| /* |
| * Copyright 2009 VMware, Inc. |
| * All Rights Reserved. |
| * |
| * Permission is hereby granted, free of charge, to any person obtaining a |
| * copy of this software and associated documentation files (the "Software"), |
| * to deal in the Software without restriction, including without limitation |
| * on the rights to use, copy, modify, merge, publish, distribute, sub |
| * license, and/or sell copies of the Software, and to permit persons to whom |
| * the Software is furnished to do so, subject to the following conditions: |
| * |
| * The above copyright notice and this permission notice (including the next |
| * paragraph) shall be included in all copies or substantial portions of the |
| * Software. |
| * |
| * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
| * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
| * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL |
| * VMWARE AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, |
| * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR |
| * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE |
| * USE OR OTHER DEALINGS IN THE SOFTWARE. |
| */ |
| |
| |
| /* |
| * NOTE: This file is not compiled by itself. It's actually #included |
| * by the generated u_unfilled_gen.c file! |
| */ |
| |
| #include "u_indices.h" |
| #include "u_indices_priv.h" |
| #include "util/u_prim.h" |
| |
| |
| static void translate_ubyte_ushort( const void *in, |
| unsigned start, |
| unsigned in_nr, |
| unsigned out_nr, |
| unsigned restart_index, |
| void *out ) |
| { |
| const ubyte *in_ub = (const ubyte *)in; |
| ushort *out_us = (ushort *)out; |
| unsigned i; |
| for (i = 0; i < out_nr; i++) |
| out_us[i] = (ushort) in_ub[i+start]; |
| } |
| |
| static void generate_linear_ushort( unsigned start, |
| unsigned nr, |
| void *out ) |
| { |
| ushort *out_us = (ushort *)out; |
| unsigned i; |
| for (i = 0; i < nr; i++) |
| out_us[i] = (ushort)(i + start); |
| } |
| |
| static void generate_linear_uint( unsigned start, |
| unsigned nr, |
| void *out ) |
| { |
| unsigned *out_ui = (unsigned *)out; |
| unsigned i; |
| for (i = 0; i < nr; i++) |
| out_ui[i] = i + start; |
| } |
| |
| |
| /** |
| * Given a primitive type and number of vertices, return the number of vertices |
| * needed to draw the primitive with fill mode = PIPE_POLYGON_MODE_LINE using |
| * separate lines (PIPE_PRIM_LINES). |
| */ |
| static unsigned |
| nr_lines(enum pipe_prim_type prim, unsigned nr) |
| { |
| switch (prim) { |
| case PIPE_PRIM_TRIANGLES: |
| return (nr / 3) * 6; |
| case PIPE_PRIM_TRIANGLE_STRIP: |
| return (nr - 2) * 6; |
| case PIPE_PRIM_TRIANGLE_FAN: |
| return (nr - 2) * 6; |
| case PIPE_PRIM_QUADS: |
| return (nr / 4) * 8; |
| case PIPE_PRIM_QUAD_STRIP: |
| return (nr - 2) / 2 * 8; |
| case PIPE_PRIM_POLYGON: |
| return 2 * nr; /* a line (two verts) for each polygon edge */ |
| /* Note: these cases can't really be handled since drawing lines instead |
| * of triangles would also require changing the GS. But if there's no GS, |
| * this should work. |
| */ |
| case PIPE_PRIM_TRIANGLES_ADJACENCY: |
| return (nr / 6) * 6; |
| case PIPE_PRIM_TRIANGLE_STRIP_ADJACENCY: |
| return ((nr - 4) / 2) * 6; |
| default: |
| assert(0); |
| return 0; |
| } |
| } |
| |
| |
| enum indices_mode |
| u_unfilled_translator(enum pipe_prim_type prim, |
| unsigned in_index_size, |
| unsigned nr, |
| unsigned unfilled_mode, |
| enum pipe_prim_type *out_prim, |
| unsigned *out_index_size, |
| unsigned *out_nr, |
| u_translate_func *out_translate) |
| { |
| unsigned in_idx; |
| unsigned out_idx; |
| |
| assert(u_reduced_prim(prim) == PIPE_PRIM_TRIANGLES); |
| |
| u_unfilled_init(); |
| |
| in_idx = in_size_idx(in_index_size); |
| *out_index_size = (in_index_size == 4) ? 4 : 2; |
| out_idx = out_size_idx(*out_index_size); |
| |
| if (unfilled_mode == PIPE_POLYGON_MODE_POINT) { |
| *out_prim = PIPE_PRIM_POINTS; |
| *out_nr = nr; |
| |
| switch (in_index_size) { |
| case 1: |
| *out_translate = translate_ubyte_ushort; |
| return U_TRANSLATE_NORMAL; |
| case 2: |
| *out_translate = translate_memcpy_uint; |
| return U_TRANSLATE_MEMCPY; |
| case 4: |
| *out_translate = translate_memcpy_ushort; |
| return U_TRANSLATE_MEMCPY; |
| default: |
| *out_translate = translate_memcpy_uint; |
| *out_nr = 0; |
| assert(0); |
| return U_TRANSLATE_ERROR; |
| } |
| } |
| else { |
| assert(unfilled_mode == PIPE_POLYGON_MODE_LINE); |
| *out_prim = PIPE_PRIM_LINES; |
| *out_translate = translate_line[in_idx][out_idx][prim]; |
| *out_nr = nr_lines( prim, nr ); |
| return U_TRANSLATE_NORMAL; |
| } |
| } |
| |
| |
| /** |
| * Utility for converting unfilled polygons into points, lines, triangles. |
| * Few drivers have direct support for OpenGL's glPolygonMode. |
| * This function helps with converting triangles into points or lines |
| * when the front and back fill modes are the same. When there's |
| * different front/back fill modes, that can be handled with the |
| * 'draw' module. |
| */ |
| enum indices_mode |
| u_unfilled_generator(enum pipe_prim_type prim, |
| unsigned start, |
| unsigned nr, |
| unsigned unfilled_mode, |
| enum pipe_prim_type *out_prim, |
| unsigned *out_index_size, |
| unsigned *out_nr, |
| u_generate_func *out_generate) |
| { |
| unsigned out_idx; |
| |
| assert(u_reduced_prim(prim) == PIPE_PRIM_TRIANGLES); |
| |
| u_unfilled_init(); |
| |
| *out_index_size = ((start + nr) > 0xfffe) ? 4 : 2; |
| out_idx = out_size_idx(*out_index_size); |
| |
| if (unfilled_mode == PIPE_POLYGON_MODE_POINT) { |
| if (*out_index_size == 4) |
| *out_generate = generate_linear_uint; |
| else |
| *out_generate = generate_linear_ushort; |
| |
| *out_prim = PIPE_PRIM_POINTS; |
| *out_nr = nr; |
| return U_GENERATE_LINEAR; |
| } |
| else { |
| assert(unfilled_mode == PIPE_POLYGON_MODE_LINE); |
| *out_prim = PIPE_PRIM_LINES; |
| *out_generate = generate_line[out_idx][prim]; |
| *out_nr = nr_lines( prim, nr ); |
| |
| return U_GENERATE_REUSABLE; |
| } |
| } |