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//===- InstCombineAndOrXor.cpp --------------------------------------------===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file implements the visitAnd, visitOr, and visitXor functions.
//
//===----------------------------------------------------------------------===//
#include "InstCombineInternal.h"
#include "llvm/Analysis/InstructionSimplify.h"
#include "llvm/IR/ConstantRange.h"
#include "llvm/IR/Intrinsics.h"
#include "llvm/IR/PatternMatch.h"
#include "llvm/Transforms/Utils/CmpInstAnalysis.h"
#include "llvm/Transforms/Utils/Local.h"
using namespace llvm;
using namespace PatternMatch;
#define DEBUG_TYPE "instcombine"
/// Similar to getICmpCode but for FCmpInst. This encodes a fcmp predicate into
/// a four bit mask.
static unsigned getFCmpCode(FCmpInst::Predicate CC) {
assert(FCmpInst::FCMP_FALSE <= CC && CC <= FCmpInst::FCMP_TRUE &&
"Unexpected FCmp predicate!");
// Take advantage of the bit pattern of FCmpInst::Predicate here.
// U L G E
static_assert(FCmpInst::FCMP_FALSE == 0, ""); // 0 0 0 0
static_assert(FCmpInst::FCMP_OEQ == 1, ""); // 0 0 0 1
static_assert(FCmpInst::FCMP_OGT == 2, ""); // 0 0 1 0
static_assert(FCmpInst::FCMP_OGE == 3, ""); // 0 0 1 1
static_assert(FCmpInst::FCMP_OLT == 4, ""); // 0 1 0 0
static_assert(FCmpInst::FCMP_OLE == 5, ""); // 0 1 0 1
static_assert(FCmpInst::FCMP_ONE == 6, ""); // 0 1 1 0
static_assert(FCmpInst::FCMP_ORD == 7, ""); // 0 1 1 1
static_assert(FCmpInst::FCMP_UNO == 8, ""); // 1 0 0 0
static_assert(FCmpInst::FCMP_UEQ == 9, ""); // 1 0 0 1
static_assert(FCmpInst::FCMP_UGT == 10, ""); // 1 0 1 0
static_assert(FCmpInst::FCMP_UGE == 11, ""); // 1 0 1 1
static_assert(FCmpInst::FCMP_ULT == 12, ""); // 1 1 0 0
static_assert(FCmpInst::FCMP_ULE == 13, ""); // 1 1 0 1
static_assert(FCmpInst::FCMP_UNE == 14, ""); // 1 1 1 0
static_assert(FCmpInst::FCMP_TRUE == 15, ""); // 1 1 1 1
return CC;
}
/// This is the complement of getICmpCode, which turns an opcode and two
/// operands into either a constant true or false, or a brand new ICmp
/// instruction. The sign is passed in to determine which kind of predicate to
/// use in the new icmp instruction.
static Value *getNewICmpValue(bool Sign, unsigned Code, Value *LHS, Value *RHS,
InstCombiner::BuilderTy *Builder) {
ICmpInst::Predicate NewPred;
if (Value *NewConstant = getICmpValue(Sign, Code, LHS, RHS, NewPred))
return NewConstant;
return Builder->CreateICmp(NewPred, LHS, RHS);
}
/// This is the complement of getFCmpCode, which turns an opcode and two
/// operands into either a FCmp instruction, or a true/false constant.
static Value *getFCmpValue(unsigned Code, Value *LHS, Value *RHS,
InstCombiner::BuilderTy *Builder) {
const auto Pred = static_cast<FCmpInst::Predicate>(Code);
assert(FCmpInst::FCMP_FALSE <= Pred && Pred <= FCmpInst::FCMP_TRUE &&
"Unexpected FCmp predicate!");
if (Pred == FCmpInst::FCMP_FALSE)
return ConstantInt::get(CmpInst::makeCmpResultType(LHS->getType()), 0);
if (Pred == FCmpInst::FCMP_TRUE)
return ConstantInt::get(CmpInst::makeCmpResultType(LHS->getType()), 1);
return Builder->CreateFCmp(Pred, LHS, RHS);
}
/// \brief Transform BITWISE_OP(BSWAP(A),BSWAP(B)) to BSWAP(BITWISE_OP(A, B))
/// \param I Binary operator to transform.
/// \return Pointer to node that must replace the original binary operator, or
/// null pointer if no transformation was made.
Value *InstCombiner::SimplifyBSwap(BinaryOperator &I) {
IntegerType *ITy = dyn_cast<IntegerType>(I.getType());
// Can't do vectors.
if (I.getType()->isVectorTy())
return nullptr;
// Can only do bitwise ops.
if (!I.isBitwiseLogicOp())
return nullptr;
Value *OldLHS = I.getOperand(0);
Value *OldRHS = I.getOperand(1);
ConstantInt *ConstLHS = dyn_cast<ConstantInt>(OldLHS);
ConstantInt *ConstRHS = dyn_cast<ConstantInt>(OldRHS);
IntrinsicInst *IntrLHS = dyn_cast<IntrinsicInst>(OldLHS);
IntrinsicInst *IntrRHS = dyn_cast<IntrinsicInst>(OldRHS);
bool IsBswapLHS = (IntrLHS && IntrLHS->getIntrinsicID() == Intrinsic::bswap);
bool IsBswapRHS = (IntrRHS && IntrRHS->getIntrinsicID() == Intrinsic::bswap);
if (!IsBswapLHS && !IsBswapRHS)
return nullptr;
if (!IsBswapLHS && !ConstLHS)
return nullptr;
if (!IsBswapRHS && !ConstRHS)
return nullptr;
/// OP( BSWAP(x), BSWAP(y) ) -> BSWAP( OP(x, y) )
/// OP( BSWAP(x), CONSTANT ) -> BSWAP( OP(x, BSWAP(CONSTANT) ) )
Value *NewLHS = IsBswapLHS ? IntrLHS->getOperand(0) :
Builder->getInt(ConstLHS->getValue().byteSwap());
Value *NewRHS = IsBswapRHS ? IntrRHS->getOperand(0) :
Builder->getInt(ConstRHS->getValue().byteSwap());
Value *BinOp = Builder->CreateBinOp(I.getOpcode(), NewLHS, NewRHS);
Function *F = Intrinsic::getDeclaration(I.getModule(), Intrinsic::bswap, ITy);
return Builder->CreateCall(F, BinOp);
}
/// This handles expressions of the form ((val OP C1) & C2). Where
/// the Op parameter is 'OP', OpRHS is 'C1', and AndRHS is 'C2'.
Instruction *InstCombiner::OptAndOp(BinaryOperator *Op,
ConstantInt *OpRHS,
ConstantInt *AndRHS,
BinaryOperator &TheAnd) {
Value *X = Op->getOperand(0);
Constant *Together = nullptr;
if (!Op->isShift())
Together = ConstantExpr::getAnd(AndRHS, OpRHS);
switch (Op->getOpcode()) {
default: break;
case Instruction::Xor:
if (Op->hasOneUse()) {
// (X ^ C1) & C2 --> (X & C2) ^ (C1&C2)
Value *And = Builder->CreateAnd(X, AndRHS);
And->takeName(Op);
return BinaryOperator::CreateXor(And, Together);
}
break;
case Instruction::Or:
if (Op->hasOneUse()){
ConstantInt *TogetherCI = dyn_cast<ConstantInt>(Together);
if (TogetherCI && !TogetherCI->isZero()){
// (X | C1) & C2 --> (X & (C2^(C1&C2))) | C1
// NOTE: This reduces the number of bits set in the & mask, which
// can expose opportunities for store narrowing.
Together = ConstantExpr::getXor(AndRHS, Together);
Value *And = Builder->CreateAnd(X, Together);
And->takeName(Op);
return BinaryOperator::CreateOr(And, OpRHS);
}
}
break;
case Instruction::Add:
if (Op->hasOneUse()) {
// Adding a one to a single bit bit-field should be turned into an XOR
// of the bit. First thing to check is to see if this AND is with a
// single bit constant.
const APInt &AndRHSV = AndRHS->getValue();
// If there is only one bit set.
if (AndRHSV.isPowerOf2()) {
// Ok, at this point, we know that we are masking the result of the
// ADD down to exactly one bit. If the constant we are adding has
// no bits set below this bit, then we can eliminate the ADD.
const APInt& AddRHS = OpRHS->getValue();
// Check to see if any bits below the one bit set in AndRHSV are set.
if ((AddRHS & (AndRHSV-1)) == 0) {
// If not, the only thing that can effect the output of the AND is
// the bit specified by AndRHSV. If that bit is set, the effect of
// the XOR is to toggle the bit. If it is clear, then the ADD has
// no effect.
if ((AddRHS & AndRHSV) == 0) { // Bit is not set, noop
TheAnd.setOperand(0, X);
return &TheAnd;
} else {
// Pull the XOR out of the AND.
Value *NewAnd = Builder->CreateAnd(X, AndRHS);
NewAnd->takeName(Op);
return BinaryOperator::CreateXor(NewAnd, AndRHS);
}
}
}
}
break;
case Instruction::Shl: {
// We know that the AND will not produce any of the bits shifted in, so if
// the anded constant includes them, clear them now!
//
uint32_t BitWidth = AndRHS->getType()->getBitWidth();
uint32_t OpRHSVal = OpRHS->getLimitedValue(BitWidth);
APInt ShlMask(APInt::getHighBitsSet(BitWidth, BitWidth-OpRHSVal));
ConstantInt *CI = Builder->getInt(AndRHS->getValue() & ShlMask);
if (CI->getValue() == ShlMask)
// Masking out bits that the shift already masks.
return replaceInstUsesWith(TheAnd, Op); // No need for the and.
if (CI != AndRHS) { // Reducing bits set in and.
TheAnd.setOperand(1, CI);
return &TheAnd;
}
break;
}
case Instruction::LShr: {
// We know that the AND will not produce any of the bits shifted in, so if
// the anded constant includes them, clear them now! This only applies to
// unsigned shifts, because a signed shr may bring in set bits!
//
uint32_t BitWidth = AndRHS->getType()->getBitWidth();
uint32_t OpRHSVal = OpRHS->getLimitedValue(BitWidth);
APInt ShrMask(APInt::getLowBitsSet(BitWidth, BitWidth - OpRHSVal));
ConstantInt *CI = Builder->getInt(AndRHS->getValue() & ShrMask);
if (CI->getValue() == ShrMask)
// Masking out bits that the shift already masks.
return replaceInstUsesWith(TheAnd, Op);
if (CI != AndRHS) {
TheAnd.setOperand(1, CI); // Reduce bits set in and cst.
return &TheAnd;
}
break;
}
case Instruction::AShr:
// Signed shr.
// See if this is shifting in some sign extension, then masking it out
// with an and.
if (Op->hasOneUse()) {
uint32_t BitWidth = AndRHS->getType()->getBitWidth();
uint32_t OpRHSVal = OpRHS->getLimitedValue(BitWidth);
APInt ShrMask(APInt::getLowBitsSet(BitWidth, BitWidth - OpRHSVal));
Constant *C = Builder->getInt(AndRHS->getValue() & ShrMask);
if (C == AndRHS) { // Masking out bits shifted in.
// (Val ashr C1) & C2 -> (Val lshr C1) & C2
// Make the argument unsigned.
Value *ShVal = Op->getOperand(0);
ShVal = Builder->CreateLShr(ShVal, OpRHS, Op->getName());
return BinaryOperator::CreateAnd(ShVal, AndRHS, TheAnd.getName());
}
}
break;
}
return nullptr;
}
/// Emit a computation of: (V >= Lo && V < Hi) if Inside is true, otherwise
/// (V < Lo || V >= Hi). This method expects that Lo <= Hi. IsSigned indicates
/// whether to treat V, Lo, and Hi as signed or not.
Value *InstCombiner::insertRangeTest(Value *V, const APInt &Lo, const APInt &Hi,
bool isSigned, bool Inside) {
assert((isSigned ? Lo.sle(Hi) : Lo.ule(Hi)) &&
"Lo is not <= Hi in range emission code!");
Type *Ty = V->getType();
if (Lo == Hi)
return Inside ? ConstantInt::getFalse(Ty) : ConstantInt::getTrue(Ty);
// V >= Min && V < Hi --> V < Hi
// V < Min || V >= Hi --> V >= Hi
ICmpInst::Predicate Pred = Inside ? ICmpInst::ICMP_ULT : ICmpInst::ICMP_UGE;
if (isSigned ? Lo.isMinSignedValue() : Lo.isMinValue()) {
Pred = isSigned ? ICmpInst::getSignedPredicate(Pred) : Pred;
return Builder->CreateICmp(Pred, V, ConstantInt::get(Ty, Hi));
}
// V >= Lo && V < Hi --> V - Lo u< Hi - Lo
// V < Lo || V >= Hi --> V - Lo u>= Hi - Lo
Value *VMinusLo =
Builder->CreateSub(V, ConstantInt::get(Ty, Lo), V->getName() + ".off");
Constant *HiMinusLo = ConstantInt::get(Ty, Hi - Lo);
return Builder->CreateICmp(Pred, VMinusLo, HiMinusLo);
}
/// Classify (icmp eq (A & B), C) and (icmp ne (A & B), C) as matching patterns
/// that can be simplified.
/// One of A and B is considered the mask. The other is the value. This is
/// described as the "AMask" or "BMask" part of the enum. If the enum contains
/// only "Mask", then both A and B can be considered masks. If A is the mask,
/// then it was proven that (A & C) == C. This is trivial if C == A or C == 0.
/// If both A and C are constants, this proof is also easy.
/// For the following explanations, we assume that A is the mask.
///
/// "AllOnes" declares that the comparison is true only if (A & B) == A or all
/// bits of A are set in B.
/// Example: (icmp eq (A & 3), 3) -> AMask_AllOnes
///
/// "AllZeros" declares that the comparison is true only if (A & B) == 0 or all
/// bits of A are cleared in B.
/// Example: (icmp eq (A & 3), 0) -> Mask_AllZeroes
///
/// "Mixed" declares that (A & B) == C and C might or might not contain any
/// number of one bits and zero bits.
/// Example: (icmp eq (A & 3), 1) -> AMask_Mixed
///
/// "Not" means that in above descriptions "==" should be replaced by "!=".
/// Example: (icmp ne (A & 3), 3) -> AMask_NotAllOnes
///
/// If the mask A contains a single bit, then the following is equivalent:
/// (icmp eq (A & B), A) equals (icmp ne (A & B), 0)
/// (icmp ne (A & B), A) equals (icmp eq (A & B), 0)
enum MaskedICmpType {
AMask_AllOnes = 1,
AMask_NotAllOnes = 2,
BMask_AllOnes = 4,
BMask_NotAllOnes = 8,
Mask_AllZeros = 16,
Mask_NotAllZeros = 32,
AMask_Mixed = 64,
AMask_NotMixed = 128,
BMask_Mixed = 256,
BMask_NotMixed = 512
};
/// Return the set of patterns (from MaskedICmpType) that (icmp SCC (A & B), C)
/// satisfies.
static unsigned getMaskedICmpType(Value *A, Value *B, Value *C,
ICmpInst::Predicate Pred) {
ConstantInt *ACst = dyn_cast<ConstantInt>(A);
ConstantInt *BCst = dyn_cast<ConstantInt>(B);
ConstantInt *CCst = dyn_cast<ConstantInt>(C);
bool IsEq = (Pred == ICmpInst::ICMP_EQ);
bool IsAPow2 = (ACst && !ACst->isZero() && ACst->getValue().isPowerOf2());
bool IsBPow2 = (BCst && !BCst->isZero() && BCst->getValue().isPowerOf2());
unsigned MaskVal = 0;
if (CCst && CCst->isZero()) {
// if C is zero, then both A and B qualify as mask
MaskVal |= (IsEq ? (Mask_AllZeros | AMask_Mixed | BMask_Mixed)
: (Mask_NotAllZeros | AMask_NotMixed | BMask_NotMixed));
if (IsAPow2)
MaskVal |= (IsEq ? (AMask_NotAllOnes | AMask_NotMixed)
: (AMask_AllOnes | AMask_Mixed));
if (IsBPow2)
MaskVal |= (IsEq ? (BMask_NotAllOnes | BMask_NotMixed)
: (BMask_AllOnes | BMask_Mixed));
return MaskVal;
}
if (A == C) {
MaskVal |= (IsEq ? (AMask_AllOnes | AMask_Mixed)
: (AMask_NotAllOnes | AMask_NotMixed));
if (IsAPow2)
MaskVal |= (IsEq ? (Mask_NotAllZeros | AMask_NotMixed)
: (Mask_AllZeros | AMask_Mixed));
} else if (ACst && CCst && ConstantExpr::getAnd(ACst, CCst) == CCst) {
MaskVal |= (IsEq ? AMask_Mixed : AMask_NotMixed);
}
if (B == C) {
MaskVal |= (IsEq ? (BMask_AllOnes | BMask_Mixed)
: (BMask_NotAllOnes | BMask_NotMixed));
if (IsBPow2)
MaskVal |= (IsEq ? (Mask_NotAllZeros | BMask_NotMixed)
: (Mask_AllZeros | BMask_Mixed));
} else if (BCst && CCst && ConstantExpr::getAnd(BCst, CCst) == CCst) {
MaskVal |= (IsEq ? BMask_Mixed : BMask_NotMixed);
}
return MaskVal;
}
/// Convert an analysis of a masked ICmp into its equivalent if all boolean
/// operations had the opposite sense. Since each "NotXXX" flag (recording !=)
/// is adjacent to the corresponding normal flag (recording ==), this just
/// involves swapping those bits over.
static unsigned conjugateICmpMask(unsigned Mask) {
unsigned NewMask;
NewMask = (Mask & (AMask_AllOnes | BMask_AllOnes | Mask_AllZeros |
AMask_Mixed | BMask_Mixed))
<< 1;
NewMask |= (Mask & (AMask_NotAllOnes | BMask_NotAllOnes | Mask_NotAllZeros |
AMask_NotMixed | BMask_NotMixed))
>> 1;
return NewMask;
}
/// Handle (icmp(A & B) ==/!= C) &/| (icmp(A & D) ==/!= E).
/// Return the set of pattern classes (from MaskedICmpType) that both LHS and
/// RHS satisfy.
static unsigned getMaskedTypeForICmpPair(Value *&A, Value *&B, Value *&C,
Value *&D, Value *&E, ICmpInst *LHS,
ICmpInst *RHS,
ICmpInst::Predicate &PredL,
ICmpInst::Predicate &PredR) {
if (LHS->getOperand(0)->getType() != RHS->getOperand(0)->getType())
return 0;
// vectors are not (yet?) supported
if (LHS->getOperand(0)->getType()->isVectorTy())
return 0;
// Here comes the tricky part:
// LHS might be of the form L11 & L12 == X, X == L21 & L22,
// and L11 & L12 == L21 & L22. The same goes for RHS.
// Now we must find those components L** and R**, that are equal, so
// that we can extract the parameters A, B, C, D, and E for the canonical
// above.
Value *L1 = LHS->getOperand(0);
Value *L2 = LHS->getOperand(1);
Value *L11, *L12, *L21, *L22;
// Check whether the icmp can be decomposed into a bit test.
if (decomposeBitTestICmp(LHS, PredL, L11, L12, L2)) {
L21 = L22 = L1 = nullptr;
} else {
// Look for ANDs in the LHS icmp.
if (!L1->getType()->isIntegerTy()) {
// You can icmp pointers, for example. They really aren't masks.
L11 = L12 = nullptr;
} else if (!match(L1, m_And(m_Value(L11), m_Value(L12)))) {
// Any icmp can be viewed as being trivially masked; if it allows us to
// remove one, it's worth it.
L11 = L1;
L12 = Constant::getAllOnesValue(L1->getType());
}
if (!L2->getType()->isIntegerTy()) {
// You can icmp pointers, for example. They really aren't masks.
L21 = L22 = nullptr;
} else if (!match(L2, m_And(m_Value(L21), m_Value(L22)))) {
L21 = L2;
L22 = Constant::getAllOnesValue(L2->getType());
}
}
// Bail if LHS was a icmp that can't be decomposed into an equality.
if (!ICmpInst::isEquality(PredL))
return 0;
Value *R1 = RHS->getOperand(0);
Value *R2 = RHS->getOperand(1);
Value *R11, *R12;
bool Ok = false;
if (decomposeBitTestICmp(RHS, PredR, R11, R12, R2)) {
if (R11 == L11 || R11 == L12 || R11 == L21 || R11 == L22) {
A = R11;
D = R12;
} else if (R12 == L11 || R12 == L12 || R12 == L21 || R12 == L22) {
A = R12;
D = R11;
} else {
return 0;
}
E = R2;
R1 = nullptr;
Ok = true;
} else if (R1->getType()->isIntegerTy()) {
if (!match(R1, m_And(m_Value(R11), m_Value(R12)))) {
// As before, model no mask as a trivial mask if it'll let us do an
// optimization.
R11 = R1;
R12 = Constant::getAllOnesValue(R1->getType());
}
if (R11 == L11 || R11 == L12 || R11 == L21 || R11 == L22) {
A = R11;
D = R12;
E = R2;
Ok = true;
} else if (R12 == L11 || R12 == L12 || R12 == L21 || R12 == L22) {
A = R12;
D = R11;
E = R2;
Ok = true;
}
}
// Bail if RHS was a icmp that can't be decomposed into an equality.
if (!ICmpInst::isEquality(PredR))
return 0;
// Look for ANDs on the right side of the RHS icmp.
if (!Ok && R2->getType()->isIntegerTy()) {
if (!match(R2, m_And(m_Value(R11), m_Value(R12)))) {
R11 = R2;
R12 = Constant::getAllOnesValue(R2->getType());
}
if (R11 == L11 || R11 == L12 || R11 == L21 || R11 == L22) {
A = R11;
D = R12;
E = R1;
Ok = true;
} else if (R12 == L11 || R12 == L12 || R12 == L21 || R12 == L22) {
A = R12;
D = R11;
E = R1;
Ok = true;
} else {
return 0;
}
}
if (!Ok)
return 0;
if (L11 == A) {
B = L12;
C = L2;
} else if (L12 == A) {
B = L11;
C = L2;
} else if (L21 == A) {
B = L22;
C = L1;
} else if (L22 == A) {
B = L21;
C = L1;
}
unsigned LeftType = getMaskedICmpType(A, B, C, PredL);
unsigned RightType = getMaskedICmpType(A, D, E, PredR);
return LeftType & RightType;
}
/// Try to fold (icmp(A & B) ==/!= C) &/| (icmp(A & D) ==/!= E)
/// into a single (icmp(A & X) ==/!= Y).
static Value *foldLogOpOfMaskedICmps(ICmpInst *LHS, ICmpInst *RHS, bool IsAnd,
llvm::InstCombiner::BuilderTy *Builder) {
Value *A = nullptr, *B = nullptr, *C = nullptr, *D = nullptr, *E = nullptr;
ICmpInst::Predicate PredL = LHS->getPredicate(), PredR = RHS->getPredicate();
unsigned Mask =
getMaskedTypeForICmpPair(A, B, C, D, E, LHS, RHS, PredL, PredR);
if (Mask == 0)
return nullptr;
assert(ICmpInst::isEquality(PredL) && ICmpInst::isEquality(PredR) &&
"Expected equality predicates for masked type of icmps.");
// In full generality:
// (icmp (A & B) Op C) | (icmp (A & D) Op E)
// == ![ (icmp (A & B) !Op C) & (icmp (A & D) !Op E) ]
//
// If the latter can be converted into (icmp (A & X) Op Y) then the former is
// equivalent to (icmp (A & X) !Op Y).
//
// Therefore, we can pretend for the rest of this function that we're dealing
// with the conjunction, provided we flip the sense of any comparisons (both
// input and output).
// In most cases we're going to produce an EQ for the "&&" case.
ICmpInst::Predicate NewCC = IsAnd ? ICmpInst::ICMP_EQ : ICmpInst::ICMP_NE;
if (!IsAnd) {
// Convert the masking analysis into its equivalent with negated
// comparisons.
Mask = conjugateICmpMask(Mask);
}
if (Mask & Mask_AllZeros) {
// (icmp eq (A & B), 0) & (icmp eq (A & D), 0)
// -> (icmp eq (A & (B|D)), 0)
Value *NewOr = Builder->CreateOr(B, D);
Value *NewAnd = Builder->CreateAnd(A, NewOr);
// We can't use C as zero because we might actually handle
// (icmp ne (A & B), B) & (icmp ne (A & D), D)
// with B and D, having a single bit set.
Value *Zero = Constant::getNullValue(A->getType());
return Builder->CreateICmp(NewCC, NewAnd, Zero);
}
if (Mask & BMask_AllOnes) {
// (icmp eq (A & B), B) & (icmp eq (A & D), D)
// -> (icmp eq (A & (B|D)), (B|D))
Value *NewOr = Builder->CreateOr(B, D);
Value *NewAnd = Builder->CreateAnd(A, NewOr);
return Builder->CreateICmp(NewCC, NewAnd, NewOr);
}
if (Mask & AMask_AllOnes) {
// (icmp eq (A & B), A) & (icmp eq (A & D), A)
// -> (icmp eq (A & (B&D)), A)
Value *NewAnd1 = Builder->CreateAnd(B, D);
Value *NewAnd2 = Builder->CreateAnd(A, NewAnd1);
return Builder->CreateICmp(NewCC, NewAnd2, A);
}
// Remaining cases assume at least that B and D are constant, and depend on
// their actual values. This isn't strictly necessary, just a "handle the
// easy cases for now" decision.
ConstantInt *BCst = dyn_cast<ConstantInt>(B);
if (!BCst)
return nullptr;
ConstantInt *DCst = dyn_cast<ConstantInt>(D);
if (!DCst)
return nullptr;
if (Mask & (Mask_NotAllZeros | BMask_NotAllOnes)) {
// (icmp ne (A & B), 0) & (icmp ne (A & D), 0) and
// (icmp ne (A & B), B) & (icmp ne (A & D), D)
// -> (icmp ne (A & B), 0) or (icmp ne (A & D), 0)
// Only valid if one of the masks is a superset of the other (check "B&D" is
// the same as either B or D).
APInt NewMask = BCst->getValue() & DCst->getValue();
if (NewMask == BCst->getValue())
return LHS;
else if (NewMask == DCst->getValue())
return RHS;
}
if (Mask & AMask_NotAllOnes) {
// (icmp ne (A & B), B) & (icmp ne (A & D), D)
// -> (icmp ne (A & B), A) or (icmp ne (A & D), A)
// Only valid if one of the masks is a superset of the other (check "B|D" is
// the same as either B or D).
APInt NewMask = BCst->getValue() | DCst->getValue();
if (NewMask == BCst->getValue())
return LHS;
else if (NewMask == DCst->getValue())
return RHS;
}
if (Mask & BMask_Mixed) {
// (icmp eq (A & B), C) & (icmp eq (A & D), E)
// We already know that B & C == C && D & E == E.
// If we can prove that (B & D) & (C ^ E) == 0, that is, the bits of
// C and E, which are shared by both the mask B and the mask D, don't
// contradict, then we can transform to
// -> (icmp eq (A & (B|D)), (C|E))
// Currently, we only handle the case of B, C, D, and E being constant.
// We can't simply use C and E because we might actually handle
// (icmp ne (A & B), B) & (icmp eq (A & D), D)
// with B and D, having a single bit set.
ConstantInt *CCst = dyn_cast<ConstantInt>(C);
if (!CCst)
return nullptr;
ConstantInt *ECst = dyn_cast<ConstantInt>(E);
if (!ECst)
return nullptr;
if (PredL != NewCC)
CCst = cast<ConstantInt>(ConstantExpr::getXor(BCst, CCst));
if (PredR != NewCC)
ECst = cast<ConstantInt>(ConstantExpr::getXor(DCst, ECst));
// If there is a conflict, we should actually return a false for the
// whole construct.
if (((BCst->getValue() & DCst->getValue()) &
(CCst->getValue() ^ ECst->getValue())) != 0)
return ConstantInt::get(LHS->getType(), !IsAnd);
Value *NewOr1 = Builder->CreateOr(B, D);
Value *NewOr2 = ConstantExpr::getOr(CCst, ECst);
Value *NewAnd = Builder->CreateAnd(A, NewOr1);
return Builder->CreateICmp(NewCC, NewAnd, NewOr2);
}
return nullptr;
}
/// Try to fold a signed range checked with lower bound 0 to an unsigned icmp.
/// Example: (icmp sge x, 0) & (icmp slt x, n) --> icmp ult x, n
/// If \p Inverted is true then the check is for the inverted range, e.g.
/// (icmp slt x, 0) | (icmp sgt x, n) --> icmp ugt x, n
Value *InstCombiner::simplifyRangeCheck(ICmpInst *Cmp0, ICmpInst *Cmp1,
bool Inverted) {
// Check the lower range comparison, e.g. x >= 0
// InstCombine already ensured that if there is a constant it's on the RHS.
ConstantInt *RangeStart = dyn_cast<ConstantInt>(Cmp0->getOperand(1));
if (!RangeStart)
return nullptr;
ICmpInst::Predicate Pred0 = (Inverted ? Cmp0->getInversePredicate() :
Cmp0->getPredicate());
// Accept x > -1 or x >= 0 (after potentially inverting the predicate).
if (!((Pred0 == ICmpInst::ICMP_SGT && RangeStart->isMinusOne()) ||
(Pred0 == ICmpInst::ICMP_SGE && RangeStart->isZero())))
return nullptr;
ICmpInst::Predicate Pred1 = (Inverted ? Cmp1->getInversePredicate() :
Cmp1->getPredicate());
Value *Input = Cmp0->getOperand(0);
Value *RangeEnd;
if (Cmp1->getOperand(0) == Input) {
// For the upper range compare we have: icmp x, n
RangeEnd = Cmp1->getOperand(1);
} else if (Cmp1->getOperand(1) == Input) {
// For the upper range compare we have: icmp n, x
RangeEnd = Cmp1->getOperand(0);
Pred1 = ICmpInst::getSwappedPredicate(Pred1);
} else {
return nullptr;
}
// Check the upper range comparison, e.g. x < n
ICmpInst::Predicate NewPred;
switch (Pred1) {
case ICmpInst::ICMP_SLT: NewPred = ICmpInst::ICMP_ULT; break;
case ICmpInst::ICMP_SLE: NewPred = ICmpInst::ICMP_ULE; break;
default: return nullptr;
}
// This simplification is only valid if the upper range is not negative.
KnownBits Known = computeKnownBits(RangeEnd, /*Depth=*/0, Cmp1);
if (!Known.isNonNegative())
return nullptr;
if (Inverted)
NewPred = ICmpInst::getInversePredicate(NewPred);
return Builder->CreateICmp(NewPred, Input, RangeEnd);
}
static Value *
foldAndOrOfEqualityCmpsWithConstants(ICmpInst *LHS, ICmpInst *RHS,
bool JoinedByAnd,
InstCombiner::BuilderTy *Builder) {
Value *X = LHS->getOperand(0);
if (X != RHS->getOperand(0))
return nullptr;
const APInt *C1, *C2;
if (!match(LHS->getOperand(1), m_APInt(C1)) ||
!match(RHS->getOperand(1), m_APInt(C2)))
return nullptr;
// We only handle (X != C1 && X != C2) and (X == C1 || X == C2).
ICmpInst::Predicate Pred = LHS->getPredicate();
if (Pred != RHS->getPredicate())
return nullptr;
if (JoinedByAnd && Pred != ICmpInst::ICMP_NE)
return nullptr;
if (!JoinedByAnd && Pred != ICmpInst::ICMP_EQ)
return nullptr;
// The larger unsigned constant goes on the right.
if (C1->ugt(*C2))
std::swap(C1, C2);
APInt Xor = *C1 ^ *C2;
if (Xor.isPowerOf2()) {
// If LHSC and RHSC differ by only one bit, then set that bit in X and
// compare against the larger constant:
// (X == C1 || X == C2) --> (X | (C1 ^ C2)) == C2
// (X != C1 && X != C2) --> (X | (C1 ^ C2)) != C2
// We choose an 'or' with a Pow2 constant rather than the inverse mask with
// 'and' because that may lead to smaller codegen from a smaller constant.
Value *Or = Builder->CreateOr(X, ConstantInt::get(X->getType(), Xor));
return Builder->CreateICmp(Pred, Or, ConstantInt::get(X->getType(), *C2));
}
// Special case: get the ordering right when the values wrap around zero.
// Ie, we assumed the constants were unsigned when swapping earlier.
if (*C1 == 0 && C2->isAllOnesValue())
std::swap(C1, C2);
if (*C1 == *C2 - 1) {
// (X == 13 || X == 14) --> X - 13 <=u 1
// (X != 13 && X != 14) --> X - 13 >u 1
// An 'add' is the canonical IR form, so favor that over a 'sub'.
Value *Add = Builder->CreateAdd(X, ConstantInt::get(X->getType(), -(*C1)));
auto NewPred = JoinedByAnd ? ICmpInst::ICMP_UGT : ICmpInst::ICMP_ULE;
return Builder->CreateICmp(NewPred, Add, ConstantInt::get(X->getType(), 1));
}
return nullptr;
}
/// Fold (icmp)&(icmp) if possible.
Value *InstCombiner::foldAndOfICmps(ICmpInst *LHS, ICmpInst *RHS) {
ICmpInst::Predicate PredL = LHS->getPredicate(), PredR = RHS->getPredicate();
// (icmp1 A, B) & (icmp2 A, B) --> (icmp3 A, B)
if (PredicatesFoldable(PredL, PredR)) {
if (LHS->getOperand(0) == RHS->getOperand(1) &&
LHS->getOperand(1) == RHS->getOperand(0))
LHS->swapOperands();
if (LHS->getOperand(0) == RHS->getOperand(0) &&
LHS->getOperand(1) == RHS->getOperand(1)) {
Value *Op0 = LHS->getOperand(0), *Op1 = LHS->getOperand(1);
unsigned Code = getICmpCode(LHS) & getICmpCode(RHS);
bool isSigned = LHS->isSigned() || RHS->isSigned();
return getNewICmpValue(isSigned, Code, Op0, Op1, Builder);
}
}
// handle (roughly): (icmp eq (A & B), C) & (icmp eq (A & D), E)
if (Value *V = foldLogOpOfMaskedICmps(LHS, RHS, true, Builder))
return V;
// E.g. (icmp sge x, 0) & (icmp slt x, n) --> icmp ult x, n
if (Value *V = simplifyRangeCheck(LHS, RHS, /*Inverted=*/false))
return V;
// E.g. (icmp slt x, n) & (icmp sge x, 0) --> icmp ult x, n
if (Value *V = simplifyRangeCheck(RHS, LHS, /*Inverted=*/false))
return V;
if (Value *V = foldAndOrOfEqualityCmpsWithConstants(LHS, RHS, true, Builder))
return V;
// This only handles icmp of constants: (icmp1 A, C1) & (icmp2 B, C2).
Value *LHS0 = LHS->getOperand(0), *RHS0 = RHS->getOperand(0);
ConstantInt *LHSC = dyn_cast<ConstantInt>(LHS->getOperand(1));
ConstantInt *RHSC = dyn_cast<ConstantInt>(RHS->getOperand(1));
if (!LHSC || !RHSC)
return nullptr;
if (LHSC == RHSC && PredL == PredR) {
// (icmp ult A, C) & (icmp ult B, C) --> (icmp ult (A|B), C)
// where C is a power of 2 or
// (icmp eq A, 0) & (icmp eq B, 0) --> (icmp eq (A|B), 0)
if ((PredL == ICmpInst::ICMP_ULT && LHSC->getValue().isPowerOf2()) ||
(PredL == ICmpInst::ICMP_EQ && LHSC->isZero())) {
Value *NewOr = Builder->CreateOr(LHS0, RHS0);
return Builder->CreateICmp(PredL, NewOr, LHSC);
}
}
// (trunc x) == C1 & (and x, CA) == C2 -> (and x, CA|CMAX) == C1|C2
// where CMAX is the all ones value for the truncated type,
// iff the lower bits of C2 and CA are zero.
if (PredL == ICmpInst::ICMP_EQ && PredL == PredR && LHS->hasOneUse() &&
RHS->hasOneUse()) {
Value *V;
ConstantInt *AndC, *SmallC = nullptr, *BigC = nullptr;
// (trunc x) == C1 & (and x, CA) == C2
// (and x, CA) == C2 & (trunc x) == C1
if (match(RHS0, m_Trunc(m_Value(V))) &&
match(LHS0, m_And(m_Specific(V), m_ConstantInt(AndC)))) {
SmallC = RHSC;
BigC = LHSC;
} else if (match(LHS0, m_Trunc(m_Value(V))) &&
match(RHS0, m_And(m_Specific(V), m_ConstantInt(AndC)))) {
SmallC = LHSC;
BigC = RHSC;
}
if (SmallC && BigC) {
unsigned BigBitSize = BigC->getType()->getBitWidth();
unsigned SmallBitSize = SmallC->getType()->getBitWidth();
// Check that the low bits are zero.
APInt Low = APInt::getLowBitsSet(BigBitSize, SmallBitSize);
if ((Low & AndC->getValue()) == 0 && (Low & BigC->getValue()) == 0) {
Value *NewAnd = Builder->CreateAnd(V, Low | AndC->getValue());
APInt N = SmallC->getValue().zext(BigBitSize) | BigC->getValue();
Value *NewVal = ConstantInt::get(AndC->getType()->getContext(), N);
return Builder->CreateICmp(PredL, NewAnd, NewVal);
}
}
}
// From here on, we only handle:
// (icmp1 A, C1) & (icmp2 A, C2) --> something simpler.
if (LHS0 != RHS0)
return nullptr;
// ICMP_[US][GL]E X, C is folded to ICMP_[US][GL]T elsewhere.
if (PredL == ICmpInst::ICMP_UGE || PredL == ICmpInst::ICMP_ULE ||
PredR == ICmpInst::ICMP_UGE || PredR == ICmpInst::ICMP_ULE ||
PredL == ICmpInst::ICMP_SGE || PredL == ICmpInst::ICMP_SLE ||
PredR == ICmpInst::ICMP_SGE || PredR == ICmpInst::ICMP_SLE)
return nullptr;
// We can't fold (ugt x, C) & (sgt x, C2).
if (!PredicatesFoldable(PredL, PredR))
return nullptr;
// Ensure that the larger constant is on the RHS.
bool ShouldSwap;
if (CmpInst::isSigned(PredL) ||
(ICmpInst::isEquality(PredL) && CmpInst::isSigned(PredR)))
ShouldSwap = LHSC->getValue().sgt(RHSC->getValue());
else
ShouldSwap = LHSC->getValue().ugt(RHSC->getValue());
if (ShouldSwap) {
std::swap(LHS, RHS);
std::swap(LHSC, RHSC);
std::swap(PredL, PredR);
}
// At this point, we know we have two icmp instructions
// comparing a value against two constants and and'ing the result
// together. Because of the above check, we know that we only have
// icmp eq, icmp ne, icmp [su]lt, and icmp [SU]gt here. We also know
// (from the icmp folding check above), that the two constants
// are not equal and that the larger constant is on the RHS
assert(LHSC != RHSC && "Compares not folded above?");
switch (PredL) {
default:
llvm_unreachable("Unknown integer condition code!");
case ICmpInst::ICMP_NE:
switch (PredR) {
default:
llvm_unreachable("Unknown integer condition code!");
case ICmpInst::ICMP_ULT:
if (LHSC == SubOne(RHSC)) // (X != 13 & X u< 14) -> X < 13
return Builder->CreateICmpULT(LHS0, LHSC);
if (LHSC->isNullValue()) // (X != 0 & X u< 14) -> X-1 u< 13
return insertRangeTest(LHS0, LHSC->getValue() + 1, RHSC->getValue(),
false, true);
break; // (X != 13 & X u< 15) -> no change
case ICmpInst::ICMP_SLT:
if (LHSC == SubOne(RHSC)) // (X != 13 & X s< 14) -> X < 13
return Builder->CreateICmpSLT(LHS0, LHSC);
break; // (X != 13 & X s< 15) -> no change
case ICmpInst::ICMP_NE:
// Potential folds for this case should already be handled.
break;
}
break;
case ICmpInst::ICMP_UGT:
switch (PredR) {
default:
llvm_unreachable("Unknown integer condition code!");
case ICmpInst::ICMP_NE:
if (RHSC == AddOne(LHSC)) // (X u> 13 & X != 14) -> X u> 14
return Builder->CreateICmp(PredL, LHS0, RHSC);
break; // (X u> 13 & X != 15) -> no change
case ICmpInst::ICMP_ULT: // (X u> 13 & X u< 15) -> (X-14) <u 1
return insertRangeTest(LHS0, LHSC->getValue() + 1, RHSC->getValue(),
false, true);
}
break;
case ICmpInst::ICMP_SGT:
switch (PredR) {
default:
llvm_unreachable("Unknown integer condition code!");
case ICmpInst::ICMP_NE:
if (RHSC == AddOne(LHSC)) // (X s> 13 & X != 14) -> X s> 14
return Builder->CreateICmp(PredL, LHS0, RHSC);
break; // (X s> 13 & X != 15) -> no change
case ICmpInst::ICMP_SLT: // (X s> 13 & X s< 15) -> (X-14) s< 1
return insertRangeTest(LHS0, LHSC->getValue() + 1, RHSC->getValue(), true,
true);
}
break;
}
return nullptr;
}
/// Optimize (fcmp)&(fcmp). NOTE: Unlike the rest of instcombine, this returns
/// a Value which should already be inserted into the function.
Value *InstCombiner::foldAndOfFCmps(FCmpInst *LHS, FCmpInst *RHS) {
Value *Op0LHS = LHS->getOperand(0), *Op0RHS = LHS->getOperand(1);
Value *Op1LHS = RHS->getOperand(0), *Op1RHS = RHS->getOperand(1);
FCmpInst::Predicate Op0CC = LHS->getPredicate(), Op1CC = RHS->getPredicate();
if (Op0LHS == Op1RHS && Op0RHS == Op1LHS) {
// Swap RHS operands to match LHS.
Op1CC = FCmpInst::getSwappedPredicate(Op1CC);
std::swap(Op1LHS, Op1RHS);
}
// Simplify (fcmp cc0 x, y) & (fcmp cc1 x, y).
// Suppose the relation between x and y is R, where R is one of
// U(1000), L(0100), G(0010) or E(0001), and CC0 and CC1 are the bitmasks for
// testing the desired relations.
//
// Since (R & CC0) and (R & CC1) are either R or 0, we actually have this:
// bool(R & CC0) && bool(R & CC1)
// = bool((R & CC0) & (R & CC1))
// = bool(R & (CC0 & CC1)) <= by re-association, commutation, and idempotency
if (Op0LHS == Op1LHS && Op0RHS == Op1RHS)
return getFCmpValue(getFCmpCode(Op0CC) & getFCmpCode(Op1CC), Op0LHS, Op0RHS,
Builder);
if (LHS->getPredicate() == FCmpInst::FCMP_ORD &&
RHS->getPredicate() == FCmpInst::FCMP_ORD) {
if (LHS->getOperand(0)->getType() != RHS->getOperand(0)->getType())
return nullptr;
// (fcmp ord x, c) & (fcmp ord y, c) -> (fcmp ord x, y)
if (ConstantFP *LHSC = dyn_cast<ConstantFP>(LHS->getOperand(1)))
if (ConstantFP *RHSC = dyn_cast<ConstantFP>(RHS->getOperand(1))) {
// If either of the constants are nans, then the whole thing returns
// false.
if (LHSC->getValueAPF().isNaN() || RHSC->getValueAPF().isNaN())
return Builder->getFalse();
return Builder->CreateFCmpORD(LHS->getOperand(0), RHS->getOperand(0));
}
// Handle vector zeros. This occurs because the canonical form of
// "fcmp ord x,x" is "fcmp ord x, 0".
if (isa<ConstantAggregateZero>(LHS->getOperand(1)) &&
isa<ConstantAggregateZero>(RHS->getOperand(1)))
return Builder->CreateFCmpORD(LHS->getOperand(0), RHS->getOperand(0));
return nullptr;
}
return nullptr;
}
/// Match De Morgan's Laws:
/// (~A & ~B) == (~(A | B))
/// (~A | ~B) == (~(A & B))
static Instruction *matchDeMorgansLaws(BinaryOperator &I,
InstCombiner::BuilderTy &Builder) {
auto Opcode = I.getOpcode();
assert((Opcode == Instruction::And || Opcode == Instruction::Or) &&
"Trying to match De Morgan's Laws with something other than and/or");
// Flip the logic operation.
Opcode = (Opcode == Instruction::And) ? Instruction::Or : Instruction::And;
Value *A, *B;
if (match(I.getOperand(0), m_OneUse(m_Not(m_Value(A)))) &&
match(I.getOperand(1), m_OneUse(m_Not(m_Value(B)))) &&
!IsFreeToInvert(A, A->hasOneUse()) &&
!IsFreeToInvert(B, B->hasOneUse())) {
Value *AndOr = Builder.CreateBinOp(Opcode, A, B, I.getName() + ".demorgan");
return BinaryOperator::CreateNot(AndOr);
}
return nullptr;
}
bool InstCombiner::shouldOptimizeCast(CastInst *CI) {
Value *CastSrc = CI->getOperand(0);
// Noop casts and casts of constants should be eliminated trivially.
if (CI->getSrcTy() == CI->getDestTy() || isa<Constant>(CastSrc))
return false;
// If this cast is paired with another cast that can be eliminated, we prefer
// to have it eliminated.
if (const auto *PrecedingCI = dyn_cast<CastInst>(CastSrc))
if (isEliminableCastPair(PrecedingCI, CI))
return false;
// If this is a vector sext from a compare, then we don't want to break the
// idiom where each element of the extended vector is either zero or all ones.
if (CI->getOpcode() == Instruction::SExt &&
isa<CmpInst>(CastSrc) && CI->getDestTy()->isVectorTy())
return false;
return true;
}
/// Fold {and,or,xor} (cast X), C.
static Instruction *foldLogicCastConstant(BinaryOperator &Logic, CastInst *Cast,
InstCombiner::BuilderTy *Builder) {
Constant *C;
if (!match(Logic.getOperand(1), m_Constant(C)))
return nullptr;
auto LogicOpc = Logic.getOpcode();
Type *DestTy = Logic.getType();
Type *SrcTy = Cast->getSrcTy();
// If the first operand is bitcast, move the logic operation ahead of the
// bitcast (do the logic operation in the original type). This can eliminate
// bitcasts and allow combines that would otherwise be impeded by the bitcast.
Value *X;
if (match(Cast, m_BitCast(m_Value(X)))) {
Value *NewConstant = ConstantExpr::getBitCast(C, SrcTy);
Value *NewOp = Builder->CreateBinOp(LogicOpc, X, NewConstant);
return CastInst::CreateBitOrPointerCast(NewOp, DestTy);
}
// Similarly, move the logic operation ahead of a zext if the constant is
// unchanged in the smaller source type. Performing the logic in a smaller
// type may provide more information to later folds, and the smaller logic
// instruction may be cheaper (particularly in the case of vectors).
if (match(Cast, m_OneUse(m_ZExt(m_Value(X))))) {
Constant *TruncC = ConstantExpr::getTrunc(C, SrcTy);
Constant *ZextTruncC = ConstantExpr::getZExt(TruncC, DestTy);
if (ZextTruncC == C) {
// LogicOpc (zext X), C --> zext (LogicOpc X, C)
Value *NewOp = Builder->CreateBinOp(LogicOpc, X, TruncC);
return new ZExtInst(NewOp, DestTy);
}
}
return nullptr;
}
/// Fold {and,or,xor} (cast X), Y.
Instruction *InstCombiner::foldCastedBitwiseLogic(BinaryOperator &I) {
auto LogicOpc = I.getOpcode();
assert(I.isBitwiseLogicOp() && "Unexpected opcode for bitwise logic folding");
Value *Op0 = I.getOperand(0), *Op1 = I.getOperand(1);
CastInst *Cast0 = dyn_cast<CastInst>(Op0);
if (!Cast0)
return nullptr;
// This must be a cast from an integer or integer vector source type to allow
// transformation of the logic operation to the source type.
Type *DestTy = I.getType();
Type *SrcTy = Cast0->getSrcTy();
if (!SrcTy->isIntOrIntVectorTy())
return nullptr;
if (Instruction *Ret = foldLogicCastConstant(I, Cast0, Builder))
return Ret;
CastInst *Cast1 = dyn_cast<CastInst>(Op1);
if (!Cast1)
return nullptr;
// Both operands of the logic operation are casts. The casts must be of the
// same type for reduction.
auto CastOpcode = Cast0->getOpcode();
if (CastOpcode != Cast1->getOpcode() || SrcTy != Cast1->getSrcTy())
return nullptr;
Value *Cast0Src = Cast0->getOperand(0);
Value *Cast1Src = Cast1->getOperand(0);
// fold logic(cast(A), cast(B)) -> cast(logic(A, B))
if (shouldOptimizeCast(Cast0) && shouldOptimizeCast(Cast1)) {
Value *NewOp = Builder->CreateBinOp(LogicOpc, Cast0Src, Cast1Src,
I.getName());
return CastInst::Create(CastOpcode, NewOp, DestTy);
}
// For now, only 'and'/'or' have optimizations after this.
if (LogicOpc == Instruction::Xor)
return nullptr;
// If this is logic(cast(icmp), cast(icmp)), try to fold this even if the
// cast is otherwise not optimizable. This happens for vector sexts.
ICmpInst *ICmp0 = dyn_cast<ICmpInst>(Cast0Src);
ICmpInst *ICmp1 = dyn_cast<ICmpInst>(Cast1Src);
if (ICmp0 && ICmp1) {
Value *Res = LogicOpc == Instruction::And ? foldAndOfICmps(ICmp0, ICmp1)
: foldOrOfICmps(ICmp0, ICmp1, &I);
if (Res)
return CastInst::Create(CastOpcode, Res, DestTy);
return nullptr;
}
// If this is logic(cast(fcmp), cast(fcmp)), try to fold this even if the
// cast is otherwise not optimizable. This happens for vector sexts.
FCmpInst *FCmp0 = dyn_cast<FCmpInst>(Cast0Src);
FCmpInst *FCmp1 = dyn_cast<FCmpInst>(Cast1Src);
if (FCmp0 && FCmp1) {
Value *Res = LogicOpc == Instruction::And ? foldAndOfFCmps(FCmp0, FCmp1)
: foldOrOfFCmps(FCmp0, FCmp1);
if (Res)
return CastInst::Create(CastOpcode, Res, DestTy);
return nullptr;
}
return nullptr;
}
static Instruction *foldBoolSextMaskToSelect(BinaryOperator &I) {
Value *Op0 = I.getOperand(0), *Op1 = I.getOperand(1);
// Canonicalize SExt or Not to the LHS
if (match(Op1, m_SExt(m_Value())) || match(Op1, m_Not(m_Value()))) {
std::swap(Op0, Op1);
}
// Fold (and (sext bool to A), B) --> (select bool, B, 0)
Value *X = nullptr;
if (match(Op0, m_SExt(m_Value(X))) &&
X->getType()->getScalarType()->isIntegerTy(1)) {
Value *Zero = Constant::getNullValue(Op1->getType());
return SelectInst::Create(X, Op1, Zero);
}
// Fold (and ~(sext bool to A), B) --> (select bool, 0, B)
if (match(Op0, m_Not(m_SExt(m_Value(X)))) &&
X->getType()->getScalarType()->isIntegerTy(1)) {
Value *Zero = Constant::getNullValue(Op0->getType());
return SelectInst::Create(X, Zero, Op1);
}
return nullptr;
}
static Instruction *foldAndToXor(BinaryOperator &I,
InstCombiner::BuilderTy &Builder) {
assert(I.getOpcode() == Instruction::And);
Value *Op0 = I.getOperand(0);
Value *Op1 = I.getOperand(1);
Value *A, *B;
// Operand complexity canonicalization guarantees that the 'or' is Op0.
// (A | B) & ~(A & B) --> A ^ B
// (A | B) & ~(B & A) --> A ^ B
if (match(Op0, m_Or(m_Value(A), m_Value(B))) &&
match(Op1, m_Not(m_c_And(m_Specific(A), m_Specific(B)))))
return BinaryOperator::CreateXor(A, B);
// (A | ~B) & (~A | B) --> ~(A ^ B)
// (A | ~B) & (B | ~A) --> ~(A ^ B)
// (~B | A) & (~A | B) --> ~(A ^ B)
// (~B | A) & (B | ~A) --> ~(A ^ B)
if (match(Op0, m_c_Or(m_Value(A), m_Not(m_Value(B)))) &&
match(Op1, m_c_Or(m_Not(m_Specific(A)), m_Specific(B))))
return BinaryOperator::CreateNot(Builder.CreateXor(A, B));
return nullptr;
}
static Instruction *foldOrToXor(BinaryOperator &I,
InstCombiner::BuilderTy &Builder) {
assert(I.getOpcode() == Instruction::Or);
Value *Op0 = I.getOperand(0);
Value *Op1 = I.getOperand(1);
Value *A, *B;
// Operand complexity canonicalization guarantees that the 'and' is Op0.
// (A & B) | ~(A | B) --> ~(A ^ B)
// (A & B) | ~(B | A) --> ~(A ^ B)
if (match(Op0, m_And(m_Value(A), m_Value(B))) &&
match(Op1, m_Not(m_c_Or(m_Specific(A), m_Specific(B)))))
return BinaryOperator::CreateNot(Builder.CreateXor(A, B));
// (A & ~B) | (~A & B) --> A ^ B
// (A & ~B) | (B & ~A) --> A ^ B
// (~B & A) | (~A & B) --> A ^ B
// (~B & A) | (B & ~A) --> A ^ B
if (match(Op0, m_c_And(m_Value(A), m_Not(m_Value(B)))) &&
match(Op1, m_c_And(m_Not(m_Specific(A)), m_Specific(B))))
return BinaryOperator::CreateXor(A, B);
return nullptr;
}
// FIXME: We use commutative matchers (m_c_*) for some, but not all, matches
// here. We should standardize that construct where it is needed or choose some
// other way to ensure that commutated variants of patterns are not missed.
Instruction *InstCombiner::visitAnd(BinaryOperator &I) {
bool Changed = SimplifyAssociativeOrCommutative(I);
Value *Op0 = I.getOperand(0), *Op1 = I.getOperand(1);
if (Value *V = SimplifyVectorOp(I))
return replaceInstUsesWith(I, V);
if (Value *V = SimplifyAndInst(Op0, Op1, SQ))
return replaceInstUsesWith(I, V);
// See if we can simplify any instructions used by the instruction whose sole
// purpose is to compute bits we don't care about.
if (SimplifyDemandedInstructionBits(I))
return &I;
// Do this before using distributive laws to catch simple and/or/not patterns.
if (Instruction *Xor = foldAndToXor(I, *Builder))
return Xor;
// (A|B)&(A|C) -> A|(B&C) etc
if (Value *V = SimplifyUsingDistributiveLaws(I))
return replaceInstUsesWith(I, V);
if (Value *V = SimplifyBSwap(I))
return replaceInstUsesWith(I, V);
if (ConstantInt *AndRHS = dyn_cast<ConstantInt>(Op1)) {
const APInt &AndRHSMask = AndRHS->getValue();
// Optimize a variety of ((val OP C1) & C2) combinations...
if (BinaryOperator *Op0I = dyn_cast<BinaryOperator>(Op0)) {
Value *Op0LHS = Op0I->getOperand(0);
Value *Op0RHS = Op0I->getOperand(1);
switch (Op0I->getOpcode()) {
default: break;
case Instruction::Xor:
case Instruction::Or: {
// If the mask is only needed on one incoming arm, push it up.
if (!Op0I->hasOneUse()) break;
APInt NotAndRHS(~AndRHSMask);
if (MaskedValueIsZero(Op0LHS, NotAndRHS, 0, &I)) {
// Not masking anything out for the LHS, move to RHS.
Value *NewRHS = Builder->CreateAnd(Op0RHS, AndRHS,
Op0RHS->getName()+".masked");
return BinaryOperator::Create(Op0I->getOpcode(), Op0LHS, NewRHS);
}
if (!isa<Constant>(Op0RHS) &&
MaskedValueIsZero(Op0RHS, NotAndRHS, 0, &I)) {
// Not masking anything out for the RHS, move to LHS.
Value *NewLHS = Builder->CreateAnd(Op0LHS, AndRHS,
Op0LHS->getName()+".masked");
return BinaryOperator::Create(Op0I->getOpcode(), NewLHS, Op0RHS);
}
break;
}
case Instruction::Sub:
// -x & 1 -> x & 1
if (AndRHSMask == 1 && match(Op0LHS, m_Zero()))
return BinaryOperator::CreateAnd(Op0RHS, AndRHS);
break;
case Instruction::Shl:
case Instruction::LShr:
// (1 << x) & 1 --> zext(x == 0)
// (1 >> x) & 1 --> zext(x == 0)
if (AndRHSMask == 1 && Op0LHS == AndRHS) {
Value *NewICmp =
Builder->CreateICmpEQ(Op0RHS, Constant::getNullValue(I.getType()));
return new ZExtInst(NewICmp, I.getType());
}
break;
}
// ((C1 OP zext(X)) & C2) -> zext((C1-X) & C2) if C2 fits in the bitwidth
// of X and OP behaves well when given trunc(C1) and X.
switch (Op0I->getOpcode()) {
default:
break;
case Instruction::Xor:
case Instruction::Or:
case Instruction::Mul:
case Instruction::Add:
case Instruction::Sub:
Value *X;
ConstantInt *C1;
if (match(Op0I, m_c_BinOp(m_ZExt(m_Value(X)), m_ConstantInt(C1)))) {
if (AndRHSMask.isIntN(X->getType()->getScalarSizeInBits())) {
auto *TruncC1 = ConstantExpr::getTrunc(C1, X->getType());
Value *BinOp;
if (isa<ZExtInst>(Op0LHS))
BinOp = Builder->CreateBinOp(Op0I->getOpcode(), X, TruncC1);
else
BinOp = Builder->CreateBinOp(Op0I->getOpcode(), TruncC1, X);
auto *TruncC2 = ConstantExpr::getTrunc(AndRHS, X->getType());
auto *And = Builder->CreateAnd(BinOp, TruncC2);
return new ZExtInst(And, I.getType());
}
}
}
if (ConstantInt *Op0CI = dyn_cast<ConstantInt>(Op0I->getOperand(1)))
if (Instruction *Res = OptAndOp(Op0I, Op0CI, AndRHS, I))
return Res;
}
// If this is an integer truncation, and if the source is an 'and' with
// immediate, transform it. This frequently occurs for bitfield accesses.
{
Value *X = nullptr; ConstantInt *YC = nullptr;
if (match(Op0, m_Trunc(m_And(m_Value(X), m_ConstantInt(YC))))) {
// Change: and (trunc (and X, YC) to T), C2
// into : and (trunc X to T), trunc(YC) & C2
// This will fold the two constants together, which may allow
// other simplifications.
Value *NewCast = Builder->CreateTrunc(X, I.getType(), "and.shrunk");
Constant *C3 = ConstantExpr::getTrunc(YC, I.getType());
C3 = ConstantExpr::getAnd(C3, AndRHS);
return BinaryOperator::CreateAnd(NewCast, C3);
}
}
}
if (isa<Constant>(Op1))
if (Instruction *FoldedLogic = foldOpWithConstantIntoOperand(I))
return FoldedLogic;
if (Instruction *DeMorgan = matchDeMorgansLaws(I, *Builder))
return DeMorgan;
{
Value *A = nullptr, *B = nullptr, *C = nullptr;
// A&(A^B) => A & ~B
{
Value *tmpOp0 = Op0;
Value *tmpOp1 = Op1;
if (match(Op0, m_OneUse(m_Xor(m_Value(A), m_Value(B))))) {
if (A == Op1 || B == Op1 ) {
tmpOp1 = Op0;
tmpOp0 = Op1;
// Simplify below
}
}
if (match(tmpOp1, m_OneUse(m_Xor(m_Value(A), m_Value(B))))) {
if (B == tmpOp0) {
std::swap(A, B);
}
// Notice that the pattern (A&(~B)) is actually (A&(-1^B)), so if
// A is originally -1 (or a vector of -1 and undefs), then we enter
// an endless loop. By checking that A is non-constant we ensure that
// we will never get to the loop.
if (A == tmpOp0 && !isa<Constant>(A)) // A&(A^B) -> A & ~B
return BinaryOperator::CreateAnd(A, Builder->CreateNot(B));
}
}
// (A&((~A)|B)) -> A&B
if (match(Op0, m_c_Or(m_Not(m_Specific(Op1)), m_Value(A))))
return BinaryOperator::CreateAnd(A, Op1);
if (match(Op1, m_c_Or(m_Not(m_Specific(Op0)), m_Value(A))))
return BinaryOperator::CreateAnd(A, Op0);
// (A ^ B) & ((B ^ C) ^ A) -> (A ^ B) & ~C
if (match(Op0, m_Xor(m_Value(A), m_Value(B))))
if (match(Op1, m_Xor(m_Xor(m_Specific(B), m_Value(C)), m_Specific(A))))
if (Op1->hasOneUse() || cast<BinaryOperator>(Op1)->hasOneUse())
return BinaryOperator::CreateAnd(Op0, Builder->CreateNot(C));
// ((A ^ C) ^ B) & (B ^ A) -> (B ^ A) & ~C
if (match(Op0, m_Xor(m_Xor(m_Value(A), m_Value(C)), m_Value(B))))
if (match(Op1, m_Xor(m_Specific(B), m_Specific(A))))
if (Op0->hasOneUse() || cast<BinaryOperator>(Op0)->hasOneUse())
return BinaryOperator::CreateAnd(Op1, Builder->CreateNot(C));
// (A | B) & ((~A) ^ B) -> (A & B)
// (A | B) & (B ^ (~A)) -> (A & B)
// (B | A) & ((~A) ^ B) -> (A & B)
// (B | A) & (B ^ (~A)) -> (A & B)
if (match(Op1, m_c_Xor(m_Not(m_Value(A)), m_Value(B))) &&
match(Op0, m_c_Or(m_Specific(A), m_Specific(B))))
return BinaryOperator::CreateAnd(A, B);
// ((~A) ^ B) & (A | B) -> (A & B)
// ((~A) ^ B) & (B | A) -> (A & B)
// (B ^ (~A)) & (A | B) -> (A & B)
// (B ^ (~A)) & (B | A) -> (A & B)
if (match(Op0, m_c_Xor(m_Not(m_Value(A)), m_Value(B))) &&
match(Op1, m_c_Or(m_Specific(A), m_Specific(B))))
return BinaryOperator::CreateAnd(A, B);
}
{
ICmpInst *LHS = dyn_cast<ICmpInst>(Op0);
ICmpInst *RHS = dyn_cast<ICmpInst>(Op1);
if (LHS && RHS)
if (Value *Res = foldAndOfICmps(LHS, RHS))
return replaceInstUsesWith(I, Res);
// TODO: Make this recursive; it's a little tricky because an arbitrary
// number of 'and' instructions might have to be created.
Value *X, *Y;
if (LHS && match(Op1, m_OneUse(m_And(m_Value(X), m_Value(Y))))) {
if (auto *Cmp = dyn_cast<ICmpInst>(X))
if (Value *Res = foldAndOfICmps(LHS, Cmp))
return replaceInstUsesWith(I, Builder->CreateAnd(Res, Y));
if (auto *Cmp = dyn_cast<ICmpInst>(Y))
if (Value *Res = foldAndOfICmps(LHS, Cmp))
return replaceInstUsesWith(I, Builder->CreateAnd(Res, X));
}
if (RHS && match(Op0, m_OneUse(m_And(m_Value(X), m_Value(Y))))) {
if (auto *Cmp = dyn_cast<ICmpInst>(X))
if (Value *Res = foldAndOfICmps(Cmp, RHS))
return replaceInstUsesWith(I, Builder->CreateAnd(Res, Y));
if (auto *Cmp = dyn_cast<ICmpInst>(Y))
if (Value *Res = foldAndOfICmps(Cmp, RHS))
return replaceInstUsesWith(I, Builder->CreateAnd(Res, X));
}
}
// If and'ing two fcmp, try combine them into one.
if (FCmpInst *LHS = dyn_cast<FCmpInst>(I.getOperand(0)))
if (FCmpInst *RHS = dyn_cast<FCmpInst>(I.getOperand(1)))
if (Value *Res = foldAndOfFCmps(LHS, RHS))
return replaceInstUsesWith(I, Res);
if (Instruction *CastedAnd = foldCastedBitwiseLogic(I))
return CastedAnd;
if (Instruction *Select = foldBoolSextMaskToSelect(I))
return Select;
return Changed ? &I : nullptr;
}
/// Given an OR instruction, check to see if this is a bswap idiom. If so,
/// insert the new intrinsic and return it.
Instruction *InstCombiner::MatchBSwap(BinaryOperator &I) {
Value *Op0 = I.getOperand(0), *Op1 = I.getOperand(1);
// Look through zero extends.
if (Instruction *Ext = dyn_cast<ZExtInst>(Op0))
Op0 = Ext->getOperand(0);
if (Instruction *Ext = dyn_cast<ZExtInst>(Op1))
Op1 = Ext->getOperand(0);
// (A | B) | C and A | (B | C) -> bswap if possible.
bool OrOfOrs = match(Op0, m_Or(m_Value(), m_Value())) ||
match(Op1, m_Or(m_Value(), m_Value()));
// (A >> B) | (C << D) and (A << B) | (B >> C) -> bswap if possible.
bool OrOfShifts = match(Op0, m_LogicalShift(m_Value(), m_Value())) &&
match(Op1, m_LogicalShift(m_Value(), m_Value()));
// (A & B) | (C & D) -> bswap if possible.
bool OrOfAnds = match(Op0, m_And(m_Value(), m_Value())) &&
match(Op1, m_And(m_Value(), m_Value()));
if (!OrOfOrs && !OrOfShifts && !OrOfAnds)
return nullptr;
SmallVector<Instruction*, 4> Insts;
if (!recognizeBSwapOrBitReverseIdiom(&I, true, false, Insts))
return nullptr;
Instruction *LastInst = Insts.pop_back_val();
LastInst->removeFromParent();
for (auto *Inst : Insts)
Worklist.Add(Inst);
return LastInst;
}
/// If all elements of two constant vectors are 0/-1 and inverses, return true.
static bool areInverseVectorBitmasks(Constant *C1, Constant *C2) {
unsigned NumElts = C1->getType()->getVectorNumElements();
for (unsigned i = 0; i != NumElts; ++i) {
Constant *EltC1 = C1->getAggregateElement(i);
Constant *EltC2 = C2->getAggregateElement(i);
if (!EltC1 || !EltC2)
return false;
// One element must be all ones, and the other must be all zeros.
// FIXME: Allow undef elements.
if (!((match(EltC1, m_Zero()) && match(EltC2, m_AllOnes())) ||
(match(EltC2, m_Zero()) && match(EltC1, m_AllOnes()))))
return false;
}
return true;
}
/// We have an expression of the form (A & C) | (B & D). If A is a scalar or
/// vector composed of all-zeros or all-ones values and is the bitwise 'not' of
/// B, it can be used as the condition operand of a select instruction.
static Value *getSelectCondition(Value *A, Value *B,
InstCombiner::BuilderTy &Builder) {
// If these are scalars or vectors of i1, A can be used directly.
Type *Ty = A->getType();
if (match(A, m_Not(m_Specific(B))) && Ty->getScalarType()->isIntegerTy(1))
return A;
// If A and B are sign-extended, look through the sexts to find the booleans.
Value *Cond;
if (match(A, m_SExt(m_Value(Cond))) &&
Cond->getType()->getScalarType()->isIntegerTy(1) &&
match(B, m_CombineOr(m_Not(m_SExt(m_Specific(Cond))),
m_SExt(m_Not(m_Specific(Cond))))))
return Cond;
// All scalar (and most vector) possibilities should be handled now.
// Try more matches that only apply to non-splat constant vectors.
if (!Ty->isVectorTy())
return nullptr;
// If both operands are constants, see if the constants are inverse bitmasks.
Constant *AC, *BC;
if (match(A, m_Constant(AC)) && match(B, m_Constant(BC)) &&
areInverseVectorBitmasks(AC, BC))
return ConstantExpr::getTrunc(AC, CmpInst::makeCmpResultType(Ty));
// If both operands are xor'd with constants using the same sexted boolean
// operand, see if the constants are inverse bitmasks.
if (match(A, (m_Xor(m_SExt(m_Value(Cond)), m_Constant(AC)))) &&
match(B, (m_Xor(m_SExt(m_Specific(Cond)), m_Constant(BC)))) &&
Cond->getType()->getScalarType()->isIntegerTy(1) &&
areInverseVectorBitmasks(AC, BC)) {
AC = ConstantExpr::getTrunc(AC, CmpInst::makeCmpResultType(Ty));
return Builder.CreateXor(Cond, AC);
}
return nullptr;
}
/// We have an expression of the form (A & C) | (B & D). Try to simplify this
/// to "A' ? C : D", where A' is a boolean or vector of booleans.
static Value *matchSelectFromAndOr(Value *A, Value *C, Value *B, Value *D,
InstCombiner::BuilderTy &Builder) {
// The potential condition of the select may be bitcasted. In that case, look
// through its bitcast and the corresponding bitcast of the 'not' condition.
Type *OrigType = A->getType();
Value *SrcA, *SrcB;
if (match(A, m_OneUse(m_BitCast(m_Value(SrcA)))) &&
match(B, m_OneUse(m_BitCast(m_Value(SrcB))))) {
A = SrcA;
B = SrcB;
}
if (Value *Cond = getSelectCondition(A, B, Builder)) {
// ((bc Cond) & C) | ((bc ~Cond) & D) --> bc (select Cond, (bc C), (bc D))
// The bitcasts will either all exist or all not exist. The builder will
// not create unnecessary casts if the types already match.
Value *BitcastC = Builder.CreateBitCast(C, A->getType());
Value *BitcastD = Builder.CreateBitCast(D, A->getType());
Value *Select = Builder.CreateSelect(Cond, BitcastC, BitcastD);
return Builder.CreateBitCast(Select, OrigType);
}
return nullptr;
}
/// Fold (icmp)|(icmp) if possible.
Value *InstCombiner::foldOrOfICmps(ICmpInst *LHS, ICmpInst *RHS,
Instruction *CxtI) {
ICmpInst::Predicate PredL = LHS->getPredicate(), PredR = RHS->getPredicate();
// Fold (iszero(A & K1) | iszero(A & K2)) -> (A & (K1 | K2)) != (K1 | K2)
// if K1 and K2 are a one-bit mask.
ConstantInt *LHSC = dyn_cast<ConstantInt>(LHS->getOperand(1));
ConstantInt *RHSC = dyn_cast<ConstantInt>(RHS->getOperand(1));
if (LHS->getPredicate() == ICmpInst::ICMP_EQ && LHSC && LHSC->isZero() &&
RHS->getPredicate() == ICmpInst::ICMP_EQ && RHSC && RHSC->isZero()) {
BinaryOperator *LAnd = dyn_cast<BinaryOperator>(LHS->getOperand(0));
BinaryOperator *RAnd = dyn_cast<BinaryOperator>(RHS->getOperand(0));
if (LAnd && RAnd && LAnd->hasOneUse() && RHS->hasOneUse() &&
LAnd->getOpcode() == Instruction::And &&
RAnd->getOpcode() == Instruction::And) {
Value *Mask = nullptr;
Value *Masked = nullptr;
if (LAnd->getOperand(0) == RAnd->getOperand(0) &&
isKnownToBeAPowerOfTwo(LAnd->getOperand(1), false, 0, CxtI) &&
isKnownToBeAPowerOfTwo(RAnd->getOperand(1), false, 0, CxtI)) {
Mask = Builder->CreateOr(LAnd->getOperand(1), RAnd->getOperand(1));
Masked = Builder->CreateAnd(LAnd->getOperand(0), Mask);
} else if (LAnd->getOperand(1) == RAnd->getOperand(1) &&
isKnownToBeAPowerOfTwo(LAnd->getOperand(0), false, 0, CxtI) &&
isKnownToBeAPowerOfTwo(RAnd->getOperand(0), false, 0, CxtI)) {
Mask = Builder->CreateOr(LAnd->getOperand(0), RAnd->getOperand(0));
Masked = Builder->CreateAnd(LAnd->getOperand(1), Mask);
}
if (Masked)
return Builder->CreateICmp(ICmpInst::ICMP_NE, Masked, Mask);
}
}
// Fold (icmp ult/ule (A + C1), C3) | (icmp ult/ule (A + C2), C3)
// --> (icmp ult/ule ((A & ~(C1 ^ C2)) + max(C1, C2)), C3)
// The original condition actually refers to the following two ranges:
// [MAX_UINT-C1+1, MAX_UINT-C1+1+C3] and [MAX_UINT-C2+1, MAX_UINT-C2+1+C3]
// We can fold these two ranges if:
// 1) C1 and C2 is unsigned greater than C3.
// 2) The two ranges are separated.
// 3) C1 ^ C2 is one-bit mask.
// 4) LowRange1 ^ LowRange2 and HighRange1 ^ HighRange2 are one-bit mask.
// This implies all values in the two ranges differ by exactly one bit.
if ((PredL == ICmpInst::ICMP_ULT || PredL == ICmpInst::ICMP_ULE) &&
PredL == PredR && LHSC && RHSC && LHS->hasOneUse() && RHS->hasOneUse() &&
LHSC->getType() == RHSC->getType() &&
LHSC->getValue() == (RHSC->getValue())) {
Value *LAdd = LHS->getOperand(0);
Value *RAdd = RHS->getOperand(0);
Value *LAddOpnd, *RAddOpnd;
ConstantInt *LAddC, *RAddC;
if (match(LAdd, m_Add(m_Value(LAddOpnd), m_ConstantInt(LAddC))) &&
match(RAdd, m_Add(m_Value(RAddOpnd), m_ConstantInt(RAddC))) &&
LAddC->getValue().ugt(LHSC->getValue()) &&
RAddC->getValue().ugt(LHSC->getValue())) {
APInt DiffC = LAddC->getValue() ^ RAddC->getValue();
if (LAddOpnd == RAddOpnd && DiffC.isPowerOf2()) {
ConstantInt *MaxAddC = nullptr;
if (LAddC->getValue().ult(RAddC->getValue()))
MaxAddC = RAddC;
else
MaxAddC = LAddC;
APInt RRangeLow = -RAddC->getValue();
APInt RRangeHigh = RRangeLow + LHSC->getValue();
APInt LRangeLow = -LAddC->getValue();
APInt LRangeHigh = LRangeLow + LHSC->getValue();
APInt LowRangeDiff = RRangeLow ^ LRangeLow;
APInt HighRangeDiff = RRangeHigh ^ LRangeHigh;
APInt RangeDiff = LRangeLow.sgt(RRangeLow) ? LRangeLow - RRangeLow
: RRangeLow - LRangeLow;
if (LowRangeDiff.isPowerOf2() && LowRangeDiff == HighRangeDiff &&
RangeDiff.ugt(LHSC->getValue())) {
Value *MaskC = ConstantInt::get(LAddC->getType(), ~DiffC);
Value *NewAnd = Builder->CreateAnd(LAddOpnd, MaskC);
Value *NewAdd = Builder->CreateAdd(NewAnd, MaxAddC);
return (Builder->CreateICmp(LHS->getPredicate(), NewAdd, LHSC));
}
}
}
}
// (icmp1 A, B) | (icmp2 A, B) --> (icmp3 A, B)
if (PredicatesFoldable(PredL, PredR)) {
if (LHS->getOperand(0) == RHS->getOperand(1) &&
LHS->getOperand(1) == RHS->getOperand(0))
LHS->swapOperands();
if (LHS->getOperand(0) == RHS->getOperand(0) &&
LHS->getOperand(1) == RHS->getOperand(1)) {
Value *Op0 = LHS->getOperand(0), *Op1 = LHS->getOperand(1);
unsigned Code = getICmpCode(LHS) | getICmpCode(RHS);
bool isSigned = LHS->isSigned() || RHS->isSigned();
return getNewICmpValue(isSigned, Code, Op0, Op1, Builder);
}
}
// handle (roughly):
// (icmp ne (A & B), C) | (icmp ne (A & D), E)
if (Value *V = foldLogOpOfMaskedICmps(LHS, RHS, false, Builder))
return V;
Value *LHS0 = LHS->getOperand(0), *RHS0 = RHS->getOperand(0);
if (LHS->hasOneUse() || RHS->hasOneUse()) {
// (icmp eq B, 0) | (icmp ult A, B) -> (icmp ule A, B-1)
// (icmp eq B, 0) | (icmp ugt B, A) -> (icmp ule A, B-1)
Value *A = nullptr, *B = nullptr;
if (PredL == ICmpInst::ICMP_EQ && LHSC && LHSC->isZero()) {
B = LHS0;
if (PredR == ICmpInst::ICMP_ULT && LHS0 == RHS->getOperand(1))
A = RHS0;
else if (PredR == ICmpInst::ICMP_UGT && LHS0 == RHS0)
A = RHS->getOperand(1);
}
// (icmp ult A, B) | (icmp eq B, 0) -> (icmp ule A, B-1)
// (icmp ugt B, A) | (icmp eq B, 0) -> (icmp ule A, B-1)
else if (PredR == ICmpInst::ICMP_EQ && RHSC && RHSC->isZero()) {
B = RHS0;
if (PredL == ICmpInst::ICMP_ULT && RHS0 == LHS->getOperand(1))
A = LHS0;
else if (PredL == ICmpInst::ICMP_UGT && LHS0 == RHS0)
A = LHS->getOperand(1);
}
if (A && B)
return Builder->CreateICmp(
ICmpInst::ICMP_UGE,
Builder->CreateAdd(B, ConstantInt::getSigned(B->getType(), -1)), A);
}
// E.g. (icmp slt x, 0) | (icmp sgt x, n) --> icmp ugt x, n
if (Value *V = simplifyRangeCheck(LHS, RHS, /*Inverted=*/true))
return V;
// E.g. (icmp sgt x, n) | (icmp slt x, 0) --> icmp ugt x, n
if (Value *V = simplifyRangeCheck(RHS, LHS, /*Inverted=*/true))
return V;
if (Value *V = foldAndOrOfEqualityCmpsWithConstants(LHS, RHS, false, Builder))
return V;
// This only handles icmp of constants: (icmp1 A, C1) | (icmp2 B, C2).
if (!LHSC || !RHSC)
return nullptr;
if (LHSC == RHSC && PredL == PredR) {
// (icmp ne A, 0) | (icmp ne B, 0) --> (icmp ne (A|B), 0)
if (PredL == ICmpInst::ICMP_NE && LHSC->isZero()) {
Value *NewOr = Builder->CreateOr(LHS0, RHS0);
return Builder->CreateICmp(PredL, NewOr, LHSC);
}
}
// (icmp ult (X + CA), C1) | (icmp eq X, C2) -> (icmp ule (X + CA), C1)
// iff C2 + CA == C1.
if (PredL == ICmpInst::ICMP_ULT && PredR == ICmpInst::ICMP_EQ) {
ConstantInt *AddC;
if (match(LHS0, m_Add(m_Specific(RHS0), m_ConstantInt(AddC))))
if (RHSC->getValue() + AddC->getValue() == LHSC->getValue())
return Builder->CreateICmpULE(LHS0, LHSC);
}
// From here on, we only handle:
// (icmp1 A, C1) | (icmp2 A, C2) --> something simpler.
if (LHS0 != RHS0)
return nullptr;
// ICMP_[US][GL]E X, C is folded to ICMP_[US][GL]T elsewhere.
if (PredL == ICmpInst::ICMP_UGE || PredL == ICmpInst::ICMP_ULE ||
PredR == ICmpInst::ICMP_UGE || PredR == ICmpInst::ICMP_ULE ||
PredL == ICmpInst::ICMP_SGE || PredL == ICmpInst::ICMP_SLE ||
PredR == ICmpInst::ICMP_SGE || PredR == ICmpInst::ICMP_SLE)
return nullptr;
// We can't fold (ugt x, C) | (sgt x, C2).
if (!PredicatesFoldable(PredL, PredR))
return nullptr;
// Ensure that the larger constant is on the RHS.
bool ShouldSwap;
if (CmpInst::isSigned(PredL) ||
(ICmpInst::isEquality(PredL) && CmpInst::isSigned(PredR)))
ShouldSwap = LHSC->getValue().sgt(RHSC->getValue());
else
ShouldSwap = LHSC->getValue().ugt(RHSC->getValue());
if (ShouldSwap) {
std::swap(LHS, RHS);
std::swap(LHSC, RHSC);
std::swap(PredL, PredR);
}
// At this point, we know we have two icmp instructions
// comparing a value against two constants and or'ing the result
// together. Because of the above check, we know that we only have
// ICMP_EQ, ICMP_NE, ICMP_LT, and ICMP_GT here. We also know (from the
// icmp folding check above), that the two constants are not
// equal.
assert(LHSC != RHSC && "Compares not folded above?");
switch (PredL) {
default:
llvm_unreachable("Unknown integer condition code!");
case ICmpInst::ICMP_EQ:
switch (PredR) {
default:
llvm_unreachable("Unknown integer condition code!");
case ICmpInst::ICMP_EQ:
// Potential folds for this case should already be handled.
break;
case ICmpInst::ICMP_UGT: // (X == 13 | X u> 14) -> no change
case ICmpInst::ICMP_SGT: // (X == 13 | X s> 14) -> no change
break;
}
break;
case ICmpInst::ICMP_ULT:
switch (PredR) {
default:
llvm_unreachable("Unknown integer condition code!");
case ICmpInst::ICMP_EQ: // (X u< 13 | X == 14) -> no change
break;
case ICmpInst::ICMP_UGT: // (X u< 13 | X u> 15) -> (X-13) u> 2
assert(!RHSC->isMaxValue(false) && "Missed icmp simplification");
return insertRangeTest(LHS0, LHSC->getValue(), RHSC->getValue() + 1,
false, false);
}
break;
case ICmpInst::ICMP_SLT:
switch (PredR) {
default:
llvm_unreachable("Unknown integer condition code!");
case ICmpInst::ICMP_EQ: // (X s< 13 | X == 14) -> no change
break;
case ICmpInst::ICMP_SGT: // (X s< 13 | X s> 15) -> (X-13) s> 2
assert(!RHSC->isMaxValue(true) && "Missed icmp simplification");
return insertRangeTest(LHS0, LHSC->getValue(), RHSC->getValue() + 1, true,
false);
}
break;
}
return nullptr;
}
/// Optimize (fcmp)|(fcmp). NOTE: Unlike the rest of instcombine, this returns
/// a Value which should already be inserted into the function.
Value *InstCombiner::foldOrOfFCmps(FCmpInst *LHS, FCmpInst *RHS) {
Value *Op0LHS = LHS->getOperand(0), *Op0RHS = LHS->getOperand(1);
Value *Op1LHS = RHS->getOperand(0), *Op1RHS = RHS->getOperand(1);
FCmpInst::Predicate Op0CC = LHS->getPredicate(), Op1CC = RHS->getPredicate();
if (Op0LHS == Op1RHS && Op0RHS == Op1LHS) {
// Swap RHS operands to match LHS.
Op1CC = FCmpInst::getSwappedPredicate(Op1CC);
std::swap(Op1LHS, Op1RHS);
}
// Simplify (fcmp cc0 x, y) | (fcmp cc1 x, y).
// This is a similar transformation to the one in FoldAndOfFCmps.
//
// Since (R & CC0) and (R & CC1) are either R or 0, we actually have this:
// bool(R & CC0) || bool(R & CC1)
// = bool((R & CC0) | (R & CC1))
// = bool(R & (CC0 | CC1)) <= by reversed distribution (contribution? ;)
if (Op0LHS == Op1LHS && Op0RHS == Op1RHS)
return getFCmpValue(getFCmpCode(Op0CC) | getFCmpCode(Op1CC), Op0LHS, Op0RHS,
Builder);
if (LHS->getPredicate() == FCmpInst::FCMP_UNO &&
RHS->getPredicate() == FCmpInst::FCMP_UNO &&
LHS->getOperand(0)->getType() == RHS->getOperand(0)->getType()) {
if (ConstantFP *LHSC = dyn_cast<ConstantFP>(LHS->getOperand(1)))
if (ConstantFP *RHSC = dyn_cast<ConstantFP>(RHS->getOperand(1))) {
// If either of the constants are nans, then the whole thing returns
// true.
if (LHSC->getValueAPF().isNaN() || RHSC->getValueAPF().isNaN())
return Builder->getTrue();
// Otherwise, no need to compare the two constants, compare the
// rest.
return Builder->CreateFCmpUNO(LHS->getOperand(0), RHS->getOperand(0));
}
// Handle vector zeros. This occurs because the canonical form of
// "fcmp uno x,x" is "fcmp uno x, 0".
if (isa<ConstantAggregateZero>(LHS->getOperand(1)) &&
isa<ConstantAggregateZero>(RHS->getOperand(1)))
return Builder->CreateFCmpUNO(LHS->getOperand(0), RHS->getOperand(0));
return nullptr;
}
return nullptr;
}
/// This helper function folds:
///
/// ((A | B) & C1) | (B & C2)
///
/// into:
///
/// (A & C1) | B
///
/// when the XOR of the two constants is "all ones" (-1).
Instruction *InstCombiner::FoldOrWithConstants(BinaryOperator &I, Value *Op,
Value *A, Value *B, Value *C) {
ConstantInt *CI1 = dyn_cast<ConstantInt>(C);
if (!CI1) return nullptr;
Value *V1 = nullptr;
ConstantInt *CI2 = nullptr;
if (!match(Op, m_And(m_Value(V1), m_ConstantInt(CI2)))) return nullptr;
APInt Xor = CI1->getValue() ^ CI2->getValue();
if (!Xor.isAllOnesValue()) return nullptr;
if (V1 == A || V1 == B) {
Value *NewOp = Builder->CreateAnd((V1 == A) ? B : A, CI1);
return BinaryOperator::CreateOr(NewOp, V1);
}
return nullptr;
}
/// \brief This helper function folds:
///
/// ((A | B) & C1) ^ (B & C2)
///
/// into:
///
/// (A & C1) ^ B
///
/// when the XOR of the two constants is "all ones" (-1).
Instruction *InstCombiner::FoldXorWithConstants(BinaryOperator &I, Value *Op,
Value *A, Value *B, Value *C) {
ConstantInt *CI1 = dyn_cast<ConstantInt>(C);
if (!CI1)
return nullptr;
Value *V1 = nullptr;
ConstantInt *CI2 = nullptr;
if (!match(Op, m_And(m_Value(V1), m_ConstantInt(CI2))))
return nullptr;
APInt Xor = CI1->getValue() ^ CI2->getValue();
if (!Xor.isAllOnesValue())
return nullptr;
if (V1 == A || V1 == B) {
Value *NewOp = Builder->CreateAnd(V1 == A ? B : A, CI1);
return BinaryOperator::CreateXor(NewOp, V1);
}
return nullptr;
}
// FIXME: We use commutative matchers (m_c_*) for some, but not all, matches
// here. We should standardize that construct where it is needed or choose some
// other way to ensure that commutated variants of patterns are not missed.
Instruction *InstCombiner::visitOr(BinaryOperator &I) {
bool Changed = SimplifyAssociativeOrCommutative(I);
Value *Op0 = I.getOperand(0), *Op1 = I.getOperand(1);
if (Value *V = SimplifyVectorOp(I))
return replaceInstUsesWith(I, V);
if (Value *V = SimplifyOrInst(Op0, Op1, SQ))
return replaceInstUsesWith(I, V);
// See if we can simplify any instructions used by the instruction whose sole
// purpose is to compute bits we don't care about.
if (SimplifyDemandedInstructionBits(I))
return &I;
// Do this before using distributive laws to catch simple and/or/not patterns.
if (Instruction *Xor = foldOrToXor(I, *Builder))
return Xor;
// (A&B)|(A&C) -> A&(B|C) etc
if (Value *V = SimplifyUsingDistributiveLaws(I))
return replaceInstUsesWith(I, V);
if (Value *V = SimplifyBSwap(I))
return replaceInstUsesWith(I, V);
if (isa<Constant>(Op1))
if (Instruction *FoldedLogic = foldOpWithConstantIntoOperand(I))
return FoldedLogic;
// Given an OR instruction, check to see if this is a bswap.
if (Instruction *BSwap = MatchBSwap(I))
return BSwap;
{
Value *A;
const APInt *C;
// (X^C)|Y -> (X|Y)^C iff Y&C == 0
if (match(Op0, m_OneUse(m_Xor(m_Value(A), m_APInt(C)))) &&
MaskedValueIsZero(Op1, *C, 0, &I)) {
Value *NOr = Builder->CreateOr(A, Op1);
NOr->takeName(Op0);
return BinaryOperator::CreateXor(NOr,
ConstantInt::get(NOr->getType(), *C));
}
// Y|(X^C) -> (X|Y)^C iff Y&C == 0
if (match(Op1, m_OneUse(m_Xor(m_Value(A), m_APInt(C)))) &&
MaskedValueIsZero(Op0, *C, 0, &I)) {
Value *NOr = Builder->CreateOr(A, Op0);
NOr->takeName(Op0);
return BinaryOperator::CreateXor(NOr,
ConstantInt::get(NOr->getType(), *C));
}
}
Value *A, *B;
// ((~A & B) | A) -> (A | B)
if (match(Op0, m_c_And(m_Not(m_Specific(Op1)), m_Value(A))))
return BinaryOperator::CreateOr(A, Op1);
if (match(Op1, m_c_And(m_Not(m_Specific(Op0)), m_Value(A))))
return BinaryOperator::CreateOr(Op0, A);
// ((A & B) | ~A) -> (~A | B)
// The NOT is guaranteed to be in the RHS by complexity ordering.
if (match(Op1, m_Not(m_Value(A))) &&
match(Op0, m_c_And(m_Specific(A), m_Value(B))))
return BinaryOperator::CreateOr(Op1, B);
// (A & C)|(B & D)
Value *C = nullptr, *D = nullptr;
if (match(Op0, m_And(m_Value(A), m_Value(C))) &&
match(Op1, m_And(m_Value(B), m_Value(D)))) {
Value *V1 = nullptr, *V2 = nullptr;
ConstantInt *C1 = dyn_cast<ConstantInt>(C);
ConstantInt *C2 = dyn_cast<ConstantInt>(D);
if (C1 && C2) { // (A & C1)|(B & C2)
if ((C1->getValue() & C2->getValue()) == 0) {
// ((V | N) & C1) | (V & C2) --> (V|N) & (C1|C2)
// iff (C1&C2) == 0 and (N&~C1) == 0
if (match(A, m_Or(m_Value(V1), m_Value(V2))) &&
((V1 == B &&
MaskedValueIsZero(V2, ~C1->getValue(), 0, &I)) || // (V|N)
(V2 == B &&
MaskedValueIsZero(V1, ~C1->getValue(), 0, &I)))) // (N|V)
return BinaryOperator::CreateAnd(A,
Builder->getInt(C1->getValue()|C2->getValue()));
// Or commutes, try both ways.
if (match(B, m_Or(m_Value(V1), m_Value(V2))) &&
((V1 == A &&
MaskedValueIsZero(V2, ~C2->getValue(), 0, &I)) || // (V|N)
(V2 == A &&
MaskedValueIsZero(V1, ~C2->getValue(), 0, &I)))) // (N|V)
return BinaryOperator::CreateAnd(B,
Builder->getInt(C1->getValue()|C2->getValue()));
// ((V|C3)&C1) | ((V|C4)&C2) --> (V|C3|C4)&(C1|C2)
// iff (C1&C2) == 0 and (C3&~C1) == 0 and (C4&~C2) == 0.
ConstantInt *C3 = nullptr, *C4 = nullptr;
if (match(A, m_Or(m_Value(V1), m_ConstantInt(C3))) &&
(C3->getValue() & ~C1->getValue()) == 0 &&
match(B, m_Or(m_Specific(V1), m_ConstantInt(C4))) &&
(C4->getValue() & ~C2->getValue()) == 0) {
V2 = Builder->CreateOr(V1, ConstantExpr::getOr(C3, C4), "bitfield");
return BinaryOperator::CreateAnd(V2,
Builder->getInt(C1->getValue()|C2->getValue()));
}
}
}
// Don't try to form a select if it's unlikely that we'll get rid of at
// least one of the operands. A select is generally more expensive than the
// 'or' that it is replacing.
if (Op0->hasOneUse() || Op1->hasOneUse()) {
// (Cond & C) | (~Cond & D) -> Cond ? C : D, and commuted variants.
if (Value *V = matchSelectFromAndOr(A, C, B, D, *Builder))
return replaceInstUsesWith(I, V);
if (Value *V = matchSelectFromAndOr(A, C, D, B, *Builder))
return replaceInstUsesWith(I, V);
if (Value *V = matchSelectFromAndOr(C, A, B, D, *Builder))
return replaceInstUsesWith(I, V);
if (Value *V = matchSelectFromAndOr(C, A, D, B, *Builder))
return replaceInstUsesWith(I, V);
if (Value *V = matchSelectFromAndOr(B, D, A, C, *Builder))
return replaceInstUsesWith(I, V);
if (Value *V = matchSelectFromAndOr(B, D, C, A, *Builder))
return replaceInstUsesWith(I, V);
if (Value *V = matchSelectFromAndOr(D, B, A, C, *Builder))
return replaceInstUsesWith(I, V);
if (Value *V = matchSelectFromAndOr(D, B, C, A, *Builder))
return replaceInstUsesWith(I, V);
}
// ((A|B)&1)|(B&-2) -> (A&1) | B
if (match(A, m_Or(m_Value(V1), m_Specific(B))) ||
match(A, m_Or(m_Specific(B), m_Value(V1)))) {
Instruction *Ret = FoldOrWithConstants(I, Op1, V1, B, C);
if (Ret) return Ret;
}
// (B&-2)|((A|B)&1) -> (A&1) | B
if (match(B, m_Or(m_Specific(A), m_Value(V1))) ||
match(B, m_Or(m_Value(V1), m_Specific(A)))) {
Instruction *Ret = FoldOrWithConstants(I, Op0, A, V1, D);
if (Ret) return Ret;
}
// ((A^B)&1)|(B&-2) -> (A&1) ^ B
if (match(A, m_Xor(m_Value(V1), m_Specific(B))) ||
match(A, m_Xor(m_Specific(B), m_Value(V1)))) {
Instruction *Ret = FoldXorWithConstants(I, Op1, V1, B, C);
if (Ret) return Ret;
}
// (B&-2)|((A^B)&1) -> (A&1) ^ B
if (match(B, m_Xor(m_Specific(A), m_Value(V1))) ||
match(B, m_Xor(m_Value(V1), m_Specific(A)))) {
Instruction *Ret = FoldXorWithConstants(I, Op0, A, V1, D);
if (Ret) return Ret;
}
}
// (A ^ B) | ((B ^ C) ^ A) -> (A ^ B) | C
if (match(Op0, m_Xor(m_Value(A), m_Value(B))))
if (match(Op1, m_Xor(m_Xor(m_Specific(B), m_Value(C)), m_Specific(A))))
if (Op1->hasOneUse() || cast<BinaryOperator>(Op1)->hasOneUse())
return BinaryOperator::CreateOr(Op0, C);
// ((A ^ C) ^ B) | (B ^ A) -> (B ^ A) | C
if (match(Op0, m_Xor(m_Xor(m_Value(A), m_Value(C)), m_Value(B))))
if (match(Op1, m_Xor(m_Specific(B), m_Specific(A))))
if (Op0->hasOneUse() || cast<BinaryOperator>(Op0)->hasOneUse())
return BinaryOperator::CreateOr(Op1, C);
// ((B | C) & A) | B -> B | (A & C)
if (match(Op0, m_And(m_Or(m_Specific(Op1), m_Value(C)), m_Value(A))))
return BinaryOperator::CreateOr(Op1, Builder->CreateAnd(A, C));
if (Instruction *DeMorgan = matchDeMorgansLaws(I, *Builder))
return DeMorgan;
// Canonicalize xor to the RHS.
bool SwappedForXor = false;
if (match(Op0, m_Xor(m_Value(), m_Value()))) {
std::swap(Op0, Op1);
SwappedForXor = true;
}
// A | ( A ^ B) -> A | B
// A | (~A ^ B) -> A | ~B
// (A & B) | (A ^ B)
if (match(Op1, m_Xor(m_Value(A), m_Value(B)))) {
if (Op0 == A || Op0 == B)
return BinaryOperator::CreateOr(A, B);
if (match(Op0, m_And(m_Specific(A), m_Specific(B))) ||
match(Op0, m_And(m_Specific(B), m_Specific(A))))
return BinaryOperator::CreateOr(A, B);
if (Op1->hasOneUse() && match(A, m_Not(m_Specific(Op0)))) {
Value *Not = Builder->CreateNot(B, B->getName()+".not");
return BinaryOperator::CreateOr(Not, Op0);
}
if (Op1->hasOneUse() && match(B, m_Not(m_Specific(Op0)))) {
Value *Not = Builder->CreateNot(A, A->getName()+".not");
return BinaryOperator::CreateOr(Not, Op0);
}
}
// A | ~(A | B) -> A | ~B
// A | ~(A ^ B) -> A | ~B
if (match(Op1, m_Not(m_Value(A))))
if (BinaryOperator *B = dyn_cast<BinaryOperator>(A))
if ((Op0 == B->getOperand(0) || Op0 == B->getOperand(1)) &&
Op1->hasOneUse() && (B->getOpcode() == Instruction::Or ||
B->getOpcode() == Instruction::Xor)) {
Value *NotOp = Op0 == B->getOperand(0) ? B->getOperand(1) :
B->getOperand(0);
Value *Not = Builder->CreateNot(NotOp, NotOp->getName()+".not");
return BinaryOperator::CreateOr(Not, Op0);
}
// (A & B) | (~A ^ B) -> (~A ^ B)
// (A & B) | (B ^ ~A) -> (~A ^ B)
// (B & A) | (~A ^ B) -> (~A ^ B)
// (B & A) | (B ^ ~A) -> (~A ^ B)
// The match order is important: match the xor first because the 'not'
// operation defines 'A'. We do not need to match the xor as Op0 because the
// xor was canonicalized to Op1 above.
if (match(Op1, m_c_Xor(m_Not(m_Value(A)), m_Value(B))) &&
match(Op0, m_c_And(m_Specific(A), m_Specific(B))))
return BinaryOperator::CreateXor(Builder->CreateNot(A), B);
if (SwappedForXor)
std::swap(Op0, Op1);
{
ICmpInst *LHS = dyn_cast<ICmpInst>(Op0);
ICmpInst *RHS = dyn_cast<ICmpInst>(Op1);
if (LHS && RHS)
if (Value *Res = foldOrOfICmps(LHS, RHS, &I))
return replaceInstUsesWith(I, Res);
// TODO: Make this recursive; it's a little tricky because an arbitrary
// number of 'or' instructions might have to be created.
Value *X, *Y;
if (LHS && match(Op1, m_OneUse(m_Or(m_Value(X), m_Value(Y))))) {
if (auto *Cmp = dyn_cast<ICmpInst>(X))
if (Value *Res = foldOrOfICmps(LHS, Cmp, &I))
return replaceInstUsesWith(I, Builder->CreateOr(Res, Y));
if (auto *Cmp = dyn_cast<ICmpInst>(Y))
if (Value *Res = foldOrOfICmps(LHS, Cmp, &I))
return replaceInstUsesWith(I, Builder->CreateOr(Res, X));
}
if (RHS && match(Op0, m_OneUse(m_Or(m_Value(X), m_Value(Y))))) {
if (auto *Cmp = dyn_cast<ICmpInst>(X))
if (Value *Res = foldOrOfICmps(Cmp, RHS, &I))
return replaceInstUsesWith(I, Builder->CreateOr(Res, Y));
if (auto *Cmp = dyn_cast<ICmpInst>(Y))
if (Value *Res = foldOrOfICmps(Cmp, RHS, &I))
return replaceInstUsesWith(I, Builder->CreateOr(Res, X));
}
}
// (fcmp uno x, c) | (fcmp uno y, c) -> (fcmp uno x, y)
if (FCmpInst *LHS = dyn_cast<FCmpInst>(I.getOperand(0)))
if (FCmpInst *RHS = dyn_cast<FCmpInst>(I.getOperand(1)))
if (Value *Res = foldOrOfFCmps(LHS, RHS))
return replaceInstUsesWith(I, Res);
if (Instruction *CastedOr = foldCastedBitwiseLogic(I))
return CastedOr;
// or(sext(A), B) / or(B, sext(A)) --> A ? -1 : B, where A is i1 or <N x i1>.
if (match(Op0, m_OneUse(m_SExt(m_Value(A)))) &&
A->getType()->getScalarType()->isIntegerTy(1))
return SelectInst::Create(A, ConstantInt::getSigned(I.getType(), -1), Op1);
if (match(Op1, m_OneUse(m_SExt(m_Value(A)))) &&
A->getType()->getScalarType()->isIntegerTy(1))
return SelectInst::Create(A, ConstantInt::getSigned(I.getType(), -1), Op0);
// Note: If we've gotten to the point of visiting the outer OR, then the
// inner one couldn't be simplified. If it was a constant, then it won't
// be simplified by a later pass either, so we try swapping the inner/outer
// ORs in the hopes that we'll be able to simplify it this way.
// (X|C) | V --> (X|V) | C
ConstantInt *C1;
if (Op0->hasOneUse() && !isa<ConstantInt>(Op1) &&
match(Op0, m_Or(m_Value(A), m_ConstantInt(C1