| ; RUN: llc --filetype=obj %s -o - 2>&1 | dxil-dis -o - | FileCheck %s |
| target datalayout = "e-m:e-p:32:32-i1:32-i8:8-i16:16-i32:32-i64:64-f16:16-f32:32-f64:64-n8:16:32:64" |
| target triple = "dxil-unknown-shadermodel6.7-library" |
| |
| ; Make sure alloca is the same. |
| ; CHECK:alloca <2 x float>, align 8 |
| ; Make sure shufflevector works for DXIL bitcode writer. |
| ; CHECK:shufflevector <2 x float> %{{.*}}, <2 x float> undef, <2 x i32> <i32 1, i32 0> |
| |
| define noundef <2 x float> @foo(<2 x float> noundef %a) #0 { |
| entry: |
| %a.addr = alloca <2 x float>, align 8 |
| store <2 x float> %a, ptr %a.addr, align 8 |
| %0 = load <2 x float>, ptr %a.addr, align 8 |
| %1 = shufflevector <2 x float> %0, <2 x float> poison, <2 x i32> <i32 1, i32 0> |
| ret <2 x float> %1 |
| } |
| |
| attributes #0 = { noinline nounwind optnone "frame-pointer"="all" "min-legal-vector-width"="64" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "hlsl.export" } |
| |
| !llvm.module.flags = !{!0, !1, !3} |
| |
| !0 = !{i32 1, !"wchar_size", i32 4} |
| !1 = !{i32 6, !"dx.valver", !2} |
| !2 = !{i32 1, i32 7} |
| !3 = !{i32 7, !"frame-pointer", i32 2} |