| /* |
| * Copyright © 2015 Intel Corporation |
| * |
| * Permission is hereby granted, free of charge, to any person obtaining a |
| * copy of this software and associated documentation files (the "Software"), |
| * to deal in the Software without restriction, including without limitation |
| * the rights to use, copy, modify, merge, publish, distribute, sublicense, |
| * and/or sell copies of the Software, and to permit persons to whom the |
| * Software is furnished to do so, subject to the following conditions: |
| * |
| * The above copyright notice and this permission notice (including the next |
| * paragraph) shall be included in all copies or substantial portions of the |
| * Software. |
| * |
| * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
| * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
| * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
| * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
| * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING |
| * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS |
| * IN THE SOFTWARE. |
| * |
| * Authors: |
| * Jason Ekstrand (jason@jlekstrand.net) |
| * |
| */ |
| |
| /* |
| * A simple executable that opens a SPIR-V shader, converts it to NIR, and |
| * dumps out the result. This should be useful for testing the |
| * spirv_to_nir code. |
| */ |
| |
| #include "spirv/nir_spirv.h" |
| |
| #include <sys/mman.h> |
| #include <sys/types.h> |
| #include <fcntl.h> |
| #include <unistd.h> |
| #include <stdio.h> |
| #include <errno.h> |
| #include <string.h> |
| #include <getopt.h> |
| |
| #define WORD_SIZE 4 |
| |
| static gl_shader_stage |
| stage_to_enum(char *stage) |
| { |
| if (!strcmp(stage, "vertex")) |
| return MESA_SHADER_VERTEX; |
| else if (!strcmp(stage, "tess-ctrl")) |
| return MESA_SHADER_TESS_CTRL; |
| else if (!strcmp(stage, "tess-eval")) |
| return MESA_SHADER_TESS_EVAL; |
| else if (!strcmp(stage, "geometry")) |
| return MESA_SHADER_GEOMETRY; |
| else if (!strcmp(stage, "fragment")) |
| return MESA_SHADER_FRAGMENT; |
| else if (!strcmp(stage, "compute")) |
| return MESA_SHADER_COMPUTE; |
| else if (!strcmp(stage, "kernel")) |
| return MESA_SHADER_KERNEL; |
| else if (!strcmp(stage, "task")) |
| return MESA_SHADER_TASK; |
| else if (!strcmp(stage, "mesh")) |
| return MESA_SHADER_MESH; |
| else |
| return MESA_SHADER_NONE; |
| } |
| |
| static void |
| print_usage(char *exec_name, FILE *f) |
| { |
| fprintf(f, |
| "Usage: %s [options] file\n" |
| "Options:\n" |
| " -h --help Print this help.\n" |
| " -s, --stage <stage> Specify the shader stage. Valid stages are:\n" |
| " vertex, tess-ctrl, tess-eval, geometry, fragment,\n" |
| " task, mesh, compute, and kernel (OpenCL-style compute).\n" |
| " -e, --entry <name> Specify the entry-point name.\n" |
| " -g, --opengl Use OpenGL environment instead of Vulkan for\n" |
| " graphics stages.\n" |
| , exec_name); |
| } |
| |
| int main(int argc, char **argv) |
| { |
| gl_shader_stage shader_stage = MESA_SHADER_FRAGMENT; |
| char *entry_point = "main"; |
| int ch; |
| enum nir_spirv_execution_environment env = NIR_SPIRV_VULKAN; |
| |
| static struct option long_options[] = |
| { |
| {"help", no_argument, 0, 'h'}, |
| {"stage", required_argument, 0, 's'}, |
| {"entry", required_argument, 0, 'e'}, |
| {"opengl", no_argument, 0, 'g'}, |
| {0, 0, 0, 0} |
| }; |
| |
| while ((ch = getopt_long(argc, argv, "hs:e:g", long_options, NULL)) != -1) |
| { |
| switch (ch) |
| { |
| case 'h': |
| print_usage(argv[0], stdout); |
| return 0; |
| case 's': |
| shader_stage = stage_to_enum(optarg); |
| if (shader_stage == MESA_SHADER_NONE) |
| { |
| fprintf(stderr, "Unknown stage \"%s\"\n", optarg); |
| print_usage(argv[0], stderr); |
| return 1; |
| } |
| break; |
| case 'e': |
| entry_point = optarg; |
| break; |
| case 'g': |
| env = NIR_SPIRV_OPENGL; |
| break; |
| default: |
| fprintf(stderr, "Unrecognized option \"%s\".\n", optarg); |
| print_usage(argv[0], stderr); |
| return 1; |
| } |
| } |
| |
| const char *filename = argv[optind]; |
| int fd = open(filename, O_RDONLY); |
| if (fd < 0) |
| { |
| fprintf(stderr, "Failed to open %s\n", filename); |
| return 1; |
| } |
| |
| off_t len = lseek(fd, 0, SEEK_END); |
| if (len % WORD_SIZE != 0) |
| { |
| fprintf(stderr, "File length isn't a multiple of the word size\n"); |
| fprintf(stderr, "Are you sure this is a valid SPIR-V shader?\n"); |
| close(fd); |
| return 1; |
| } |
| |
| size_t word_count = len / WORD_SIZE; |
| |
| const void *map = mmap(NULL, len, PROT_READ, MAP_PRIVATE, fd, 0); |
| if (map == MAP_FAILED) |
| { |
| fprintf(stderr, "Failed to mmap the file: errno=%d, %s\n", |
| errno, strerror(errno)); |
| close(fd); |
| return 1; |
| } |
| |
| glsl_type_singleton_init_or_ref(); |
| |
| struct spirv_to_nir_options spirv_opts = { |
| .environment = env, |
| .use_deref_buffer_array_length = env == NIR_SPIRV_OPENGL, |
| }; |
| |
| if (shader_stage == MESA_SHADER_KERNEL) { |
| spirv_opts.environment = NIR_SPIRV_OPENCL; |
| spirv_opts.caps.address = true; |
| spirv_opts.caps.float64 = true; |
| spirv_opts.caps.int8 = true; |
| spirv_opts.caps.int16 = true; |
| spirv_opts.caps.int64 = true; |
| spirv_opts.caps.kernel = true; |
| } |
| |
| nir_shader *nir = spirv_to_nir(map, word_count, NULL, 0, |
| shader_stage, entry_point, |
| &spirv_opts, NULL); |
| |
| if (nir) |
| nir_print_shader(nir, stderr); |
| else |
| fprintf(stderr, "SPIRV to NIR compilation failed\n"); |
| |
| glsl_type_singleton_decref(); |
| |
| return 0; |
| } |