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/* Copyright (C) 1989, 1990 Aladdin Enterprises. All rights reserved.
Distributed by Free Software Foundation, Inc.
This file is part of Ghostscript.
Ghostscript is distributed in the hope that it will be useful, but
WITHOUT ANY WARRANTY. No author or distributor accepts responsibility
to anyone for the consequences of using it or for whether it serves any
particular purpose or works at all, unless he says so in writing. Refer
to the Ghostscript General Public License for full details.
Everyone is granted permission to copy, modify and redistribute
Ghostscript, but only under the conditions described in the Ghostscript
General Public License. A copy of this license is supposed to have been
given to you along with Ghostscript so you can know your rights and
responsibilities. It should be in a file named COPYING. Among other
things, the copyright notice and this notice must be preserved on all
copies. */
/* gxfixed.h */
/* Fixed-point arithmetic for GhostScript */
/*
* Coordinates are generally represented internally by fixed-point
* quantities: integers lose accuracy in crucial places,
* and floating point arithmetic is slow.
*/
typedef long fixed;
#define max_fixed 0x7fffffffL
#define min_fixed (~max_fixed)
/*
* 12 bits of fraction provides both the necessary accuracy and
* a sufficiently large range of coordinates.
*/
#define _fixed_shift 12
#define _fixed_scale (1<<_fixed_shift)
#define _fixed_rshift(x) arith_rshift(x,_fixed_shift)
#define _fixed_round_v (_fixed_scale>>1)
#define _fixed_fraction_v (_fixed_scale-1)
/*
* Most operations can be done directly on fixed-point quantities:
* addition, subtraction, shifting, multiplication or division by
* (integer) constants; assignment, assignment with zero;
* comparison, comparison against zero.
* Multiplication and division by floats is OK if the result is
* explicitly cast back to fixed.
* Conversion to and from int and float types must be done explicitly.
* Note that if we are casting a fixed to a float in a context where
* only ratios and not actual values are involved, we don't need to take
* the scale factor into account: we can simply cast to float directly.
*/
#define int2fixed(i) ((fixed)(i)<<_fixed_shift)
/*
* Because of the way conversions from fixed to int are defined
* on MS-DOS systems, the argument of fixed2int must be a variable
* (or at least something that has an l-value).
*/
#ifdef __MSDOS__
/* Assume 16-bit ints, little-endian machine. */
# define _fixed_hi(x) *((uint *)&(x)+1)
# define _fixed_lo(x) *((uint *)&(x))
# define fixed2int(x)\
((int)((_fixed_hi(x) << (16-_fixed_shift)) +\
(_fixed_lo(x) >> _fixed_shift)))
# define fixed2int_rounded(x)\
((int)((_fixed_hi(x) << (16-_fixed_shift)) +\
(((_fixed_lo(x) >> (_fixed_shift-1))+1)>>1)))
# define fixed2int_ceiling(x)\
(fixed2int(x) -\
arith_rshift((int)-(_fixed_lo(x) & _fixed_fraction_v), _fixed_shift))
#else /* use reasonable definitions */
# define fixed2int(x) ((int)_fixed_rshift(x))
# define fixed2int_rounded(x) ((int)_fixed_rshift((x)+_fixed_round_v))
# define fixed2int_ceiling(x) ((int)_fixed_rshift((x)+_fixed_fraction_v))
#endif
/* The other definitions are more reasonable. */
#define fixed2long(x) ((long)_fixed_rshift(x))
#define fixed2long_rounded(x) ((long)_fixed_rshift((x)+_fixed_round_v))
#define fixed2long_ceiling(x) ((long)_fixed_rshift((x)+_fixed_fraction_v))
#define float2fixed(f) ((fixed)((f)*(float)_fixed_scale))
#define fixed2float(x) ((float)((x)*(1.0/_fixed_scale)))
/* Rounding and truncation on fixeds */
#define fixed_truncated(x) ((x)&(-1L<<_fixed_shift))
#define fixed_rounded(x) (((x)+_fixed_round_v)&(-1L<<_fixed_shift))
#define fixed_fraction(x) ((x)&_fixed_fraction_v)
/* A point with fixed coordinates */
typedef struct gs_fixed_point_s {
fixed x, y;
} gs_fixed_point;
/* A rectangle with fixed coordinates */
typedef struct gs_fixed_rect_s {
gs_fixed_point p, q;
} gs_fixed_rect;