[AArch64] Add I8MM implementation of ARGBToUV444Row

We cannot use the standard dot-product instructions since the
coefficients multiplication results are both added and subtracted, but
I8MM supports mixed-sign dot products which work well here.  We need to
add an additional variant of the coefficient structs since we need
negative constants for the elements that were previously subtracted.

Reduction in runtimes observed compared to the previous Neon
implementation:

Cortex-A510: -37.3%
Cortex-A520: -31.1%
Cortex-A715: -37.1%
Cortex-A720: -37.0%
  Cortex-X2: -62.1%
  Cortex-X3: -62.2%
  Cortex-X4: -40.4%

Bug: libyuv:977
Change-Id: Idc3d9a6408c30e1bce3816a1ed926ecd76792236
Reviewed-on: https://chromium-review.googlesource.com/c/libyuv/libyuv/+/5712928
Reviewed-by: Frank Barchard <fbarchard@chromium.org>
Reviewed-by: Justin Green <greenjustin@google.com>
4 files changed
tree: b2b9be4ecd4c259a6471983529def1dedd93e7ae
  1. build_overrides/
  2. docs/
  3. include/
  4. infra/
  5. riscv_script/
  6. source/
  7. tools_libyuv/
  8. unit_test/
  9. util/
  10. .clang-format
  11. .gitignore
  12. .gn
  13. .vpython
  14. .vpython3
  15. Android.bp
  16. Android.mk
  17. AUTHORS
  18. BUILD.gn
  19. CM_linux_packages.cmake
  20. CMakeLists.txt
  21. codereview.settings
  22. DEPS
  23. DIR_METADATA
  24. download_vs_toolchain.py
  25. libyuv.gni
  26. libyuv.gyp
  27. libyuv.gypi
  28. LICENSE
  29. linux.mk
  30. OWNERS
  31. PATENTS
  32. PRESUBMIT.py
  33. public.mk
  34. pylintrc
  35. README.chromium
  36. README.md
  37. winarm.mk
README.md

libyuv is an open source project that includes YUV scaling and conversion functionality.

  • Scale YUV to prepare content for compression, with point, bilinear or box filter.
  • Convert to YUV from webcam formats for compression.
  • Convert to RGB formats for rendering/effects.
  • Rotate by 90/180/270 degrees to adjust for mobile devices in portrait mode.
  • Optimized for SSSE3/AVX2 on x86/x64.
  • Optimized for Neon on Arm.
  • Optimized for MSA on Mips.
  • Optimized for RVV on RISC-V.

Development

See Getting started for instructions on how to get started developing.

You can also browse the docs directory for more documentation.