blob: 2b426ea9aa9d5dc2b8f4b986e45a47b3b3fa2601 [file]
/**************************************************************************
*
* Copyright 2003 VMware, Inc.
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sub license, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial portions
* of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
* IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*
**************************************************************************/
#include "i915_debug.h"
#include "util/log.h"
#include "util/ralloc.h"
#include "util/u_debug.h"
#include "i915_batch.h"
#include "i915_context.h"
#include "i915_debug_private.h"
#include "i915_reg.h"
#include "i915_screen.h"
static const struct debug_named_value i915_debug_options[] = {
{"blit", DBG_BLIT, "Print when using the 2d blitter"},
{"emit", DBG_EMIT, "State emit information"},
{"atoms", DBG_ATOMS, "Print dirty state atoms"},
{"flush", DBG_FLUSH, "Flushing information"},
{"texture", DBG_TEXTURE, "Texture information"},
{"constants", DBG_CONSTANTS, "Constant buffers"},
{"fs", DBG_FS, "Dump fragment shaders"},
{"vbuf", DBG_VBUF, "Use the WIP vbuf code path"},
DEBUG_NAMED_VALUE_END};
unsigned i915_debug = 0;
DEBUG_GET_ONCE_FLAGS_OPTION(i915_debug, "I915_DEBUG", i915_debug_options, 0)
DEBUG_GET_ONCE_BOOL_OPTION(i915_no_tiling, "I915_NO_TILING", false)
DEBUG_GET_ONCE_BOOL_OPTION(i915_use_blitter, "I915_USE_BLITTER", true)
void
i915_debug_init(struct i915_screen *is)
{
i915_debug = debug_get_option_i915_debug();
is->debug.tiling = !debug_get_option_i915_no_tiling();
is->debug.use_blitter = debug_get_option_i915_use_blitter();
}
/***********************************************************************
* Batchbuffer dumping
*/
static bool
debug(struct debug_stream *stream, const char *name, unsigned len)
{
unsigned i;
unsigned *ptr = (unsigned *)(stream->ptr + stream->offset);
if (len == 0) {
mesa_logi("Error - zero length packet (0x%08x)", stream->ptr[0]);
assert(0);
return false;
}
if (stream->print_addresses)
mesa_logi("%08x: ", stream->offset);
mesa_logi("%s (%d dwords):", name, len);
for (i = 0; i < len; i++)
mesa_logi("\t0x%08x", ptr[i]);
mesa_logi("%s", "");
stream->offset += len * sizeof(unsigned);
return true;
}
static const char *
get_prim_name(unsigned val)
{
switch (val & PRIM3D_MASK) {
case PRIM3D_TRILIST:
return "TRILIST";
break;
case PRIM3D_TRISTRIP:
return "TRISTRIP";
break;
case PRIM3D_TRISTRIP_RVRSE:
return "TRISTRIP_RVRSE";
break;
case PRIM3D_TRIFAN:
return "TRIFAN";
break;
case PRIM3D_POLY:
return "POLY";
break;
case PRIM3D_LINELIST:
return "LINELIST";
break;
case PRIM3D_LINESTRIP:
return "LINESTRIP";
break;
case PRIM3D_RECTLIST:
return "RECTLIST";
break;
case PRIM3D_POINTLIST:
return "POINTLIST";
break;
case PRIM3D_DIB:
return "DIB";
break;
case PRIM3D_CLEAR_RECT:
return "CLEAR_RECT";
break;
case PRIM3D_ZONE_INIT:
return "ZONE_INIT";
break;
default:
return "????";
break;
}
}
static bool
debug_prim(struct debug_stream *stream, const char *name, bool dump_floats,
unsigned len)
{
unsigned *ptr = (unsigned *)(stream->ptr + stream->offset);
const char *prim = get_prim_name(ptr[0]);
unsigned i;
mesa_logi("%s %s (%d dwords):", name, prim, len);
mesa_logi("\t0x%08x", ptr[0]);
for (i = 1; i < len; i++) {
if (dump_floats)
mesa_logi("\t0x%08x // %f", ptr[i], *(float *)&ptr[i]);
else
mesa_logi("\t0x%08x", ptr[i]);
}
mesa_logi("%s", "");
stream->offset += len * sizeof(unsigned);
return true;
}
static bool
debug_program(struct debug_stream *stream, const char *name, unsigned len)
{
unsigned *ptr = (unsigned *)(stream->ptr + stream->offset);
if (len == 0) {
mesa_logi("Error - zero length packet (0x%08x)", stream->ptr[0]);
assert(0);
return false;
}
if (stream->print_addresses)
mesa_logi("%08x: ", stream->offset);
mesa_logi("%s (%d dwords):", name, len);
i915_disassemble_program(ptr, len);
stream->offset += len * sizeof(unsigned);
return true;
}
static bool
debug_chain(struct debug_stream *stream, const char *name, unsigned len)
{
unsigned *ptr = (unsigned *)(stream->ptr + stream->offset);
unsigned old_offset = stream->offset + len * sizeof(unsigned);
unsigned i;
mesa_logi("%s (%d dwords):", name, len);
for (i = 0; i < len; i++)
mesa_logi("\t0x%08x", ptr[i]);
stream->offset = ptr[1] & ~0x3;
if (stream->offset < old_offset)
mesa_logi("... skipping backwards from 0x%x --> 0x%x ...", old_offset,
stream->offset);
else
mesa_logi("... skipping from 0x%x --> 0x%x ...", old_offset,
stream->offset);
return true;
}
static bool
debug_variable_length_prim(struct debug_stream *stream)
{
unsigned *ptr = (unsigned *)(stream->ptr + stream->offset);
const char *prim = get_prim_name(ptr[0]);
unsigned i, len;
ushort *idx = (ushort *)(ptr + 1);
for (i = 0; idx[i] != 0xffff; i++)
;
len = 1 + (i + 2) / 2;
mesa_logi("3DPRIM, %s variable length %d indicies (%d dwords):", prim, i,
len);
for (i = 0; i < len; i++)
mesa_logi("\t0x%08x", ptr[i]);
mesa_logi("%s", "");
stream->offset += len * sizeof(unsigned);
return true;
}
static void
BITS(struct debug_stream *stream, unsigned dw, unsigned hi, unsigned lo,
const char *fmt, ...)
{
va_list args;
unsigned himask = 0xFFFFFFFFUL >> (31 - (hi));
va_start(args, fmt);
char *out = ralloc_vasprintf(NULL, fmt, args);
va_end(args);
mesa_logi("\t\t %s : 0x%x", out, ((dw)&himask) >> (lo));
ralloc_free(out);
}
#define MBZ(dw, hi, lo) \
do { \
ASSERTED unsigned x = (dw) >> (lo); \
ASSERTED unsigned lomask = (1 << (lo)) - 1; \
ASSERTED unsigned himask; \
himask = (1UL << (hi)) - 1; \
assert((x & himask & ~lomask) == 0); \
} while (0)
static void
FLAG(struct debug_stream *stream, unsigned dw, unsigned bit, const char *fmt,
...)
{
if (((dw) >> (bit)) & 1) {
va_list args;
va_start(args, fmt);
char *out = ralloc_vasprintf(NULL, fmt, args);
va_end(args);
mesa_logi("\t\t %s", out);
ralloc_free(out);
}
}
static bool
debug_load_immediate(struct debug_stream *stream, const char *name,
unsigned len)
{
unsigned *ptr = (unsigned *)(stream->ptr + stream->offset);
unsigned bits = (ptr[0] >> 4) & 0xff;
unsigned j = 0;
mesa_logi("%s (%d dwords, flags: %x):", name, len, bits);
mesa_logi("\t0x%08x", ptr[j++]);
if (bits & (1 << 0)) {
mesa_logi("\t LIS0: 0x%08x", ptr[j]);
mesa_logi("\t vb address: 0x%08x", (ptr[j] & ~0x3));
BITS(stream, ptr[j], 0, 0, "vb invalidate disable");
j++;
}
if (bits & (1 << 1)) {
mesa_logi("\t LIS1: 0x%08x", ptr[j]);
BITS(stream, ptr[j], 29, 24, "vb dword width");
BITS(stream, ptr[j], 21, 16, "vb dword pitch");
BITS(stream, ptr[j], 15, 0, "vb max index");
j++;
}
if (bits & (1 << 2)) {
int i;
mesa_logi("\t LIS2: 0x%08x", ptr[j]);
for (i = 0; i < 8; i++) {
unsigned tc = (ptr[j] >> (i * 4)) & 0xf;
if (tc != 0xf)
BITS(stream, tc, 3, 0, "tex coord %d", i);
}
j++;
}
if (bits & (1 << 3)) {
mesa_logi("\t LIS3: 0x%08x", ptr[j]);
j++;
}
if (bits & (1 << 4)) {
mesa_logi("\t LIS4: 0x%08x", ptr[j]);
BITS(stream, ptr[j], 31, 23, "point width");
BITS(stream, ptr[j], 22, 19, "line width");
FLAG(stream, ptr[j], 18, "alpha flatshade");
FLAG(stream, ptr[j], 17, "fog flatshade");
FLAG(stream, ptr[j], 16, "spec flatshade");
FLAG(stream, ptr[j], 15, "rgb flatshade");
BITS(stream, ptr[j], 14, 13, "cull mode");
FLAG(stream, ptr[j], 12, "vfmt: point width");
FLAG(stream, ptr[j], 11, "vfmt: specular/fog");
FLAG(stream, ptr[j], 10, "vfmt: rgba");
FLAG(stream, ptr[j], 9, "vfmt: depth offset");
BITS(stream, ptr[j], 8, 6, "vfmt: position (2==xyzw)");
FLAG(stream, ptr[j], 5, "force dflt diffuse");
FLAG(stream, ptr[j], 4, "force dflt specular");
FLAG(stream, ptr[j], 3, "local depth offset enable");
FLAG(stream, ptr[j], 2, "vfmt: fp32 fog coord");
FLAG(stream, ptr[j], 1, "sprite point");
FLAG(stream, ptr[j], 0, "antialiasing");
j++;
}
if (bits & (1 << 5)) {
mesa_logi("\t LIS5: 0x%08x", ptr[j]);
BITS(stream, ptr[j], 31, 28, "rgba write disables");
FLAG(stream, ptr[j], 27, "force dflt point width");
FLAG(stream, ptr[j], 26, "last pixel enable");
FLAG(stream, ptr[j], 25, "global z offset enable");
FLAG(stream, ptr[j], 24, "fog enable");
BITS(stream, ptr[j], 23, 16, "stencil ref");
BITS(stream, ptr[j], 15, 13, "stencil test");
BITS(stream, ptr[j], 12, 10, "stencil fail op");
BITS(stream, ptr[j], 9, 7, "stencil pass z fail op");
BITS(stream, ptr[j], 6, 4, "stencil pass z pass op");
FLAG(stream, ptr[j], 3, "stencil write enable");
FLAG(stream, ptr[j], 2, "stencil test enable");
FLAG(stream, ptr[j], 1, "color dither enable");
FLAG(stream, ptr[j], 0, "logiop enable");
j++;
}
if (bits & (1 << 6)) {
mesa_logi("\t LIS6: 0x%08x", ptr[j]);
FLAG(stream, ptr[j], 31, "alpha test enable");
BITS(stream, ptr[j], 30, 28, "alpha func");
BITS(stream, ptr[j], 27, 20, "alpha ref");
FLAG(stream, ptr[j], 19, "depth test enable");
BITS(stream, ptr[j], 18, 16, "depth func");
FLAG(stream, ptr[j], 15, "blend enable");
BITS(stream, ptr[j], 14, 12, "blend func");
BITS(stream, ptr[j], 11, 8, "blend src factor");
BITS(stream, ptr[j], 7, 4, "blend dst factor");
FLAG(stream, ptr[j], 3, "depth write enable");
FLAG(stream, ptr[j], 2, "color write enable");
BITS(stream, ptr[j], 1, 0, "provoking vertex");
j++;
}
mesa_logi("%s", "");
assert(j == len);
stream->offset += len * sizeof(unsigned);
return true;
}
static bool
debug_load_indirect(struct debug_stream *stream, const char *name, unsigned len)
{
unsigned *ptr = (unsigned *)(stream->ptr + stream->offset);
unsigned bits = (ptr[0] >> 8) & 0x3f;
unsigned i, j = 0;
mesa_logi("%s (%d dwords):", name, len);
mesa_logi("\t0x%08x", ptr[j++]);
for (i = 0; i < 6; i++) {
if (bits & (1 << i)) {
switch (1 << (8 + i)) {
case LI0_STATE_STATIC_INDIRECT:
mesa_logi(" STATIC: 0x%08x | %x", ptr[j] & ~3, ptr[j] & 3);
j++;
mesa_logi(" 0x%08x", ptr[j++]);
break;
case LI0_STATE_DYNAMIC_INDIRECT:
mesa_logi(" DYNAMIC: 0x%08x | %x", ptr[j] & ~3, ptr[j] & 3);
j++;
break;
case LI0_STATE_SAMPLER:
mesa_logi(" SAMPLER: 0x%08x | %x", ptr[j] & ~3, ptr[j] & 3);
j++;
mesa_logi(" 0x%08x", ptr[j++]);
break;
case LI0_STATE_MAP:
mesa_logi(" MAP: 0x%08x | %x", ptr[j] & ~3, ptr[j] & 3);
j++;
mesa_logi(" 0x%08x", ptr[j++]);
break;
case LI0_STATE_PROGRAM:
mesa_logi(" PROGRAM: 0x%08x | %x", ptr[j] & ~3, ptr[j] & 3);
j++;
mesa_logi(" 0x%08x", ptr[j++]);
break;
case LI0_STATE_CONSTANTS:
mesa_logi(" CONSTANTS: 0x%08x | %x", ptr[j] & ~3, ptr[j] & 3);
j++;
mesa_logi(" 0x%08x", ptr[j++]);
break;
default:
assert(0);
break;
}
}
}
if (bits == 0) {
mesa_logi("\t DUMMY: 0x%08x", ptr[j++]);
}
mesa_logi("%s", "");
assert(j == len);
stream->offset += len * sizeof(unsigned);
return true;
}
static void
BR13(struct debug_stream *stream, unsigned val)
{
mesa_logi("\t0x%08x", val);
FLAG(stream, val, 30, "clipping enable");
BITS(stream, val, 25, 24, "color depth (3==32bpp)");
BITS(stream, val, 23, 16, "raster op");
BITS(stream, val, 15, 0, "dest pitch");
}
static void
BR22(struct debug_stream *stream, unsigned val)
{
mesa_logi("\t0x%08x", val);
BITS(stream, val, 31, 16, "dest y1");
BITS(stream, val, 15, 0, "dest x1");
}
static void
BR23(struct debug_stream *stream, unsigned val)
{
mesa_logi("\t0x%08x", val);
BITS(stream, val, 31, 16, "dest y2");
BITS(stream, val, 15, 0, "dest x2");
}
static void
BR09(struct debug_stream *stream, unsigned val)
{
mesa_logi("\t0x%08x -- dest address", val);
}
static void
BR26(struct debug_stream *stream, unsigned val)
{
mesa_logi("\t0x%08x", val);
BITS(stream, val, 31, 16, "src y1");
BITS(stream, val, 15, 0, "src x1");
}
static void
BR11(struct debug_stream *stream, unsigned val)
{
mesa_logi("\t0x%08x", val);
BITS(stream, val, 15, 0, "src pitch");
}
static void
BR12(struct debug_stream *stream, unsigned val)
{
mesa_logi("\t0x%08x -- src address", val);
}
static void
BR16(struct debug_stream *stream, unsigned val)
{
mesa_logi("\t0x%08x -- color", val);
}
static bool
debug_copy_blit(struct debug_stream *stream, const char *name, unsigned len)
{
unsigned *ptr = (unsigned *)(stream->ptr + stream->offset);
int j = 0;
mesa_logi("%s (%d dwords):", name, len);
mesa_logi("\t0x%08x", ptr[j++]);
BR13(stream, ptr[j++]);
BR22(stream, ptr[j++]);
BR23(stream, ptr[j++]);
BR09(stream, ptr[j++]);
BR26(stream, ptr[j++]);
BR11(stream, ptr[j++]);
BR12(stream, ptr[j++]);
stream->offset += len * sizeof(unsigned);
assert(j == len);
return true;
}
static bool
debug_color_blit(struct debug_stream *stream, const char *name, unsigned len)
{
unsigned *ptr = (unsigned *)(stream->ptr + stream->offset);
int j = 0;
mesa_logi("%s (%d dwords):", name, len);
mesa_logi("\t0x%08x", ptr[j++]);
BR13(stream, ptr[j++]);
BR22(stream, ptr[j++]);
BR23(stream, ptr[j++]);
BR09(stream, ptr[j++]);
BR16(stream, ptr[j++]);
stream->offset += len * sizeof(unsigned);
assert(j == len);
return true;
}
static bool
debug_modes4(struct debug_stream *stream, const char *name, unsigned len)
{
unsigned *ptr = (unsigned *)(stream->ptr + stream->offset);
int j = 0;
mesa_logi("%s (%d dwords):", name, len);
mesa_logi("\t0x%08x", ptr[j]);
BITS(stream, ptr[j], 21, 18, "logicop func");
FLAG(stream, ptr[j], 17, "stencil test mask modify-enable");
FLAG(stream, ptr[j], 16, "stencil write mask modify-enable");
BITS(stream, ptr[j], 15, 8, "stencil test mask");
BITS(stream, ptr[j], 7, 0, "stencil write mask");
j++;
stream->offset += len * sizeof(unsigned);
assert(j == len);
return true;
}
static bool
debug_map_state(struct debug_stream *stream, const char *name, unsigned len)
{
unsigned *ptr = (unsigned *)(stream->ptr + stream->offset);
unsigned j = 0;
mesa_logi("%s (%d dwords):", name, len);
mesa_logi("\t0x%08x", ptr[j++]);
{
mesa_logi("\t0x%08x", ptr[j]);
BITS(stream, ptr[j], 15, 0, "map mask");
j++;
}
while (j < len) {
{
mesa_logi("\t TMn.0: 0x%08x", ptr[j]);
mesa_logi("\t map address: 0x%08x", (ptr[j] & ~0x3));
FLAG(stream, ptr[j], 1, "vertical line stride");
FLAG(stream, ptr[j], 0, "vertical line stride offset");
j++;
}
{
mesa_logi("\t TMn.1: 0x%08x", ptr[j]);
BITS(stream, ptr[j], 31, 21, "height");
BITS(stream, ptr[j], 20, 10, "width");
BITS(stream, ptr[j], 9, 7, "surface format");
BITS(stream, ptr[j], 6, 3, "texel format");
FLAG(stream, ptr[j], 2, "use fence regs");
FLAG(stream, ptr[j], 1, "tiled surface");
FLAG(stream, ptr[j], 0, "tile walk ymajor");
j++;
}
{
mesa_logi("\t TMn.2: 0x%08x", ptr[j]);
BITS(stream, ptr[j], 31, 21, "dword pitch");
BITS(stream, ptr[j], 20, 15, "cube face enables");
BITS(stream, ptr[j], 14, 9, "max lod");
FLAG(stream, ptr[j], 8, "mip layout right");
BITS(stream, ptr[j], 7, 0, "depth");
j++;
}
}
stream->offset += len * sizeof(unsigned);
assert(j == len);
return true;
}
static bool
debug_sampler_state(struct debug_stream *stream, const char *name, unsigned len)
{
unsigned *ptr = (unsigned *)(stream->ptr + stream->offset);
unsigned j = 0;
mesa_logi("%s (%d dwords):", name, len);
mesa_logi("\t0x%08x", ptr[j++]);
{
mesa_logi("\t0x%08x", ptr[j]);
BITS(stream, ptr[j], 15, 0, "sampler mask");
j++;
}
while (j < len) {
{
mesa_logi("\t TSn.0: 0x%08x", ptr[j]);
FLAG(stream, ptr[j], 31, "reverse gamma");
FLAG(stream, ptr[j], 30, "planar to packed");
FLAG(stream, ptr[j], 29, "yuv->rgb");
BITS(stream, ptr[j], 28, 27, "chromakey index");
BITS(stream, ptr[j], 26, 22, "base mip level");
BITS(stream, ptr[j], 21, 20, "mip mode filter");
BITS(stream, ptr[j], 19, 17, "mag mode filter");
BITS(stream, ptr[j], 16, 14, "min mode filter");
BITS(stream, ptr[j], 13, 5, "lod bias (s4.4)");
FLAG(stream, ptr[j], 4, "shadow enable");
FLAG(stream, ptr[j], 3, "max-aniso-4");
BITS(stream, ptr[j], 2, 0, "shadow func");
j++;
}
{
mesa_logi("\t TSn.1: 0x%08x", ptr[j]);
BITS(stream, ptr[j], 31, 24, "min lod");
MBZ(ptr[j], 23, 18);
FLAG(stream, ptr[j], 17, "kill pixel enable");
FLAG(stream, ptr[j], 16, "keyed tex filter mode");
FLAG(stream, ptr[j], 15, "chromakey enable");
BITS(stream, ptr[j], 14, 12, "tcx wrap mode");
BITS(stream, ptr[j], 11, 9, "tcy wrap mode");
BITS(stream, ptr[j], 8, 6, "tcz wrap mode");
FLAG(stream, ptr[j], 5, "normalized coords");
BITS(stream, ptr[j], 4, 1, "map (surface) index");
FLAG(stream, ptr[j], 0, "EAST deinterlacer enable");
j++;
}
{
mesa_logi("\t TSn.2: 0x%08x (default color)", ptr[j]);
j++;
}
}
stream->offset += len * sizeof(unsigned);
assert(j == len);
return true;
}
static bool
debug_dest_vars(struct debug_stream *stream, const char *name, unsigned len)
{
unsigned *ptr = (unsigned *)(stream->ptr + stream->offset);
int j = 0;
mesa_logi("%s (%d dwords):", name, len);
mesa_logi("\t0x%08x", ptr[j++]);
{
mesa_logi("\t0x%08x", ptr[j]);
FLAG(stream, ptr[j], 31, "early classic ztest");
FLAG(stream, ptr[j], 30, "opengl tex default color");
FLAG(stream, ptr[j], 29, "bypass iz");
FLAG(stream, ptr[j], 28, "lod preclamp");
BITS(stream, ptr[j], 27, 26, "dither pattern");
FLAG(stream, ptr[j], 25, "linear gamma blend");
FLAG(stream, ptr[j], 24, "debug dither");
BITS(stream, ptr[j], 23, 20, "dstorg x");
BITS(stream, ptr[j], 19, 16, "dstorg y");
MBZ(ptr[j], 15, 15);
BITS(stream, ptr[j], 14, 12, "422 write select");
BITS(stream, ptr[j], 11, 8, "cbuf format");
BITS(stream, ptr[j], 3, 2, "zbuf format");
FLAG(stream, ptr[j], 1, "vert line stride");
FLAG(stream, ptr[j], 1, "vert line stride offset");
j++;
}
stream->offset += len * sizeof(unsigned);
assert(j == len);
return true;
}
static bool
debug_buf_info(struct debug_stream *stream, const char *name, unsigned len)
{
unsigned *ptr = (unsigned *)(stream->ptr + stream->offset);
int j = 0;
mesa_logi("%s (%d dwords):", name, len);
mesa_logi("\t0x%08x", ptr[j++]);
{
mesa_logi("\t0x%08x", ptr[j]);
BITS(stream, ptr[j], 28, 28, "aux buffer id");
BITS(stream, ptr[j], 27, 24, "buffer id (7=depth, 3=back)");
FLAG(stream, ptr[j], 23, "use fence regs");
FLAG(stream, ptr[j], 22, "tiled surface");
FLAG(stream, ptr[j], 21, "tile walk ymajor");
MBZ(ptr[j], 20, 14);
BITS(stream, ptr[j], 13, 2, "dword pitch");
MBZ(ptr[j], 2, 0);
j++;
}
mesa_logi("\t0x%08x -- buffer base address", ptr[j++]);
stream->offset += len * sizeof(unsigned);
assert(j == len);
return true;
}
static bool
i915_debug_packet(struct debug_stream *stream)
{
unsigned *ptr = (unsigned *)(stream->ptr + stream->offset);
unsigned cmd = *ptr;
switch (((cmd >> 29) & 0x7)) {
case 0x0:
switch ((cmd >> 23) & 0x3f) {
case 0x0:
return debug(stream, "MI_NOOP", 1);
case 0x3:
return debug(stream, "MI_WAIT_FOR_EVENT", 1);
case 0x4:
return debug(stream, "MI_FLUSH", 1);
case 0xA:
debug(stream, "MI_BATCH_BUFFER_END", 1);
return false;
case 0x22:
return debug(stream, "MI_LOAD_REGISTER_IMM", 3);
case 0x31:
return debug_chain(stream, "MI_BATCH_BUFFER_START", 2);
default:
(void)debug(stream, "UNKNOWN 0x0 case!", 1);
assert(0);
break;
}
break;
case 0x1:
(void)debug(stream, "UNKNOWN 0x1 case!", 1);
assert(0);
break;
case 0x2:
switch ((cmd >> 22) & 0xff) {
case 0x50:
return debug_color_blit(stream, "XY_COLOR_BLT", (cmd & 0xff) + 2);
case 0x53:
return debug_copy_blit(stream, "XY_SRC_COPY_BLT", (cmd & 0xff) + 2);
default:
return debug(stream, "blit command", (cmd & 0xff) + 2);
}
break;
case 0x3:
switch ((cmd >> 24) & 0x1f) {
case 0x6:
return debug(stream, "3DSTATE_ANTI_ALIASING", 1);
case 0x7:
return debug(stream, "3DSTATE_RASTERIZATION_RULES", 1);
case 0x8:
return debug(stream, "3DSTATE_BACKFACE_STENCIL_OPS", 1);
case 0x9:
return debug(stream, "3DSTATE_BACKFACE_STENCIL_MASKS", 1);
case 0xb:
return debug(stream, "3DSTATE_INDEPENDENT_ALPHA_BLEND", 1);
case 0xc:
return debug(stream, "3DSTATE_MODES5", 1);
case 0xd:
return debug_modes4(stream, "3DSTATE_MODES4", 1);
case 0x15:
return debug(stream, "3DSTATE_FOG_COLOR", 1);
case 0x16:
return debug(stream, "3DSTATE_COORD_SET_BINDINGS", 1);
case 0x1c:
/* 3DState16NP */
switch ((cmd >> 19) & 0x1f) {
case 0x10:
return debug(stream, "3DSTATE_SCISSOR_ENABLE", 1);
case 0x11:
return debug(stream, "3DSTATE_DEPTH_SUBRECTANGLE_DISABLE", 1);
default:
(void)debug(stream, "UNKNOWN 0x1c case!", 1);
assert(0);
break;
}
break;
case 0x1d:
/* 3DStateMW */
switch ((cmd >> 16) & 0xff) {
case 0x0:
return debug_map_state(stream, "3DSTATE_MAP_STATE",
(cmd & 0x1f) + 2);
case 0x1:
return debug_sampler_state(stream, "3DSTATE_SAMPLER_STATE",
(cmd & 0x1f) + 2);
case 0x4:
return debug_load_immediate(stream, "3DSTATE_LOAD_STATE_IMMEDIATE",
(cmd & 0xf) + 2);
case 0x5:
return debug_program(stream, "3DSTATE_PIXEL_SHADER_PROGRAM",
(cmd & 0x1ff) + 2);
case 0x6:
return debug(stream, "3DSTATE_PIXEL_SHADER_CONSTANTS",
(cmd & 0xff) + 2);
case 0x7:
return debug_load_indirect(stream, "3DSTATE_LOAD_INDIRECT",
(cmd & 0xff) + 2);
case 0x80:
return debug(stream, "3DSTATE_DRAWING_RECTANGLE",
(cmd & 0xffff) + 2);
case 0x81:
return debug(stream, "3DSTATE_SCISSOR_RECTANGLE",
(cmd & 0xffff) + 2);
case 0x83:
return debug(stream, "3DSTATE_SPAN_STIPPLE", (cmd & 0xffff) + 2);
case 0x85:
return debug_dest_vars(stream, "3DSTATE_DEST_BUFFER_VARS",
(cmd & 0xffff) + 2);
case 0x88:
return debug(stream, "3DSTATE_CONSTANT_BLEND_COLOR",
(cmd & 0xffff) + 2);
case 0x89:
return debug(stream, "3DSTATE_FOG_MODE", (cmd & 0xffff) + 2);
case 0x8e:
return debug_buf_info(stream, "3DSTATE_BUFFER_INFO",
(cmd & 0xffff) + 2);
case 0x97:
return debug(stream, "3DSTATE_DEPTH_OFFSET_SCALE",
(cmd & 0xffff) + 2);
case 0x98:
return debug(stream, "3DSTATE_DEFAULT_Z", (cmd & 0xffff) + 2);
case 0x99:
return debug(stream, "3DSTATE_DEFAULT_DIFFUSE", (cmd & 0xffff) + 2);
case 0x9a:
return debug(stream, "3DSTATE_DEFAULT_SPECULAR",
(cmd & 0xffff) + 2);
case 0x9c:
return debug(stream, "3DSTATE_CLEAR_PARAMETERS",
(cmd & 0xffff) + 2);
default:
assert(0);
return 0;
}
break;
case 0x1e:
if (cmd & (1 << 23))
return debug(stream, "???", (cmd & 0xffff) + 1);
else
return debug(stream, "", 1);
break;
case 0x1f:
if ((cmd & (1 << 23)) == 0)
return debug_prim(stream, "3DPRIM (inline)", 1,
(cmd & 0x1ffff) + 2);
else if (cmd & (1 << 17)) {
if ((cmd & 0xffff) == 0)
return debug_variable_length_prim(stream);
else
return debug_prim(stream, "3DPRIM (indexed)", 0,
(((cmd & 0xffff) + 1) / 2) + 1);
} else
return debug_prim(stream, "3DPRIM (indirect sequential)", 0, 2);
break;
default:
return debug(stream, "", 0);
}
break;
default:
assert(0);
return 0;
}
assert(0);
return 0;
}
void
i915_dump_batchbuffer(struct i915_winsys_batchbuffer *batch)
{
struct debug_stream stream;
unsigned *start = (unsigned *)batch->map;
unsigned *end = (unsigned *)batch->ptr;
unsigned long bytes = (unsigned long)(end - start) * 4;
bool done = false;
stream.offset = 0;
stream.ptr = (char *)start;
stream.print_addresses = 0;
if (!start || !end) {
mesa_logi("BATCH: ???");
return;
}
mesa_logi("BATCH: (%d)", (int)bytes / 4);
while (!done && stream.offset < bytes) {
if (!i915_debug_packet(&stream))
break;
assert(stream.offset <= bytes);
}
mesa_logi("END-BATCH");
}
/***********************************************************************
* Dirty state atom dumping
*/
void
i915_dump_dirty(struct i915_context *i915, const char *func)
{
struct {
unsigned dirty;
const char *name;
} l[] = {
{I915_NEW_VIEWPORT, "viewport"},
{I915_NEW_RASTERIZER, "rasterizer"},
{I915_NEW_FS, "fs"},
{I915_NEW_BLEND, "blend"},
{I915_NEW_CLIP, "clip"},
{I915_NEW_SCISSOR, "scissor"},
{I915_NEW_STIPPLE, "stipple"},
{I915_NEW_FRAMEBUFFER, "framebuffer"},
{I915_NEW_ALPHA_TEST, "alpha_test"},
{I915_NEW_DEPTH_STENCIL, "depth_stencil"},
{I915_NEW_SAMPLER, "sampler"},
{I915_NEW_SAMPLER_VIEW, "sampler_view"},
{I915_NEW_VS_CONSTANTS, "vs_const"},
{I915_NEW_FS_CONSTANTS, "fs_const"},
{I915_NEW_VBO, "vbo"},
{I915_NEW_VS, "vs"},
{0, NULL},
};
int i;
mesa_logi("%s: ", func);
for (i = 0; l[i].name; i++)
if (i915->dirty & l[i].dirty)
mesa_logi("%s ", l[i].name);
mesa_logi("%s", "");
}
void
i915_dump_hardware_dirty(struct i915_context *i915, const char *func)
{
struct {
unsigned dirty;
const char *name;
} l[] = {
{I915_HW_STATIC, "static"},
{I915_HW_DYNAMIC, "dynamic"},
{I915_HW_SAMPLER, "sampler"},
{I915_HW_MAP, "map"},
{I915_HW_PROGRAM, "program"},
{I915_HW_CONSTANTS, "constants"},
{I915_HW_IMMEDIATE, "immediate"},
{I915_HW_INVARIANT, "invariant"},
{0, NULL},
};
int i;
mesa_logi("%s: ", func);
for (i = 0; l[i].name; i++)
if (i915->hardware_dirty & l[i].dirty)
mesa_logi("%s ", l[i].name);
mesa_logi("%s", "");
}