 2, fs);
break;
case TGSI_OPCODE_DP4:
emit_simple_arith(p, inst, A0_DP4, 2, fs);
break;
case TGSI_OPCODE_DST:
src0 = src_vector(p, &inst->Src[0], fs);
src1 = src_vector(p, &inst->Src[1], fs);
/* result[0] = 1 * 1;
* result[1] = a[1] * b[1];
* result[2] = a[2] * 1;
* result[3] = 1 * b[3];
*/
i915_emit_arith(p, A0_MUL, get_result_vector(p, &inst->Dst[0]),
get_result_flags(inst), 0, swizzle(src0, ONE, Y, Z, ONE),
swizzle(src1, ONE, Y, ONE, W), 0);
break;
case TGSI_OPCODE_END:
/* no-op */
break;
case TGSI_OPCODE_EX2:
src0 = src_vector(p, &inst->Src[0], fs);
i915_emit_arith(p, A0_EXP, get_result_vector(p, &inst->Dst[0]),
get_result_flags(inst), 0, swizzle(src0, X, X, X, X), 0,
0);
break;
case TGSI_OPCODE_FLR:
emit_simple_arith(p, inst, A0_FLR, 1, fs);
break;
case TGSI_OPCODE_FRC:
emit_simple_arith(p, inst, A0_FRC, 1, fs);
break;
case TGSI_OPCODE_KILL_IF:
/* kill if src[0].x < 0 || src[0].y < 0 ... */
src0 = src_vector(p, &inst->Src[0], fs);
tmp = i915_get_utemp(p);
i915_emit_texld(p, tmp, /* dest reg: a dummy reg */
A0_DEST_CHANNEL_ALL, /* dest writemask */
0, /* sampler */
src0, /* coord*/
T0_TEXKILL, /* opcode */
TGSI_WRITEMASK_XYZW);/* coord_mask */
break;
case TGSI_OPCODE_KILL:
/* unconditional kill */
tmp = i915_get_utemp(p);
i915_emit_texld(p, tmp, /* dest reg: a dummy reg */
A0_DEST_CHANNEL_ALL, /* dest writemask */
0, /* sampler */
negate(swizzle(UREG(REG_TYPE_R, 0), ONE, ONE, ONE, ONE),
1, 1, 1, 1), /* coord */
T0_TEXKILL, /* opcode */
TGSI_WRITEMASK_X); /* coord_mask */
break;
case TGSI_OPCODE_LG2:
src0 = src_vector(p, &inst->Src[0], fs);
i915_emit_arith(p, A0_LOG, get_result_vector(p, &inst->Dst[0]),
get_result_flags(inst), 0, swizzle(src0, X, X, X, X), 0,
0);
break;
case TGSI_OPCODE_LIT:
src0 = src_vector(p, &inst->Src[0], fs);
tmp = i915_get_utemp(p);
/* tmp = max( a.xyzw, a.00zw )
* XXX: Clamp tmp.w to -128..128
* tmp.y = log(tmp.y)
* tmp.y = tmp.w * tmp.y
* tmp.y = exp(tmp.y)
* result = cmp (a.11-x1, a.1x01, a.1xy1 )
*/
i915_emit_arith(p, A0_MAX, tmp, A0_DEST_CHANNEL_ALL, 0, src0,
swizzle(src0, ZERO, ZERO, Z, W), 0);
i915_emit_arith(p, A0_LOG, tmp, A0_DEST_CHANNEL_Y, 0,
swizzle(tmp, Y, Y, Y, Y), 0, 0);
i915_emit_arith(p, A0_MUL, tmp, A0_DEST_CHANNEL_Y, 0,
swizzle(tmp, ZERO, Y, ZERO, ZERO),
swizzle(tmp, ZERO, W, ZERO, ZERO), 0);
i915_emit_arith(p, A0_EXP, tmp, A0_DEST_CHANNEL_Y, 0,
swizzle(tmp, Y, Y, Y, Y), 0, 0);
i915_emit_arith(
p, A0_CMP, get_result_vector(p, &inst->Dst[0]), get_result_flags(inst),
0, negate(swizzle(tmp, ONE, ONE, X, ONE), 0, 0, 1, 0),
swizzle(tmp, ONE, X, ZERO, ONE), swizzle(tmp, ONE, X, Y, ONE));
break;
case TGSI_OPCODE_LRP:
src0 = src_vector(p, &inst->Src[0], fs);
src1 = src_vector(p, &inst->Src[1], fs);
src2 = src_vector(p, &inst->Src[2], fs);
flags = get_result_flags(inst);
tmp = i915_get_utemp(p);
/* b*a + c*(1-a)
*
* b*a + c - ca
*
* tmp = b*a + c,
* result = (-c)*a + tmp
*/
i915_emit_arith(p, A0_MAD, tmp, flags & A0_DEST_CHANNEL_ALL, 0, src1,
src0, src2);
i915_emit_arith(p, A0_MAD, get_result_vector(p, &inst->Dst[0]), flags, 0,
negate(src2, 1, 1, 1, 1), src0, tmp);
break;
case TGSI_OPCODE_MAD:
emit_simple_arith(p, inst, A0_MAD, 3, fs);
break;
case TGSI_OPCODE_MAX:
emit_simple_arith(p, inst, A0_MAX, 2, fs);
break;
case TGSI_OPCODE_MIN:
emit_simple_arith(p, inst, A0_MIN, 2, fs);
break;
case TGSI_OPCODE_MOV:
emit_simple_arith(p, inst, A0_MOV, 1, fs);
break;
case TGSI_OPCODE_MUL:
emit_simple_arith(p, inst, A0_MUL, 2, fs);
break;
case TGSI_OPCODE_NOP:
break;
case TGSI_OPCODE_POW:
src0 = src_vector(p, &inst->Src[0], fs);
src1 = src_vector(p, &inst->Src[1], fs);
tmp = i915_get_utemp(p);
flags = get_result_flags(inst);
/* XXX: masking on intermediate values, here and elsewhere.
*/
i915_emit_arith(p, A0_LOG, tmp, A0_DEST_CHANNEL_X, 0,
swizzle(src0, X, X, X, X), 0, 0);
i915_emit_arith(p, A0_MUL, tmp, A0_DEST_CHANNEL_X, 0, tmp, src1, 0);
i915_emit_arith(p, A0_EXP, get_result_vector(p, &inst->Dst[0]), flags, 0,
swizzle(tmp, X, X, X, X), 0, 0);
break;
case TGSI_OPCODE_RET:
/* XXX: no-op? */
break;
case TGSI_OPCODE_RCP:
src0 = src_vector(p, &inst->Src[0], fs);
i915_emit_arith(p, A0_RCP, get_result_vector(p, &inst->Dst[0]),
get_result_flags(inst), 0, swizzle(src0, X, X, X, X), 0,
0);
break;
case TGSI_OPCODE_RSQ:
src0 = src_vector(p, &inst->Src[0], fs);
i915_emit_arith(p, A0_RSQ, get_result_vector(p, &inst->Dst[0]),
get_result_flags(inst), 0, swizzle(src0, X, X, X, X), 0,
0);
break;
case TGSI_OPCODE_SEQ: {
const uint32_t zero = swizzle(UREG(REG_TYPE_R, 0),
SRC_ZERO, SRC_ZERO, SRC_ZERO, SRC_ZERO);
/* if we're both >= and <= then we're == */
src0 = src_vector(p, &inst->Src[0], fs);
src1 = src_vector(p, &inst->Src[1], fs);
tmp = i915_get_utemp(p);
if (src0 == zero || src1 == zero) {
if (src0 == zero)
src0 = src1;
/* x == 0 is equivalent to -abs(x) >= 0, but the latter requires only
* two instructions instead of three.
*/
i915_emit_arith(p, A0_MAX, tmp, A0_DEST_CHANNEL_ALL, 0, src0,
negate(src0, 1, 1, 1, 1), 0);
i915_emit_arith(p, A0_SGE, get_result_vector(p, &inst->Dst[0]),
get_result_flags(inst), 0,
negate(tmp, 1, 1, 1, 1), zero, 0);
} else {
i915_emit_arith(p, A0_SGE, tmp, A0_DEST_CHANNEL_ALL, 0, src0, src1, 0);
i915_emit_arith(p, A0_SGE, get_result_vector(p, &inst->Dst[0]),
get_result_flags(inst), 0, src1, src0, 0);
i915_emit_arith(p, A0_MUL, get_result_vector(p, &inst->Dst[0]),
get_result_flags(inst), 0,
get_result_vector(p, &inst->Dst[0]), tmp, 0);
}
break;
}
case TGSI_OPCODE_SGE:
emit_simple_arith(p, inst, A0_SGE, 2, fs);
break;
case TGSI_OPCODE_SLE:
/* like SGE, but swap reg0, reg1 */
emit_simple_arith_swap2(p, inst, A0_SGE, 2, fs);
break;
case TGSI_OPCODE_SLT:
emit_simple_arith(p, inst, A0_SLT, 2, fs);
break;
case TGSI_OPCODE_SGT:
/* like SLT, but swap reg0, reg1 */
emit_simple_arith_swap2(p, inst, A0_SLT, 2, fs);
break;
case TGSI_OPCODE_SNE: {
const uint32_t zero = swizzle(UREG(REG_TYPE_R, 0),
SRC_ZERO, SRC_ZERO, SRC_ZERO, SRC_ZERO);
/* if we're < or > then we're != */
src0 = src_vector(p, &inst->Src[0], fs);
src1 = src_vector(p, &inst->Src[1], fs);
tmp = i915_get_utemp(p);
if (src0 == zero || src1 == zero) {
if (src0 == zero)
src0 = src1;
/* x != 0 is equivalent to -abs(x) < 0, but the latter requires only
* two instructions instead of three.
*/
i915_emit_arith(p, A0_MAX, tmp, A0_DEST_CHANNEL_ALL, 0, src0,
negate(src0, 1, 1, 1, 1), 0);
i915_emit_arith(p, A0_SLT, get_result_vector(p, &inst->Dst[0]),
get_result_flags(inst), 0,
negate(tmp, 1, 1, 1, 1), zero, 0);
} else {
i915_emit_arith(p, A0_SLT, tmp, A0_DEST_CHANNEL_ALL, 0, src0, src1, 0);
i915_emit_arith(p, A0_SLT, get_result_vector(p, &inst->Dst[0]),
get_result_flags(inst), 0, src1, src0, 0);
i915_emit_arith(p, A0_ADD, get_result_vector(p, &inst->Dst[0]),
get_result_flags(inst), 0,
get_result_vector(p, &inst->Dst[0]), tmp, 0);
}
break;
}
case TGSI_OPCODE_SSG:
/* compute (src>0) - (src<0) */
src0 = src_vector(p, &inst->Src[0], fs);
tmp = i915_get_utemp(p);
i915_emit_arith(p, A0_SLT, tmp, A0_DEST_CHANNEL_ALL, 0, src0,
swizzle(src0, ZERO, ZERO, ZERO, ZERO), 0);
i915_emit_arith(p, A0_SLT, get_result_vector(p, &inst->Dst[0]),
get_result_flags(inst), 0,
swizzle(src0, ZERO, ZERO, ZERO, ZERO), src0, 0);
i915_emit_arith(
p, A0_ADD, get_result_vector(p, &inst->Dst[0]), get_result_flags(inst),
0, get_result_vector(p, &inst->Dst[0]), negate(tmp, 1, 1, 1, 1), 0);
break;
case TGSI_OPCODE_TEX:
emit_tex(p, inst, T0_TEXLD, fs);
break;
case TGSI_OPCODE_TRUNC:
emit_simple_arith(p, inst, A0_TRC, 1, fs);
break;
case TGSI_OPCODE_TXB:
emit_tex(p, inst, T0_TEXLDB, fs);
break;
case TGSI_OPCODE_TXP:
emit_tex(p, inst, T0_TEXLDP, fs);
break;
default:
i915_program_error(p, "bad opcode %s (%d)",
tgsi_get_opcode_name(inst->Instruction.Opcode),
inst->Instruction.Opcode);
return;
}
i915_release_utemps(p);
}
static void
i915_translate_token(struct i915_fp_compile *p,
const union i915_full_token *token,
struct i915_fragment_shader *fs)
{
struct i915_fragment_shader *ifs = p->shader;
switch (token->Token.Type) {
case TGSI_TOKEN_TYPE_PROPERTY:
/* Ignore properties where we only support one value. */
assert(token->FullProperty.Property.PropertyName ==
TGSI_PROPERTY_FS_COORD_ORIGIN ||
token->FullProperty.Property.PropertyName ==
TGSI_PROPERTY_FS_COORD_PIXEL_CENTER ||
token->FullProperty.Property.PropertyName ==
TGSI_PROPERTY_FS_COLOR0_WRITES_ALL_CBUFS ||
token->FullProperty.Property.PropertyName ==
TGSI_PROPERTY_SEPARABLE_PROGRAM);
break;
case TGSI_TOKEN_TYPE_DECLARATION:
if (token->FullDeclaration.Declaration.File == TGSI_FILE_CONSTANT) {
if (token->FullDeclaration.Range.Last >= I915_MAX_CONSTANT) {
i915_program_error(p, "Exceeded %d max uniforms",
I915_MAX_CONSTANT);
} else {
uint32_t i;
for (i = token->FullDeclaration.Range.First;
i <= token->FullDeclaration.Range.Last; i++) {
ifs->constant_flags[i] = I915_CONSTFLAG_USER;
ifs->num_constants = MAX2(ifs->num_constants, i + 1);
}
}
} else if (token->FullDeclaration.Declaration.File ==
TGSI_FILE_TEMPORARY) {
if (token->FullDeclaration.Range.Last >= I915_MAX_TEMPORARY) {
i915_program_error(p, "Exceeded %d max TGSI temps",
I915_MAX_TEMPORARY);
} else {
uint32_t i;
for (i = token->FullDeclaration.Range.First;
i <= token->FullDeclaration.Range.Last; i++) {
/* XXX just use shader->info->file_mask[TGSI_FILE_TEMPORARY] */
p->temp_flag |= (1 << i); /* mark temp as used */
}
}
}
break;
case TGSI_TOKEN_TYPE_IMMEDIATE: {
const struct tgsi_full_immediate *imm = &token->FullImmediate;
const uint32_t pos = p->num_immediates++;
uint32_t j;
assert(imm->Immediate.NrTokens <= 4 + 1);
for (j = 0; j < imm->Immediate.NrTokens - 1; j++) {
p->immediates[pos][j] = imm->u[j].Float;
}
} break;
case TGSI_TOKEN_TYPE_INSTRUCTION:
if (p->first_instruction) {
/* resolve location of immediates */
uint32_t i, j;
for (i = 0; i < p->num_immediates; i++) {
/* find constant slot for this immediate */
for (j = 0; j < I915_MAX_CONSTANT; j++) {
if (ifs->constant_flags[j] == 0x0) {
memcpy(ifs->constants[j], p->immediates[i],
4 * sizeof(float));
/*printf("immediate %d maps to const %d\n", i, j);*/
ifs->constant_flags[j] = 0xf; /* all four comps used */
p->immediates_map[i] = j;
ifs->num_constants = MAX2(ifs->num_constants, j + 1);
break;
}
}
if (j == I915_MAX_CONSTANT) {
i915_program_error(p, "Exceeded %d max uniforms and immediates.",
I915_MAX_CONSTANT);
}
}
p->first_instruction = false;
}
i915_translate_instruction(p, &token->FullInstruction, fs);
break;
default:
assert(0);
}
}
/**
* Translate TGSI fragment shader into i915 hardware instructions.
* \param p the translation state
* \param tokens the TGSI token array
*/
static void
i915_translate_instructions(struct i915_fp_compile *p,
const struct i915_token_list *tokens,
struct i915_fragment_shader *fs)
{
int i;
for (i = 0; i < tokens->NumTokens && !p->error; i++) {
i915_translate_token(p, &tokens->Tokens[i], fs);
}
}
static struct i915_fp_compile *
i915_init_compile(struct i915_context *i915, struct i915_fragment_shader *ifs)
{
struct i915_fp_compile *p = CALLOC_STRUCT(i915_fp_compile);
int i;
p->shader = ifs;
/* Put new constants at end of const buffer, growing downward.
* The problem is we don't know how many user-defined constants might
* be specified with pipe->set_constant_buffer().
* Should pre-scan the user's program to determine the highest-numbered
* constant referenced.
*/
ifs->num_constants = 0;
memset(ifs->constant_flags, 0, sizeof(ifs->constant_flags));
memset(&p->register_phases, 0, sizeof(p->register_phases));
for (i = 0; i < I915_TEX_UNITS; i++)
ifs->texcoords[i].semantic = -1;
p->log_program_errors = !i915->no_log_program_errors;
p->first_instruction = true;
p->nr_tex_indirect = 1; /* correct? */
p->nr_tex_insn = 0;
p->nr_alu_insn = 0;
p->nr_decl_insn = 0;
p->csr = p->program;
p->decl = p->declarations;
p->decl_s = 0;
p->decl_t = 0;
p->temp_flag = ~0x0U << I915_MAX_TEMPORARY;
p->utemp_flag = ~0x7;
/* initialize the first program word */
*(p->decl++) = _3DSTATE_PIXEL_SHADER_PROGRAM;
return p;
}
/* Copy compile results to the fragment program struct and destroy the
* compilation context.
*/
static void
i915_fini_compile(struct i915_context *i915, struct i915_fp_compile *p)
{
struct i915_fragment_shader *ifs = p->shader;
unsigned long program_size = (unsigned long)(p->csr - p->program);
unsigned long decl_size = (unsigned long)(p->decl - p->declarations);
if (p->nr_tex_indirect > I915_MAX_TEX_INDIRECT)
debug_printf("Exceeded max nr indirect texture lookups\n");
if (p->nr_tex_insn > I915_MAX_TEX_INSN)
i915_program_error(p, "Exceeded max TEX instructions");
if (p->nr_alu_insn > I915_MAX_ALU_INSN)
i915_program_error(p, "Exceeded max ALU instructions");
if (p->nr_decl_insn > I915_MAX_DECL_INSN)
i915_program_error(p, "Exceeded max DECL instructions");
/* hw doesn't seem to like empty frag programs (num_instructions == 1 is just
* TGSI_END), even when the depth write fixup gets emitted below - maybe that
* one is fishy, too?
*/
if (ifs->info.num_instructions == 1)
i915_program_error(p, "Empty fragment shader");
if (p->error) {
p->NumNativeInstructions = 0;
p->NumNativeAluInstructions = 0;
p->NumNativeTexInstructions = 0;
p->NumNativeTexIndirections = 0;
i915_use_passthrough_shader(ifs);
} else {
p->NumNativeInstructions =
p->nr_alu_insn + p->nr_tex_insn + p->nr_decl_insn;
p->NumNativeAluInstructions = p->nr_alu_insn;
p->NumNativeTexInstructions = p->nr_tex_insn;
p->NumNativeTexIndirections = p->nr_tex_indirect;
/* patch in the program length */
p->declarations[0] |= program_size + decl_size - 2;
/* Copy compilation results to fragment program struct:
*/
assert(!ifs->program);
ifs->program_len = decl_size + program_size;
ifs->program = (uint32_t *)MALLOC(ifs->program_len * sizeof(uint32_t));
memcpy(ifs->program, p->declarations, decl_size * sizeof(uint32_t));
memcpy(&ifs->program[decl_size], p->program,
program_size * sizeof(uint32_t));
util_debug_message(
&i915->debug, SHADER_INFO,
"%s shader: %d inst, %d tex, %d tex_indirect, %d temps, %d const",
_mesa_shader_stage_to_abbrev(MESA_SHADER_FRAGMENT), (int)program_size,
p->nr_tex_insn, p->nr_tex_indirect,
p->shader->info.file_max[TGSI_FILE_TEMPORARY] + 1,
ifs->num_constants);
}
/* Release the compilation struct:
*/
FREE(p);
}
/**
* Rather than trying to intercept and jiggle depth writes during
* emit, just move the value into its correct position at the end of
* the program:
*/
static void
i915_fixup_depth_write(struct i915_fp_compile *p)
{
for (int i = 0; i < p->shader->info.num_outputs; i++) {
if (p->shader->info.output_semantic_name[i] != TGSI_SEMANTIC_POSITION)
continue;
const uint32_t depth = UREG(REG_TYPE_OD, 0);
i915_emit_arith(p, A0_MOV, /* opcode */
depth, /* dest reg */
A0_DEST_CHANNEL_W, /* write mask */
0, /* saturate? */
swizzle(depth, X, Y, Z, Z), /* src0 */
0, 0 /* src1, src2 */);
}
}
void
i915_translate_fragment_program(struct i915_context *i915,
struct i915_fragment_shader *fs)
{
struct i915_fp_compile *p;
const struct tgsi_token *tokens = fs->state.tokens;
struct i915_token_list *i_tokens;
if (I915_DBG_ON(DBG_FS)) {
mesa_logi("TGSI fragment shader:");
tgsi_dump(tokens, 0);
}
p = i915_init_compile(i915, fs);
i_tokens = i915_optimize(tokens);
i915_translate_instructions(p, i_tokens, fs);
i915_fixup_depth_write(p);
i915_fini_compile(i915, p);
i915_optimize_free(i_tokens);
if (I915_DBG_ON(DBG_FS)) {
mesa_logi("i915 fragment shader with %d constants%s", fs->num_constants,
fs->num_constants ? ":" : "");
for (int i = 0; i < I915_MAX_CONSTANT; i++) {
if (fs->constant_flags[i] &&
fs->constant_flags[i] != I915_CONSTFLAG_USER) {
mesa_logi("\t\tC[%d] = { %f, %f, %f, %f }", i, fs->constants[i][0],
fs->constants[i][1], fs->constants[i][2],
fs->constants[i][3]);
}
}
i915_disassemble_program(fs->program, fs->program_len);
}
}